The death of [56 Necrolyte] Rys -=Celestial Sigil=- (Gnome)

in Aphantan Avenue and Ancients Avenue

from the perspective of [50 War Priest] Karnc Infernal Nogoodniks of Hell (Orc)

<worn as a badge>    a complete miner's badge (magic) (glowing) [86%]
<worn on head>       a spiked chromium dragonscale helmet of dexterity (magic) [86%]
<worn on eyes>       a platinum-encrusted sapphire eye [superior]
<worn in ear>        a durithalite earring shaped like a dagger (magic)
<worn in ear>        a lightning earring [superior]
<worn on face>       mask of the future [poor] with a strange dark bloodstone (glowing)
<worn around neck>   a symbol of domination [superior] (magic) (humming) [83%]
<worn around neck>   an unholy amulet of Drull [poor] (magic) [86%]
<worn on body>       a mithril breastplate with a golden cross of precision (magic) (glowing)
<worn about body>    a tight green cloak
<worn on back>       a small leather backpack
<worn as quiver>     an elegant deerskin quiver [89%]
<worn about waist>   a smugglers belt
<worn on belt buckle>a whitestone cudgel (magic)
<worn on arms>       a pair of stone sleeves [superior] with a strange yellow and blue cross (magic)
<held as shield>     a large, frozen slab of dust [poor] (magic)
<worn around wrist>  a bracelet of dracolich hide of strength (magic) (humming) [83%]
<worn around wrist>  a steel wire of dexterity (magic) (glowing)
<worn on hands>      the gauntlets of dwarven kind of dexterity (glowing)
<worn on finger>     a brass and copper woven ring (magic)
<worn on finger>     a ring called 'Soulcatcher' (invis)
<primary weapon>     the barb of an ancient green wyrm (magic) (glowing) [89%]
<worn on legs>       a pair of demon-bone leggings (magic) [83%]
<worn on feet>       boots of the panther of damage

A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 204v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 204v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A pigeon who is close by to your west.
A pigeon who is close by to your west.
Cisil leaves west.
You follow Cisil.

Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.

< 1131h/1131H 203v/204V Pos: standing >
Cisil opens the door.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.

< 1131h/1131H 203v/204V Pos: standing >
Cisil leaves west.
You follow Cisil.

Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.
Cisil opens the door.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.

< 1131h/1131H 204v/204V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Eikel.
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.

< 1131h/1131H 204v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your east.
A pigeon who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.
Cisil closes the door.

< 1131h/1131H 204v/204V Pos: standing >
Cisil leaves east.
You follow Cisil.

Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
Bhk enters from the west.
Sgan skitters in from the west.
Zikr enters from the west.
Syl skitters in from the west.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
You see nothing.
Cisil closes the door.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
You see nothing.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
You see nothing.
Cisil leaves east.
You follow Cisil.

Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the west.
Sgan skitters in from the west.
Zikr enters from the west.
Syl skitters in from the west.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A pigeon who is close by to your west.
Cisil closes the door.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 204v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 204v/204V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your west.
A pigeon who is close by to your west.

< 1131h/1131H 204v/204V Pos: standing >
Cisil leaves east.
You follow Cisil.

Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Eikel sneaks in from the west.
Bhk enters from the west.
Sgan skitters in from the west.
Zikr enters from the west.
Syl skitters in from the west.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is not far off to your west.
A pigeon who is not far off to your west.
A myrabolan commoner who is close by below you.
A black panther who is close by below you.
A myrabolan hunter guard who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pigeon who is not far off to your west.
A pigeon who is not far off to your west.
A myrabolan commoner who is close by below you.
A black panther who is close by below you.
A myrabolan hunter guard who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
Cisil leaves down.
You follow Cisil.

Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city. (casting) (Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
Eikel sneaks in from above.
Bhk floats in from above.
Sgan skitters in from above.
Zikr enters from above.
Syl skitters in from above.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
You see nothing.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves south.
You follow Cisil.

Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 201v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A myrabolan commoner who is not far off to your east.
A minotaur townsperson who is not far off to your east.
Simon who is not far off to your east.
A half-orc commoner who is a brief walk away to your east.
A myrabolan commoner who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A visiting grey elf who is in the distance to your east.
A half-orc commoner who is close by to your west.
A myrabolan commoner who is close by to your west.
A pretty woman who is rather far off to your west.
Cisil leaves west.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your east.
A minotaur townsperson who is a brief walk away to your east.
Simon who is a brief walk away to your east.
A half-orc commoner who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
Dutch who is close by to your south.
A pretty woman who is a brief walk away to your west.
Cisil leaves south.
You follow Cisil.

Myrabolan Money Lenders
   Probably one of the better known buildings in Myrabolus.  Dutch
is sort of a town celebrity. The bank is comfortable for those waiting to
check their accounts and the banker himself promises to handle all business
as quickly and painlessly as possible. He sits behind a large counter
leafing through someone's insurance papers.
Obvious exits: -North
A large wooden counter is here, with a sign posted on it.
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
Dutch, the Myrabolan banker, reviews your account.
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A half-orc commoner who is close by to your north.

< 1131h/1131H 202v/204V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Eikel.
You quickly scan the area.
A half-orc commoner who is close by to your north.
Cisil leaves north.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A Half-Orc, born and raised in the city, loiters here.
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is a brief walk away to your east.
A minotaur townsperson who is a brief walk away to your east.
Simon who is a brief walk away to your east.
A half-orc commoner who is rather far off to your east.
A half-orc commoner who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A black panther who is close by to your south.
A myrabolan hunter guard who is close by to your south.
Dutch who is close by to your south.
A myrabolan commoner who is close by to your west.
A pretty woman who is a brief walk away to your west.
Cisil leaves west.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
Decker who is close by to your north.
A half-orc commoner who is close by to your east.
A myrabolan commoner who is rather far off to your east.
A minotaur townsperson who is rather far off to your east.
Simon who is rather far off to your east.
A half-orc commoner who is in the distance to your east.
A half-orc commoner who is in the distance to your east.
A pretty woman who is not far off to your west.
Cisil leaves west.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 201v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A myrabolan commoner who is in the distance to your east.
A minotaur townsperson who is in the distance to your east.
Simon who is in the distance to your east.
Shantil who is close by to your south.
A pretty woman who is close by to your west.

< 1131h/1131H 201v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A myrabolan commoner who is in the distance to your east.
A minotaur townsperson who is in the distance to your east.
Simon who is in the distance to your east.
Shantil who is close by to your south.
A pretty woman who is close by to your west.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves east.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
Bhk enters from the west.
Sgan skitters in from the west.
Zikr enters from the west.
Syl skitters in from the west.

< 1131h/1131H 201v/204V Pos: standing >
Cisil leaves north.
You follow Cisil.

Decker's Predictions Hut
   Despite the fact this isn't really a shop it has still been placed off
of Market Road. It is a simple room, bare of furniture, except
a table and a chair which Decker sits at spouting his prophetic
blurbs. The majority of the commoners walking by outside have learned to
pay him no mind whatsoever but he can still catch the odd tourist by
curiosity and entrall him.
Obvious exits: -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
(Q)Decker sits here, spreading predictions he has heard elsewhere.
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 201v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your south.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves south.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East  -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
Decker who is close by to your north.
A half-orc commoner who is close by to your east.
A myrabolan commoner who is rather far off to your east.
A minotaur townsperson who is rather far off to your east.
Simon who is rather far off to your east.
A half-orc commoner who is in the distance to your east.
A half-orc commoner who is in the distance to your east.
A pretty woman who is not far off to your west.
Cisil leaves west.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 201v/204V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your east.
A half-orc commoner who is not far off to your east.
A myrabolan commoner who is in the distance to your east.
A minotaur townsperson who is in the distance to your east.
Simon who is in the distance to your east.
Shantil who is close by to your south.
A pretty woman who is close by to your west.
Cisil leaves south.
You follow Cisil.

Shantil's Merchandising
   Yet another friend of the Hunters, Shantil sells the more useful
items in the city. The shop is very tidy, clean, and organized much
unlike that of her fellow vendors on Market Road and many beginner
adventurers should seek out her wares before leaving the city.
Obvious exits: -North
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shantil, a stern, yet pretty woman, works at the counter.
Eikel sneaks in from the north.
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
You see nothing.
Cisil leaves north.
You follow Cisil.

Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East  -South -West 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 203v/204V Pos: standing >
Cisil leaves west.
You follow Cisil.

Aphantan Avenue and Market Road
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -East  -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
Bhk enters from the east.
Sgan skitters in from the east.
Zikr enters from the east.
Syl skitters in from the east.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves south.
You follow Cisil.

Aphantan Avenue
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 202v/204V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your north.
A half-orc commoner who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A Gnome who is a brief walk away to your north.
A whitetiger who is close by to your south.
A myrabolan hunter guard who is close by to your south.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves south.
You follow Cisil.

Aphantan Avenue and Gate Road
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -East 
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A myrabolan hunter guard sits atop a whitetiger.(Gold Aura)
Bhk enters from the north.
Sgan skitters in from the north.
Zikr enters from the north.
Syl skitters in from the north.

< 1131h/1131H 203v/204V Pos: standing >

< 1131h/1131H 203v/204V Pos: standing >
You quickly scan the area.
A pretty woman who is not far off to your north.
A half-orc commoner who is a brief walk away to your north.
A myrabolan commoner who is rather far off to your north.
A Gnome who is rather far off to your north.
A pigeon who is rather far off to your east.

< 1131h/1131H 203v/204V Pos: standing >
Cisil leaves north.
You follow Cisil.

Aphantan Avenue
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 202v/204V Pos: standing >
Cisil leaves north.
You follow Cisil.

Aphantan Avenue and Market Road
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -East  -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A woman shopper travels the city.
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 201v/204V Pos: standing >
Cisil leaves north.
You follow Cisil.

Aphantan Avenue
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A Half-Orc, born and raised in the city, loiters here.
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 201v/204V Pos: standing >
Cisil leaves north.
You follow Cisil.

Aphantan Avenue and Ancients Avenue
   Aphantan Avenue, named after the legendary founding member of the
Hunters, could possible be traced to the first contruction of the
city. Legends say, Aphantan built a camp in this location with the
help of his followers because it seemed to be directly under a full
moon that evening. Now, Aphantan is a memory yet his beliefs
have passed on throughout the years and this street has been dedicated
in his honour.
Obvious exits: -North -East  -South
*Cisil  *-* Warlords *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
A common resident of the city wanders the streets.
A Gnome (small)  -=Celestial Sigil=- stands in mid-air here.(Red Aura)
Bhk enters from the south.
Sgan skitters in from the south.
Zikr enters from the south.
Syl skitters in from the south.

< 1131h/1131H 200v/204V Pos: standing >
A half-orc commoner enters from the south.

< 1131h/1131H 202v/204V Pos: standing >
You misjudge a Gnome's height and kick well above his head.
You snap into visibility.
Zikr suddenly attacks a Gnome!
Zikr snaps into visibility.
Eikel snaps into visibility.
Eikel places the dagger of Wind in the back of a Gnome, resulting in some strange noises and some blood.

< 1131h/1131H 203v/204V Pos: standing >
< T: Karnc TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 Eikel snaps into visibility.
A Gnome is mortally wounded, and will die soon, if not aided.
Eikel attacks a Gnome. [4 Hits]
You snap into visibility.
[Damage:  1 ] A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Karnc by 13333333.
The smell of fresh blood enters your body, infusing you with power!