The death of [49 Spiritualist] Keebler *-* Clan Ragnarok *-* (Drow Elf)

in The Private Library of Ordack

from the perspective of [54 Healer] Balen o==(=Mithril=Knights=- (Grey Elf)

<worn as a badge>    the emblem of meditation [poor]
<worn on head>       the helm of light
<worn on eyes>       a sapphire encrusted eye [superior] (invis)
<worn in ear>        a pulsating gemstone earring [superior]
<worn in ear>        a brightly flaming earring [89%]
<worn on face>       a beautiful mask made of bird feathers [87%]
<worn around neck>   the medallion of gaia (glowing) [67%]
<worn around neck>   a mystical medallion shaped like an eye [superior] (magic) (humming)
<worn on body>       Swordbreaker, the ancient armor of Clan Ironstar
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn about waist>   a purple belt of sages
<held as shield>     a fanged dragonscale tower shield
<worn around wrist>  a sunsteel bracer (magic) (glowing) [49%]
<worn around wrist>  a twisted glass bracelet [65%]
<worn on hands>      some ancient Tukluk spellshield gloves [poor] [83%]
<worn on finger>     a carved dragonbone ring [superior] (magic) [75%]
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     Tsunami, the trident of storms (magic)[239h 43m 18s]
<worn on feet>       some boots of forest running [superior]

   The Kingdom of Torg                           (good)          
   Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (good)          
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (very good)     
   Jotunheim                                     (good)          
  *The Transparent Tower                         (good)          
   Krethik Keep                                  (good)          
   Temple of the Earth                           (very good)     
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (good)          
   The Keep of Evil                              (good)          
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (extremely good)
  *The Depths of Duris                           (good)          
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (very good)     
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (very good)     
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (very good)     
   Ny'Neth's Stronghold                          (good)          
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (very good)     
   The Bronze Citadel                            (extremely good)
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 748h/748H 201v/201V Pos: standing >
Rukus now follows Lazt.

< 748h/748H 201v/201V Pos: standing >
Rukus is now a member of Lazt's group.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >
The etherportal crumbles to dust and blows away.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (15 minutes)
armor (16 minutes)
aid (29 minutes)
accelerated healing (16 minutes)
vitality (4 minutes)
true seeing (2 minutes)
bless (24 minutes)
fly (37 minutes)


< 748h/748H 201v/201V Pos: standing >
Dreka ruffles Rukus's hair playfully.

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >
Rukus tosses Dreka up in the air and catches him.

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (15 minutes)
armor (16 minutes)
aid (29 minutes)
accelerated healing (16 minutes)
vitality (4 minutes)
true seeing (2 minutes)
bless (24 minutes)
fly (37 minutes)

Mis looks at Rukus.

< 748h/748H 201v/201V Pos: standing >
Rukus tips his hat.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
Obi gives a well-polished mithril body shield [superior] to Lazt.

< 748h/748H 201v/201V Pos: standing >
Obi gives a deep hooded cloak of sorrow to Lazt.

< 748h/748H 201v/201V Pos: standing >
Obi gives a head of a siege golem to Lazt.

< 748h/748H 201v/201V Pos: standing >
Obi gives a full suit of well-polished mithril platemail [superior] to Lazt.

< 748h/748H 201v/201V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Mis.

< 748h/748H 201v/201V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.
Obi gives a ring of despair [poor] to Lazt.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (14 minutes)
armor (15 minutes)
aid (28 minutes)
accelerated healing (15 minutes)
vitality (3 minutes)
true seeing (1 minute)
bless (23 minutes)
fly (36 minutes)


< 748h/748H 201v/201V Pos: standing >
Obi gives a necklace of chipped rock to Lazt.

< 748h/748H 201v/201V Pos: standing >
You are using:
<worn as a badge>    the emblem of meditation [poor]
<worn on head>       the helm of light
<worn on eyes>       a sapphire encrusted eye [superior] (invis)
<worn in ear>        a pulsating gemstone earring [superior]
<worn in ear>        a brightly flaming earring [89%]
<worn on face>       a beautiful mask made of bird feathers [87%]
<worn around neck>   the medallion of gaia (glowing) [67%]
<worn around neck>   a mystical medallion shaped like an eye [superior] (magic) (humming)
<worn on body>       Swordbreaker, the ancient armor of Clan Ironstar
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn about waist>   a purple belt of sages
<held as shield>     a fanged dragonscale tower shield
<worn around wrist>  a sunsteel bracer (magic) (glowing) [49%]
<worn around wrist>  a twisted glass bracelet [65%]
<worn on hands>      some ancient Tukluk spellshield gloves [poor] [83%]
<worn on finger>     a carved dragonbone ring [superior] (magic) [75%]
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     Tsunami, the trident of storms (magic)[239h 45m 0s]
<worn on feet>       some boots of forest running [superior]

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (14 minutes)
armor (15 minutes)
aid (28 minutes)
accelerated healing (15 minutes)
vitality (3 minutes)
true seeing (1 minute)
bless (23 minutes)
fly (36 minutes)


< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
The Private Library of Ordack
Obvious exits: -W
A tiny spring bubbles here from the ground.
The corpse of a Drow Elf is lying here.
Rukus  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
*Semat  o==(=Mithril=Knights=- (Human)(medium) stands in mid-air here.(Gold Aura)
*Obi Shadeling ~<=Shadow Knights=>~ (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Cross  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Dreka  o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Fheer  o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
Rioss Tribune o==(=Mithril=Knights=- (Centaur)(huge) stands in mid-air here.
Dazok DarkHorse ~<=Shadow Knights=>~ (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Lazt Templar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Mis Tribune o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Mis's head. (Illuminating)
Drozk Legitus o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sgan Templar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Red Aura)
Ordack the Necromancer is here meditating.(Red Aura)

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
A tiny bubbling spring rapidly shrinks in size until finally it disappears entirely.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (14 minutes)
armor (15 minutes)
aid (28 minutes)
accelerated healing (15 minutes)
vitality (3 minutes)
true seeing (1 minute)
bless (23 minutes)
fly (36 minutes)


< 748h/748H 201v/201V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Mis.

< 748h/748H 201v/201V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (good)          
   The Battlefield                               (good)          
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
  *The High Moor Forest                          (evil)          
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (pure good)     
  *Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (very good)     
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly good) 
   Nizari                                        (pure good)     
  *The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (pure good)     
  *Bloodstone Keep                               (very good)     
   The Temple of the Sun                         (extremely good)
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
  *The Ruins of Undermountain                    (pure good)     
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (good)          
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (good)          
   The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
   City of Torrhan                               (pure good)     
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (very good)     
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (extremely good)
   IceCrag Castle                                (evil)          
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (very evil)     
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (good)          
   The Kingdom of Torg                           (good)          
   Tribal Oasis                                  (extremely good)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (good)          
   The Trakkia Mountains                         (good)          
   The Ethereal Plane                            (good)          
   The Caverns of Armageddon                     (evil)          
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
  *The Astral Plane                              (very good)     
   Jotunheim                                     (good)          
  *The Transparent Tower                         (good)          
   Krethik Keep                                  (good)          
   Temple of the Earth                           (very good)     
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (slightly good) 
   Sevenoaks                                     (good)          
   The Keep of Evil                              (good)          
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (extremely good)
  *The Depths of Duris                           (good)          
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (good)          
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (very good)     
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (very good)     
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (very good)     
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (very good)     
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (very good)     
   Ny'Neth's Stronghold                          (good)          
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (very good)     
   The Bronze Citadel                            (extremely good)
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 748h/748H 201v/201V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Rioss.
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
Dreka looks at Ordack.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (14 minutes)
armor (15 minutes)
aid (28 minutes)
accelerated healing (15 minutes)
vitality (3 minutes)
true seeing (1 minute)
bless (23 minutes)
fly (36 minutes)


< 748h/748H 201v/201V Pos: standing >

< 748h/748H 201v/201V Pos: standing >
Mis's body appears to recover from the affects of the potion.

< 748h/748H 201v/201V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 748h/748H 201v/201V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Rioss.
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.
Rioss snaps into visibility.

< 748h/748H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 748(748)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
protection from undead (13 minutes)
armor (14 minutes)
aid (27 minutes)
accelerated healing (14 minutes)
vitality (2 minutes)
true seeing (less than a minute remaining)
bless (22 minutes)
fly (35 minutes)


< 748h/748H 201v/201V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 748h/748H 201v/201V Pos: standing >
Spheres begin rotating around Cross.

< 748h/748H 201v/201V Pos: standing >
Rioss taps his foot impatiently.

< 748h/748H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 748h/748H 201v/201V Pos: standing >
Mis lets loose with a powerful SCREAM!!
Lazt becomes alert and ready to fight.
Fheer becomes alert and ready to fight.
Dreka becomes alert and ready to fight.
Mis becomes alert and ready to fight.
Rioss becomes alert and ready to fight.
Dazok becomes alert and ready to fight.
Obi becomes alert and ready to fight.
Drozk becomes alert and ready to fight.
You feel like you could fight forever.
Cross becomes alert and ready to fight.
Sgan becomes alert and ready to fight.
Semat becomes alert and ready to fight.
Rukus becomes alert and ready to fight.

< 748h/748H 201v/201V Pos: standing >
Drozk starts to chant in a deep voice.
Drozk's hands harden as he summons his inner chi-powers.

< 798h/798H 201v/201V Pos: standing >
A faint hum can be heard from the oaken staff of the woodlands carried by Rioss.
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.
Rioss snaps into visibility.

< 798h/798H 201v/201V Pos: standing >

		Score information for Balen

Level: 54   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 798(798)  Moves: 201(201)
Coins carried:    0 platinum     1 gold     2 silver     9 copper
Compression ratio: 87%
Status:  Standing.
         Soulshielded
Frags:   +1.70   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Undead
Enchantments:   Farsee Fly Armor Waterbreathing Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  752 
Paladin auras:   Battle Lust Spell Protection

Active Spells:
--------------
war cry (5 minutes)
protection from undead (13 minutes)
armor (14 minutes)
aid (27 minutes)
accelerated healing (14 minutes)
vitality (2 minutes)
true seeing (less than a minute remaining)
bless (22 minutes)
fly (35 minutes)


< 798h/798H 201v/201V Pos: standing >
The oaken staff of the woodlands's magical aura dims considerably while indoors.
Rioss's eyes dull as the oaken staff of the woodlands feeds on his lifeforce.
The magical aura around the oaken staff of the woodlands flares brightly once again.

< 798h/798H 201v/201V Pos: standing >
A Drow Elf appears in a radiant flash of light.
Semat snaps into visibility.
Semat tackles a Drow Elf square in the chest knocking the wind out of her!
A Drow Elf avoids being bashed by Lazt, who loses his balance and falls.

< 798h/798H 201v/201V Pos: standing >
Semat snaps into visibility.
Semat attacks a Drow Elf. [7 Hits]

< 798h/798H 201v/201V Pos: standing >
A Drow Elf avoids being bashed by Dazok, who loses his balance and falls.

< 798h/798H 201v/201V Pos: standing >
Cross starts casting an offensive spell.

< 798h/798H 201v/201V Pos: standing >
Obi starts casting an offensive spell.
Obi snaps into visibility.

< 798h/798H 201v/201V Pos: standing >
Drozk settles to his knees.
You thrust Tsunami, the trident of storms deep into the ground invoking the name of Poseidon, King of the Sea.

< 798h/798H 201v/201V Pos: standing >
Cross completes his spell...
Cross utters the words 'yjrr pabraw'
A beam of pure wrath is called down on a Drow Elf by Cross!
Obi completes his spell...
Obi utters the words 'ofzahzf gajr eughjfbaiqz'
Obi points at a Drow Elf.
Obi's spell flows around a Drow Elf, leaving her unharmed!
Drozk passes well above his target and lands on his head.
Mis suddenly attacks a Drow Elf!
Mis snaps into visibility.

< 798h/798H 201v/201V Pos: standing >

< 798h/798H 201v/201V Pos: standing >
Rukus suddenly attacks a Drow Elf!
Rioss starts casting an offensive spell.

< 798h/798H 201v/201V Pos: standing >
The ground splits apart as a mass of water erupts from below knocking a Drow Elf off her feet.
The ground splits apart as a mass of water erupts from below knocking Ordack off his feet.
Obi starts casting an offensive spell.

< 798h/798H 201v/201V Pos: standing >
Cross starts casting an offensive spell.

< 798h/798H 201v/201V Pos: standing >
Dreka snaps into visibility.
Dreka leaps at a Drow Elf only to realize she is down already.

< 798h/798H 201v/201V Pos: standing >
Obi completes his spell...
Obi utters the words 'ofzahzf gajr eughjfbaiqz'
Obi points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as her soul is viciously attacked by Obi.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!