<worn as a badge> the insignia of swirling feathers and flowing water [37%]
<worn on head> the crown of kingdoms [73%]
<worn on eyes> a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear> a flaming earring [superior]
<worn in ear> a flaming earring [35%]
<worn on face> a hallowed Cimmerian mask of Winduin [superior] (glowing) [75%]
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn around neck> a glowing necklace of power (glowing) [73%]
<worn on body> a blazing suit of devil platemail [superior] (glowing)
<worn about body> a cloak of eternal fire [superior] (invis)
<worn as quiver> the frost giant's axe [superior]
<worn about waist> a hallowed Cimmerian sash [superior] (glowing) [11%]
<worn on belt buckle>a hand-carved yo-yo (illuminating)
<worn on arms> a set of gartham hide sleeves[154h 27m 42s]
<held as shield> a shield made from Tiamat's scales [poor] (glowing)
<worn around wrist> the divine bracer of greater defense (glowing) (humming)
<worn around wrist> the bracer etched with Orcus's blood (glowing)
<worn on hands> some spiked zanthium gloves [superior]
<worn on finger> a spiked ring [poor]
<worn on finger> a ring of invisibility [poor] [88%]
<primary weapon> a wicked waraxe covered in runes [poor]
<worn on legs> a pair of spiked dragonscale leggings [poor]
<worn on feet> some spurred blood crystal boots
You stop following Aycer.
You now follow Fheer.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Ojo leaves east.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz gets a rod of electrical manipulation [poor].
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
=-=-=-=-=-=-=-=-=-=--= Duris Mud Achievements for Crux =-=-=-=-=-=-=-=-=-=-=-
Achievement Requirement Affect/Reward
----------- ----------- -------------
-=(PvP)=-
Soul Reaper Obtain 20.00 Frags Access to the soulbind ability
Serial Killer Obtain 10.00 Frags Gain 2 points in every attribute
Let's Get Dirty! Obtain 1.00 Frags Gain 2 CON points
-=(PvE)=-
The Journey Begins Gain level 5 a rugged adventurers satchel
The Sailor's Tattoo Gain level 30 a small Sailor's Tattoo
Dragon Slayer Kill 1000 Dragons 10% damage increase vs Dragons: 12%
Demon Slayer Kill 1000 Demons 10% damage increase vs Demons: 25%
Do You Mine Mine 1000 ore 15% increase in ore prices: 0%
Do You Rock Mine 5000 ore 50% chance to increase lesser ore types: 0%
Trader Sell 10000 crates of cargo Ship construction halved: 0%
You Strahd Me At Hello See help strahd an unknown reward
Faeries Blessing Complete the Faerie Realm 10 times Receive no penalty for zone alignment: 1
May I Heals You? Heal 1,000,000 points of player damage Access to the salvation command: 0%
Master of Deception Successfully use 500 disguise kits Disguise doesnt consume a kit: 0%
=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
< 1409h/1409H 223v/223V Pos: standing >
Dulz drops a rod of electrical manipulation [poor].
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz gets a steel warhammer.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz drops a steel warhammer.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Iko puts some stuff into a bottomless bag of the shield dwarves.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
Aycer begins to shimmer.
Iko begins to shimmer.
Dulz begins to shimmer.
Fheer begins to shimmer.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Iko leaves east.
< 1409h/1409H 223v/223V Pos: standing >
Autosaving...
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz sings a song to protect him from the world.
< 1409h/1409H 223v/223V Pos: standing >
Dulz floats down.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Balen sits down in a comfortable spot.
< 1409h/1409H 223v/223V Pos: standing >
Balen takes out his holy symbol and begins praying intently.
< 1409h/1409H 223v/223V Pos: standing >
Balen raises his holy symbol and smiles broadly.
< 1409h/1409H 223v/223V Pos: standing >
Balen clambers to his feet.
< 1409h/1409H 223v/223V Pos: standing >
Rioss has entered the game.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
The innkeeper stores Rioss's stuff in the safe and shows him to his room.
< 1409h/1409H 223v/223V Pos: standing >
You feel your skin soften and return to normal.
You no longer feel safe from cold.
You no longer feel safe from lightning.
You no longer feel safe from acid.
You no longer feel safe from poison gas.
You no longer feel safe from fire.
< 1409h/1409H 223v/223V Pos: standing >
Balen says 'stone'
< 1409h/1409H 223v/223V Pos: standing >
Balen starts casting a spell.
< 1409h/1409H 223v/223V Pos: standing >
Fheer's skin seems to turn to stone.
< 1409h/1409H 223v/223V Pos: standing >
Balen completes his spell...
Balen utters the word 'unsoejgruiqz'
< 1409h/1409H 223v/223V Pos: standing >
=-=-=-=-=-=-=-=-=-=--= Duris Mud Achievements for Crux =-=-=-=-=-=-=-=-=-=-=-
Achievement Requirement Affect/Reward
----------- ----------- -------------
-=(PvP)=-
Soul Reaper Obtain 20.00 Frags Access to the soulbind ability
Serial Killer Obtain 10.00 Frags Gain 2 points in every attribute
Let's Get Dirty! Obtain 1.00 Frags Gain 2 CON points
-=(PvE)=-
The Journey Begins Gain level 5 a rugged adventurers satchel
The Sailor's Tattoo Gain level 30 a small Sailor's Tattoo
Dragon Slayer Kill 1000 Dragons 10% damage increase vs Dragons: 12%
Demon Slayer Kill 1000 Demons 10% damage increase vs Demons: 25%
Do You Mine Mine 1000 ore 15% increase in ore prices: 0%
Do You Rock Mine 5000 ore 50% chance to increase lesser ore types: 0%
Trader Sell 10000 crates of cargo Ship construction halved: 0%
You Strahd Me At Hello See help strahd an unknown reward
Faeries Blessing Complete the Faerie Realm 10 times Receive no penalty for zone alignment: 1
May I Heals You? Heal 1,000,000 points of player damage Access to the salvation command: 0%
Master of Deception Successfully use 500 disguise kits Disguise doesnt consume a kit: 0%
=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
< 1409h/1409H 223v/223V Pos: standing >
Balen sits down in a comfortable spot.
< 1409h/1409H 223v/223V Pos: standing >
Balen takes out his holy symbol and begins praying intently.
< 1409h/1409H 223v/223V Pos: standing >
Balen raises his holy symbol and smiles broadly.
< 1409h/1409H 223v/223V Pos: standing >
Balen clambers to his feet.
< 1409h/1409H 223v/223V Pos: standing >
Fheer puts some stuff into a portable hole.
< 1409h/1409H 223v/223V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -D
A warhammer with a sturdy-looking steel head lies here.
A rod of electical manipulation has been left here. (glowing)
A shimmering dragonscale tail protector lies here on the ground.
A humming dragonscale stud from Ny'Neth lies here on the ground.
Some unique flesh leg plates lie here on the ground.
A superior chitin quiver lies here on the ground.
A legendary gold buckler lies here on the ground.
[2] An elixir of shimmering green liquid floats here.
[2] A sharp spear made of flimsy reeds has been dropped here.
A bottle filled with lightning flickers here.
A vial filled with a sizzling elixir has been left here.
Some ancient adamantium has been foolishly left here.
A potion filled with dust has been left here.
A helm adorned with the horns of a ram is on display here. (humming)
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A piece of glyph covered deerskin hide lies here.
A bulletin board stands here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Balen gets a superior chitin quiver.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Balen now follows Aycer.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Balen gets a humming dragonscale stud from Ny'Neth.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -D
A warhammer with a sturdy-looking steel head lies here.
A rod of electical manipulation has been left here. (glowing)
A shimmering dragonscale tail protector lies here on the ground.
Some unique flesh leg plates lie here on the ground.
A legendary gold buckler lies here on the ground.
[2] An elixir of shimmering green liquid floats here.
[2] A sharp spear made of flimsy reeds has been dropped here.
A bottle filled with lightning flickers here.
A vial filled with a sizzling elixir has been left here.
Some ancient adamantium has been foolishly left here.
A potion filled with dust has been left here.
A helm adorned with the horns of a ram is on display here. (humming)
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A piece of glyph covered deerskin hide lies here.
A bulletin board stands here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 223v/223V Pos: standing >
Fheer makes a magical gesture, sending the lich of an earth pixie back to the nether plane.
Fheer makes a magical gesture, sending the lich of an earth pixie back to the nether plane.
Fheer makes a magical gesture, sending the lich of an archway golem back to the nether plane.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Balen leaves east.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -D
A warhammer with a sturdy-looking steel head lies here.
A rod of electical manipulation has been left here. (glowing)
A shimmering dragonscale tail protector lies here on the ground.
Some unique flesh leg plates lie here on the ground.
A legendary gold buckler lies here on the ground.
[2] An elixir of shimmering green liquid floats here.
[2] A sharp spear made of flimsy reeds has been dropped here.
A bottle filled with lightning flickers here.
A vial filled with a sizzling elixir has been left here.
Some ancient adamantium has been foolishly left here.
A potion filled with dust has been left here.
A helm adorned with the horns of a ram is on display here. (humming)
[4] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A piece of glyph covered deerskin hide lies here.
A bulletin board stands here.
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
< 1409h/1409H 223v/223V Pos: standing >
You follow Fheer.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 222v/223V Pos: standing >
Fheer now follows Aycer.
< 1409h/1409H 222v/223V Pos: standing >
You stop following Fheer.
You now follow Aycer.
< 1409h/1409H 222v/223V Pos: standing >
< 1409h/1409H 222v/223V Pos: standing >
Balen recites a chant and a magenta glow radiates from his finger tips.
You are surrounded by a magenta glow.
< 1409h/1409H 222v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
You follow Aycer.
The High-Arched Foyer before The Hall of o==(=Mithril=Knights=-
Obvious exits: -N -S
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An enormous statue of a djinn resides here.
An enormous statue of a djinn resides here.
A giant bronzed statue overlooks this foyer
A colossal onyx statue stands, spear at the ready!
Balen enters from the north.
< 1409h/1409H 222v/223V Pos: standing >
You follow Aycer.
^^.*.
..@*.
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 221v/223V Pos: standing >
Aycer starts casting a spell.
< 1409h/1409H 223v/223V Pos: standing >
Your minor globe shimmers and fades into thin air.
< 1409h/1409H 223v/223V Pos: standing >
Aycer completes her spell...
Aycer utters the word 'zuharuhl'
Aycer looks vitalized.
< 1409h/1409H 223v/223V Pos: standing >
Aycer sits down in a comfortable spot.
< 1409h/1409H 223v/223V Pos: standing >
Aycer takes out her holy symbol and begins praying intently.
< 1409h/1409H 223v/223V Pos: standing >
Aycer raises her holy symbol and smiles broadly.
< 1409h/1409H 223v/223V Pos: standing >
Aycer clambers to her feet.
< 1409h/1409H 223v/223V Pos: standing >
Balen starts casting a spell.
< 1409h/1409H 223v/223V Pos: standing >
Balen completes his spell...
Balen utters the word 'zuharuhl'
Balen looks vitalized.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Aycer starts casting a spell.
< 1409h/1409H 223v/223V Pos: standing >
Aycer completes her spell...
Aycer utters the words 'xafe ay candusqarr'
Aycer utters a single word and disappears.
< 1409h/1409H 223v/223V Pos: standing >
You stop following Aycer.
Fheer stops following Aycer.
Balen stops following Aycer.
The magenta glow surrounding you fades away.
The blue glow surrounding you fades away.
< 1409h/1409H 223v/223V Pos: standing >
Balen sits down in a comfortable spot.
< 1409h/1409H 223v/223V Pos: standing >
Balen takes out his holy symbol and begins praying intently.
< 1409h/1409H 223v/223V Pos: standing >
Balen raises his holy symbol and smiles broadly.
< 1409h/1409H 223v/223V Pos: standing >
Balen clambers to his feet.
< 1409h/1409H 223v/223V Pos: standing >
^^.*.
..@*.
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
< 1409h/1409H 223v/223V Pos: standing >
Autosaving...
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Beams of light appear from nowhere, and implode into Laaz!
< 1409h/1409H 223v/223V Pos: standing >
^^.*.
..@*.
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
*Laaz Shadeling ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
< 1409h/1409H 223v/223V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Fheer now follows Laaz.
< 1409h/1409H 223v/223V Pos: standing >
Fheer says 'i hold'
< 1409h/1409H 223v/223V Pos: standing >
Ripping through reality, a black rift opens up here.
< 1409h/1409H 223v/223V Pos: standing >
Laaz says 'just enter'
< 1409h/1409H 223v/223V Pos: standing >
You now follow Laaz.
< 1409h/1409H 223v/223V Pos: standing >
Laaz says 'fol dobe'
< 1409h/1409H 223v/223V Pos: standing >
Balen steps into the wormhole and disappears among the darkness.
< 1409h/1409H 223v/223V Pos: standing >
Laaz says 'bash the troll'
< 1409h/1409H 223v/223V Pos: standing >
The rift isn't quite stable enough again yet...
< 1409h/1409H 223v/223V Pos: standing >
The rift isn't quite stable enough again yet...
< 1409h/1409H 223v/223V Pos: standing >
The rift isn't quite stable enough again yet...
< 1409h/1409H 223v/223V Pos: standing >
Fheer steps into the wormhole and disappears among the darkness.
The wormhole crumbles to dust and blows away.
< 1409h/1409H 223v/223V Pos: standing >
There is no rift here.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
^^.*.
..@*.
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
The guildhall of o==(=Mithril=Knights=- is here.
*Laaz Shadeling ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here. (Casting) (Gold Aura)
< 1409h/1409H 223v/223V Pos: standing >
Ojo enters from the east.
< 1409h/1409H 223v/223V Pos: standing >
Ripping through reality, a black rift opens up here.
< 1409h/1409H 223v/223V Pos: standing >
Ojo now follows Laaz.
< 1409h/1409H 223v/223V Pos: standing >
Ojo is now a member of Laaz's group.
< 1409h/1409H 223v/223V Pos: standing >
The rift isn't quite stable enough yet...
< 1409h/1409H 223v/223V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
*^***
**@**
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart.
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 223v/223V Pos: standing >
The wormhole crumbles to dust and blows away.
< 1409h/1409H 223v/223V Pos: standing >
Beams of light appear from nowhere, and implode into Ojo!
< 1409h/1409H 223v/223V Pos: standing >
Fheer says 'i hold'
< 1409h/1409H 223v/223V Pos: standing >
*^***
**@**
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Ojo Tribune o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Fheer o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Balen Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
< 1409h/1409H 223v/223V Pos: standing >
Ojo stops following Laaz.
Ojo now follows Fheer.
< 1409h/1409H 223v/223V Pos: standing >
Ojo is now a member of Fheer's group.
< 1409h/1409H 223v/223V Pos: standing >
Balen recites a chant and a magenta glow radiates from his finger tips.
You are surrounded by a magenta glow.
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
< 1409h/1409H 223v/223V Pos: standing >
Ojo leaves west.
< 1409h/1409H 223v/223V Pos: standing >
The magenta glow surrounding you fades away.
< 1409h/1409H 223v/223V Pos: standing >
Fheer sneaks in from the west.
Ojo enters from the west.
< 1409h/1409H 223v/223V Pos: standing >
You are surrounded by a magenta glow.
< 1409h/1409H 223v/223V Pos: standing >
Dobe says 'fol'
< 1409h/1409H 223v/223V Pos: standing >
You stop following Laaz.
< 1409h/1409H 223v/223V Pos: standing >
Balen stops following Dobe.
Balen now follows Dobe.
< 1409h/1409H 223v/223V Pos: standing >
You now follow Dobe.
< 1409h/1409H 223v/223V Pos: standing >
Dobe spam on troll
< 1409h/1409H 223v/223V Pos: standing >
You follow Dobe.
**^**
**@P*
*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ojo enters from the east.
< 1409h/1409H 221v/223V Pos: standing >
Dobe sneaks north.
You follow Dobe.
Beginning of Aravne Forest
Obvious exits: -N -S
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ojo enters from the south.
< 1409h/1409H 219v/223V Pos: standing >
Dobe sneaks north.
You follow Dobe.
Path Along the Forest Floor
Obvious exits: -N -S
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ojo enters from the south.
< 1409h/1409H 217v/223V Pos: standing >
You follow Dobe.
Path Approaching a Small Clearing
Obvious exits: -N -S
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A forest Tor saunters along the forest floor.(Gold Aura)
A large hopper leaps through the forest.
Ojo enters from the south.
< 1409h/1409H 215v/223V Pos: standing >
The sun vanishes behind the southern horizon.
< 1409h/1409H 216v/223V Pos: standing >
A hopper leaves south.
You follow Dobe.
A Clearing in the Forest
Obvious exits: -N -S -U
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A dangerous looking hook flier swoops about the forest.
A fat, lazy looking merchant barks orders.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
Ojo enters from the south.
< 1409h/1409H 214v/223V Pos: standing >
Bash who?
< 1409h/1409H 215v/223V Pos: standing >
Bash who?
< 1409h/1409H 215v/223V Pos: standing >
Bash who?
Dobe sneaks up.
You follow Dobe.
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
The corpse of an elite swashbuckler is lying here.
*Dobe o==(=Mithril=Knights=- (Dwarf)(medium) stands in mid-air here.(Gold Aura)
An elite swashbuckler stands here, fighting a Troll.
A Troll (large) Preacher *-* Sons of Har-Megiddo *-* crouches here, fighting an elite swashbuckler. (Non-Fraggable)
Balen sneaks in from below.
Ojo floats in from below.
< 1409h/1409H 213v/223V Pos: standing >
As a Troll avoids your bash, you topple over and fall to the ground.
< 1409h/1409H 214v/223V Pos: sitting >
An elite swashbuckler attacks a Troll. [4 Hits]
Ojo snaps into visibility.
< 1409h/1409H 214v/223V Pos: sitting >
Fheer starts casting an offensive spell.
Fheer snaps into visibility.
< 1409h/1409H 215v/223V Pos: sitting >
A Troll rises to his feet.
< 1409h/1409H 215v/223V Pos: sitting >
A Troll attacks an elite swashbuckler. [0 Hits]
A Troll looks at an elite swashbuckler.
< 1409h/1409H 215v/223V Pos: sitting >
Dobe snaps into visibility.
Dobe places Tiamat's poison tail stinger in the back of a Troll, resulting in some strange noises and some blood.
With a swift tug Dobe wrenches the weapon free, ramming it into a Troll's spine!
Dobe places Tiamat's poison tail stinger in the back of a Troll, resulting in some strange noises and some blood.
Dobe places the dagger of Wind in the back of a Troll, resulting in some strange noises and some blood.
< 1409h/1409H 216v/223V Pos: sitting >
Fheer completes his spell...
Fheer utters the words 'unsozfol efaui'
Fheer drains a Troll - what a waste of energy!
Ojo wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a Troll's skin to smolder and burn!
A Troll screams and doubles over in agony as searing heat ignites within his body.
Ojo snaps into visibility.
A Troll's bronze skull cap shattered in bits as the tortured body spasms and quivers!
A Troll's pair of studded leather leggings shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.