<worn as a badge> the insignia of swirling feathers and flowing water [89%]
<worn on head> an illithid's circlet [poor] (magic) [80%]
<worn on eyes> a fragile sapphire eyepatch
<worn in ear> an ancient dragon tooth earring [superior] (magic) [54%]
<worn in ear> a gnomish ear amplifier (magic) [77%]
<worn on face> the petrified visage of Lord Nymav K'haar [superior] [82%]
<worn around neck> an amulet of the Neogi Lords [poor] (magic) [85%]
<worn around neck> a glowing brass pendant [78%]
<worn on body> platemail of the maelstrom [superior] (magic) (humming) [88%]
<worn about body> a deep hooded cloak of sorrow (illuminating) [88%]
<worn on back> a large leather backpack [69%]
<worn as quiver> an elven quiver
<worn about waist> a belt of swirling shadows [poor] (magic) [73%]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating) [82%]
<attached to belt> the lost book of 'Magic'
<attached to belt> a glowing quill (glowing) [66%]
<worn on arms> some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield> a ghastly gold heater shield [72%]
<worn around wrist> a thick, smooth blackrock bracelet (magic) (humming) [83%]
<worn around wrist> a gaseous bracelet (magic)
<worn on hands> some snake-rattle gloves [83%]
<worn on finger> a serpentine diorite band [superior] (magic)
<worn on finger> a ring of sorcerous power [poor] (magic) (glowing)
<primary weapon> the orb of the sea (magic) (glowing)[213h 37m 40s]
<worn on legs> some mysterious leggings
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 460h/460H 175v/180V Pos: standing >
Psybr sneaks south.
Zloin leaves south.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
You quickly scan the area.
A palace servant who is rather far off to your south.
< 460h/460H 175v/180V Pos: standing >
Psybr sneaks south.
Zloin leaves south.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 460h/460H 174v/180V Pos: standing >
< 460h/460H 175v/180V Pos: standing >
Zloin leaves south.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: The Portcullis to Rodev Keep
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Portcullis to Rodev Keep
</map>
The Portcullis to Rodev Keep
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 460h/460H 176v/180V Pos: standing >
< 460h/460H 177v/180V Pos: standing >
Psybr closes the portcullis.
< 460h/460H 177v/180V Pos: standing >
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
Score information for Guidrich
Level: 50 Race: Grey Elf Class: Sorcerer / Shadowmage Sex: Male
Hit points: 460(460) Moves: 178(180)
Coins carried: 0 platinum 9 gold 1 silver 9 copper
Compression ratio: 85%
Status: Standing.
Negative Shielded
Frags: +1.93 Deaths: 25
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Fire Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Aware Haste Waterbreathing Lightfooted
Songs: Song of Revelation
Combat Pulse: 17 Spell Pulse: 0.80
Leaderboard Points: 710
Active Spells:
--------------
fly (79 minutes)
detect invisibility (29 minutes)
farsee (79 minutes)
agility (29 minutes)
strength (29 minutes)
detect magic (29 minutes)
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 177v/180V Pos: standing >
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
<map>
Zone: Sarmiz'Duul.
Room: On the Bridge Spanning Ordania Bay
</map>
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 177v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 177v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
You quickly scan the area.
You see nothing.
< 460h/460H 176v/180V Pos: standing >
< 460h/460H 177v/180V Pos: standing >
Psybr opens the gate.
< 460h/460H 179v/180V Pos: standing >
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
Psybr closes the gate.
< 460h/460H 179v/180V Pos: standing >
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
A male commoner stands here.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 178v/180V Pos: standing >
You quickly scan the area.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
An elite bodyguard who is rather far off to your north.
Aria who is rather far off to your north.
Rjinal, the alchemist who is close by to your east.
A retired soldier who is not far off to your east.
A retired soldier who is rather far off to your east.
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
You sense a lifeform nearby.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 178v/180V Pos: standing >
< 460h/460H 178v/180V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
Rjinal, the alchemist who is a brief walk away to your east.
A retired soldier who is in the distance to your east.
< 460h/460H 180v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -E
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 178v/180V Pos: standing >
< 460h/460H 178v/180V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is rather far off to your east.
A commoner who is rather far off to your east.
< 460h/460H 180v/180V Pos: standing >
Psybr sneaks east.
Zloin leaves east.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 460h/460H 179v/180V Pos: standing >
Psybr sneaks east.
Zloin leaves east.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
You sense a lifeform nearby.
An earth elemental enters from the west.
An earth elemental enters from the west.
An earth elemental enters from the west.
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
A male commoner stands here.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 177v/180V Pos: standing >
Psybr sneaks north.
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 176v/180V Pos: standing >
< 460h/460H 177v/180V Pos: standing >
Zloin leaves north.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the south.
An earth elemental enters from the south.
An earth elemental enters from the south.
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A retired soldier who is not far off to your south.
A commoner who is not far off to your south.
A Goblin who is not far off to your west.
Tangwystl who is a brief walk away to your west.
< 460h/460H 179v/180V Pos: standing >
< 460h/460H 179v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 178v/180V Pos: standing >
< 460h/460H 178v/180V Pos: standing >
Psybr sneaks west.
Zloin leaves west.
You follow Zloin.
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Psybr Templar o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Psybr's head.
A Goblin (small) stands in mid-air here.(Red Aura)
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 460h/460H 177v/180V Pos: standing >
< 460h/460H 178v/180V Pos: standing >
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Goblin is knocked to the ground by an earth elemental's mighty bash!
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.
A Goblin avoids being bashed by an earth elemental, who loses its balance and falls.
< 460h/460H 179v/180V Pos: standing >
An earth elemental misses a Goblin.
You start chanting...
< 460h/460H 180v/180V Pos: standing >
Casting: bigbys crushing hand
An earth elemental dodges a Goblin's attack.
< 460h/460H 180v/180V Pos: standing >
Psybr starts casting an offensive spell called 'sleep'.
< 460h/460H 180v/180V Pos: standing >
The sun vanishes behind the southern horizon.
You complete your spell...
[Damage: 155 ] -=[A Goblin is grabbed by your giant fist, which begins crushing him.]=-
< 460h/460H 180v/180V Pos: standing >
Psybr completes his spell...
Psybr utters the word 'grzzs'
A Goblin goes to sleep.
< 460h/460H 180v/180V Pos: standing >
You start chanting...
< 460h/460H 180v/180V Pos: standing >
Zloin starts casting an offensive spell.
< 460h/460H 180v/180V Pos: standing >
Psybr starts casting an offensive spell.
< 460h/460H 180v/180V Pos: standing >
Casting: bigbys crushing hand
< 460h/460H 180v/180V Pos: standing >
You complete your spell...
Your spell disturbs a Goblin's beauty sleep!
[Damage: 221 ] -=[A Goblin is grabbed by your giant fist, which begins crushing him.]=-
A Goblin's humming stone visor was completely destroyed by the massive blow!
A Goblin's belt of sewn ratskins was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!