<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a gnomish ear amplifier
<worn in ear> a gnomish ear amplifier
<worn on face> a glowing rune covered mask [superior] (glowing)
<worn on body> a string of lily pads
<worn about body> a royal robe garb lined with gold [superior] [80%]
<worn about waist> a soft leather belt
<worn on belt buckle>lucky alchemist sack
<attached to belt> an obsidian hookah
<worn on arms> a string of lily pads
<worn on hands> a pair of thick hydra-hide gloves [superior]
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<held> a swirling wand of light
<held> a swirling wand of light
<worn on legs> a string of lily pads
<worn on feet> boots of endurance
< 624h/624H 209v/209V Pos: standing >
Amid a Jumble of Rocks and Boulders
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
*An air elemental is here looking like a small living tornado. (minion)
Vezz *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.
*Ril *-* Warlords *-* (Duergar)(medium) sits resting.
Sylvist *-* Warlords *-* (Drider)(large) sits resting.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental sits here. (Minion)
< 624h/624H 209v/209V Pos: standing >
Ril clambers to her feet.
Ril, looking very frustrated, packs up her holy symbol.
< 624h/624H 209v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 624h/624H 209v/209V Pos: standing >
You sit down and relax.
< 624h/624H 209v/209V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - disintegrate
( 7th circle) 1 - dimension door
( 6th circle) 2 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 2 - conjure elemental
1 - coldshield
3 - wall of stone
1 - sense follower
( 4th circle) 4 - lightning bolt
1 - infravision
1 - wall of force
( 3rd circle) 2 - concealment
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - chill touch
3 - sleep
2 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
9 seconds: ( 8th) disintegrate
18 seconds: ( 7th) fireball
26 seconds: ( 7th) fireball
35 seconds: ( 7th) fireball
44 seconds: ( 7th) fireball
53 seconds: ( 8th) disintegrate
60 seconds: ( 4th) lightning bolt
66 seconds: ( 4th) lightning bolt
You can memorize 1 3rd and 1 8th circle spell(s).
You continue your study.
< 624h/624H 209v/209V Pos: sitting >
An earth elemental clambers to its feet.
You start meditating...
Sylvist clambers to his feet.
Sylvist, looking very frustrated, packs up his book.
< 624h/624H 209v/209V Pos: sitting >
Vezz leaves north.
< 624h/624H 209v/209V Pos: sitting >
Sylvist leaves north.
< 624h/624H 209v/209V Pos: sitting >
< 624h/624H 209v/209V Pos: sitting >
You have finished memorizing disintegrate.
< 624h/624H 209v/209V Pos: sitting >
< 624h/624H 209v/209V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 624h/624H 209v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.
An air elemental enters from the south.
< 624h/624H 208v/209V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your south.
An earth elemental who is close by to your south.
< 624h/624H 208v/209V Pos: standing >
< 624h/624H 208v/209V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your south.
An earth elemental who is close by to your south.
< 624h/624H 208v/209V Pos: standing >
Sylvist leaves south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
A few coins lie scattered here.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
An air elemental enters from the south.
< 624h/624H 207v/209V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your north.
An earth elemental who is not far off to your south.
An earth elemental who is not far off to your south.
A lifedrinker who is close by to your west.
< 624h/624H 207v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the south.
< 624h/624H 207v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the south.
< 624h/624H 208v/209V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your north.
An air elemental who is a brief walk away to your north.
Sylvist who is a brief walk away to your south.
An earth elemental who is in the distance to your south.
An earth elemental who is in the distance to your south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small pile of coins lies here.
An air elemental enters from the south.
< 624h/624H 207v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
Fresh blood splatters cover the area.
A small pile of coins lies here.
[2] The corpse of a Grey Elf is lying here.
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here.
An air elemental enters from the south.
< 624h/624H 206v/209V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
A Halfling who is close by to your south.
Sylvist who is in the distance to your south.
< 624h/624H 207v/209V Pos: standing >
< 624h/624H 209v/209V Pos: standing >
You failed.
< 624h/624H 209v/209V Pos: standing >
You failed.
< 624h/624H 209v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small pile of coins lies here.
An air elemental enters from the north.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the north.
< 624h/624H 207v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the north.
< 624h/624H 206v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
An air elemental enters from the north.
< 624h/624H 205v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.
An air elemental enters from the north.
Fraglo leaves north.
< 624h/624H 206v/209V Pos: standing >
< 624h/624H 206v/209V Pos: standing >
You sit down and relax.
< 624h/624H 207v/209V Pos: sitting >
You have memorized the following spells:
( 8th circle) 2 - disintegrate
( 7th circle) 1 - dimension door
( 6th circle) 2 - teleport
3 - stone skin
1 - minor globe of invulnerability
( 5th circle) 2 - conjure elemental
1 - coldshield
3 - wall of stone
1 - sense follower
( 4th circle) 4 - lightning bolt
1 - infravision
1 - wall of force
( 3rd circle) 2 - concealment
1 - strength
4 - dispel magic
1 - agility
( 2nd circle) 4 - chill touch
3 - sleep
2 - mirror image
( 1st circle) 2 - minor creation
7 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
8 seconds: ( 7th) fireball
17 seconds: ( 7th) fireball
26 seconds: ( 7th) fireball
35 seconds: ( 7th) fireball
44 seconds: ( 8th) disintegrate
50 seconds: ( 4th) lightning bolt
57 seconds: ( 4th) lightning bolt
You can memorize 1 3rd and 1 8th circle spell(s).
You continue your study.
< 624h/624H 208v/209V Pos: sitting >
You start meditating...
< 624h/624H 209v/209V Pos: sitting >
Vezz enters from the west.
< 624h/624H 209v/209V Pos: sitting >
Fraglo enters from the north.
< 624h/624H 209v/209V Pos: sitting >
Vezz leaves south.
Fraglo leaves south.
< 624h/624H 209v/209V Pos: sitting >
Sylvist sits down in a comfortable spot.
< 624h/624H 209v/209V Pos: sitting >
You have finished memorizing fireball.
Sylvist opens a midnight blue tome with silver bindings and begins studying it intently.
< 624h/624H 209v/209V Pos: sitting >
Score information for Norc
Level: 40 Race: Orc Class: Conjurer / Air Magus Sex: Male
Hit points: 624(624) Moves: 209(209)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Sitting around, resting.
Memorizing Meditating
Frags: +2.36 Deaths: 4
Detecting: Invisible
Protected from: All but High Circle Spells
Enchantments: Ultravision Fly Haste
Herbs: Medicus
Combat Pulse: 19 Spell Pulse: 1.02
Leaderboard Points: 653
Active Spells:
--------------
globe of invulnerability (11 minutes)
vitality (6 minutes)
strength (13 minutes)
agility (13 minutes)
detect invisibility (less than a minute remaining)
Fraglo enters from the south.
< 624h/624H 209v/209V Pos: sitting >
You are already meditating.
< 624h/624H 209v/209V Pos: sitting >
Nul enters from the south.
Nul drops some platinum coins.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 624h/624H 209v/209V Pos: sitting >
Nul leaves north.
Fraglo leaves north.
Tiu leaves north.
Dozz leaves north.
Kaene leaves north.
Zlo leaves north.
Zlo leaves north.
Zlo leaves north.
Zlo leaves north.
Zlo leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
< 624h/624H 209v/209V Pos: sitting >
You have finished memorizing fireball.
< 624h/624H 209v/209V Pos: sitting >
Sylvist clambers to his feet.
Sylvist, looking very frustrated, packs up his book.
< 624h/624H 209v/209V Pos: sitting >
Sylvist leaves north.
< 624h/624H 209v/209V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 624h/624H 209v/209V Pos: standing >
You quickly scan the area.
Sylvist who is close by to your north.
An earth elemental who is not far off to your north.
An earth elemental who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Dozz who is not far off to your north.
Tiu who is not far off to your north.
Ril who is not far off to your north.
Fraglo who is not far off to your north.
Nul who is not far off to your north.
Rex who is close by to your south.
Vezz who is not far off to your south.
A lifedrinker who is close by to your west.
< 624h/624H 209v/209V Pos: standing >
Before the Hall of Titans
Obvious exits: -N -S -W
A few coins lie scattered here.
Fresh blood splatters cover the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
*An air elemental is here looking like a small living tornado. (minion)
< 624h/624H 209v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
An air elemental enters from the south.
< 624h/624H 208v/209V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your north.
An earth elemental who is not far off to your north.
Sylvist who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Dozz who is not far off to your north.
Ril who is not far off to your north.
Fraglo who is not far off to your north.
Nul who is not far off to your north.
Rex who is not far off to your south.
Vezz who is not far off to your south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
An air elemental enters from the south.
< 624h/624H 207v/209V Pos: standing >
< 624h/624H 207v/209V Pos: standing >
You quickly scan the area.
An earth elemental who is not far off to your north.
An earth elemental who is not far off to your north.
Sylvist who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Zlo who is not far off to your north.
Dozz who is not far off to your north.
Ril who is not far off to your north.
Fraglo who is not far off to your north.
Nul who is not far off to your north.
An air elemental who is rather far off to your north.
Vezz who is not far off to your south.
Rex who is not far off to your south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
An air elemental enters from the south.
< 624h/624H 207v/209V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your north.
An earth elemental who is close by to your north.
Sylvist who is close by to your north.
Zlo who is close by to your north.
Zlo who is close by to your north.
Zlo who is close by to your north.
Zlo who is close by to your north.
Zlo who is close by to your north.
Kaene who is close by to your north.
Dozz who is close by to your north.
Ril who is close by to your north.
Fraglo who is close by to your north.
Nul who is close by to your north.
An air elemental who is a brief walk away to your north.
A lifedrinker who is a brief walk away to your south.
Vezz who is a brief walk away to your south.
< 624h/624H 208v/209V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small pile of coins lies here.
An earth elemental stands here, looking like a living rock. (minion)
An earth elemental stands here, looking like a living rock. (minion)
Sylvist *-* Warlords *-* (Drider)(large) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Zlo's head.
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Tiu's head.
*Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
An air elemental enters from the south.
Sylvist gets a small pile of coins.
< 624h/624H 208v/209V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your north.
Rex who is a brief walk away to your south.
A lifedrinker who is rather far off to your south.
Vezz who is rather far off to your south.
A Halfling who is close by to your west.
Sylvist puts a large pile of coins into a messenger bag embroidered with mystical sigils.
Nul leaves west.
Fraglo leaves west.
Tiu leaves west.
Dozz leaves west.
Kaene leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
Zlo leaves west.
You follow Zlo.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
[2] The corpse of a Titan lord is lying here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
Zlo *-* Warlords *-* (Drow Elf)(medium) stands, floating here.
A globe of darkness floats near Zlo's head.
*Kaene *-* Warlords *-* (Troll)(large) stands in mid-air here.
Dozz *-* Warlords *-* (Drider)(large) stands in mid-air here.
Tiu *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Tiu's head.
*Ril *-* Warlords *-* (Duergar)(medium) stands in mid-air here.
Fraglo *-* Warlords *-* (Troll)(large) stands in mid-air here.
*Nul *-* Warlords *-* (Troll)(large) stands in mid-air here.
A globe of darkness floats near Nul's head.
*A Halfling (small) -=Celestial Sigil=- stands in mid-air here.
An air elemental enters from the east.
Sylvist skitters in from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 624h/624H 207v/209V Pos: standing >
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling is knocked to the ground by Tiu's skillful bash!
Dozz suddenly attacks a Halfling!
Fraglo trips over a Halfling, in a futile attempt to slam him down even further.
Nul snaps into visibility.
Nul trips over a Halfling, in a futile attempt to slam him down even further.
< 624h/624H 207v/209V Pos: standing >
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene places a slimy troglodyte claw [superior] with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.
A Halfling snaps into visibility.
Kaene snaps into visibility.
< 624h/624H 207v/209V Pos: standing >
Sylvist starts casting an offensive spell.
Zlo gives an order to his followers.
A Halfling avoids being bashed by an earth elemental, who loses its balance and falls.
A Halfling avoids being bashed by an earth elemental, who loses its balance and falls.
< 624h/624H 209v/209V Pos: standing >
A Halfling snaps into visibility.
A Halfling attacks Tiu. [0 Hits]
< 624h/624H 209v/209V Pos: standing >
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Urogalen sends a mighty wrath upon Kaene as a Halfling's prayers are heard.
A Halfling snaps into visibility.
Kaene snaps into visibility.
A Halfling calls upon the power of the gods to tear apart the insides of Kaene with a mighty harm spell!
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene attacks a Halfling. [3 Hits]
< 624h/624H 209v/209V Pos: standing >
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Tiu attacks a Halfling. [3 Hits]
< 624h/624H 209v/209V Pos: standing >
Sylvist completes his spell...
Sylvist utters the words 'bigbys clenched fist'
A Halfling snaps into visibility.
Sylvist's fist beats the life out of a Halfling, blood pours from his body!
< 624h/624H 209v/209V Pos: standing >
You start chanting...
< 624h/624H 209v/209V Pos: standing >
Casting: disintegrate
A Halfling snaps into visibility.
Dozz attacks a Halfling. [0 Hits]
< 624h/624H 209v/209V Pos: standing >
Zlo gets a spellbook from his large leather backpack.
< 624h/624H 209v/209V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Halfling!
A Halfling snaps into visibility.
[Damage: 121 ] You smile happily as your disintegration ray hits a Halfling!
< 624h/624H 209v/209V Pos: standing >
A Halfling snaps into visibility.
A Halfling attacks Tiu. [0 Hits]
Ril starts casting a spell.
< 624h/624H 209v/209V Pos: standing >
Sylvist starts casting an offensive spell.
< 624h/624H 209v/209V Pos: standing >
Dozz starts casting an offensive spell.
< 624h/624H 209v/209V Pos: standing >
Ril completes her spell...
Ril utters the words 'pzaruio garzz'
Upon Ril's touch a soft glow flows from her hands and surrounds Tiu.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Tiu attacks a Halfling. [3 Hits]
< 624h/624H 209v/209V Pos: standing >
Zlo starts casting an offensive spell.
< 624h/624H 209v/209V Pos: standing >
Dozz completes his spell...
Dozz utters the words 'yrawz gspzfz'
A Halfling snaps into visibility.
A Halfling screams in agony as his burns in a sphere of fire!
< 624h/624H 209v/209V Pos: standing >
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene's rugged adventurers satchel is burned by the light!
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene's humming sword named 'Blaze' with a strange black stone was damaged from the massive blow!
Kaene snaps into visibility.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene attacks a Halfling. [3 Hits]
You start chanting...
< 624h/624H 209v/209V Pos: standing >
Sylvist completes his spell...
Sylvist utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
Sylvist's fist beats the life out of a Halfling, blood pours from his body!
A Halfling is incapacitated and will slowly die, if not aided.
< 624h/624H 209v/209V Pos: standing >
Casting: disintegrate
< 624h/624H 209v/209V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'zabrahpunso wkadar'
A Halfling snaps into visibility.
Zlo causes the ground to reach up in a fist!
A Halfling's tarnished adamantium mask is smashed to bits by rocks and debris!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norc by 1650000.
The smell of fresh blood enters your body, infusing you with power!