<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the helm of the dragonlords [poor] (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> mask of battles past [superior]
<worn around neck> the amulet named "Flow" (humming)
<worn around neck> an amulet of wisdom [superior] (magic) [72%]
<worn on body> a warsuit of jade wyrmscale of health (glowing)
<worn about body> the robes of the maelstrom [66%]
<worn as quiver> a fringed quiver (illuminating) [60%]
<worn about waist> a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a dreamcasters scepter of stars of damage
<attached to belt> a potion of bubbling goo (magic) (glowing) [80%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[238h 41m 54s]
<worn around wrist> a bracelet of influence [superior] (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [87%]
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> the ring of the void of endurance (magic)
<worn on finger> a ring called 'Soulcatcher' (illuminating) [73%]
<primary weapon> the holy mace of the efreeti (magic) (glowing)[238h 41m 54s]
<worn on legs> some angel feather leggings [superior] (magic)
<worn on feet> boots of the traveler [poor] (magic)
You sit down and relax.
< 874h/874H 170v/170V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - miracle
(11th circle) 1 - true seeing
1 - group recall
1 - mass preserve
1 - lesser sanctuary
(10th circle) 4 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
3 - holy word
1 - divine fury
( 8th circle) 2 - dispel magic
3 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - continual light
5 - flame strike
1 - darkness
( 5th circle) 1 - heal
3 - vitality
2 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
2 - cure disease
5 - invigorate
( 3rd circle) 2 - earthquake
2 - remove poison
1 - sense life
5 - cause critical
( 2nd circle) 2 - blindness
2 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
3 - turn undead
And you are currently praying for the following spells:
0 seconds: ( 5th) heal
1 seconds: ( 5th) heal
You can pray 2 1st and 5 2nd circle spell(s).
You continue your praying.
< 874h/874H 170v/170V Pos: sitting >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
An orcish guard screams and doubles over in agony as searing heat ignites within his body.
An orcish guard suddenly looks in pain as he moves.
Sxt snaps into visibility.
An orcish guard's weak slash grazes Sxt.
Sxt parries an orcish guard's lunge at him.
Sxt parries an orcish guard's lunge at him.
Ayla snaps into visibility.
Ayla is knocked to the ground by an orcish guard's mighty bash!
Sxt's impressive slash wounds an orcish guard.
Sxt's fine slash wounds an orcish guard.
Sxt's impressive slash wounds an orcish guard.
Sxt parries an orcish guard's lunge at him.
Sxt parries an orcish guard's lunge at him.
An orcish guard's slash grazes Sxt.
An orcish guard suffers from contact with the aura about Sxt.
An orcish guard is burned severely as he hits Sxt!
An orcish guard turns to focus his attack on Duac!
You start meditating...
< 874h/874H 170v/170V Pos: sitting >
You have finished praying for heal.
Duac snaps into visibility.
Duac's slash wounds an orcish guard.
Duac's impressive pierce wounds an orcish guard.
Duac's impressive pierce wounds an orcish guard.
Duac's slash wounds an orcish guard.
Duac's sword of fire and flame summons the power of fire and flames at an orcish guard.
Billowing clouds of incendiary gases pour from Duac's fingertips!
Duac cackles as his incendiary cloud torches an orcish guard.
Duac cackles as his incendiary cloud torches an orcish guard.
Duac's sword of fire and flame calls upon the pure power of the plane of fire, directing it at an orcish guard!
An orcish guard cries out as Duac burns him.
Duac's impressive slash wounds an orcish guard.
< 874h/874H 170v/170V Pos: sitting >
You have finished praying for heal.
Your prayers are complete.
Ayla's impressive crush wounds an orcish guard.
AThe power of Ayla's ancestors drives Ayla deeper intoRAGE!
Ayla's impressive bludgeon strikes an orcish guard.
Ayla's impressive crush wounds an orcish guard.
Ayla smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
An orcish guard wavers under the impact of the lightning bolt sent by Ayla.
A writhing bolt of lightning leaves Ayla's hands...
And blasts into an orcish guard!
Then leaps and smacks into an orcish guard!
Ayla's impressive crush strikes an orcish guard.
Ayla's impressive bludgeon strikes an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's bludgeon strikes an orcish guard.
Ayla's bludgeon strikes an orcish guard.
< 874h/874H 170v/170V Pos: sitting >
Selly completes his spell...
Selly channels the powers of a distant nova right onto the battlefield!
Selly blasts an orcish guard with cosmic energies!
Selly blasts an orcish guard with cosmic energies!
Exhausted, Selly passes out!
Selly slumps to the ground, unconscious.
Cols starts casting an offensive spell.
Cols snaps into visibility.
< 874h/874H 170v/170V Pos: sitting >
Selly seems to have come back to his senses.
< 874h/874H 170v/170V Pos: sitting >
Cols completes his spell...
Cols points at an orcish guard.
Cols's iceball shatters upon impacting an orcish guard, rending flesh and sending blood flying.
< 874h/874H 170v/170V Pos: sitting >
Dze closes his book and smiles broadly.
Ayla snaps into visibility.
Ayla's impressive bludgeon strikes an orcish guard.
Ayla misses an orcish guard.
Ayla misses an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's impressive crush strikes an orcish guard hard.
Ayla's bludgeon strikes an orcish guard hard.
Ayla's impressive bludgeon strikes an orcish guard very hard.
Ayla misses an orcish guard.
An orcish guard parries Ayla's lunge at him.
Ayla's impressive bludgeon strikes an orcish guard very hard.
< 874h/874H 170v/170V Pos: sitting >
Dze clambers to his feet.
< 874h/874H 170v/170V Pos: sitting >
Cols starts casting a spell.
< 874h/874H 170v/170V Pos: sitting >
Selly clambers to his feet.
< 874h/874H 170v/170V Pos: sitting >
< 874h/874H 170v/170V Pos: sitting >
Selly sits down in a comfortable spot.
< 874h/874H 170v/170V Pos: sitting >
Cols completes his spell...
Cols points at an orcish guard.
Cols's iceball shatters upon impacting an orcish guard, rending flesh and sending blood flying.
Ayla's impressive crush strikes an orcish guard very hard.
An orcish guard dodges Ayla's attack.
Ayla's impressive crush strikes an orcish guard very hard.
Ayla's impressive crush seriously wounds an orcish guard.
Ayla's impressive bludgeon seriously wounds an orcish guard.
Ayla's bludgeon seriously wounds an orcish guard.
Ayla misses an orcish guard.
Ayla's bludgeon causes an orcish guard to grimace in pain.
A sense of WiLD HAtE surrounds Ayla as her bludgeon hits an orcish guard.
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sainth by 117.
The smell of fresh blood enters your body, infusing you with power!
An orcish guard's death cry reverberates in your head as he falls to the ground.
< 874h/874H 170v/170V Pos: sitting >
Ayla returns to normal as her rage abates.
Sxt snaps into visibility.
You clamber to your feet.
< 874h/874H 170v/170V Pos: standing >
Duac snaps into visibility.
An orcish guard's decent slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
As an orcish guard attempts to attack Duac, Duac intercepts the attack with his hands and twist an orcish guard's arm!
Duac parries an orcish guard's lunge at him.
An orcish guard whacks Duac in the side with a sound kick.
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Shattered bits of ice are scattered about the area.
The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) sits resting.(Gold Aura)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Ayla -=Celestial Sigil=- (Minotaur)(medium) sits in mid-air here.(Gold Aura)
Cols -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here, fighting an orcish guard.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
An orcish guard stands here, fighting Duac.(Red Aura)
< 874h/874H 170v/170V Pos: standing >
Saving Sainth.
Cols sits down in a comfortable spot.
< 874h/874H 170v/170V Pos: standing >
Duac's impressive slash strikes an orcish guard.
Duac's impressive pierce strikes an orcish guard hard.
Duac's impressive pierce strikes an orcish guard hard.
Duac's impressive slash strikes an orcish guard very hard.
Duac's slash strikes an orcish guard hard.
Duac's impressive slash strikes an orcish guard very hard.
Cols stares off into space, entering a meditative trance.
< 874h/874H 170v/170V Pos: standing >
You quickly scan the area.
A female orc who is a brief walk away to your north.
A draft horse who is rather far off to your north.
An orcish thief who is close by to your east.
An old orcish woman who is not far off to your east.
A female orc who is rather far off to your east.
A baby orc who is rather far off to your east.
An orcish assassin who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An old orcish woman who is in the distance to your east.
An orcish merchant who is not far off to your south.
An orcish warrior who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
An Orc who is in the distance to your south.
An orcish guard who is in the distance to your south.
An old orcish woman who is close by to your west.
A cute kitten who is not far off to your west.
A cowardly orcish girl who is not far off to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
A stray dog who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A female orc who is in the distance to your west.
< 874h/874H 170v/170V Pos: standing >
Cols snaps out of his meditative trance, smiling placidly.
< 874h/874H 170v/170V Pos: standing >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
< 874h/874H 170v/170V Pos: standing >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
< 874h/874H 170v/170V Pos: standing >
Kenon shouts in elven 'you are under siege, surrender your weapons!!'
An Orc enters from the south.
Cols clambers to his feet.
< 874h/874H 170v/170V Pos: standing >
Ayla clambers to her feet.
An Orc leaves north.
< 874h/874H 170v/170V Pos: standing >
Selly clambers to his feet.
< 874h/874H 170v/170V Pos: standing >
An orcish guard's weak slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
An orcish guard's decent slash grazes Duac.
An orcish guard ignites into black flames as he hits Duac!
An orcish guard is burned severely as he hits Duac!
Ayla gets a few coins from the corpse of an orcish guard.
You quickly scan the area.
An Orc who is close by to your north.
A female orc who is a brief walk away to your north.
A draft horse who is rather far off to your north.
An orcish thief who is close by to your east.
An old orcish woman who is not far off to your east.
A female orc who is rather far off to your east.
A baby orc who is rather far off to your east.
An orcish assassin who is rather far off to your east.
An orcish assassin who is in the distance to your east.
An old orcish woman who is in the distance to your east.
A LARGE air elemental who is not far off to your south.
An orcish merchant who is not far off to your south.
An orcish warrior who is rather far off to your south.
The grinning bobcat who is rather far off to your south.
An orcish guard who is in the distance to your south.
A cute kitten who is close by to your west.
An old orcish woman who is close by to your west.
A cowardly orcish girl who is not far off to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
An orcish assassin who is a brief walk away to your west.
An old orcish woman who is a brief walk away to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
A young orc sentinel who is rather far off to your west.
The orc gate guard who is rather far off to your west.
The orc gate guard who is rather far off to your west.
A female orc who is in the distance to your west.
< 874h/874H 170v/170V Pos: standing >
Sxt suddenly attacks an orcish guard!
Sxt snaps into visibility.
Sxt's impressive slash strikes an orcish guard very hard.
Dze starts casting an offensive spell.
< 874h/874H 170v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
An orcish guard parries Duac's lunge at him.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive pierce seriously wounds an orcish guard.
Duac's impressive slash enshrouds an orcish guard in a mist of blood.
Duac's impressive slash causes an orcish guard to grimace in pain.
Ayla assists Duac heroically.
Ayla snaps into visibility.
Ayla's impressive bludgeon critically injures an orcish guard.
An orcish guard is incapacitated and will slowly die, if not aided.
< 874h/874H 170v/170V Pos: standing >
Dze completes his spell...
Dze utters the words 'buoblg qrunsoqpze yugh'
Dze's fist beats the life out of an orcish guard, blood pours from his body!
An orcish guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Sainth by 117.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orcish guard's last actions in this world.
< 874h/874H 170v/170V Pos: standing >
It appears to be the corpse of an orcish guard.
an orcish-forged sword (magic)
a few coins
< 874h/874H 170v/170V Pos: standing >
Saving Sainth.
< 874h/874H 170v/170V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Shady Quartermaster is lying here.
The corpse of an orcish guard is lying here.
The corpse of an orcish elite is lying here.
The corpse of an orcish street sweeper is lying here.
A small collar collects among the rubble on the ground.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
*A LARGE air elemental is here looking like a small living tornado. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion)
Tiru -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
*Selly -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Dze -=Celestial Sigil=- (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(small) stands in mid-air here.(Gold Aura)
*Sxt -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Ayla -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here.(Gold Aura)
Cols -=Celestial Sigil=- (Halfling)(tiny) stands in mid-air here.(Gold Aura)
Drisk -=Celestial Sigil=- (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Kenon The Wanderer -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Aik -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 874h/874H 170v/170V Pos: standing >
A LARGE air elemental sneaks in from the south.
< 874h/874H 170v/170V Pos: standing >
The Path of the Damned winds its wicked path north.
You extend your sights northward.
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
< 874h/874H 170v/170V Pos: standing >
Ayla gets a few coins from the corpse of an orcish guard.
< 874h/874H 170v/170V Pos: standing >
A LARGE air elemental sneaks south.
Duac sneaks north.
Sokol leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a female orc is lying here.
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Kenon enters from the south.
Tiru enters from the south.
Selly enters from the south.
Sxt enters from the south.
Siuk enters from the south.
Aik enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla drops some gold coins.
Drisk enters from the south.
Cols sneaks in from the south.
< 874h/874H 169v/170V Pos: standing >
Sokol leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -E -S -W#
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
Kenon enters from the south.
Tiru enters from the south.
Selly enters from the south.
Sxt enters from the south.
Siuk enters from the south.
A female orc suddenly attacks Siuk!
A female orc suddenly appears a bit confused!
A female orc misses Siuk.
Aik enters from the south.
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla sneaks in from the south.
Ayla drops some gold coins.
Drisk enters from the south.
Cols sneaks in from the south.
Selly suddenly attacks a female orc!
Selly snaps into visibility.
Selly's decent bludgeon seriously wounds a female orc.
< 874h/874H 168v/170V Pos: standing >
Ayla gets a few coins.
Duac sneaks north.
Horns begin to bellow and drums thunder to the call to arms!
Sokol leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
<map>
Zone: Shady Grove.
Room: The Path of the Damned
</map>
You feel uneasy with so many Good players in Shady Grove.
The Path of the Damned
Obvious exits: -N -S
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Kenon enters from the south.
Tiru enters from the south.
Sxt enters from the south.
Aik enters from the south.
Dze enters from the south.
A powerful djinni enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Ayla drops some gold coins.
Horns begin to bellow and drums thunder to the call to arms!
Drisk enters from the south.
< 874h/874H 167v/170V Pos: standing >
Ayla puts a small pile of coins into a portable hole.
Duac sneaks north.
Sokol leaves north.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>
<map>
Zone: Shady Grove.
Room: The Damned-Peace Intersection
</map>
You feel uneasy with so many Good players in Shady Grove.
The Damned-Peace Intersection
Obvious exits: -E -S -W
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
Kenon enters from the south.
Tiru enters from the south.
Sxt enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Aik enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Dze enters from the south.
A powerful djinni enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.
Horns begin to bellow and drums thunder to the call to arms!
Drisk enters from the south.
Cols sneaks in from the south.
< 874h/874H 166v/170V Pos: standing >
< 874h/874H 167v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
The earth trembles and shivers!
< 874h/874H 170v/170V Pos: standing >
You quickly scan the area.
Siuk who is not far off to your south.
Selly who is not far off to your south.
A LARGE air elemental who is rather far off to your south.
An orcish street sweeper who is close by to your west.
An old orcish woman who is close by to your west.
A Troll who is a brief walk away to your west.
An Orc who is a brief walk away to your west.
An orcish elite who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
< 874h/874H 170v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
Sokol leaves west.
You follow Duac.
<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>
<map>
Zone: Shady Grove.
Room: Before the Great Unholy Church
</map>
You feel uneasy with so many Good players in Shady Grove.
Before the Great Unholy Church
Obvious exits: -N# -E -W
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
An orcish street sweeper is here cleaning the streets from rubbish.
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)
Kenon enters from the east.
Tiru enters from the east.
Sxt enters from the east.
Aik enters from the east.
Dze enters from the east.
A powerful djinni enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
Horns begin to bellow and drums thunder to the call to arms!
An old orcish woman suddenly attacks Tiru!
An old orcish woman misses Tiru.
Drisk enters from the east.
Drisk withstands a bash from an orcish street sweeper, who bounces back and falls.
Cols sneaks in from the east.
< 874h/874H 169v/170V Pos: standing >
Drisk dodges an orcish street sweeper's attack.
Duac sneaks west.
Sokol leaves west.
You follow Duac.
<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>
<map>
Zone: Shady Grove.
Room: The Dark Path to Peace
</map>
You feel uneasy with so many Good players in Shady Grove.
The Dark Path to Peace
Obvious exits: -E -S -W
A crafting recipe lies here collecting dust.
*Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Kenon enters from the east.
< 874h/874H 168v/170V Pos: standing >
< 874h/874H 168v/170V Pos: standing >
Sokol leaves west.
You follow Duac.
The blood-red glow surrounding you fades away.
<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>
<map>
Zone: Shady Grove.
Room: The Turmoil-Peace Intersection
</map>
You feel uneasy with so many Good players in Shady Grove.
The Turmoil-Peace Intersection
Obvious exits: -N -E -S
Sokol -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here, fighting an orcish elite.(Gold Aura)
*Duac Bayraktar -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
An Orc (medium) stands here. (Non-Fraggable)(Red Aura)
An orcish elite stands here, fighting Sokol.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
(Q)A troll slave is bound to an execution post here.(Red Aura)
(Q)A troll slave crouches in mid-air here.(Red Aura)
Kenon enters from elsewhere.
< 874h/874H 167v/170V Pos: standing >
Duac snaps into visibility.
Duac tackles an Orc square in the chest knocking the wind out of her!
< 874h/874H 168v/170V Pos: standing >
Kenon suddenly attacks a troll slave!
Kenon snaps into visibility.
Kenon's fine slash strikes a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
Flames burst forth from Kenon's the mystical longsword of Volo the Traveler, dancing along a troll slave's flesh as he screams in sheer pain!
The intense flames cause a troll slave's skin to smolder and burn!
Kenon's the mystical longsword of Volo the Traveler burns a troll slave with a godly fire!
Kenon's impressive slash strikes a troll slave.
The intense flames cause a troll slave's skin to smolder and burn!
Kenon's longsword called 'Flame of the North' burns a troll slave with a godly fire!
< 874h/874H 170v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
Sokol grasps his totem tightly, and begins communing with the spirits.
Sokol starts casting an offensive spell.
Sokol snaps into visibility.
< 874h/874H 170v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
< 874h/874H 170v/170V Pos: standing >
Sokol completes his spell...
Sokol utters the words 'abrauztg gpahhzfuio uqzbarr'
Sokol points at an Orc.
Sokol's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc is dead! R.I.P.
You receive your share of experience.