The death of [35 Swordsman] Styxx *-* Sons of Har-Megiddo *-* (Troll)

in Hidden Ladder on a Giant Tree

from the perspective of [55 Necrolyte] Fheer o==(=Mithril=Knights=- (Githzerai)

<worn as a badge>    a ball of crackling energy [superior] (magic) (glowing) [69%]
<worn on head>       the turban of power [superior] (magic)
<worn in ear>        an earring of entwined roots (magic) [65%]
<worn in ear>        a tiny seashell [superior] with a strange dark bloodstone (magic) [55%]
<worn on face>       mask of the future (glowing)
<worn around neck>   the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[239h 43m 43s]
<worn around neck>   a psionicist locket of power [poor] (magic) (glowing)
<worn on body>       the ultrathin robes of probability [poor] (magic) (glowing) [88%]
<worn about body>    the robes of the maelstrom
<worn as quiver>     a silken backsheath of flight (magic) [85%]
<worn about waist>   a garland of flowers [poor] [76%]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming) [69%]
<attached to belt>   a small book bound in red dragon hatchling hide (magic) [81%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  the band of emerald flames (magic)[239h 43m 43s]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [65%]
<worn on hands>      some unique emerald claws [42%]
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<worn on finger>     an enchanted ring of balor bone [poor]
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some ruby studded greaves (magic) (glowing) [85%]
<worn on feet>       a pair of shadowseed stone boots [superior]

A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A piece of glyph covered deerskin hide lies here.
A bulletin board stands here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux enters from the west.

< 414h/414H 164v/165V Pos: standing >

< 414h/414H 164v/165V Pos: standing >
You now follow Aycer.

< 414h/414H 164v/165V Pos: standing >
Crux stops following you.
Crux now follows Aycer.

< 414h/414H 164v/165V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 414h/414H 164v/165V Pos: standing >

< 414h/414H 164v/165V Pos: standing >
Balen recites a chant and a magenta glow radiates from his finger tips.
You are surrounded by a magenta glow.

< 414h/414H 164v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Crux leaves south.
You follow Aycer.


<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of o==(=Mithril=Knights=-
</map>

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of o==(=Mithril=Knights=-
</map>
The High-Arched Foyer before The Hall of o==(=Mithril=Knights=-
Obvious exits: -N -S
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
Balen enters from the north.

< 414h/414H 164v/165V Pos: standing >

< 414h/414H 164v/165V Pos: standing >
Aycer sneaks south.
Crux leaves south.
You follow Aycer.

 ^^.*.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 414h/414H 163v/165V Pos: standing >

< 414h/414H 163v/165V Pos: standing >
 ^^.*.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
Aycer starts casting a spell.

< 414h/414H 165v/165V Pos: standing >
Aycer completes her spell...
Aycer utters the word 'zuharuhl'
Aycer looks vitalized.

< 414h/414H 165v/165V Pos: standing >

		Score information for Fheer

Level: 55   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 414(414)  Moves: 165(165)
Coins carried:    0 platinum     0 gold     1 silver     7 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +0.62   Deaths:   28
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1511 
Paladin auras:   Protection Spell Protection

Active Spells:
--------------
stone skin (2 minutes)
globe of invulnerability (4 minutes)
minor globe of invulnerability (less than a minute remaining)
protection from undead (9 minutes)
bless (18 minutes)


< 414h/414H 165v/165V Pos: standing >
Aycer sits down in a comfortable spot.

< 414h/414H 165v/165V Pos: standing >
Aycer takes out her holy symbol and begins praying intently.

< 414h/414H 165v/165V Pos: standing >
Aycer raises her holy symbol and smiles broadly.

< 414h/414H 165v/165V Pos: standing >
Aycer clambers to her feet.

< 414h/414H 165v/165V Pos: standing >
Balen starts casting a spell.

< 414h/414H 165v/165V Pos: standing >
Balen completes his spell...
Balen utters the word 'zuharuhl'
Balen looks vitalized.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Aycer starts casting a spell.

< 414h/414H 165v/165V Pos: standing >
Aycer completes her spell...
Aycer utters the words 'xafe ay candusqarr'
Aycer utters a single word and disappears.

< 414h/414H 165v/165V Pos: standing >
Crux stops following Aycer.
You stop following Aycer.
Balen stops following Aycer.
The magenta glow surrounding you fades away.
You are now the leader of your group!
Aycer is no longer in your group.
The blue glow surrounding you fades away.

< 414h/414H 165v/165V Pos: standing >
 ^^.*.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
Balen sits down in a comfortable spot.

< 414h/414H 165v/165V Pos: standing >
Balen takes out his holy symbol and begins praying intently.

< 414h/414H 165v/165V Pos: standing >
Balen raises his holy symbol and smiles broadly.

< 414h/414H 165v/165V Pos: standing >
Balen clambers to his feet.

< 414h/414H 165v/165V Pos: standing >
I see no person by that name here!

< 414h/414H 165v/165V Pos: standing >
 ^^.*.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
Dulz is no longer in your group.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Beams of light appear from nowhere, and implode into Laaz!
 ^^.*.  
 ..@*.  
 **...  

< 414h/414H 165v/165V Pos: standing >
 ^^.*.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
*Laaz Shadeling ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
You now follow Laaz.

< 414h/414H 165v/165V Pos: standing >
You say 'i hold'

< 414h/414H 165v/165V Pos: standing >
Ripping through reality, a black rift opens up here.


< 414h/414H 165v/165V Pos: standing >
Laaz says 'just enter'

< 414h/414H 165v/165V Pos: standing >
Crux now follows Laaz.

< 414h/414H 165v/165V Pos: standing >
Laaz says 'fol dobe'

< 414h/414H 165v/165V Pos: standing >
Balen steps into the wormhole and disappears among the darkness.
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >

		Score information for Fheer

Level: 55   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 414(414)  Moves: 165(165)
Coins carried:    0 platinum     0 gold     1 silver     7 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +0.62   Deaths:   28
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1511 

Active Spells:
--------------
stone skin (2 minutes)
globe of invulnerability (4 minutes)
minor globe of invulnerability (less than a minute remaining)
protection from undead (9 minutes)
bless (18 minutes)


< 414h/414H 165v/165V Pos: standing >
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >
Laaz says 'bash the troll'

< 414h/414H 165v/165V Pos: standing >
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >
The rift isn't quite stable enough again yet...

< 414h/414H 165v/165V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
 *^***  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
The wormhole crumbles to dust and blows away.

< 414h/414H 165v/165V Pos: standing >
Balen tickles Dobe.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
You stop following Laaz.
You now follow Dobe.

< 414h/414H 165v/165V Pos: standing >
Autosaving...

< 414h/414H 165v/165V Pos: standing >
Your minor globe shimmers and fades into thin air.
Dobe's body appears to recover from the affects of the potion.

< 414h/414H 165v/165V Pos: standing >
 *^***  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
The air before you seems to rend and tear, revealing a black rift.


< 414h/414H 165v/165V Pos: standing >
Ojo is no longer in your group.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Crux stumbles out of the wormhole.
 *^***  
 **@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart. (magic)
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.

< 414h/414H 165v/165V Pos: standing >
 *^***  
 **@**  
 *****  

< 414h/414H 165v/165V Pos: standing >
The wormhole crumbles to dust and blows away.

< 414h/414H 165v/165V Pos: standing >
Beams of light appear from nowhere, and implode into Ojo!
 *^***  
 **@**  
 *****  

< 414h/414H 165v/165V Pos: standing >
You say 'i hold'

< 414h/414H 165v/165V Pos: standing >
Ojo stops following Laaz.
Ojo starts following you.

< 414h/414H 165v/165V Pos: standing >
Ojo has just given you his consent.

< 414h/414H 165v/165V Pos: standing >
Ojo is now a member of your group.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
Balen recites a chant and a magenta glow radiates from his finger tips.
You are surrounded by a magenta glow.

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >

< 414h/414H 165v/165V Pos: standing >
You follow Dobe.

 **^**  
 **@P*  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the east.
Balen sneaks in from the east.

< 414h/414H 163v/165V Pos: standing >
 **^**  
 **@P*  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ojo Tribune o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.

< 414h/414H 163v/165V Pos: standing >
Dobe sneaks north.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>
Beginning of Aravne Forest
Obvious exits: -N -S
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the south.

< 414h/414H 161v/165V Pos: standing >

< 414h/414H 161v/165V Pos: standing >
Dobe sneaks south.
You follow Dobe.

 **^**  
 **@P*  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the north.

< 414h/414H 161v/165V Pos: standing >
Dobe sneaks east.
You follow Dobe.

 *^***  
 *P@**  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
Ojo enters from the west.
Balen sneaks in from the west.

< 414h/414H 160v/165V Pos: standing >

< 414h/414H 161v/165V Pos: standing >
Dobe says 'fol'

< 414h/414H 165v/165V Pos: standing >
Crux stops following Laaz.

< 414h/414H 165v/165V Pos: standing >
You have memorized the following spells:
(11th circle)  2 - create dracolich
               2 - summon ghasts
(10th circle)  1 - fly
               2 - raise lich
               1 - vampiric trance
               1 - mass embalm
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               5 - negative concussion blast
( 7th circle)  6 - protect undead
( 6th circle)  5 - cone of cold
               2 - vitalize undead
( 5th circle)  1 - teleport
               4 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               6 - life leech
( 3rd circle)  2 - animate dead
               7 - dispel magic
               1 - sense follower
( 2nd circle)  5 - chill touch
               5 - sleep
               1 - protection from living
( 1st circle)  5 - minor creation
               1 - detect magic
               1 - protection from undead
               5 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) heal undead
    2 seconds:  ( 5th) heal undead

You can memorize no more spells.

< 414h/414H 165v/165V Pos: standing >
Balen stops following Dobe.
Balen now follows Dobe.

< 414h/414H 165v/165V Pos: standing >
Crux now follows Dobe.

< 414h/414H 165v/165V Pos: standing >
Dobe spam on troll

< 414h/414H 165v/165V Pos: standing >
Dobe sneaks west.
Crux leaves west.
You follow Dobe.

 **^**  
 **@P*  
 *****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the east.

< 414h/414H 163v/165V Pos: standing >

< 414h/414H 163v/165V Pos: standing >

		Score information for Fheer

Level: 55   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 414(414)  Moves: 163(165)
Coins carried:    0 platinum     0 gold     1 silver     7 copper
Compression ratio: 88%
Status:  Standing.
Frags:   +0.62   Deaths:   28
Detecting:      Invisible Magic Life
Protected from: Fire Cold Lightning Gas Acid Undead Living All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points: 1511 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (1 minute)
globe of invulnerability (3 minutes)
protection from undead (8 minutes)
bless (17 minutes)


< 414h/414H 163v/165V Pos: standing >
Crux leaves north.
Balen sneaks north.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>
Beginning of Aravne Forest
Obvious exits: -N -S
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the south.

< 414h/414H 161v/165V Pos: standing >

< 414h/414H 161v/165V Pos: standing >
Dobe sneaks north.
Crux leaves north.
Balen sneaks north.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>

<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>
Path Along the Forest Floor
Obvious exits: -N -S
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
Ojo enters from the south.

< 414h/414H 159v/165V Pos: standing >

< 414h/414H 160v/165V Pos: standing >
Dobe sneaks north.
Crux leaves north.
Balen sneaks north.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>

<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>
Path Approaching a Small Clearing
Obvious exits: -N -S
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
A forest Tor saunters along the forest floor.
A large hopper leaps through the forest.
Ojo enters from the south.

< 414h/414H 159v/165V Pos: standing >

< 414h/414H 160v/165V Pos: standing >
The sun vanishes behind the southern horizon.

< 414h/414H 161v/165V Pos: standing >
A hopper leaves south.
Dobe sneaks north.
Crux leaves north.
Balen sneaks north.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -S -U
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
A dangerous looking hook flier swoops about the forest.
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Ojo enters from the south.

< 414h/414H 160v/165V Pos: standing >

< 414h/414H 161v/165V Pos: standing >
Dobe sneaks up.
Crux leaves up.
You follow Dobe.


<map>
Zone: The Forest City of Aravne.
Room: Hidden Ladder on a Giant Tree
</map>

<map>
Zone: The Forest City of Aravne.
Room: Hidden Ladder on a Giant Tree
</map>
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
The corpse of an elite swashbuckler is lying here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Crux DarkHorse ~<=Shadow Knights=>~ (Barbarian)(large) stands in mid-air here.
*Dobe  o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.
An elite swashbuckler stands here, fighting a Troll.
A Troll (large) Preacher *-* Sons of Har-Megiddo *-* crouches here, fighting an elite swashbuckler. (Non-Fraggable)
Ojo floats in from below.

< 414h/414H 161v/165V Pos: standing >
A Troll avoids being bashed by Crux, who loses his balance and falls.

< 414h/414H 162v/165V Pos: standing >
An elite swashbuckler attacks a Troll. [4 Hits]
Ojo snaps into visibility.

< 414h/414H 164v/165V Pos: standing >
You start chanting...
You snap into visibility.

< 414h/414H 165v/165V Pos: standing >
A Troll rises to his feet.

< 414h/414H 165v/165V Pos: standing >
A Troll attacks an elite swashbuckler. [0 Hits]
A Troll looks at an elite swashbuckler.

< 414h/414H 165v/165V Pos: standing >
Dobe snaps into visibility.
Dobe places Tiamat's poison tail stinger in the back of a Troll, resulting in some strange noises and some blood.
With a swift tug Dobe wrenches the weapon free, ramming it into a Troll's spine!
Dobe places Tiamat's poison tail stinger in the back of a Troll, resulting in some strange noises and some blood.
Dobe places the dagger of Wind in the back of a Troll, resulting in some strange noises and some blood.

< 414h/414H 165v/165V Pos: standing >
You complete your spell...
[Damage: 138 ] You drain a Troll of some of his energy.
Ojo wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.
Ojo snaps into visibility.
A Troll's bronze skull cap shattered in bits as the tortured body spasms and quivers!
A Troll's pair of studded leather leggings shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.