The death of [45 Spiritualist] Darc (Goblin)

in A Cobblestone Road

from the perspective of [50 Shadowmage] Psybr o==(=Mithril=Knights=- (Gnome)

<worn as a badge>    a necromantic death shroud [70%]
<worn on head>       the crown of unearthly power [superior] (magic)
<worn on eyes>       the magenta eye of a beholder guardian (magic) (humming)
<worn in ear>        an earring of rainbows [poor] (invis)
<worn in ear>        a gold leaf (magic)
<worn on face>       a wad of spawn goo [superior] (magic) (humming)
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn around neck>   a black wool cowl stained with blood
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the robes of the maelstrom
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [85%]
<worn about waist>   a darkmail belt (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms>       some sleeves of stretched drow-skin [86%]
<held as shield>     a well-polished mithril body shield [superior] with a strange dark bloodstone (illuminating) [89%]
<worn around wrist>  a dark religious bracer
<worn around wrist>  a dark religious bracer
<worn on hands>      a pair of crystalized gloves (glowing) (humming)
<worn on finger>     a jagged ring of Shanatar rock (magic)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<primary weapon>     a staff of power (magic)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [88%]
<worn on feet>       boots of endurance [superior]

An earth elemental enters from the south.

< 377h/377H 216v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >
The gate seems to be closed.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 214v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 214v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 214v/219V Pos: standing >

< 377h/377H 215v/219V Pos: standing >
That's absurd.

< 377h/377H 216v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Portcullis to Rodev Keep
</map>
The Portcullis to Rodev Keep
Obvious exits: -N -S
Zloin enters from the north.
Guidrich enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.

< 377h/377H 216v/219V Pos: standing >

< 377h/377H 217v/219V Pos: standing >
Ok.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 217v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 216v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >
The gate seems to be closed.

< 377h/377H 215v/219V Pos: standing >
The gate seems to be closed.

< 377h/377H 216v/219V Pos: standing >
The gate seems to be closed.

< 377h/377H 217v/219V Pos: standing >
Ok.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 217v/219V Pos: standing >

< 377h/377H 218v/219V Pos: standing >

< 377h/377H 219v/219V Pos: standing >
Ok.

< 377h/377H 219v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is close by to your west.
A commoner who is a brief walk away to your west.

< 377h/377H 219v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
Rjinal, the alchemist who is close by to your east.
A retired soldier who is not far off to your east.
A retired soldier who is rather far off to your east.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
Rjinal, the alchemist who is close by to your east.
A retired soldier who is not far off to your east.
A retired soldier who is rather far off to your east.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 217v/219V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is close by to your east.
Rjinal, the alchemist who is not far off to your east.
A retired soldier who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 377h/377H 217v/219V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is close by to your east.
Rjinal, the alchemist who is not far off to your east.
A retired soldier who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 377h/377H 217v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
You sense a lifeform nearby.
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 218v/219V Pos: standing >

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
Rjinal, the alchemist who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
Rjinal, the alchemist who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
Rjinal, the alchemist who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 217v/219V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
Rjinal, the alchemist who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A commoner who is close by to your south.

< 377h/377H 217v/219V Pos: standing >

		Score information for Psybr

Level: 50   Race: Gnome   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 377(377)  Moves: 219(219)
Coins carried:   18 platinum    67 gold    14 silver    10 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +6.52   Deaths:   68
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Good Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Haste Levitation Waterbreathing Sneaking Tower of Iron Will GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points: 2244 

Active Spells:
--------------
protection from lightning (3 minutes)
protection from acid (3 minutes)
protection from gas (3 minutes)
protection from cold (3 minutes)
protection from fire (3 minutes)
detect invisibility (34 minutes)
rested bonus (101 minutes)


< 377h/377H 219v/219V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
Rjinal, the alchemist who is a brief walk away to your east.
A commoner who is a brief walk away to your east.
A commoner who is close by to your south.

< 377h/377H 219v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -E
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A commoner who is rather far off to your east.

< 377h/377H 218v/219V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A commoner who is rather far off to your east.

< 377h/377H 218v/219V Pos: standing >
Alas, you cannot go that way. . . .

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A commoner who is rather far off to your east.

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Zloin enters from the west.
Guidrich enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 377h/377H 217v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
You sense a lifeform nearby.
Zloin enters from the west.
Guidrich enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.

< 377h/377H 216v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 215v/219V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is a brief walk away to your east.
A commoner who is close by to your south.
A commoner who is not far off to your west.

< 377h/377H 216v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Zloin enters from the south.
Guidrich enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is not far off to your south.
A Goblin who is not far off to your west.
Tangwystl who is a brief walk away to your west.

< 377h/377H 218v/219V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is not far off to your south.
A Goblin who is not far off to your west.
Tangwystl who is a brief walk away to your west.

< 377h/377H 218v/219V Pos: standing >

< 377h/377H 218v/219V Pos: standing >

< 377h/377H 218v/219V Pos: standing >

< 377h/377H 218v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 217v/219V Pos: standing >

< 377h/377H 217v/219V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
A Goblin (small) stands in mid-air here.(Red Aura)
Zloin enters from the east.
Guidrich enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.

< 377h/377H 216v/219V Pos: standing >

< 377h/377H 217v/219V Pos: standing >
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Goblin is knocked to the ground by an earth elemental's mighty bash!
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.

< 377h/377H 219v/219V Pos: standing >
An earth elemental misses a Goblin.
Guidrich starts casting an offensive spell called 'bigbys crushing hand'.

< 377h/377H 219v/219V Pos: standing >
An earth elemental dodges a Goblin's attack.

< 377h/377H 219v/219V Pos: standing >
You start chanting...

< 377h/377H 219v/219V Pos: standing >
The sun vanishes behind the southern horizon.
Guidrich completes his spell...
Guidrich utters the words 'buoblg qfjgpuio paie'
A Goblin is encircled by a huge fist sent by Guidrich, which begins to crush his body.

< 377h/377H 219v/219V Pos: standing >
Casting: sleep 

< 377h/377H 219v/219V Pos: standing >
You complete your spell...
A Goblin goes to sleep.

< 377h/377H 219v/219V Pos: standing >
Guidrich starts casting an offensive spell.

< 377h/377H 219v/219V Pos: standing >
Zloin starts casting an offensive spell.

< 377h/377H 219v/219V Pos: standing >
You start chanting...

< 377h/377H 219v/219V Pos: standing >
Guidrich completes his spell...
Guidrich utters the words 'buoblg qfjgpuio paie'
Guidrich's spell disturbs a Goblin's beauty sleep!
A Goblin is encircled by a huge fist sent by Guidrich, which begins to crush his body.
A Goblin's humming stone visor was completely destroyed by the massive blow!
A Goblin's belt of sewn ratskins was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Psybr by 9355500.
The smell of fresh blood enters your body, infusing you with power!