<worn as a badge> a masterly crafted obsidian badge
<worn on head> a blood hawk headdress
<worn on eyes> the eye of the ogre [poor] (glowing) (humming) [78%]
<worn in ear> a dangling dematite earring [71%]
<worn in ear> an aboleth's shrunken head [70%]
<worn on face> an assassins mask [85%]
<worn around neck> the service tags of the squad [superior] (glowing)
<worn around neck> an honor of guards medallion [74%]
<worn on body> a ghostly shimmering set of armor (glowing) [54%]
<worn about body> a deep hooded cloak of sorrow
<worn as quiver> the masters quiver (glowing)
<worn about waist> a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms> some gladiators vambraces [67%]
<worn around wrist> the combat brace of the maelstrom of precision [84%]
<worn around wrist> a bracelet of woven willow leaves [superior] [84%]
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> an obsidian circle
<worn on finger> an obsidian circle of endurance
<primary weapon> a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon> a slimy troglodyte claw [superior]
<worn on legs> some skull knee guards lined with feathers [superior] [86%]
<worn on feet> some spurred blood crystal boots
An air elemental who is close by to your west.
Kaene who is close by to your west.
Nul who is close by to your west.
Vezz who is close by to your west.
Tiu who is close by to your west.
Dozz who is close by to your west.
Ril who is close by to your west.
Fraglord who is close by to your west.
Nul enters from the west.
Nul drops some platinum coins.
Vezz enters from the west.
Dozz skitters in from the west.
Kaene enters from the west.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
Norc enters from the west.
An air elemental enters from the west.
Nul leaves north.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
< 1035h/1034H 379v/381V Pos: standing >
Hall of the Titans
Obvious exits: -North -South
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
< 1035h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
An air elemental who is close by to your south.
Norc who is close by to your south.
< 1035h/1034H 381v/381V Pos: standing >
Norc enters from the south.
An air elemental enters from the south.
Ye roll up yer sleeves, and examine the dead...
The corpse of Leu is made of flesh and appears to be of average quality.
The corpse of Leu has an item value of 1.
It appears to be the corpse of Leu.
the stinger of the manta ray [poor] (humming)
the neck-charm of Savannah of Broken Trusts [75%]
a bracelet of influence [superior]
a belt of desert sands
a scarlet cavalier's cloak
some tempered mithril leg plates
a shimmering wooden tiara
a smoke dragon scalemail suit (glowing)
a symbol of domination [poor] (humming) [88%]
an honor of guards medallion
the royal ring of Aravne (glowing)
a band of the winds
a few coins
< 1035h/1034H 381v/381V Pos: standing >
< 1035h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Tiu who is not far off to your south.
< 1035h/1034H 381v/381V Pos: standing >
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A small pile of coins lies here.
A few drops of fresh blood are scattered around the area.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
There are some tracks heading south.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Tiu who is not far off to your south.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Zlo who is a brief walk away to your south.
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
An air elemental who is not far off to your north.
Tiu who is not far off to your south.
Zlo who is a brief walk away to your south.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Tiu who is not far off to your south.
Zlo who is a brief walk away to your south.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Zlo who is close by to your south.
Tiu who is not far off to your south.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
Norc who is close by to your north.
An air elemental who is not far off to your north.
Zlo who is close by to your south.
Tiu who is a brief walk away to your south.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 379v/381V Pos: standing >
Zlo leaves north.
You quickly scan the area.
Zlo who is close by to your north.
An air elemental who is not far off to your north.
Norc who is not far off to your north.
Tiu who is rather far off to your south.
A Halfling who is rather far off to your south.
A Githzerai who is in the distance to your south.
An earth elemental who is in the distance to your south.
Sylvist who is in the distance to your south.
< 1035h/1034H 379v/381V Pos: standing >
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
Zlo who is close by to your north.
An air elemental who is a brief walk away to your north.
Tiu who is rather far off to your south.
A Halfling who is rather far off to your south.
A Githzerai who is in the distance to your south.
An earth elemental who is in the distance to your south.
An earth elemental who is in the distance to your south.
< 1035h/1034H 381v/381V Pos: standing >
Backstab who?
< 1035h/1034H 381v/381V Pos: standing >
Backstab who?
< 1035h/1034H 381v/381V Pos: standing >
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 380v/381V Pos: standing >
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
This is the center isle of the hall. Gigantic pillars bracket the sides
of the hall down its entire length. Between the pillars, the hallway extends
wider, providing serene alcove like side area. The stone used to create
the hallway is jet black, with veins of pulstating electric blue. Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few coins lie scattered here.
Fresh blood covers everything in the area.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
There are some tracks heading south.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 379v/381V Pos: standing >
Backstab who?
< 1035h/1034H 379v/381V Pos: standing >
Backstab who?
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
This small connecting room seems to have only one visible doorway, to the
north. Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning. A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding. The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 379v/381V Pos: standing >
Backstab who?
< 1035h/1034H 381v/381V Pos: standing >
Backstab who?
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall. The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall. A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South
A few coins lie scattered here.
Fresh blood covers everything in the area.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Vezz enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
< 1035h/1034H 380v/381V Pos: standing >
Tiu enters from the south.
Backstab who?
< 1035h/1034H 380v/381V Pos: standing >
Nul leaves south.
You follow Nul.
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the center of the chambers western wall. Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones. A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north. It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -East
A small pile of coins lies here.
Puddles of fresh blood cover the ground.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here, fighting an earth elemental.(Gold Aura)
An earth elemental stands here, fighting a Githzerai. (Minion)
An earth elemental stands here, looking like a living rock. (minion)
Vezz enters from the north.
Tiu enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
A Githzerai attempts to flee.
A Githzerai leaves north.
< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A Barbarian who is close by to your east.
A Halfling who is not far off to your east.
< 1035h/1034H 380v/381V Pos: standing >
Backstab who?
< 1035h/1034H 381v/381V Pos: standing >
A Barbarian enters from the east.
< 1035h/1034H 381v/381V Pos: standing >
Backstab who?
A Barbarian makes a futile attempt to bash Dozz, but he is simply immovable.
< 1035h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall. The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall. A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South
A few coins lie scattered here.
Fresh blood covers everything in the area.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
< 1035h/1034H 380v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
[Damage: 8 ] Your impressive pierce wounds a Githzerai.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
A Githzerai misses you.
You dodge a Githzerai's vicious attack.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
A Halfling sneaks north.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: small wounds >
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Norc enters from the north.
An air elemental enters from the north.
You skillfully slip behind a Githzerai and slit their throat resulting in a mist of blood!
A Githzerai attempts to flee.
A Githzerai leaves east.
< 1035h/1034H 380v/381V Pos: standing >
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Zlo leaves south.
Norc leaves south.
An air elemental leaves south.
< 1035h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here the sloping pile of boulders has reached the northern wall. To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber. One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
There are some tracks heading east.
< 1035h/1034H 380v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 39 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 40 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 47 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
A Githzerai's blood splatters as it hits the ground.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: few wounds >
Fraglord dances an amazing maneuver in battle, and trips up a Githzerai!
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP: few wounds >
You parry a Githzerai's lunge at you.
A Githzerai misses you.
< 1035h/1034H 380v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP: few wounds >
You attempt to flee...
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall. The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall. A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
You flee westward!
< 1035h/1034H 372v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here the sloping pile of boulders has reached the northern wall. To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber. One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
Fraglord *-* Warlords *-* (Duergar)(small) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium) -=Celestial Sigil=- is lying in mid-air here.(Gold Aura)
< 1035h/1034H 371v/381V Pos: standing >
A Githzerai's blood splatters as it hits the ground.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
[Damage: 68 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 1035h/1034H 371v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP: nasty wounds >
Fraglord's slash strikes a Githzerai.
Fraglord's powerful slash strikes a Githzerai hard.
< 1035h/1034H 372v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai ass EP: nasty wounds >
You attempt to flee...
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the northeast corner of the rectangular chamber. Directly to the
southwest the apex of the boulder pile is visible in the center of the room.
The footing here is especially precarious, as some of the smaller rocks have
ended up here at the corner of the pile, and constantly shift underfoot.
Obvious exits: -South -West
Fresh blood splatters cover the area.
You flee eastward!
< 1035h/1034H 356v/381V Pos: standing >
< 1035h/1034H 356v/381V Pos: standing >
Alas, you cannot go that way. . . .
< 1035h/1034H 356v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here the sloping pile of boulders has reached the northern wall. To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber. One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
Fraglord *-* Warlords *-* (Duergar)(small) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium) -=Celestial Sigil=- is lying in mid-air here.(Gold Aura)
There are some tracks heading west.
A Githzerai clambers to his feet.
< 1035h/1034H 355v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Githzerai's spine!.
[Damage: 44 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 39 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] in his back.
< 1035h/1034H 355v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: awful >
A Githzerai says 'baj'
< 1035h/1034H 356v/381V Pos: standing >
< T: Fraglo TP: sta TC:excellent E: A Githzerai sta EP: awful >
A Githzerai's wound gushes blood all over the surrounding area.
A Githzerai dodges Fraglord's attack.
Fraglord misses a Githzerai.
A Githzerai attempts to flee.
A Githzerai leaves west.
< 1035h/1034H 356v/381V Pos: standing >
A Githzerai enters from the west.
< 1035h/1034H 356v/381V Pos: standing >
A Githzerai leaves east.
< 1035h/1034H 356v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall. The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall. A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
There are some tracks heading north.
< 1035h/1034H 355v/381V Pos: standing >
Backstab who?
< 1035h/1034H 355v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Here the sloping pile of boulders has reached the northern wall. To
both the east and west the rocks slope downward, nearly reaching the floor
in both the northeast and northwest corners of the chamber. One of the rocks
to the west seems to be different somehow, as it juts into the wall at a
funny angle.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
Fraglord *-* Warlords *-* (Duergar)(small) stands in mid-air here.(Red Aura)
< 1035h/1034H 355v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the northeast corner of the rectangular chamber. Directly to the
southwest the apex of the boulder pile is visible in the center of the room.
The footing here is especially precarious, as some of the smaller rocks have
ended up here at the corner of the pile, and constantly shift underfoot.
Obvious exits: -South -West
Fresh blood splatters cover the area.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Githzerai leaves south.
< 1035h/1034H 356v/381V Pos: standing >
Backstab who?
< 1035h/1034H 358v/381V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your south.
Fraglord who is close by to your west.
< 1035h/1034H 362v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the center of the chambers eastern wall. Here the floor is nearly
visible between some of the larger rocks, making this part of the chamber
probably the most shallow with stones. A pair of huge boulders to the
south prevent passage in that direction, although the corner of the chamber
can be easily reached to the north. It seems as though there might be some
subtle movement goin on beneath some of the rocks here.
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
A Githzerai (medium) -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Githzerai leaves west.
< 1035h/1034H 365v/381V Pos: standing >
Tiu enters from the north.
Backstab who?
< 1035h/1034H 367v/381V Pos: standing >
You quickly scan the area.
Fraglord who is close by to your north.
Norc who is not far off to your west.
< 1035h/1034H 369v/381V Pos: standing >
Tiu leaves west.
< 1035h/1034H 371v/381V Pos: standing >
Backstab who?
< 1035h/1034H 374v/381V Pos: standing >
Backstab who?
< 1035h/1034H 376v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the center of a chamber piled haphazardly with boulders. Some
of them have smooth edges, as though they are the crumbled remains of
some kind of formal construction stones. The shape of the rocks, and the
random way they are assorted, has created a plethora of hiding places in,
on, and around the boulders. The pile slopes downward toward the walls
of the chamber, a rather precarious journey.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A small pile of coins lies here.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
< 1035h/1034H 377v/381V Pos: standing >
Backstab who?
< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
Ril who is close by to your north.
Fraglord who is close by to your east.
A Githzerai who is close by to your south.
Norc who is close by to your west.
An earth elemental who is close by to your west.
An earth elemental who is close by to your west.
< 1035h/1034H 381v/381V Pos: standing >
Backstab who?
< 1035h/1034H 381v/381V Pos: standing >
Tiu leaves south.
< 1035h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
This is the southern slope of a chamber piled high with boulders. The
center of the chamber lies to the north, where the rockpile seems to reach
its apex. Unusually large stones block off the corners of the room directly
east and west, making passage there impossible. Shadows envelope the places
between and under the rocks, making the are a perfect place to hide and lie
in wait for a confused victim.
Obvious exits: -North
Fresh blood covers everything in the area.
The corpse of a Grey Elf is lying here.
A small chunk of ivory has been dropped here.
a fragment of a soul lies here. (humming) (illuminating)
[12] A razor sharp shard of volcanic stone.
A steaming pile of horse droppings is here.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A globe of darkness floats near Tiu's head.
A Githzerai (medium) -=Celestial Sigil=- sits in mid-air here, fighting Tiu.(Gold Aura)
< 1035h/1034H 380v/381V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 38 ] A Githzerai makes a strange sound as you place a slimy troglodyte claw [superior] with a strange black stone in his back.
[Damage: 11 ] Your impressive pierce seriously wounds a Githzerai.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Tiu parries a Githzerai's lunge at him.
A Githzerai misses Tiu.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Fraglord seems to dance with a Githzerai, but winds up flat on his ass.
Sorry, you aren't allowed to do that in combat.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Sorry, you aren't allowed to do that in combat.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Nul enters from the north.
Nul drops some platinum coins.
Dozz skitters in from the north.
Kaene enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Tiu's crush seriously wounds a Githzerai.
Tiu's fine crush seriously wounds a Githzerai.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Zlo gives an order to his followers.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
Nul snaps into visibility.
Nul places a silver dirk dubbed 'Extinction' in the back of a Githzerai, resulting in some strange noises and some blood.
< 1035h/1034H 380v/381V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: awful >
[Damage: 9 ] Your impressive pierce hits a Githzerai.
A Githzerai's dwarven-made adamantium amulet was completely destroyed by the massive blow!
A Githzerai's girdle lined with fur was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!