The death of [31 Elementalist] Mori *-* The Veterans of Bloodlust *-* (Kobold)

in The Cargo Pulley Platform

from the perspective of [35 Air Magus] Lielz (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       a troll brewer's fez of clarity
<worn on eyes>       a bloody crystal eyepatch
<worn in ear>        a lightning earring [superior]
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a mask of hades [superior] (magic) (glowing)
<worn around neck>   an emerald amulet (magic)
<worn around neck>   a diamond necklace (magic)
<worn on body>       a suit of elven chainmail [poor] (magic) (glowing) [82%]
<worn about body>    a deep hooded cloak of jubilation
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [83%]
<worn about waist>   a pitch-black sash of the Bloodhawk gang [poor]
<worn on belt buckle>a longcut theezak mane
<attached to belt>   the scalp of Mat [85%]
<attached to belt>   the codex of the muse of dreams [poor] (magic)
<worn on arms>       a nice pair of silk sleeves
<held as shield>     a well-polished mithril body shield [superior] (illuminating) [89%]
<worn around wrist>  a troll-skin wrist protector
<worn around wrist>  a diamond bracelet (magic)
<worn on hands>      the skinned hands of a troll [superior]
<worn on finger>     a glowing ruby ring (magic)
<worn on finger>     the royal ring of Aravne (magic) (glowing)
<held>               the starseed nebula (magic) (illuminating)
<worn on legs>       some tight silk pants
<worn on feet>       some pathfinders boots (magic)

 ..M************  
 ^^****^*******.  
 ..*****@*****..  
 .M**********..^  
 .**********....  
  ****^*****...   
   **^^****.^^    

< 396h/396H 114v/171V Pos: standing >
   ....^******    
  .^..*********   
 ^..M***********  
 .^^****^*******  
 ...****@P*****.  
 ^.M**********..  
 ..**********...  
  *****^*****..   
   ***^^****.^    
The Great Forest of Aravne
Obvious exits: -N -E -S -W
An air elemental enters from the east.
Zikr enters from the east.
An air elemental enters from the east.
Bisil enters from the east.
The wraith of a high elven gardener enters from the east.
The wraith of a high elven gardener enters from the east.
The wraith of a high elven gardener enters from the east.
Kraz enters from the east.
Aikc sneaks in from the east.

< 396h/396H 114v/171V Pos: standing >
   ....^******    
  .^..*********   
 ^..M***********  
 .^^****^*******  
 ...****@******.  
 ^.M**********..  
 ..**********...  
  *****^*****..   
   ***^^****.^    

<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>
Beginning of Aravne Forest
Obvious exits: -N -S
A mountain goat wanders the hills here.
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 113v/171V Pos: standing >

< 396h/396H 113v/171V Pos: standing >
You start chanting...

< 396h/396H 114v/171V Pos: standing >
Casting: wall of stone **

< 396h/396H 117v/171V Pos: standing >
Casting: wall of stone *

< 396h/396H 119v/171V Pos: standing >
You complete your spell...

< 396h/396H 121v/171V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.

< 396h/396H 129v/171V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.

< 396h/396H 129v/171V Pos: standing >
You quickly scan the area.
A treant who is not far off to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A hook flier who is rather far off to your north.

< 396h/396H 130v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>
Path Along the Forest Floor
Obvious exits: -N -S
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 131v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>

<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>
Path Approaching a Small Clearing
Obvious exits: -N -S
A living tree walks along the forest floor.(Gold Aura)
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 129v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -S -U
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Pok sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 128v/171V Pos: standing >
You quickly scan the area.
A hook flier who is close by to your north.
A treant who is close by to your south.
A mountain goat who is a brief walk away to your south.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.

< 396h/396H 128v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Pathway Further into Aravne Forest
</map>
A Pathway Further into Aravne Forest
Obvious exits: -N -S
A dangerous looking hook flier swoops about the forest.
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 396h/396H 127v/171V Pos: standing >

< 396h/396H 127v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Junction of the Main Path
</map>
A Junction of the Main Path
Obvious exits: -N -E -S
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 126v/171V Pos: standing >

< 396h/396H 126v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Main Path Along the Forest Floor
</map>
Main Path Along the Forest Floor
Obvious exits: -N -S
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 396h/396H 126v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Split in the Path at a Giant Rock
</map>
Split in the Path at a Giant Rock
Obvious exits: -E -S -W
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 396h/396H 124v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 396h/396H 125v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Detour in the Main Path
</map>
Detour in the Main Path
Obvious exits: -N -W
An air elemental enters from the west.
Zikr enters from the west.
An air elemental enters from the west.
Wodo sneaks in from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.

< 396h/396H 124v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 396h/396H 125v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 396h/396H 125v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
Obvious exits: -N -S
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.
Aikc sneaks in from the south.

< 396h/396H 125v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Wodo sneaks in from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 396h/396H 123v/171V Pos: standing >
You quickly scan the area.
A treejumper who is close by to your east.
A caravan worker who is not far off to your east.
A caravan worker who is not far off to your east.
A rotund merchant who is not far off to your east.
A Kobold who is not far off above you.
An Aravne gate guard who is not far off above you.
An Aravne gate guard who is not far off above you.
An Aravne gate guard who is not far off above you.
An Aravne gate guard who is not far off above you.

< 396h/396H 124v/171V Pos: standing >

< 396h/396H 124v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Main Path Approaching Aravne
</map>
Main Path Approaching Aravne
Obvious exits: -N -S
An air elemental enters from the north.
Zikr enters from the north.
An air elemental enters from the north.
Wodo sneaks in from the north.
Pok sneaks in from the north.
Bisil enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
The wraith of a high elven gardener enters from the north.
Kraz enters from the north.

< 396h/396H 129v/171V Pos: standing >

< 396h/396H 129v/171V Pos: standing >
Bisil gives an order to his followers.

< 396h/396H 130v/171V Pos: standing >
You quickly scan the area.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.
A forest guard who is close by to your north.

< 396h/396H 131v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>

<map>
Zone: The Forest City of Aravne.
Room: Before the Entry Tree of Aravne
</map>
Before the Entry Tree of Aravne
Obvious exits: -E -S -W -U
A wooden sign is attached to the tree here.
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
A member of the Aravne forest guard watches the area for danger(Gold Aura)
An air elemental enters from the south.
Zikr enters from the south.
An air elemental enters from the south.
Bisil enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
The wraith of a high elven gardener enters from the south.
Kraz enters from the south.

< 396h/396H 135v/171V Pos: standing >

< 396h/396H 135v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: On a Wooden Staircase
</map>
On a Wooden Staircase
Obvious exits: -U -D
An air elemental enters from below.
Zikr enters from below.
An air elemental enters from below.
Wodo enters from below.
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.

< 396h/396H 134v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>

<map>
Zone: The Forest City of Aravne.
Room: Entrance to the Commons District
</map>
Entrance to the Commons District
Obvious exits: -N -E -D
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
An air elemental enters from below.
Zikr enters from below.
An air elemental enters from below.
Wodo enters from below.
Pok enters from below.
Bisil floats in from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
The wraith of a high elven gardener enters from below.
Kraz enters from below.
Aikc floats in from below.

< 396h/396H 133v/171V Pos: standing >
Ok.

< 396h/396H 134v/171V Pos: standing >
You quickly scan the area.
A large treejumper who is close by to your north.
A forest cat who is close by to your north.
A large treejumper who is close by to your north.
A young forest hound who is close by to your north.
A young forest hound who is close by to your north.
A tourist who is close by to your north.
A bounty hunter who is close by to your north.
A tourist who is not far off to your north.
A Kobold who is not far off to your east.
A tourist who is not far off to your east.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.

< 396h/396H 135v/171V Pos: standing >

< 396h/396H 136v/171V Pos: standing >
You quickly scan the area.
A large treejumper who is close by to your north.
A forest cat who is close by to your north.
A large treejumper who is close by to your north.
A young forest hound who is close by to your north.
A young forest hound who is close by to your north.
A tourist who is close by to your north.
A bounty hunter who is close by to your north.
A tourist who is not far off to your north.
A Kobold who is not far off to your east.
A tourist who is not far off to your east.
A crank turner who is not far off to your east.
A cargo mover who is not far off to your east.
A cargo mover who is not far off to your east.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.
A forest guard who is not far off below you.

< 396h/396H 136v/171V Pos: standing >

< 396h/396H 136v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Wooden Skyway in the Commons District
</map>
A Wooden Skyway in the Commons District
Obvious exits: -E -W
An air elemental enters from the west.
Zikr enters from the west.
An air elemental enters from the west.
Wodo enters from the west.
Pok enters from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.

< 396h/396H 138v/171V Pos: standing >

< 396h/396H 138v/171V Pos: standing >
Ok.

< 396h/396H 139v/171V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Cargo Pulley Platform
</map>
The Cargo Pulley Platform
Obvious exits: -E -W
A Kobold (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A tourist makes his way toward through the District.
A rather rutund man turns the crank and works the pulley here.(Gold Aura)
A strong looking cargo mover labors here.(Gold Aura)
A strong looking cargo mover labors here.(Gold Aura)
An air elemental enters from the west.
Zikr enters from the west.
An air elemental enters from the west.
Wodo enters from the west.
Pok enters from the west.
Bisil enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
The wraith of a high elven gardener enters from the west.
Kraz enters from the west.
Aikc enters from the west.

< 396h/396H 140v/171V Pos: standing >
Kraz's impressive pierce strikes a Kobold.
Kraz places a slimy troglodyte claw [poor] in the back of a Kobold, resulting in some strange noises and some blood.
Zikr hits a Kobold with a mighty kick to his chest.

< 396h/396H 140v/171V Pos: standing >
Kraz dodges a Kobold's attack.
Wodo suddenly attacks a Kobold!
Wodo misses a Kobold.

< 396h/396H 141v/171V Pos: standing >
Ok.
An air elemental snaps into visibility.
[Damage:  1 ] An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.

< 396h/396H 141v/171V Pos: standing >
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.

< 396h/396H 142v/171V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
An air elemental snaps into visibility.
[Damage:  4 ] An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
[Damage:  4 ] An air elemental's crush wounds a Kobold.

< 396h/396H 142v/171V Pos: standing >
Zikr's crush strikes a Kobold.

< 396h/396H 146v/171V Pos: standing >
Kraz parries a Kobold's lunge at him.

< 396h/396H 148v/171V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'bigbys clenched fist'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!

< 396h/396H 148v/171V Pos: standing >
Wodo misses a Kobold.
Wodo's crush strikes a Kobold.

< 396h/396H 149v/171V Pos: standing >
The wraith of a high elven gardener fades from your mortal viewing...
Kraz's powerful pierce strikes a Kobold hard.
Kraz misses a Kobold.
Kraz's mighty pierce strikes a Kobold very hard.
You quickly scan the area.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.

< 396h/396H 149v/171V Pos: standing >
An air elemental misses a Kobold.
[Damage:  4 ] An air elemental's decent crush wounds a Kobold.
An air elemental misses a Kobold.
An air elemental misses a Kobold.
Bisil gives an order to his followers.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener snaps into visibility.
The wraith of a high elven gardener starts casting an offensive spell.
The wraith of a high elven gardener starts casting an offensive spell called 'bigbys clenched fist'.
Wodo starts casting an offensive spell.

< 396h/396H 150v/171V Pos: standing >
Zikr whacks a Kobold in the side with a sound kick.

< 396h/396H 152v/171V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.
An Aravne gate guard who is not far off to your west.

< 396h/396H 152v/171V Pos: standing >
The wraith of a high elven gardener stops invoking abruptly!
Wodo completes his spell...
Wodo utters the word 'noselacri'
Pok starts casting an offensive spell called 'bigbys clenched fist'.

< 396h/396H 153v/171V Pos: standing >
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'bigbys clenched fist'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a high elven gardener completes its spell...
The wraith of a high elven gardener utters the words 'buoblg qrunsoqpze yugh'
The wraith of a high elven gardener's fist beats the life out of a Kobold, blood pours from his body!
A Kobold is mortally wounded, and will die soon, if not aided.
You start chanting...

< 396h/396H 154v/171V Pos: standing >
Pok completes his spell...
Pok utters the words 'bigbys clenched fist'
Pok's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's tribal necklace of royal authority [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's braided ferrethide ring [poor] was completely destroyed by the massive blow!
A Kobold's some jeweled sapphire leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!