<floating about head>a LARGE blue ioun stone[239h 33m 59s]
<worn as a badge> a necromantic death shroud of precision [78%]
<worn on head> a crown of burning flames [poor] (invis)
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[239h 33m 59s]
<worn in ear> a dangling dematite earring [superior]
<worn in ear> a dangling whitestone earring (magic)
<worn on face> mask of the flayed mind [poor] (invis) (magic)
<worn around neck> a slaadi necklace of Chaos of precision (glowing)
<worn around neck> a spiked soulstone collar [superior] (magic)
<worn on body> a blazing suit of devil platemail [poor] (magic) (glowing)
<worn about body> a tangle of magical vine (magic) (humming) [83%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of damage (magic) (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [61%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 33m 59s]
<worn on arms> the vambraces of the vampire lords (magic) (humming)
<worn around wrist> a bracelet of purple mist of damage
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn on hands> a pair of vampiric dragonscale gauntlets of precision (magic) [68%]
<worn on finger> a shiny crimson ring [superior] (invis) (magic) [89%]
<worn on finger> a shiny crimson ring of agility (invis) (magic)
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[239h 33m 59s]
<secondary weapon> an ancient adamantium warhammer of dwarven kings of precision (magic) [56%]
<worn on legs> a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet> some spurred blood crystal boots (magic)
Obvious exits: -North -East # -South
*Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A young man in leather armor seems to be patrolling the walls.
A large rat is scurrying about here.
Ra enters from the north.
Zhady enters from the north.
Pooka enters from the north.
Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the north.
A militia guard suddenly attacks a winged hellhound!
A militia guard misses a winged hellhound.
Omm enters from the north.
< 1480h/1480H 302v/304V Pos: standing >
That person is not fighting anyone.
< 1480h/1480H 304v/304V Pos: standing >
Kaji opens the steel.
< 1480h/1480H 304v/304V Pos: standing >
Ayla assists a winged hellhound heroically.
Ayla snaps into visibility.
Ayla's crush causes a militia guard to grimace in pain.
The dust surrounding Ayla's ancient adamantium warhammer of dwarven kings scratchs at a militia guard's flesh!
< 1480h/1480H 304v/304V Pos: standing >
You quickly scan the area.
You see nothing.
< 1480h/1480H 304v/304V Pos: standing >
A winged hellhound's fine thrash causes a militia guard to grimace in pain.
< 1480h/1480H 304v/304V Pos: standing >
A winged hellhound dodges a militia guard's attack.
< 1480h/1480H 304v/304V Pos: standing >
Ayla's impressive crush hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 1480h/1480H 304v/304V Pos: standing >
Syl gets a few coins from the corpse of a militia guard.
< 1480h/1480H 304v/304V Pos: standing >
Syl puts a pile of coins into a bottomless bag of the illithids.
< 1480h/1480H 304v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Mercenary's Guild Lobby
This room is where mercenaries wait for contracts, either personal or
for the city. Oak panels cover the walls, except for the eastern wall which
consists of large granite blocks. Various tables are scattered throughout the
room, each one the temporary home of one or two mercs diligently cleaning
their arsonals. A steel door hangs in the eastern arch, while the western
arch leads to the barracks.
Obvious exits: -East -West
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1480h/1480H 303v/304V Pos: standing >
Experience till level: -161094335
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Barracks
This large room is lined with numerous cots, on which the city's mercenary
force sleeps. at the base of each bed is a small footlocker, and a nightstand
rests at the bed's head. A small window in the north wall allows view of the
northern wall road.
Obvious exits: -West
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Saving Choro.
< 1480h/1480H 304v/304V Pos: standing >
Kaji sneaks west.
Sizen leaves west.
Syl leaves west.
Ayla leaves west.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Mercenary's Guild Lobby
This room is where mercenaries wait for contracts, either personal or
for the city. Oak panels cover the walls, except for the eastern wall which
consists of large granite blocks. Various tables are scattered throughout the
room, each one the temporary home of one or two mercs diligently cleaning
their arsonals. A steel door hangs in the eastern arch, while the western
arch leads to the barracks.
Obvious exits: -East -West
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the east.
Zhady enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves west.
Syl leaves west.
Alarm bells sound, signalling an invasion!
Ayla leaves west.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Western Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. Just outside these
walls, the Shr'nn mesa rises up to its full eleven-hundred feet. You can only
make out one of the keeps from here, its eastern face a minuscule ebon dot in
the distance. The road continues both to the south and to the north, coming
to a turn in both directions. To the east, the mercenaries guild opens up to
the street.
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large rat is scurrying about here.
Alarm bells sound, signalling an invasion!
Ra enters from the east.
Zhady enters from the east.
Pooka enters from the east.
A winged hellhound trots in from the east.
Omm enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1480h/1480H 302v/304V Pos: standing >
Kaji sneaks north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizen leaves north.
Alarm bells sound, signalling an invasion!
Syl leaves north.
Ayla leaves north.
Alarm bells sound, signalling an invasion!
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The defensive walls jut
up against the Shr'nn mesa, and turn south with the street. The road proceeds
to the east and to the south.
Obvious exits: -East -South
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the south.
Zhady enters from the south.
Pooka enters from the south.
A winged hellhound trots in from the south.
Omm enters from the south.
< 1480h/1480H 302v/304V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
Alarm bells sound, signalling an invasion!
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern beach gates. The road continues west to a bend, while
the gates to the northern beach lie to the east.
Obvious exits: -East -West -Up
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Northern Beach Gates
Two huge ironbound gates guard the northern beach entrance to Tharnadia
here, standing nearly twenty feet tall. The gates are fastened to huge stone
towers on either side, making this entrance seem very secure and protected. A
system of ropes and pulleys hold the door up, reducing its weight and making
it easily opened and closed by a single operator. To the north, a wide beach
opens up. The wall road leads to the east and to the west.
Obvious exits: -North# -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the eastern defense tower of the
Tharnadian northern beach gates. The road continues east, while the gates to
the northern beach lie to the west.
Obvious exits: -East -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Myrk sneaks in from the west.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Syl leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and west. The Tharnadian Jail stands to the south.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Myrk sneaks in from the west.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues to
the east, while to the west it turns south.
Obvious exits: -East -West
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Alarm bells sound, signalling an invasion!
Pooka enters from the west.
Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
to the west and to the south.
Obvious exits: -South -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 303v/304V Pos: standing >
You quickly scan the area.
A street sweeper who is rather far off to your west.
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ayla leaves south.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the east. To the south, a small home overlooks the road,
a lone voyuer peering at a lustful wall.
Obvious exits: -North -East -South#
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
Ra enters from the north.
Zhady enters from the north.
Pooka enters from the north.
A winged hellhound trots in from the north.
Omm enters from the north.
< 1480h/1480H 302v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
to the west and to the south.
Obvious exits: -South -West
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Sizen leaves south.
Syl leaves south.
Ayla leaves south.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A shady looking youth is standing here, eyeing you with a devious glance.
Ra enters from the north.
Zhady enters from the north.
Pooka enters from the north.
A winged hellhound trots in from the north.
Omm enters from the north.
< 1480h/1480H 303v/304V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.
< 1480h/1480H 303v/304V Pos: standing >
Sizen leaves south.
Alarm bells sound, signalling an invasion!
Syl leaves south.
Ayla leaves south.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and north. A building, to the west, proudly bears the words Kylara's Pet
Shoppe in its front window. You can vaguely make out the shapes of animals
through the dirty glass.
Obvious exits: -North -East -West #
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Alarm bells sound, signalling an invasion!
Ra enters from the north.
Zhady enters from the north.
Pooka enters from the north.
A winged hellhound trots in from the north.
Alarm bells sound, signalling an invasion!
Omm enters from the north.
< 1480h/1480H 302v/304V Pos: standing >
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates. The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
Sizen leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
[3] The corpse of a militia guard is lying here.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Omm enters from the west.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is not far off to your east.
A tough mercenary who is a brief walk away to your east.
A stray cat who is rather far off to your east.
A stray dog who is rather far off to your east.
A street sweeper who is not far off to your west.
< 1480h/1480H 303v/304V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Sainth sneaks east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Ayla leaves east.
You follow Kaji.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
This enclosed intersection is where the northern wall road meets with Keats
street. The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road. The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds. Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A tharnadian thief-hunter crouches here, fighting Sizen.(Holy)(Gold Aura)
Ra enters from the west.
Zhady enters from the west.
Pooka enters from the west.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1480h/1480H 302v/304V Pos: standing >
A tharnadian thief-hunter's crude punch wounds Sizen.
A tharnadian thief-hunter suffers from contact with the aura about Sizen.
A tharnadian thief-hunter misses Sizen.
A Githzerai enters from the east.
< 1480h/1480H 302v/304V Pos: standing >
< 1480h/1480H 303v/304V Pos: standing >
Pooka snaps into visibility.
A dark shroud encases Pooka as he charges into battle.
A Githzerai is knocked to the ground by Pooka's mighty bash!
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
A Githzerai is dead! R.I.P.
You receive your share of experience.