The death of [39 Holyman] Lielz -=Celestial Sigil=- (Halfling)

in Hall of the Titans

from the perspective of [40 Assassin] Fraglo *-* Warlords *-* (Troll)

<worn as a badge>    a masterly crafted obsidian badge
<worn on head>       a blood hawk headdress
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming) [78%]
<worn in ear>        a dangling dematite earring [71%]
<worn in ear>        an aboleth's shrunken head [70%]
<worn on face>       an assassins mask [85%]
<worn around neck>   the service tags of the squad [superior] (glowing)
<worn around neck>   an honor of guards medallion [74%]
<worn on body>       a ghostly shimmering set of armor (glowing) [54%]
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a belt encrusted with black sapphires [poor]
<worn on belt buckle>an ankylosaur tail club of damage (glowing)
<worn on arms>       some gladiators vambraces [67%]
<worn around wrist>  the combat brace of the maelstrom of precision [84%]
<worn around wrist>  a bracelet of woven willow leaves [superior] [84%]
<worn on hands>      some razor-knuckled blood crystal gloves
<worn on finger>     an obsidian circle
<worn on finger>     an obsidian circle of endurance
<primary weapon>     a slimy troglodyte claw [superior] with a strange black stone
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       some skull knee guards lined with feathers [superior] [86%]
<worn on feet>       some spurred blood crystal boots

[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)

< 1035h/1034H 379v/381V Pos: standing >
Norc enters from the north.
An air elemental enters from the north.
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.

< 1035h/1034H 378v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
There are some tracks heading south.

< 1035h/1034H 378v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is rather far off to your north.
An air elemental who is not far off to your south.
Norc who is not far off to your south.
Sylvist who is not far off to your south.
An earth elemental who is rather far off to your south.
An earth elemental who is rather far off to your south.

< 1035h/1034H 381v/381V Pos: standing >

< 1035h/1034H 381v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.

< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is in the distance to your north.
Vezz who is close by to your south.
An air elemental who is close by to your south.
Norc who is close by to your south.
Sylvist who is close by to your south.
Zlo who is a brief walk away to your south.
Zlo who is a brief walk away to your south.
Zlo who is a brief walk away to your south.
Zlo who is a brief walk away to your south.
Zlo who is a brief walk away to your south.
Kaene who is a brief walk away to your south.
Dozz who is a brief walk away to your south.
Tiu who is a brief walk away to your south.
An earth elemental who is a brief walk away to your south.

< 1035h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
Fresh blood splatters cover the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
Vezz  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*An air elemental is here looking like a small living tornado. (minion) 
Norc  *-* Warlords *-* (Orc)(medium) sits resting.(Red Aura)
Sylvist  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
There are Troll tracks going south.

< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
Zlo who is not far off to your south.
Zlo who is not far off to your south.
Zlo who is not far off to your south.
Zlo who is not far off to your south.
Kaene who is not far off to your south.
Dozz who is not far off to your south.
Ril who is not far off to your south.
Nul who is not far off to your south.
An earth elemental who is not far off to your south.
A lifedrinker who is close by to your west.

< 1035h/1034H 379v/381V Pos: standing >
A Halfling sneaks in from the south.

< 1035h/1034H 381v/381V Pos: standing >
Vezz leaves south.
You feel uneasy with so many Evil players in Ny'Neth.
Amid a Jumble of Rocks and Boulders
   Here in the northwest corner, one of the giant boulders seems to have
tumbled down the pile and smashed into the northern wall.  The impact seems
to have revealed some sort of panel, as a long smooth crack can be seen
running vertically down the wall.  A tiny hole can be seen alongside the
crack, hardly noticeable.
Obvious exits: -North -East  -South
A few coins lie scattered here.
Fresh blood splatters cover the area.
The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
Vezz  *-* Warlords *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zlo  *-* Warlords *-* (Drow Elf)(medium) stands, floating here.(Red Aura)
A globe of darkness floats near Zlo's head.
*Kaene  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
Dozz  *-* Warlords *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Ril  *-* Warlords *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.

< 1035h/1034H 380v/381V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your north.
Norc who is close by to your north.
A Halfling who is a brief walk away to your north.
Rex who is not far off to your east.

< 1035h/1034H 380v/381V Pos: standing >
You feel uneasy with so many Evil players in Ny'Neth.
Before the Hall of Titans
   This small connecting room seems to have only one visible doorway, to the
north.  Beyond the huge door strange thumping sounds can be heard, as well
as the muffled crackle of lightning.  A glowing zigzag pattern has
been inscribed into the surface of the door with some kind of magical
binding.  The pattern seems to pulse and flicker of its own accord, and
a strange out of place rock on the western wall occasionally reflects
a glint of it light.
Obvious exits: -North -South -West 
Fresh blood splatters cover the area.
[2] The corpse of a Titan berzerker is lying here.
[3] The corpse of a Titan juggernaut is lying here.
The corpse of a Titan warlord is lying here.
The corpse of a Halfling is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
Norc  *-* Warlords *-* (Orc)(medium) sits resting.(Red Aura)
Sylvist  *-* Warlords *-* (Drider)(large) sits resting.(Red Aura)

< 1035h/1034H 379v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your south.
An earth elemental who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Zlo who is close by to your south.
Kaene who is close by to your south.
Dozz who is close by to your south.
Tiu who is close by to your south.
Ril who is close by to your south.
Vezz who is not far off to your south.
A lifedrinker who is close by to your west.

< 1035h/1034H 381v/381V Pos: standing >
Nul enters from the south.
Nul drops some platinum coins.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?
Nul leaves north.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 380v/381V Pos: standing >
Nul leaves north.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
There are some tracks heading south.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
A Halfling who is rather far off to your north.
An air elemental who is rather far off to your north.
An air elemental who is not far off to your south.
Norc who is not far off to your south.
Sylvist who is not far off to your south.
Rex who is a brief walk away to your south.
Vezz who is rather far off to your south.

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?
Nul leaves north.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?
Nul leaves south.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Tiu enters from the north.
Dozz skitters in from the north.
Kaene enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
Zlo enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 1035h/1034H 379v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 379v/381V Pos: standing >
You quickly scan the area.
An air elemental who is rather far off to your north.
Sylvist who is close by to your south.
Norc who is not far off to your south.
Rex who is rather far off to your south.
Vezz who is rather far off to your south.

< 1035h/1034H 380v/381V Pos: standing >
Sylvist skitters in from the south.
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?
Nul leaves north.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A small pile of coins lies here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Sylvist skitters in from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?
Nul leaves north.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is the center isle of the hall.  Gigantic pillars bracket the sides
of the hall down its entire length.  Between the pillars, the hallway extends
wider, providing serene alcove like side area.  The stone used to create
the hallway is jet black, with veins of pulstating electric blue.  Although
not bright, these veins still shed enough light to dimly illuminate the hall.
The stone seems to both amplify and resist electricity, absolutely necessary
considering the nature of the occupants.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
A small pile of coins lies here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
There are some tracks heading north.
Tiu enters from the south.
Dozz skitters in from the south.
Kaene enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Zlo enters from the south.
Sylvist skitters in from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 1035h/1034H 379v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 379v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 380v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
You quickly scan the area.
An air elemental who is not far off to your north.
An air elemental who is close by to your south.
Norc who is close by to your south.
Rex who is a brief walk away to your south.
A lifedrinker who is rather far off to your south.
Vezz who is rather far off to your south.
A Halfling who is close by to your west.

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Norc enters from the south.
An air elemental enters from the south.
Sylvist gets a small pile of coins.
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Bodyslam who?

< 1035h/1034H 381v/381V Pos: standing >
Sylvist puts a large pile of coins into a messenger bag embroidered with mystical sigils.
You quickly scan the area.
An air elemental who is not far off to your north.
Rex who is not far off to your south.
A lifedrinker who is rather far off to your south.
Vezz who is rather far off to your south.
A Halfling who is close by to your west.
Nul leaves west.
You follow Nul.

You feel uneasy with so many Evil players in Ny'Neth.
Hall of the Titans
   This is a side area of the hallway, bracketed to both the north and south
by giant pillars of the blue veined stone.  Every few seconds a spark of
electricity jumps from one of the pillars to another, accompanied by a sharp
cracking sound.  The blue light cast by the glowing veins is brighter here,
as it is caught between the pillars and the wall, its only escape out into
the main hallway.
Obvious exits: -East 
A few drops of fresh blood are scattered around the area.
A few coins lie scattered here.
The corpse of a Githzerai is lying here.
[2] The corpse of a Titan lord is lying here.
*Nul  *-* Warlords *-* (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nul's head.
*A Halfling (small)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
Tiu enters from the east.
Dozz skitters in from the east.
Kaene enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Zlo enters from the east.
Norc enters from the east.
An air elemental enters from the east.
Sylvist skitters in from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 1035h/1034H 380v/381V Pos: standing >
A Halfling snaps into visibility.
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling snaps into visibility.
Tiu shivers as he hits a Halfling.
A Halfling is knocked to the ground by Tiu's skillful bash!
Dozz suddenly attacks a Halfling!
Dozz misses a Halfling.
You trip over a Halfling while pointlessly slamming at someone already down.
Nul snaps into visibility.
Nul trips over a Halfling, in a futile attempt to slam him down even further.

< 1035h/1034H 350v/381V Pos: sitting >
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene places a slimy troglodyte claw [superior] with a strange black stone in the back of a Halfling, resulting in some strange noises and some blood.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.

< 1035h/1034H 350v/381V Pos: sitting >
Sylvist starts casting an offensive spell.
Zlo gives an order to his followers.
A Halfling avoids being bashed by an earth elemental, who loses its balance and falls.
A Halfling avoids being bashed by an earth elemental, who loses its balance and falls.

< 1035h/1034H 350v/381V Pos: sitting >
Tiu blocks a Halfling's lunge at him.
Tiu parries a Halfling's lunge at him.
A Halfling snaps into visibility.

< 1035h/1034H 350v/381V Pos: sitting >
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's slash wounds a Halfling.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's impressive pierce wounds a Halfling.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
Urogalen sends a mighty wrath upon Kaene as a Halfling's prayers are heard.
A Halfling snaps into visibility.
Kaene snaps into visibility.
A Halfling calls upon the power of the gods to tear apart the insides of Kaene with a mighty harm spell!
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's impressive slash strikes a Halfling.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
A Halfling blocks Kaene's lunge at him.
Kaene snaps into visibility.
A Halfling snaps into visibility.

< 1035h/1034H 350v/381V Pos: sitting >
A Halfling snaps into visibility.
Tiu's crush wounds a Halfling.
A Halfling snaps into visibility.
Tiu suffers from contact with the holy aura about a Halfling.
A Halfling snaps into visibility.
Tiu shivers as he hits a Halfling.
Tiu's fine crush wounds a Halfling.
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling blocks Tiu's lunge at him.
A Halfling snaps into visibility.
Tiu's fine crush wounds a Halfling.
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling snaps into visibility.

< 1035h/1034H 350v/381V Pos: sitting >
Sylvist completes his spell...
Sylvist utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
Sylvist's fist beats the life out of a Halfling, blood pours from his body!

< 1035h/1034H 350v/381V Pos: sitting >
Norc starts casting an offensive spell.

< 1035h/1034H 350v/381V Pos: sitting >
A Halfling blocks Dozz's lunge at him.
A Halfling blocks Dozz's lunge at him.
A Halfling blocks Dozz's lunge at him.
A Halfling snaps into visibility.

< 1035h/1034H 350v/381V Pos: sitting >
Zlo gets a spellbook from his large leather backpack.

< 1035h/1034H 350v/381V Pos: sitting >
Norc completes his spell...
Norc utters the word 'euguihzofahz'
Norc sends a bright green ray of light streaking towards a Halfling!
A Halfling snaps into visibility.
Norc cackles as his disintegration ray strikes a Halfling hard!

< 1035h/1034H 350v/381V Pos: sitting >
Tiu parries a Halfling's lunge at him.
Tiu parries a Halfling's lunge at him.
A Halfling snaps into visibility.
Ril starts casting a spell.

< 1035h/1034H 350v/381V Pos: sitting >
Sylvist starts casting an offensive spell.

< 1034h/1034H 350v/381V Pos: sitting >
Dozz starts casting an offensive spell.

< 1034h/1034H 350v/381V Pos: sitting >
Ril completes her spell...
Ril utters the words 'pzaruio garzz'
Upon Ril's touch a soft glow flows from her hands and surrounds Tiu.
A Halfling blocks Tiu's lunge at him.
A Halfling snaps into visibility.
Tiu's impressive crush strikes a Halfling.
A Halfling snaps into visibility.
Tiu suffers from contact with the holy aura about a Halfling.
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling snaps into visibility.
Tiu's fine crush strikes a Halfling.
A Halfling snaps into visibility.
Tiu suffers from contact with the holy aura about a Halfling.
A Halfling's spell flows around Tiu, leaving him unharmed!
A Halfling snaps into visibility.
Tiu's crush strikes a Halfling.
A Halfling snaps into visibility.
Tiu suffers from contact with the holy aura about a Halfling.
A Halfling snaps into visibility.
Tiu shivers as he hits a Halfling.

< 1034h/1034H 350v/381V Pos: sitting >
Zlo starts casting an offensive spell.

< 1034h/1034H 350v/381V Pos: sitting >
Dozz completes his spell...
Dozz utters the words 'yrawz gspzfz'
A Halfling snaps into visibility.
A Halfling screams in agony as his burns in a sphere of fire!

< 1034h/1034H 350v/381V Pos: sitting >
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's impressive slash strikes a Halfling hard.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
Kaene's rugged adventurers satchel is burned by the light!
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's impressive pierce strikes a Halfling hard.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
A Halfling blocks Kaene's lunge at him.
Kaene's humming sword named 'Blaze' with a strange black stone was damaged from the massive blow!
Kaene snaps into visibility.
A Halfling snaps into visibility.
Kaene's impressive slash strikes a Halfling very hard.
A Halfling snaps into visibility.
Kaene snaps into visibility.
Kaene suffers from contact with the holy aura about a Halfling.
Kaene snaps into visibility.
A Halfling snaps into visibility.
Norc starts casting an offensive spell.

< 1034h/1034H 350v/381V Pos: sitting >
Sylvist completes his spell...
Sylvist utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
Sylvist's fist beats the life out of a Halfling, blood pours from his body!
A Halfling is incapacitated and will slowly die, if not aided.

< 1034h/1034H 350v/381V Pos: sitting >
Zlo completes his spell...
Zlo utters the words 'zabrahpunso wkadar'
A Halfling snaps into visibility.
Zlo causes the ground to reach up in a fist!
A Halfling's tarnished adamantium mask is smashed to bits by rocks and debris!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!