<floating about head>a bright purple ioun stone[239h 34m 29s]
<worn as a badge> a clump of glowing fuzz [54%]
<worn on head> the helm of the dragonlords [poor]
<worn on eyes> a slimy aboleth eye of intelligence (glowing) (humming)
<worn in ear> a diorite cross wrapped in skin [superior]
<worn in ear> a flaming earring of constitution
<worn on face> a lithixl beak [superior]
<worn around neck> the fang of inhabitation [poor]
<worn around neck> a slaadi necklace of Chaos (glowing)
<worn on body> a suit of platinum plate bearing the crest of Pelor [poor]
<worn about body> a tattered dragon-scale bodycloak [superior]
<worn on back> a flayed illithid-hide backpack [73%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [59%]
<worn on belt buckle>a shield bearing the crest of Volgk [poor]
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a lightbringer bracelet of Pelor
<worn around wrist> the bangle of the Dreamer
<worn on hands> the gauntlets of Torm's Justice (glowing) (humming)
<worn on finger> a ring of twisted gray mist
<worn on finger> an amethyst ring [superior]
<wielding twohanded> a blood red sword named 'Death Rider' (glowing)[239h 34m 29s]
<worn on legs> a transparent sheen of slime
<worn on feet> the winged boots of angelic movement
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern beach gates. The road continues west to a bend, while
the gates to the northern beach lie to the east.
Obvious exits: -East -West -Up
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Omm enters from the west.
Bash who?
< 1803h/1073H 238v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Beach Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Beach Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Inside the Northern Beach Gates
Two huge ironbound gates guard the northern beach entrance to Tharnadia
here, standing nearly twenty feet tall. The gates are fastened to huge stone
towers on either side, making this entrance seem very secure and protected. A
system of ropes and pulleys hold the door up, reducing its weight and making
it easily opened and closed by a single operator. To the north, a wide beach
opens up. The wall road leads to the east and to the west.
Obvious exits: -North# -East -West
Puddles of fresh blood cover the ground.
[2] The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A winged hellhound trots in from the west.
Omm enters from the west.
< 1803h/1073H 237v/239V Pos: standing >
< 1803h/1073H 237v/239V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the eastern defense tower of the
Tharnadian northern beach gates. The road continues east, while the gates to
the northern beach lie to the west.
Obvious exits: -East -West -Up
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1803h/1073H 236v/239V Pos: standing >
< 1802h/1073H 236v/239V Pos: standing >
Bash who?
< 1802h/1073H 237v/239V Pos: standing >
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ayla leaves east.
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and west. The Tharnadian Jail stands to the south.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1802h/1073H 237v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
Alarm bells sound, signalling an invasion!
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues to
the east, while to the west it turns south.
Obvious exits: -East -West
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the west.
Omm enters from the west.
Bash who?
< 1801h/1073H 236v/239V Pos: standing >
< 1801h/1073H 237v/239V Pos: standing >
Bash who?
< 1801h/1073H 237v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
to the west and to the south.
Obvious exits: -South -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Omm enters from the west.
< 1800h/1073H 237v/239V Pos: standing >
Bash who?
< 1800h/1073H 238v/239V Pos: standing >
Kaji sneaks south.
Sizen leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ayla leaves south.
Choro leaves south.
Myrk sneaks south.
Alarm bells sound, signalling an invasion!
Ra leaves south.
Zhady leaves south.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the east. To the south, a small home overlooks the road,
a lone voyuer peering at a lustful wall.
Obvious exits: -North -East -South#
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the north.
Thugan sneaks in from the north.
Omm enters from the north.
< 1800h/1073H 238v/239V Pos: standing >
Bash who?
< 1799h/1073H 238v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
to the west and to the south.
Obvious exits: -South -West
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A winged hellhound trots in from the west.
Thugan sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
< 1799h/1073H 237v/239V Pos: standing >
< 1799h/1073H 237v/239V Pos: standing >
Bash who?
< 1799h/1073H 237v/239V Pos: standing >
Bash who?
< 1798h/1073H 238v/239V Pos: standing >
Kaji sneaks south.
Sizen leaves south.
Sainth sneaks south.
Syl leaves south.
Ayla leaves south.
Choro leaves south.
Ra leaves south.
Zhady leaves south.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the south.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A shady looking youth is standing here, eyeing you with a devious glance.
A winged hellhound trots in from the north.
Thugan sneaks in from the north.
Omm enters from the north.
< 1798h/1073H 237v/239V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Choro.
< 1798h/1073H 238v/239V Pos: standing >
Bash who?
< 1797h/1073H 238v/239V Pos: standing >
Bash who?
< 1797h/1073H 239v/239V Pos: standing >
Kaji sneaks south.
Sizen leaves south.
Alarm bells sound, signalling an invasion!
Sainth sneaks south.
Syl leaves south.
Ayla leaves south.
Choro leaves south.
Alarm bells sound, signalling an invasion!
Myrk sneaks south.
Ra leaves south.
Zhady leaves south.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and north. A building, to the west, proudly bears the words Kylara's Pet
Shoppe in its front window. You can vaguely make out the shapes of animals
through the dirty glass.
Obvious exits: -North -East -West #
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A winged hellhound trots in from the north.
Alarm bells sound, signalling an invasion!
Omm enters from the north.
< 1797h/1073H 238v/239V Pos: standing >
< 1797h/1073H 238v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Sainth sneaks east.
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates. The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Omm enters from the west.
Bash who?
< 1796h/1073H 237v/239V Pos: standing >
< 1796h/1073H 237v/239V Pos: standing >
Kaji sneaks east.
Sizen leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
[3] The corpse of a militia guard is lying here.
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
*Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A winged hellhound trots in from the west.
Thugan sneaks in from the west.
Omm enters from the west.
Bash who?
< 1796h/1073H 236v/239V Pos: standing >
< 1795h/1073H 237v/239V Pos: standing >
Sizen leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Syl leaves east.
Ayla leaves east.
Choro leaves east.
Myrk sneaks east.
Ra leaves east.
Zhady leaves east.
You follow Kaji.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
This enclosed intersection is where the northern wall road meets with Keats
street. The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road. The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds. Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
*Zhady Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ra Dreadlord *-* Clan Ragnarok *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Myrk Dirty Brawler *-* Clan Ragnarok *-* (Duergar)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Myrk's head.
*Choro Cavalry of Betlehem *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Choro's head.
Ayla Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ayla's head.
*Syl Dreadlord *-* Clan Ragnarok *-* (Drider)(huge) stands in mid-air here.(Red Aura)
*Sainth Doombringer *-* Clan Ragnarok *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Sizen Dreadlord *-* Clan Ragnarok *-* (Githyanki)(small) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Sizen's head.
*Kaji Doombringer *-* Clan Ragnarok *-* (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A tharnadian thief-hunter crouches here, fighting Sizen.(Holy)(Gold Aura)
A winged hellhound trots in from the west.
Thugan sneaks in from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Omm enters from the west.
Bash who?
< 1795h/1073H 237v/239V Pos: standing >
A tharnadian thief-hunter's crude punch wounds Sizen.
A tharnadian thief-hunter suffers from contact with the aura about Sizen.
A tharnadian thief-hunter misses Sizen.
A Githzerai enters from the east.
< 1795h/1073H 237v/239V Pos: standing >
< 1794h/1073H 238v/239V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 3 ] Your bash knocks a Githzerai to the ground!
Myrk snaps into visibility.
Myrk places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
A Githzerai is dead! R.I.P.
You receive your share of experience.