The death of [56 Shadowmage] Dze -=Celestial Sigil=- (Gnome)

in East End of North Storm Street and Gale Road

from the perspective of [52 Spiritualist] Jumosaman *-* Warlords *-* (Troll)

<worn as a badge>    a necromantic death shroud
<worn on head>       a wooden helmet covered in leaves
<worn on eyes>       the eye of gorgimera Xiizhaha of wisdom (magic) (glowing)
<worn in ear>        a flaming earring [78%]
<worn in ear>        a steel earring [superior] (magic)
<worn around neck>   a delicate silver chain [superior] (magic) (glowing)
<worn around neck>   the necklace of wisdom [poor]
<worn on body>       a warsuit of jade wyrmscale (glowing) [63%]
<worn about body>    a long shadowy mane with a strange dark bloodstone [89%]
<worn on back>       a large leather backpack
<worn about waist>   an array of flesh hooks and chains of constitution
<worn on belt buckle>a T-shirt which says 'I Love Beer'
<worn on arms>       the sleeves of the swamp troll [poor]
<worn on finger>     a bluestone ring (magic)
<worn on finger>     a bright platinum wedding band [superior]
<held>               the codex of dark wisdom (magic)
<held>               a large chunk of living crystal [superior] (magic)
<worn on feet>       some pathfinders boots [superior] (magic) [73%]

The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 195v/224V Pos: standing >
The Northern Docks
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel Zhihuizhiren floats here.
The Clipper farrrrr floats here.
The Carrack WEEEED floats here.
The Ketch Floating Branch floats here.
The Sloop Bleak Consumer floats here.
The Ketch MaELSTRoM floats here.
The Ketch Phat_Azz floats here.
The Clipper Tub floats here.
The Ketch -Wave-Cutter- floats here.
The Clipper Black Ops floats here.
The Sloop Zoooooom floats here.
The Clipper Blue Collar floats here.
The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 197v/224V Pos: standing >
You board the Caravel Zhihuizhiren.
Aboard the Caravel Zhihuizhiren
Obvious exits: -North -East  -West 

< 981h/981H 199v/224V Pos: standing >
On the Bridge of the Caravel Zhihuizhiren
Obvious exits: -North -East  -South -West 

< 981h/981H 199v/224V Pos: standing >
Name: Zhihuizhiren                        
-========================================================================-
Captain: Jumosaman            Frags: 0         Status: DOCKED       ID[**]

         45/53       Speed Range: 0-65       Crew: Amateur Crew     
                          Weight: 200,000                              
           ||               Load:  21/100                              
          /..\        Passengers:  1/10                                
         /.26.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..26..|        [ 0] Bronze Plated Ram                   Ready
        |......| 110    [ 1] Medium Catapult      Forward     16    Ready
        \__..__/ ---     
        |..||..|/110    [ 3] Diplomat's Flag                   Ready
        |....../         
        |...../|         
        |..../.|         
     61 |33./33|  57     
    --- |--/\--| ---     
     66 |33\/33|  66     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |..16..|         
        |..--..|         
        |..16..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 500
                        Heading: 0        Speed: 0     Repair Stock: 200
         33/33 

< 981h/981H 200v/224V Pos: standing >
Aboard the Caravel Zhihuizhiren
Obvious exits: -North -East  -West 

< 981h/981H 200v/224V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel Zhihuizhiren floats here.
The Clipper farrrrr floats here.
The Carrack WEEEED floats here.
The Ketch Floating Branch floats here.
The Sloop Bleak Consumer floats here.
The Ketch MaELSTRoM floats here.
The Ketch Phat_Azz floats here.
The Clipper Tub floats here.
The Ketch -Wave-Cutter- floats here.
The Clipper Black Ops floats here.
The Sloop Zoooooom floats here.
The Clipper Blue Collar floats here.
The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 201v/224V Pos: standing >
You disembark this ship.
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel Zhihuizhiren floats here.
The Clipper farrrrr floats here.
The Carrack WEEEED floats here.
The Ketch Floating Branch floats here.
The Sloop Bleak Consumer floats here.
The Ketch MaELSTRoM floats here.
The Ketch Phat_Azz floats here.
The Clipper Tub floats here.
The Ketch -Wave-Cutter- floats here.
The Clipper Black Ops floats here.
The Sloop Zoooooom floats here.
The Clipper Blue Collar floats here.
The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 202v/224V Pos: standing >
The Northern Docks
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel Zhihuizhiren floats here.
The Clipper farrrrr floats here.
The Carrack WEEEED floats here.
The Ketch Floating Branch floats here.
The Sloop Bleak Consumer floats here.
The Ketch MaELSTRoM floats here.
The Ketch Phat_Azz floats here.
The Clipper Tub floats here.
The Ketch -Wave-Cutter- floats here.
The Clipper Black Ops floats here.
The Sloop Zoooooom floats here.
The Clipper Blue Collar floats here.
The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 203v/224V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
An orc shipwright who is close by to your west.
A harbour worker who is not far off to your west.
An orc dock guard who is not far off to your west.
An orc sailor who is not far off to your west.
A young orc soldier who is in the distance to your west.

< 981h/981H 204v/224V Pos: standing >
The Northern Docks
Obvious exits: -East  -West 
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel Zhihuizhiren floats here.
The Clipper farrrrr floats here.
The Carrack WEEEED floats here.
The Ketch Floating Branch floats here.
The Sloop Bleak Consumer floats here.
The Ketch MaELSTRoM floats here.
The Ketch Phat_Azz floats here.
The Clipper Tub floats here.
The Ketch -Wave-Cutter- floats here.
The Clipper Black Ops floats here.
The Sloop Zoooooom floats here.
The Clipper Blue Collar floats here.
The Sloop HendrixExperience floats here.
The Yacht Beefy floats here.
The Galleon ANSI floats here.
The Clipper Sea Breaze floats here.
The Yacht Monkey Around floats here.
The Galleon S.S Ocean Strider floats here.
The Ketch Nightshade floats here.
The Sloop Braincage floats here.
The Sloop PodMobile floats here.
The Ketch Adda_Litta floats here.
The Sloop Stench floats here.
The Galleon Your Mom floats here.
The Caravel Qethos floats here.
The Ketch Adda-Litta floats here.
The Galleon Minty floats here.
The Caravel Fraglord floats here.
The Clipper D-EVIL floats here.
The Ketch Lolth's Vengeance floats here.
The Sloop Blood Lord floats here.
The Sloop Gixel floats here.
The Sloop Mind Games floats here.
The Destroyer nonexistence floats here.
The Sloop Sly floats here.
The Caravel USS Zealousy floats here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 981h/981H 205v/224V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
An Orc sailor searches for his ship along the pier.(Red Aura)
An Orc guards the docks viciously.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 981h/981H 205v/224V Pos: standing >
The Northern Docks
   The north docks are identical to the south docks.  Trees have been
cut and placed in a row, one after another, forming a wharf into the
the sea. Ships of all sizes are tied onto the sides of the docks
and both crewmen from the ships and harbour workers hustle to finish
preparations for the next departure.
Obvious exits: -East  -West 
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc guards the docks viciously.(Red Aura)

< 981h/981H 205v/224V Pos: standing >
The Docks of Storm Port
   For the ammount of traffic coming and going through this harbour
it is probably not as large as many would hope it to be.  It consists
of a north dock and a south dock, both running parallel into the sea.
Galleons line the docks, completely overcrowding them and giving the
poor harbour master a great deal of stress who happens to be severely
under handed.  His station sits north, but it rare for him to ever
be inside when there is so much work to be doing.
Obvious exits: -North# -East  -South -West 

< 981h/981H 204v/224V Pos: standing >
Before the Docks of Storm Port
   The name Storm Port is deceptive in nature for storms in this orc
city are actually quite rare. In fact, due to the rock formations in
the surrounding area creating a haven from all sorts of bad weather,
the harbour was built on this spot because it was storm free.  Without
the harbour, the city would have never have flourished, thus leading
to quite an irony of sorts and the thoughts of whatever orc actually
named this town must have had a twisted sense of humour.
Obvious exits: -East  -West 

< 981h/981H 203v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 981h/981H 205v/224V Pos: standing >
Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 981h/981H 205v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   

< 981h/981H 204v/224V Pos: standing >
North Storm Street and Soldier's Path
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  Soldier's Path breaks away to the north here, home
to three fighter's guilds and the Storm Port inn.  The road here is
somewhat less muddy from not being under the aqueduct, but sea mist
blows through the air, dampening clothes.
Obvious exits: -North -East  -West 
*A Gnome (tiny) Game of Gnomes -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 981h/981H 204v/224V Pos: standing >
Soldier's Path
   Soldier's Path connects the fighters guilds with the rest of the
city.  Since the city grew so large in the past few years, jobs of all
sorts opened up, foremost being soldiers for transport across the seas
from the harbour to far off lands for invasion.  West of this small
path lies the hastily constructed inn of Storm Port, replacing the
tent city that was being used for both the military and merchants not so
long ago.  Now, for the right price, they can sleep in somewhat comfortable
beds. 
Obvious exits: -North -East # -South
A stray dog spends his days chasing rats through the back alleys.

< 981h/981H 204v/224V Pos: standing >
North Storm Street and Soldier's Path
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  Soldier's Path breaks away to the north here, home
to three fighter's guilds and the Storm Port inn.  The road here is
somewhat less muddy from not being under the aqueduct, but sea mist
blows through the air, dampening clothes.
Obvious exits: -North -East  -West 
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 981h/981H 204v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   

< 981h/981H 203v/224V Pos: standing >
A Gnome enters from the south.

< 981h/981H 205v/224V Pos: standing >

< 981h/981H 205v/224V Pos: standing >
Gale Road
   Gale Road ends to the north here after running the length of
the Storm Port's commercial sector with a set of large double doors
just ahead.   Behind the doors to the north lies the local brothel,
a location that makes as much money as any other business within
town.   The intersection with North Storm Street lies just to the
south.
Obvious exits: -North# -South
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 981h/981H 205v/224V Pos: standing >
The doors seems to be closed.

< 981h/981H 205v/224V Pos: standing >
A Gnome enters from the south.

< 981h/981H 207v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   

< 981h/981H 206v/224V Pos: standing >

< 981h/981H 207v/224V Pos: standing >
A Gnome enters from the north.

< 981h/981H 208v/224V Pos: standing >
Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 981h/981H 208v/224V Pos: standing >

< 981h/981H 211v/224V Pos: standing >

< 981h/981H 212v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)

< 981h/981H 211v/224V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -North -South -West  -Up   
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)

< 981h/981H 212v/224V Pos: standing >
Gale Road
   Gale Road ends to the north here after running the length of
the Storm Port's commercial sector with a set of large double doors
just ahead.   Behind the doors to the north lies the local brothel,
a location that makes as much money as any other business within
town.   The intersection with North Storm Street lies just to the
south.
Obvious exits: -North# -South
An Orc city guard walks here, most likely abusing his power.(Red Aura)

< 981h/981H 211v/224V Pos: standing >
The doors seems to be closed.

< 981h/981H 212v/224V Pos: standing >
The doors seems to be closed.

< 981h/981H 212v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   
*A Gnome (tiny) Game of Gnomes -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)

< 981h/981H 212v/224V Pos: standing >
Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
*Karnc  Infernal Nogoodniks of Hell (Orc)(small) stands in mid-air here.(Red Aura)
Revithax  *-* Warlords *-* (Drider)(huge) stands in mid-air here.(Red Aura)
Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 981h/981H 211v/224V Pos: standing >
Tempest Avenue and Gale Road Intersection
   Gale Road connects with Tempest Avenue here, one block away
from the harbour.  As the city grew, this intersection became
increasingly more important.  When the harbour became open to the
public, merchants began to flock off the incoming ships and setting
up shop along Tempest Avenue, possibly making it the most second
most used intersection in the city.
Obvious exits: -North -South -West 
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 981h/981H 210v/224V Pos: standing >
Gale Road
   Gale Road runs north to south on the west end of Storm Port,
almost directly below the aqueduct.  The packed earth road is quite
moist, both from spill from above and the proximity to the harbour.
The orcs do not seem to mind, though, and have become quite used
to almost mud-like terrain.
Obvious exits: -North -South -Up   

< 981h/981H 210v/224V Pos: standing >
Squall Road and Gale Road Intersection
   In the early days, Storm Port consisted solely of the harbour,
several small supply shops, and naval barracks connected by two
roads.  Squall Road was one of those two.  The second, Gale Road
begins north to south here.  Between these two roads a path was a
cut through rocky terrain to the flat area of the harbour. To this
day Gale and Squall Roads are still the most used streets in the city.
Obvious exits: -North -East # -West 
An Orc commoner wanders the city here.(Red Aura)

< 981h/981H 209v/224V Pos: standing >
Alas, you cannot go that way. . . .

< 981h/981H 209v/224V Pos: standing >
Pardon?

< 981h/981H 210v/224V Pos: standing >
Gale Road
   Gale Road runs north to south on the west end of Storm Port,
almost directly below the aqueduct.  The packed earth road is quite
moist, both from spill from above and the proximity to the harbour.
The orcs do not seem to mind, though, and have become quite used
to almost mud-like terrain.
Obvious exits: -North -South -Up   

< 981h/981H 210v/224V Pos: standing >
A Gnome enters from the north.

< 981h/981H 210v/224V Pos: standing >
Tempest Avenue and Gale Road Intersection
   Gale Road connects with Tempest Avenue here, one block away
from the harbour.  As the city grew, this intersection became
increasingly more important.  When the harbour became open to the
public, merchants began to flock off the incoming ships and setting
up shop along Tempest Avenue, possibly making it the most second
most used intersection in the city.
Obvious exits: -North -South -West 
An Orc merchant wanders the city, selling his wares.(Red Aura)

< 981h/981H 210v/224V Pos: standing >
Gale Road
   Gale Road connects with the harbour here, making it one of the
oldest and most used pathways in the city.  The sheer ammount of traffic
coming through this road then heading north or south into the city from
boarding or disembarking passengers is amazing.  The harbour, once only
used for orc military personnel, now is abundant with many of the more
evil races of all classes and skills.
Obvious exits: -North -East  -South
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 981h/981H 209v/224V Pos: standing >
East End of North Storm Street and Gale Road
   North Storm Street was one of the last few roads to be constructed
in the city. After the popularity of the harbour, the rocky terrain
had to be excavated to make room for the population explosion in the
northern sector.  With the aqueduct above running south, the road
in this corner of the city is somewhat muddy, and the smell of sea
salt is still quite strong.  The mystical Pillar of Elements can
be seen rising above the city close by the north. The street continues
west of here.
Obvious exits: -North -South -West  -Up   
*Karnc  Infernal Nogoodniks of Hell (Orc)(small) stands in mid-air here.(Red Aura)
Revithax  *-* Warlords *-* (Drider)(huge) stands in mid-air here.(Red Aura)
Zloin  *-* Warlords *-* (Kobold)(small) stands in mid-air here, fighting a Githzerai.(Red Aura)
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here, fighting Zloin.(Gold Aura)

< 981h/981H 210v/224V Pos: standing >
Revithax suddenly attacks a Githzerai!
Revithax misses a Githzerai.

< 981h/981H 210v/224V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves south.

< 981h/981H 210v/224V Pos: standing >
A Gnome enters from the south.

< 981h/981H 211v/224V Pos: standing >
You start chanting...
Karnc snaps into visibility.
A Gnome snaps into visibility.
A Gnome is knocked to the ground by Karnc's mighty bash!

< 981h/981H 213v/224V Pos: standing >
Karnc parries a Gnome's lunge at him.
Karnc parries a Gnome's lunge at him.
Karnc snaps into visibility.

< 981h/981H 213v/224V Pos: standing >
Zloin starts casting an offensive spell.

< 981h/981H 214v/224V Pos: standing >
Casting: arieks shattering iceball 

< 981h/981H 214v/224V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Gnome snaps into visibility.
Zloin drains a Gnome - what a waste of energy!
You complete your spell...
You point at a Gnome.
A translucent field flashes around a Gnome's body upon contact with your assault, deflecting it back at YOU!
A Gnome snaps into visibility.
-=[You reel in pain as a Gnome's iceball shatters upon impacting you.]=-

< 889h/981H 215v/224V Pos: standing >
Karnc snaps into visibility.
A Gnome snaps into visibility.
Karnc's weak pierce grazes a Gnome.
A Gnome snaps into visibility.
Karnc snaps into visibility.
Karnc ignites into black flames as he hits a Gnome!
Karnc suddenly appears a bit confused!
Karnc's feeble pierce grazes a Gnome.
Karnc's weak pierce grazes a Gnome.
A Gnome snaps into visibility.
Karnc snaps into visibility.
Karnc ignites into black flames as he hits a Gnome!
Revithax starts casting an offensive spell.

< 893h/981H 215v/224V Pos: standing >
Zloin starts casting an offensive spell.

< 895h/981H 216v/224V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 898h/981H 216v/224V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Gnome snaps into visibility.
Zloin drains a Gnome - what a waste of energy!

< 901h/981H 217v/224V Pos: standing >
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 126 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-
A Gnome's bone wand of Ny'Neth is weakened from the intense cold!
Revithax completes his spell...
Revithax utters the words 'garbzzsg wuggurz babragruoz'
A Gnome snaps into visibility.
A bolt of force sent by Revithax hits a Gnome soundly.
A Gnome snaps into visibility.
A bolt of force sent by Revithax hits a Gnome soundly.
A Gnome snaps into visibility.
A bolt of force sent by Revithax hits a Gnome soundly.
A Gnome snaps into visibility.
A bolt of force sent by Revithax hits a Gnome soundly.
Karnc blocks a Gnome's lunge at him.
Karnc blocks a Gnome's lunge at him.
Karnc blocks a Gnome's lunge at him.
A Gnome snaps into visibility.
Karnc snaps into visibility.

< 906h/981H 218v/224V Pos: standing >
Zloin starts casting an offensive spell.

< 908h/981H 218v/224V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Gnome snaps into visibility.
Zloin drains a Gnome - what a waste of energy!
A Gnome's boreal chitin shield from Ny'Neth's Stronghold Continued is blasted by the negative energy!
You start chanting...

< 914h/981H 219v/224V Pos: standing >
An orc city guard enters from the north.

< 916h/981H 219v/224V Pos: standing >
Revithax starts casting an offensive spell.

< 917h/981H 219v/224V Pos: standing >
Zloin starts casting an offensive spell.

< 921h/981H 220v/224V Pos: standing >
Casting: arieks shattering iceball 
Karnc snaps into visibility.
A Gnome snaps into visibility.
Karnc's weak pierce grazes a Gnome.
A Gnome snaps into visibility.
Karnc snaps into visibility.
Karnc ignites into black flames as he hits a Gnome!
Karnc's feeble pierce grazes a Gnome.
Karnc's weak pierce grazes a Gnome.
A Gnome snaps into visibility.
Karnc snaps into visibility.
Karnc ignites into black flames as he hits a Gnome!

< 922h/981H 220v/224V Pos: standing >
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 124 ] -=[Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.]=-

< 926h/981H 221v/224V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'unsozfol efaui'
A Gnome snaps into visibility.
Zloin drains a Gnome - what a waste of energy!

< 927h/981H 221v/224V Pos: standing >
Revithax completes his spell...
Revithax utters the words 'qpaahuq fussrz'
A Gnome snaps into visibility.
Revithax shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Gnome.
A Gnome's boreal chitin shield from Ny'Neth's Stronghold Continued was completely destroyed by the massive blow!
A Gnome's exquisite adamantium torque from Plane of Fire, Brass was completely destroyed by the massive blow!
A Gnome's sparkling golden hoop earring was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jumosaman by 13333333.
The smell of fresh blood enters your body, infusing you with power!