The death of [47 Disharmonist] Ganpire (Vampire)

in In a Large Pillared Hall

from the perspective of [51 Necrolyte] Trappist ~<=Shadow Knights=>~ (Githzerai)

<worn on head>       a cap of the fool [superior] (glowing)
<worn on eyes>       an eyepatch of swirling shadows (glowing)
<worn in ear>        a bloody onyx ear stud [superior]
<worn in ear>        a jade and emerald earring
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   some kharma mind beads [poor]
<worn around neck>   an amulet of petrified dragon eyes
<worn on body>       a mithril-plated gnomish mobility suit (humming)
<worn about body>    a griffon feather cloak [superior] (illuminating)
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a hangman's noose [poor]
<worn on belt buckle>the lost book of 'Magic' [84%]
<attached to belt>   a leather-bound book covered in shifting shadows
<worn on arms>       some polished sleeves of Dagon [poor]
<held as shield>     a shield made of lizard skin [poor]
<worn on hands>      some misshaped platinum gloves
<worn on finger>     a shark engraved bone ring
<worn on finger>     a patched dragonscale band
<held>               the staff of Hellspawn (glowing)
<worn on legs>       a pair of cotton-weave greaves [80%]
<worn on feet>       a garish pair of shoes (glowing) [66%]

A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
Kale sits down in a comfortable spot.

< 546h/546H 171v/171V Pos: standing >
Kale stares off into space, entering a meditative trance.
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
Kale snaps out of his meditative trance, smiling placidly.

< 546h/546H 171v/171V Pos: standing >
Kale clambers to his feet.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 546h/546H 171v/171V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
*Ur (Barbarian)(large) stands in mid-air here.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.

< 546h/546H 171v/171V Pos: standing >
Saving Trappist.

< 546h/546H 171v/171V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
*Ur (Barbarian)(large) stands in mid-air here.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.

< 546h/546H 171v/171V Pos: standing >

< 546h/546H 171v/171V Pos: standing >
Kale says, 'mmMMmmMMmmMMmm'.

< 546h/546H 171v/171V Pos: standing >

< 546h/546H 171v/171V Pos: standing >

< 546h/546H 171v/171V Pos: standing >
Kale starts casting a spell called 'etherportal'.

< 546h/546H 171v/171V Pos: standing >
Kale completes his spell...
Kale utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 546h/546H 171v/171V Pos: standing >
Ur steps into the etherportal and disappears among the light.

< 546h/546H 171v/171V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.

< 546h/546H 171v/171V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.
Saving Trappist.

< 546h/546H 171v/171V Pos: standing >
Kale sits down in a comfortable spot.

< 546h/546H 171v/171V Pos: standing >
Kale stares off into space, entering a meditative trance.

< 546h/546H 171v/171V Pos: standing >

< 546h/546H 171v/171V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Kale.

< 546h/546H 171v/171V Pos: standing >
You peer into the etherportal and see...
Before a Large Wooden Door

< 546h/546H 171v/171V Pos: standing >
The portal hasn't re-stabilized yet...

< 546h/546H 171v/171V Pos: standing >
Kale snaps out of his meditative trance, smiling placidly.
The portal hasn't re-stabilized yet...

< 546h/546H 171v/171V Pos: standing >
Kale clambers to his feet.
The portal hasn't re-stabilized yet...

< 546h/546H 171v/171V Pos: standing >
The portal hasn't re-stabilized yet...

< 546h/546H 171v/171V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 546h/546H 171v/171V Pos: standing >
Your heroic urges slowly fade away.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
Drok steps out of the etherportal.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Ur's skin seems to turn to stone.
You start chanting...

< 520h/520H 171v/171V Pos: standing >
Casting: vampiric touch 

< 520h/520H 171v/171V Pos: standing >
You complete your spell...
You are already affected by the spell!

< 520h/520H 171v/171V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 520h/520H 171v/171V Pos: standing >
Drok has lost his link.
Saving Trappist.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Zone Name: Barrow of the Quiosho         
Average mob level in zone: 26
 
< 520h/520H 171v/171V Pos: standing >
You start chanting...

< 520h/520H 171v/171V Pos: standing >
Kale steps out of the etherportal.

< 520h/520H 171v/171V Pos: standing >
Casting: vampiric touch 

< 520h/520H 171v/171V Pos: standing >
You complete your spell...
You are already affected by the spell!

< 520h/520H 171v/171V Pos: standing >
Saving Trappist.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Saving Trappist.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
Saving Trappist.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
Drok has reconnected.

< 520h/520H 171v/171V Pos: standing >
The etherportal crumbles to dust and blows away.

< 520h/520H 171v/171V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle:  8 of 10   (   3 seconds)
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  1 of  1

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Jethrus gives a glowing wooden key to Drok.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
Looks like an exit.
You extend your sights southward.
In a Wood Paneled Tunnel
Obvious exits: -N -S

< 520h/520H 171v/171V Pos: standing >
Saving Trappist.

< 520h/520H 171v/171V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Ur (Barbarian)(large) stands in mid-air here.
*Jethrus (Grey Elf)(medium) stands in mid-air here.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
The etherportal crumbles to dust and blows away.

< 520h/520H 171v/171V Pos: standing >
Jethrus stops following Drok.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Drok now follows Jethrus.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Drok gives a glowing wooden key to Jethrus.
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Autosaving...

< 520h/520H 171v/171V Pos: standing >
Jethrus unlocks the door.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Jethrus opens the door.
You quickly scan the area.
A green slime who is close by to your north.
A green slime who is not far off to your north.
A Vampire who is not far off to your north.
A green slime who is not far off to your north.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Kale licks his mouth and smiles.

< 520h/520H 171v/171V Pos: standing >
You quickly scan the area.
A green slime who is close by to your north.
A green slime who is not far off to your north.
A Vampire who is not far off to your north.
A green slime who is not far off to your north.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 520h/520H 171v/171V Pos: standing >
Jethrus leaves north.
Ur sneaks north.
You follow Drok.

In a Large Pillared Hall
Obvious exits: -N -E -S -W
[2] The corpse of a green slime is lying here.
*Ur (Barbarian)(large) stands in mid-air here.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Jethrus (Grey Elf)(medium) stands in mid-air here.
A pool of green liquid has collected here.

< 520h/520H 170v/171V Pos: standing >
In a Large Pillared Hall
Obvious exits: -N -E -S -W
[2] The corpse of a green slime is lying here.
*Ur (Barbarian)(large) stands in mid-air here.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
*Jethrus (Grey Elf)(medium) stands in mid-air here.
A pool of green liquid has collected here.

< 520h/520H 170v/171V Pos: standing >
Jethrus avoids being bashed by a green slime, who loses its balance and falls.
Jethrus snaps into visibility.

< 520h/520H 170v/171V Pos: standing >
You quickly scan the area.
A green slime who is close by to your north.
A Vampire who is close by to your north.
A green slime who is close by to your north.
The spirit of an elven warrior who is not far off to your east.
A goblin scavenger who is rather far off to your south.
The spirit of an elven warrior who is not far off to your west.

< 520h/520H 170v/171V Pos: standing >

< 520h/520H 170v/171V Pos: standing >
Kale sneaks north.
You follow Drok.

In a Large Pillared Hall
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[3] The corpse of a green slime is lying here.
*Ur (Barbarian)(large) stands in mid-air here.
*Kale (Human)(medium) stands in mid-air here.
*Drok (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Drok's head.
A green slime stands here, fighting a Vampire.
A Vampire (medium) stands in mid-air here, fighting a green slime. (Casting) 
A green slime is lying here, mortally wounded.

< 520h/520H 169v/171V Pos: standing >
Looks like an exit.
You extend your sights northward.
In a Large Pillared Hall
Obvious exits: -N -E -S -W
Ur snaps into visibility.
Ur tackles a Vampire square in the chest knocking the wind out of him!

< 520h/520H 169v/171V Pos: standing >
A Vampire continues preparing his spell from the ground...
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur snaps into visibility.
Ur attacks a Vampire. [8 Hits]

< 520h/520H 170v/171V Pos: standing >
Drok snaps into visibility.
Drok trips over a Vampire, in a futile attempt to slam him down even further.

< 520h/520H 171v/171V Pos: standing >
You start chanting...

< 520h/520H 171v/171V Pos: standing >
A Vampire stops invoking abruptly!

< 520h/520H 171v/171V Pos: standing >
A green slime attacks a Vampire. [1 Hits]

< 520h/520H 171v/171V Pos: standing >
A Vampire sings a song so well you feel your pain and suffering ebbing away.

< 520h/520H 171v/171V Pos: standing >
You complete your spell...
[Damage: 113 ] You drain a Vampire of some of his energy.

< 520h/520H 171v/171V Pos: standing >
Kale starts casting an offensive spell.
Kale snaps into visibility.

< 520h/520H 171v/171V Pos: standing >
You start chanting...

< 520h/520H 171v/171V Pos: standing >
Kale completes his spell...
Kale utters the words 'warhunso gsfal'
Kale points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Kale coats a Vampire with searing agony.
A Vampire attacks a green slime. [2 Hits]

< 520h/520H 171v/171V Pos: standing >
You complete your spell...
[Damage: 67 ] You drain a Vampire of some of his energy.
A Vampire is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Trappist by 13333333.
The smell of fresh blood enters your body, infusing you with power!