<worn as a badge> a royal badge of Arcium [82%]
<worn on head> the hood of cunning [76%]
<worn on eyes> a butterfly domino mask [poor] (magic) (glowing)
<worn in ear> a wyrmskin scale [superior] (magic)
<worn in ear> a brightly flaming earring
<worn on face> a lithixl beak
<worn around neck> a breeze of floating clouds and drifting motes (glowing)
<worn around neck> the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn on body> a warsuit of jade wyrmscale (glowing) [83%]
<worn about body> the paradox cloak [81%]
<worn as quiver> a shimmering granite quiver from Du'Maathe Castle [69%]
<worn about waist> a dragonscale belt [67%]
<worn on arms> some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield> a scale from the elder golden wyrm [superior] [88%]
<worn around wrist> a bracelet of living water (magic)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> the ring of the mind flayer (magic) (glowing)
<worn on finger> the ring of the Netherworld (magic) (glowing) [80%]
<held> a fire-imbued totem of Kossuth (magic)
<worn on legs> a pair of flayed illithid hide leggings [superior] (glowing)
<worn on feet> a pair of clawed demon-hide moccasins [68%]
Then leaps and smacks into an orcish guard!
Ayla's impressive crush strikes an orcish guard.
Ayla's impressive bludgeon strikes an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's bludgeon strikes an orcish guard.
Ayla's bludgeon strikes an orcish guard.
< 925h/925H 241v/241V Pos: standing >
Selly completes his spell...
Selly utters the word 'gjdudaiaza'
Selly channels the powers of a distant nova right onto the battlefield!
Selly blasts an orcish guard with cosmic energies!
Selly blasts an orcish guard with cosmic energies!
Exhausted, Selly passes out!
Selly slumps to the ground, unconscious.
You start chanting...
You snap into visibility.
< 925h/925H 241v/241V Pos: standing >
Selly seems to have come back to his senses.
< 925h/925H 241v/241V Pos: standing >
You complete your spell...
You point at an orcish guard.
[Damage: 166 ] Your iceball shatters upon impacting an orcish guard, rending flesh and sending blood flying.
< 925h/925H 241v/241V Pos: standing >
Dze closes his book and smiles broadly.
Ayla snaps into visibility.
Ayla's impressive bludgeon strikes an orcish guard.
Ayla misses an orcish guard.
Ayla misses an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's impressive crush strikes an orcish guard hard.
Ayla's bludgeon strikes an orcish guard hard.
Ayla's impressive bludgeon strikes an orcish guard very hard.
Ayla misses an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's impressive bludgeon strikes an orcish guard very hard.
< 925h/925H 241v/241V Pos: standing >
Dze clambers to his feet.
< 925h/925H 241v/241V Pos: standing >
You start chanting...
< 925h/925H 241v/241V Pos: standing >
Selly clambers to his feet.
< 925h/925H 241v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
Selly sits down in a comfortable spot.
< 925h/925H 241v/241V Pos: standing >
You complete your spell...
You point at an orcish guard.
[Damage: 179 ] Your iceball shatters upon impacting an orcish guard, rending flesh and sending blood flying.
Ayla's impressive crush strikes an orcish guard very hard.
An orcish guard dodges Ayla's attack.
Ayla's impressive crush strikes an orcish guard very hard.
Ayla's impressive crush seriously wounds an orcish guard.
Ayla's impressive bludgeon seriously wounds an orcish guard.
Ayla's bludgeon seriously wounds an orcish guard.
Ayla misses an orcish guard.
Ayla's bludgeon causes an orcish guard to grimace in pain.
A sense of WiLD HAtE surrounds Ayla as her bludgeon hits an orcish guard.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 129.
The smell of fresh blood enters your body, infusing you with power!
An orcish guard's death cry reverberates in your head as he falls to the ground.
< 925h/925H 241v/241V Pos: standing >
Ayla returns to normal as her rage abates.
Sxt snaps into visibility.
Sainth clambers to his feet.
< 925h/925H 241v/241V Pos: standing >
Duac snaps into visibility.
An orcish guard's decent slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
As an orcish guard attempts to attack Duac, Duac intercepts the attack with his hands and twist an orcish guard's arm!
Duac parries an orcish guard's lunge at him.
An orcish guard whacks Duac in the side with a sound kick.
< 925h/925H 241v/241V Pos: standing >
You sit down and relax.
< 925h/925H 241v/241V Pos: sitting >
Duac's impressive slash strikes an orcish guard.
Duac's impressive pierce strikes an orcish guard hard.
Duac's impressive pierce strikes an orcish guard hard.
Duac's impressive slash strikes an orcish guard very hard.
Duac's slash strikes an orcish guard hard.
Duac's impressive slash strikes an orcish guard very hard.
You have memorized the following spells:
(11th circle) 1 - resurrect
1 - greater spirit sight
1 - greater earthen grasp
1 - guardian spirits
(10th circle) 4 - restoration
1 - etherportal
( 9th circle) 1 - greater spirit ward
2 - arieks shattering iceball
( 8th circle) 2 - scathing wind
3 - spirit jump
1 - tormenting spirits
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 3 - wellness
4 - greater mending
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - summon beast
1 - hawkvision
3 - mending
3 - soul disturbance
( 3rd circle) 7 - scalding blast
1 - snailspeed
2 - purify spirit
( 2nd circle) 7 - flameburst
1 - lesser mending
( 1st circle) 9 - ice missile
1 - spirit armor
1 - wolfspeed
And you are currently memorizing the following spells:
1 seconds: ( 9th) arieks shattering iceball
2 seconds: ( 9th) arieks shattering iceball
You can memorize 1 1st and 3 2nd circle spell(s).
You continue your study.
< 925h/925H 241v/241V Pos: sitting >
You have finished memorizing arieks shattering iceball.
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) sits resting.(Gold Aura)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) sits in mid-air here.(Gold Aura)
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here, fighting an orcish guard.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An orcish guard stands here, fighting Duac.(Red Aura)
< 925h/925H 241v/241V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
< 925h/925H 241v/241V Pos: sitting >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
< 925h/925H 241v/241V Pos: sitting >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
< 925h/925H 241v/241V Pos: sitting >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
An Orc enters from the south.
You clamber to your feet.
< 925h/925H 241v/241V Pos: standing >
Ayla clambers to her feet.
An Orc leaves north.
< 925h/925H 241v/241V Pos: standing >
Selly clambers to his feet.
< 925h/925H 241v/241V Pos: standing >
An orcish guard's weak slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
An orcish guard's decent slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
Ayla gets a few coins from the corpse of an orcish guard.
< 925h/925H 241v/241V Pos: standing >
Sxt suddenly attacks an orcish guard!
Sxt snaps into visibility.
Sxt's impressive slash strikes an orcish guard very hard.
Dze starts casting an offensive spell.
< 925h/925H 241v/241V Pos: standing >
An orcish guard parries Duac's lunge at him.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive slash enshrouds an orcish guard in a mist of blood.
Duac's impressive slash causes an orcish guard to grimace in pain.
Ayla assists Duac heroically.
Ayla snaps into visibility.
Ayla's impressive bludgeon critically injures an orcish guard.
An orcish guard is incapacitated and will slowly die, if not aided.
Experience till level: -151127052
< 925h/925H 241v/241V Pos: standing >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of an orcish guard, blood pours from his body!
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Cols by 129.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orcish guard's last actions in this world.
< 925h/925H 241v/241V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
An Orc who is rather far off to your north.
A draft horse who is rather far off to your north.
An orcish thief who is close by to your east.
A wandering soul who is not far off to your east.
An old orcish woman who is not far off to your east.
A female orc who is rather far off to your east.
A baby orc who is rather far off to your east.
An orcish assassin who is rather far off to your east.
An old orcish woman who is in the distance to your east.
A LARGE air elemental who is close by to your south.
An orcish merchant who is not far off to your south.
An orcish warrior who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
An orcish guard who is in the distance to your south.
A cute kitten who is close by to your west.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A female orc who is in the distance to your west.
< 925h/925H 241v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
Ayla gets a few coins from the corpse of an orcish guard.
< 925h/925H 241v/241V Pos: standing >
Umm. I don't believe there is anything that direction.
You failed.
< 925h/925H 241v/241V Pos: standing >
Sokol leaves north.
Kenon leaves north.
Tiru leaves north.
Selly leaves north.
Sxt leaves north.
Siuk leaves north.
Aik leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Dze leaves north.
A powerful djinni leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
Drisk leaves north.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
A few coins lie scattered here.
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 925h/925H 240v/241V Pos: standing >
Sokol leaves north.
Kenon leaves north.
Tiru leaves north.
Selly leaves north.
Sxt leaves north.
Siuk leaves north.
Aik leaves north.
Dze leaves north.
A powerful djinni leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
Drisk leaves north.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W#
A few coins lie scattered here.
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here, fighting a female orc.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A female orc stands here, fighting Siuk.(Red Aura)
Selly suddenly attacks a female orc!
Selly snaps into visibility.
Selly's decent bludgeon seriously wounds a female orc.
< 925h/925H 239v/241V Pos: standing >
Ayla gets a few coins.
Horns begin to bellow and drums thunder to the call to arms!
Sokol leaves north.
Kenon leaves north.
Tiru leaves north.
Sxt leaves north.
Aik leaves north.
Dze leaves north.
A powerful djinni leaves north.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni leaves north.
A LARGE air elemental leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Drisk leaves north.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -S
A handful of coins lie here.
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 925h/925H 238v/241V Pos: standing >
Ayla puts a small pile of coins into a portable hole.
Sokol leaves north.
Kenon leaves north.
Tiru leaves north.
Sxt leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Aik leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Dze leaves north.
A powerful djinni leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.
Horns begin to bellow and drums thunder to the call to arms!
Drisk leaves north.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
The Damned-Peace Intersection
Obvious exits: -E -S -W
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
< 925h/925H 237v/241V Pos: standing >
< 925h/925H 238v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
You quickly scan the area.
Siuk who is not far off to your south.
Selly who is not far off to your south.
A female orc who is not far off to your south.
A LARGE air elemental who is rather far off to your south.
An orcish street sweeper who is close by to your west.
An old orcish woman who is close by to your west.
A Troll who is a brief walk away to your west.
An Orc who is a brief walk away to your west.
An orcish elite who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
< 925h/925H 241v/241V Pos: standing >
The earth trembles and shivers!
< 925h/925H 241v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
Sokol leaves west.
Kenon leaves west.
Tiru leaves west.
Sxt leaves west.
Aik leaves west.
Dze leaves west.
A powerful djinni leaves west.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni leaves west.
A LARGE air elemental leaves west.
Horns begin to bellow and drums thunder to the call to arms!
Drisk leaves west.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
Before the Great Unholy Church
Obvious exits: -N# -E -W
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here, fighting an orcish street sweeper.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here, fighting an old orcish woman.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
An orcish street sweeper is lying here, fighting Drisk.
(Q)An old orcish woman stands here, fighting Tiru.(Red Aura)
< 925h/925H 240v/241V Pos: standing >
Drisk dodges an orcish street sweeper's attack.
Sokol leaves west.
Kenon leaves west.
You follow Duac.
You feel uneasy with so many Good players in Shady Grove.
The Dark Path to Peace
Obvious exits: -E -S -W
A crafting recipe lies here collecting dust.
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 925h/925H 239v/241V Pos: standing >
You quickly scan the area.
Drisk who is close by to your east.
A LARGE air elemental who is close by to your east.
A powerful djinni who is close by to your east.
A powerful djinni who is close by to your east.
Dze who is close by to your east.
Aik who is close by to your east.
Sxt who is close by to your east.
Tiru who is close by to your east.
An orcish street sweeper who is close by to your east.
An old orcish woman who is close by to your east.
A draft horse who is not far off to your east.
A stray dog who is not far off to your south.
An orcish guard who is not far off to your south.
Urla, the dark mistress who is not far off to your south.
Ghak who is not far off to your south.
An Orc who is close by to your west.
An orcish elite who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
A draft horse who is close by to your west.
A troll slave who is close by to your west.
A troll slave who is close by to your west.
< 925h/925H 239v/241V Pos: standing >
Sokol leaves west.
Kenon leaves west.
You follow Duac.
The blood-red glow surrounding you fades away.
You feel uneasy with so many Good players in Shady Grove.
The Turmoil-Peace Intersection
Obvious exits: -N -E -S
*Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sainth -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting an orcish elite.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
An orcish elite stands here, fighting Sokol.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
(Q)A troll slave crouches in mid-air here.(Red Aura)
Who do you want to rescue?
< 925h/925H 238v/241V Pos: standing >
Duac snaps into visibility.
Duac tackles an Orc square in the chest knocking the wind out of her!
< 925h/925H 239v/241V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
A female orc who is close by to your north.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
A Troll who is not far off to your north.
An old orcish shaman who is not far off to your north.
Drisk who is a brief walk away to your east.
A LARGE air elemental who is a brief walk away to your east.
A powerful djinni who is a brief walk away to your east.
A powerful djinni who is a brief walk away to your east.
Dze who is a brief walk away to your east.
Aik who is a brief walk away to your east.
Sxt who is a brief walk away to your east.
Tiru who is a brief walk away to your east.
An orcish street sweeper who is a brief walk away to your east.
An old orcish woman who is a brief walk away to your east.
A draft horse who is rather far off to your east.
A female orc who is not far off to your south.
A baby orc who is not far off to your south.
An orcish thief who is not far off to your south.
A prong-horned antelope who is a brief walk away to your south.
A prong-horned antelope who is a brief walk away to your south.
A wild horse who is a brief walk away to your south.
An orcish shaman who is a brief walk away to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A stray dog who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A wandering soul who is in the distance to your south.
A wandering soul who is in the distance to your south.
An orcish altar boy who is in the distance to your south.
< 925h/925H 239v/241V Pos: standing >
Kenon suddenly attacks a troll slave!
Kenon snaps into visibility.
Kenon's fine slash strikes a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
Flames burst forth from Kenon's the mystical longsword of Volo the Traveler, dancing along a troll slave's flesh as he screams in sheer pain!
The intense flames cause a troll slave's skin to smolder and burn!
Kenon's the mystical longsword of Volo the Traveler burns a troll slave with a godly fire!
Kenon's impressive slash strikes a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
Kenon's longsword called 'Flame of the North' burns a troll slave with a godly fire!
< 925h/925H 241v/241V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your north.
A female orc who is close by to your north.
An orcish street sweeper who is close by to your north.
An orcish guard who is close by to your north.
A Troll who is not far off to your north.
An old orcish shaman who is not far off to your north.
Drisk who is a brief walk away to your east.
A LARGE air elemental who is a brief walk away to your east.
A powerful djinni who is a brief walk away to your east.
A powerful djinni who is a brief walk away to your east.
Dze who is a brief walk away to your east.
Aik who is a brief walk away to your east.
Sxt who is a brief walk away to your east.
Tiru who is a brief walk away to your east.
An old orcish woman who is a brief walk away to your east.
A draft horse who is rather far off to your east.
A female orc who is not far off to your south.
A baby orc who is not far off to your south.
An orcish thief who is not far off to your south.
A prong-horned antelope who is a brief walk away to your south.
A prong-horned antelope who is a brief walk away to your south.
A wild horse who is a brief walk away to your south.
An orcish shaman who is a brief walk away to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
A young orc sentinel who is rather far off to your south.
The orc gate guard who is rather far off to your south.
The orc gate guard who is rather far off to your south.
A stray dog who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
A young orc sentinel who is in the distance to your south.
The orc gate guard who is in the distance to your south.
The orc gate guard who is in the distance to your south.
A black hooded orc who is in the distance to your south.
A wandering soul who is in the distance to your south.
A wandering soul who is in the distance to your south.
An orcish altar boy who is in the distance to your south.
< 925h/925H 241v/241V Pos: standing >
Sokol grasps his totem tightly, and begins communing with the spirits.
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
< 925h/925H 241v/241V Pos: standing >
< 925h/925H 241v/241V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at an Orc.
Sokol's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc is dead! R.I.P.
You receive your share of experience.