The death of [47 Disharmonist] Ganpire (Vampire)

in In a Large Pillared Hall

from the perspective of [56 Bounty Hunter] Ur o==(=Mithril=Knights=- (Barbarian)

<floating about head>a dark yellow ioun stone[204h 46m 13s]
<worn as a badge>    the mark of the saboteur
<worn on head>       a blood-red Vistani bandana (magic)
<worn on eyes>       a lens of the negative material plane [superior] (magic)
<worn in ear>        a large golden ring [superior]
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn on face>       the death-mask of Nakral (magic)
<worn around neck>   a scarf of enhanced stealth [superior] (magic)
<worn around neck>   a studded dragonscale neckguard
<worn on body>       a mithril breastplate with a golden cross [superior] (magic) (glowing)
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [18%]
<worn as quiver>     a silken backsheath of flight with a strange sharp rubin (magic)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<attached to belt>   a bottle of dark ale
<attached to belt>   a bottle of dark ale
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  a twisted nether crystal bracelet (magic) (glowing) [70%]
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some black leather gloves with mithril blades [62%]
<worn on finger>     a shiny crimson ring of dexterity (magic)
<worn on finger>     an obsidian circle (magic)
<primary weapon>     the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming)
<secondary weapon>   a green bladed dagger named 'Sepsis' [superior] (magic) (humming)
<worn on legs>       some wolf hide pants [superior]
<worn on feet>       a pair of boots of stealth (magic)

A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 1580h/1580H 272v/272V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.
A burly half-orc gate guard who is close by to your west.

< 1580h/1580H 272v/272V Pos: standing >
Kale starts casting a spell.

< 1580h/1580H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1580(1580)  Moves: 272(272)
Coins carried:    0 platinum     7 gold     9 silver     4 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +9.78   Deaths:   41
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Listen Sneaking Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 2618 

Active Spells:
--------------
elephantstrength (40 minutes)
stone skin (less than a minute remaining)
roar of heroes (less than a minute remaining)
bless (19 minutes)
armor (14 minutes)
vitality (8 minutes)
dexterity (44 minutes)
strength (44 minutes)
lionrage (11 minutes)
rested bonus (74 minutes)


< 1580h/1580H 272v/272V Pos: standing >
Kale completes his spell...
Kale utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 1580h/1580H 272v/272V Pos: standing >
You peer into the etherportal and see...
Before a Large Wooden Door

< 1580h/1580H 272v/272V Pos: standing >

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
The portal hasn't stabilized yet...

< 1580h/1580H 272v/272V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..

<map>
Zone: Barrow of the Quiosho.
Room: Before a Large Wooden Door
</map>
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Jethrus  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1580h/1580H 272v/272V Pos: standing >

< 1580h/1580H 272v/272V Pos: standing >

< 1580h/1580H 272v/272V Pos: standing >
Trappist steps out of the etherportal.

< 1580h/1580H 272v/272V Pos: standing >
You peer into the etherportal and see...
Along the Outer Wall of Sarmiz'Duul

< 1580h/1580H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1580h/1580H 272v/272V Pos: standing >
You feel your skin soften and return to normal.
Your heroic urges slowly fade away.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
Drok steps out of the etherportal.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You feel your skin harden to stone.
Trappist starts casting a spell.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
Trappist completes his spell...
Trappist utters the words 'zawsufuq hajqp'
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 1552h/1552H 272v/272V Pos: standing >
Drok has lost his link.
You peer into the etherportal and see...
Along the Outer Wall of Sarmiz'Duul

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1552(1552)  Moves: 272(272)
Coins carried:    0 platinum     7 gold     9 silver     4 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +9.78   Deaths:   41
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Listen Sneaking Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 2618 

Active Spells:
--------------
stone skin (4 minutes)
elephantstrength (39 minutes)
bless (18 minutes)
armor (13 minutes)
vitality (7 minutes)
dexterity (43 minutes)
strength (43 minutes)
lionrage (10 minutes)
rested bonus (73 minutes)


< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
[2] A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Trappist Shadeling ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Jethrus  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is rather far off to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Trappist starts casting a spell.
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Kale steps out of the etherportal.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Trappist completes his spell...
Trappist utters the words 'zawsufuq hajqp'
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Drok has reconnected.

< 1552h/1552H 272v/272V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Jethrus gives a glowing wooden key to Drok.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1552(1552)  Moves: 272(272)
Coins carried:    0 platinum     7 gold     9 silver     4 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +9.78   Deaths:   41
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Listen Sneaking Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 2618 

Active Spells:
--------------
stone skin (4 minutes)
elephantstrength (39 minutes)
bless (18 minutes)
armor (13 minutes)
vitality (7 minutes)
dexterity (43 minutes)
strength (43 minutes)
lionrage (10 minutes)
rested bonus (73 minutes)


< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
Before a Large Wooden Door
Obvious exits: -N# -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Kale  o==(=Mithril=Knights=- (Human)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
Trappist Shadeling ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Jethrus  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1552h/1552H 272v/272V Pos: standing >
You peer into the etherportal and see...
Along the Outer Wall of Sarmiz'Duul

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Jethrus stops following Drok.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Drok.

< 1552h/1552H 272v/272V Pos: standing >
Drok now follows Jethrus.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Drok gives a glowing wooden key to Jethrus.
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Jethrus unlocks the door.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >

		Score information for Ur

Level: 56   Race: Barbarian   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1552(1552)  Moves: 272(272)
Coins carried:    0 platinum     7 gold     9 silver     4 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +9.78   Deaths:   41
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Living All but High Circle Spells
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Listen Sneaking Fearless Sparkling
Herbs:          Medicus
Combat Pulse:   20 Spell Pulse:  1.22 
Leaderboard Points: 2618 

Active Spells:
--------------
stone skin (4 minutes)
elephantstrength (39 minutes)
bless (18 minutes)
armor (13 minutes)
vitality (7 minutes)
dexterity (43 minutes)
strength (43 minutes)
lionrage (10 minutes)
rested bonus (73 minutes)


< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Jethrus opens the door.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A green slime who is close by to your north.
A green slime who is not far off to your north.
A Vampire who is not far off to your north.
A green slime who is not far off to your north.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >
Kale licks his mouth and smiles.

< 1552h/1552H 272v/272V Pos: standing >
You quickly scan the area.
A green slime who is close by to your north.
A green slime who is not far off to your north.
A Vampire who is not far off to your north.
A green slime who is not far off to your north.
A goblin scavenger who is a brief walk away to your south.
A goblin scavenger who is in the distance to your south.
A goblin scavenger who is in the distance to your south.

< 1552h/1552H 272v/272V Pos: standing >

< 1552h/1552H 272v/272V Pos: standing >
Jethrus leaves north.
You follow Drok.


<map>
Zone: Barrow of the Quiosho.
Room: In a Large Pillared Hall
</map>

<map>
Zone: Barrow of the Quiosho.
Room: In a Large Pillared Hall
</map>
In a Large Pillared Hall
Obvious exits: -N -E -S -W
[2] The corpse of a green slime is lying here.
*Kale  o==(=Mithril=Knights=- (Human)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
*Jethrus  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A pool of green liquid has collected here.
Trappist enters from the south.
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Jethrus avoids being bashed by a green slime, who loses its balance and falls.
Jethrus snaps into visibility.

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
Tackle who?

< 1552h/1552H 271v/272V Pos: standing >
You quickly scan the area.
A green slime who is close by to your north.
A Vampire who is close by to your north.
A green slime who is close by to your north.
The spirit of an elven warrior who is not far off to your east.
A goblin scavenger who is rather far off to your south.
The spirit of an elven warrior who is not far off to your west.

< 1552h/1552H 271v/272V Pos: standing >

< 1552h/1552H 271v/272V Pos: standing >
Kale sneaks north.
You follow Drok.


<map>
Zone: Barrow of the Quiosho.
Room: In a Large Pillared Hall
</map>

<map>
Zone: Barrow of the Quiosho.
Room: In a Large Pillared Hall
</map>
In a Large Pillared Hall
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[3] The corpse of a green slime is lying here.
*Kale  o==(=Mithril=Knights=- (Human)(medium) stands in mid-air here.(Gold Aura)
*Drok TrEeHuGgEr o==(=Mithril=Knights=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Drok's head.
A green slime stands here, fighting a Vampire.
A Vampire (medium) stands in mid-air here, fighting a green slime. (Casting) (Red Aura)
A green slime is lying here, mortally wounded.
Trappist enters from the south.

< 1552h/1552H 270v/272V Pos: standing >

< 1552h/1552H 270v/272V Pos: standing >
You snap into visibility.
You tackle a Vampire square in the chest knocking the wind out of him!

< 1552h/1552H 271v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP: few scratches >
 A Vampire continues preparing his spell from the ground...
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 30 ] -=[Your powerful slash strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 32 ] -=[Your pierce strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 30 ] -=[Your powerful slash strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 27 ] -=[Your pierce strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 32 ] -=[Your powerful pierce strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 25 ] -=[Your powerful slash strikes a Vampire.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 31 ] -=[Your powerful slash strikes a Vampire hard.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.
[Damage: 32 ] -=[Your powerful slash strikes a Vampire hard.]=-
The globe around your body flares as it bears the brunt of a Vampire's assault!
You snap into visibility.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 Drok snaps into visibility.
Drok trips over a Vampire, in a futile attempt to slam him down even further.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 Trappist starts casting an offensive spell.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 A Vampire stops invoking abruptly!

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 A green slime's fine punch strikes a Vampire.
A green slime shivers as it hits a Vampire.
A green slime misses a Vampire.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 A Vampire sings a song so well you feel your pain and suffering ebbing away.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  few wounds >
 Trappist completes his spell...
Trappist utters the words 'unsozfol efaui'
Trappist drains a Vampire - what a waste of energy!

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  nasty wounds >
 Kale starts casting an offensive spell.
Kale snaps into visibility.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  nasty wounds >
 Trappist starts casting an offensive spell.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC: nasty wounds E: A Vampire sit EP:  nasty wounds >
 Kale completes his spell...
Kale utters the words 'warhunso gsfal'
Kale points at a Vampire.
The intense flames cause a Vampire's skin to smolder and burn!
A blast of molten spray sent by Kale coats a Vampire with searing agony.
A Vampire's impressive punch strikes a green slime.
A Vampire's impressive punch strikes a green slime.

< 1552h/1552H 272v/272V Pos: standing >
< T: slime TP: sta TC:pretty hurt E: A Vampire sit EP:  awful >
 Trappist completes his spell...
Trappist utters the words 'unsozfol efaui'
Trappist drains a Vampire - what a waste of energy!
A Vampire is dead! R.I.P.
You receive your share of experience.