The death of [52 Forest Druid] Brenne o==(=Mithril=Knights=- (Centaur)

in A Dark Trail, Approaching The Tower

from the perspective of [56 Elementalist] Kaji *-* Clan Ragnarok *-* (Troll)

<worn as a badge>    a necromantic death shroud [58%]
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [89%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic) [66%]
<worn in ear>        a dangling spider earring (magic)
<worn on face>       the mask of the plague [superior]
<worn around neck>   the amulet named "Flow"
<worn around neck>   the amulet named "Flow" (humming) [89%]
<worn on body>       some bandedmail bearing a cloak and dagger crest [poor]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a big big bag for a little person [75%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the translucent belt of anger
<worn on belt buckle>an intricate hourglass running in reverse (invis) (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a gold tablet entitled "The Holy Code of Honor"
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [77%]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      the gloves of warding (magic) [88%]
<worn on finger>     the ring of the mind flayer of agility (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust of health (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[220h 29m 20s]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [81%]
<worn on feet>       a pair of clawed demon-hide moccasins


< 1526h/1526H 275v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Large Alligator Burrow In The Swamp
</map>

<map>
Zone: The Outcasts Tower.
Room: A Large Alligator Burrow In The Swamp
</map>
A Large Alligator Burrow In The Swamp
Obvious exits: -W
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
A huge alligator makes his home in the swamp.
Syl skitters in from the west.
Kerf skitters in from the west.
Loms enters from the west.
Esy enters from the west.

< 1526h/1526H 276v/278V Pos: standing >
Alas, you cannot go that way. . . .

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: Beside the Tower, In the Swamp
</map>
Beside the Tower, In the Swamp
Obvious exits: -N -E -W -D
Syl skitters in from the east.
Kerf skitters in from the east.
Loms enters from the east.
Esy enters from the east.
Thugan sneaks in from the east.

< 1526h/1526H 274v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: The Back Of A Large Swamp
</map>
The Back Of A Large Swamp
Obvious exits: -E -S
Syl skitters in from the south.
Kerf skitters in from the south.
Loms enters from the south.
Esy enters from the south.
Thugan sneaks in from the south.

< 1526h/1526H 272v/278V Pos: standing >

< 1526h/1526H 273v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: By A Huge Rock, In The Swamp
</map>
By A Huge Rock, In The Swamp
Obvious exits: -W -U
Syl skitters in from the west.
Kerf skitters in from the west.
Loms enters from the west.
Esy enters from the west.

< 1526h/1526H 273v/278V Pos: standing >

< 1526h/1526H 274v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Very Steep Mountain Trail
</map>
A Very Steep Mountain Trail
Obvious exits: -E -D
Syl skitters in from below.
Kerf skitters in from below.
Loms enters from below.
Esy floats in from below.

< 1526h/1526H 274v/278V Pos: standing >

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Mountain Pass
</map>

<map>
Zone: The Outcasts Tower.
Room: A Mountain Pass
</map>
A Mountain Pass
Obvious exits: -N -W -D
A large mountain goat hops up the mountain trail.
A large mountain goat hops up the mountain trail.
Syl skitters in from the west.
Kerf skitters in from the west.
Loms enters from the west.
Esy enters from the west.

< 1526h/1526H 274v/278V Pos: standing >

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Trail In the Mountains
</map>

<map>
Zone: The Outcasts Tower.
Room: A Trail In the Mountains
</map>
A Trail In the Mountains
Obvious exits: -S -U
A large mountain goat hops up the mountain trail.
Syl skitters in from above.
Kerf skitters in from above.
Loms enters from above.
Esy floats in from above.

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Tight Squeeze
</map>
A Tight Squeeze
Obvious exits: -N -S
Syl skitters in from the north.
Kerf skitters in from the north.
Loms enters from the north.
Esy enters from the north.

< 1526h/1526H 273v/278V Pos: standing >

< 1526h/1526H 273v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: Before A Cliff Face
</map>

<map>
Zone: The Outcasts Tower.
Room: Before A Cliff Face
</map>
Before A Cliff Face
Obvious exits: -N -S
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
Syl skitters in from the north.
Kerf skitters in from the north.
Loms enters from the north.
Esy enters from the north.

< 1526h/1526H 271v/278V Pos: standing >

< 1526h/1526H 273v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Trail, East of the Tower
</map>
A Side Trail, East of the Tower
Obvious exits: -N -SW
Syl skitters in from the north.
Kerf skitters in from the north.
Loms enters from the north.
Esy enters from the north.

< 1526h/1526H 271v/278V Pos: standing >

< 1526h/1526H 273v/278V Pos: standing >
Alas, you cannot go that way. . . .

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Trail, Heading Eastward
</map>
A Side Trail, Heading Eastward
Obvious exits: -W -NE
Syl skitters in from the northeast.
Kerf skitters in from the northeast.
Loms enters from the northeast.
Esy enters from the northeast.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
Syl skitters in from the east.
Kerf skitters in from the east.
Loms enters from the east.
Esy enters from the east.

< 1526h/1526H 274v/278V Pos: standing >
You quickly scan the area.
Brahvinos, the gatekeeper who is close by to your north.

< 1526h/1526H 274v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
A quiet little man sits before the gates, guarding them.(Red Aura)
Syl skitters in from the south.
Kerf skitters in from the south.
Loms enters from the south.
Esy enters from the south.

< 1526h/1526H 276v/278V Pos: standing >

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Esy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Esy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 1526h/1526H 276v/278V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Esy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)
There is a slight disturbance in the spirit realm here.
There is a slight disturbance in the spirit realm here.

< 1526h/1526H 276v/278V Pos: standing >

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.
Thugan comforts Esy.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Esy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 276v/278V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Esy (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
A quiet little man sits before the gates, guarding them.(Red Aura)

< 1526h/1526H 276v/278V Pos: standing >
Esy leaves south.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 276v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 277v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.
A pitch-black sphere suddenly appears over Thugan's head!

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
You see nothing.

< 1526h/1526H 278v/278V Pos: standing >
The trail away from the tower winds southward.
You extend your sights southward.
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
There is a slight disturbance in the spirit realm here.

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >

		Score information for Kaji

Level: 56   Race: Troll   Class: Shaman / Elementalist Sex: Male
Hit points: 1526(1526)  Moves: 278(278)
Coins carried:    0 platinum     0 gold    19 silver    14 copper
Compression ratio: 81%
Status:  Standing.
         Negative Shielded Fireshielded
Frags:   +7.60   Deaths:   21
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Enlarged Size Sneaking Tower of Iron Will Fearless GlobeOfDarkness
Combat Pulse:   21 Spell Pulse:  1.09 
Leaderboard Points: 1512 

Active Spells:
--------------
roar of heroes (2 minutes)
virtue (24 minutes)
vitality (10 minutes)
guardian spirits (4 minutes)
elemental affinity (11 minutes)
pantherspeed (58 minutes)
spirit armor (57 minutes)
ravenflight (57 minutes)
sense spirit (62 minutes)
hawkvision (27 minutes)
bless (4 minutes)
elephantstrength (23 minutes)
spirit sight (22 minutes)


< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >
The trail away from the tower winds southward.
You extend your sights southward.
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
*Esy (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.
Esy who is close by to your south.

< 1526h/1526H 278v/278V Pos: standing >

< 1526h/1526H 278v/278V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
*A Centaur (large)  o==(=Mithril=Knights=- stands in mid-air here.
*Esy (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Esy's head.
There is a slight disturbance in the spirit realm here.
Syl skitters in from the north.
Kerf skitters in from the north.
Loms enters from the north.

< 1526h/1526H 276v/278V Pos: standing >
A Centaur starts casting a spell.
A Centaur snaps into visibility.

< 1526h/1526H 276v/278V Pos: standing >
You snap into visibility.
In your haste to slam people around, you slip and fall!
The world starts spinning, and your ears are ringing!

< 1526h/1526H 246v/278V Pos: on your ass >
Esy snaps out of his meditative trance, grinning widely.

< 1526h/1526H 246v/278V Pos: on your ass >
Esy clambers to his feet.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
Esy leaves west.
Loms snaps into visibility.
Loms suddenly looks a bit dumb, and madly slams at a Centaur!

< 1526h/1526H 246v/278V Pos: on your ass >
A Centaur stops chanting abruptly!
Loms dodges a Centaur's attack.
A Centaur misses Loms.
Loms dodges a Centaur's attack.
A Centaur blocks Loms's lunge at her.
A Centaur blocks Loms's lunge at her.
Loms snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!

< 1526h/1526H 246v/278V Pos: on your ass >
Esy enters from the west.

< 1526h/1526H 246v/278V Pos: on your ass >
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
Esy starts casting an offensive spell.
Esy snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
Kerf starts casting an offensive spell.
Kerf snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!
Esy completes his spell...
Esy utters the words 'ofzahzf gajr eughjfbaiqz'
Esy points at a Centaur.
A Centaur's entire body spasms uncontrollably as her soul is viciously attacked by Esy.
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 1526h/1526H 246v/278V Pos: on your ass >
The world stops spinning.

< 1526h/1526H 246v/278V Pos: on your ass >
Kerf completes his spell...
Kerf utters the words 'unsozfol efaui'
Kerf drains a Centaur - what a waste of energy!

< 1526h/1526H 247v/278V Pos: on your ass >
Esy starts casting an offensive spell.
Esy snaps into visibility.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 1526h/1526H 249v/278V Pos: on your ass >
Syl completes his spell...
Syl utters the words 'qpaahuq fussrz'
Syl shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Centaur.
Darkness flows from the rift encasing a Centaur in an impenetrable shell.
A Centaur seems to be blinded!
Syl snaps into visibility.
BOOOOOOOOOM!
a Centaur explodes in flames as a GIGANTIC fireball engulfs him.
A Centaur misses Loms.
Loms dodges a Centaur's attack.
A Centaur misses Loms.
Loms snaps into visibility.
Kerf starts casting an offensive spell.

< 1526h/1526H 257v/278V Pos: on your ass >
Esy completes his spell...
Esy utters the words 'qaffaguzz bragh'
Esy points at a Centaur.
Esy snaps into visibility.
A Centaur screams in utter agony as Esy's corrosive blast slams into her body!
Esy's blast of corrosive matter begins to eat through a Centaur's armor!
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!

< 1526h/1526H 259v/278V Pos: on your ass >
Loms snaps into visibility.
Loms's impressive punch wounds a Centaur.
Loms snaps into visibility.
Loms shivers as he hits a Centaur.
Loms's impressive punch wounds a Centaur.
Loms snaps into visibility.
Loms shivers as he hits a Centaur.

< 1526h/1526H 261v/278V Pos: on your ass >
Kerf completes his spell...
Kerf utters the words 'unsozfol efaui'
Kerf drains a Centaur - what a waste of energy!
Esy starts casting an offensive spell.
Esy snaps into visibility.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 1526h/1526H 267v/278V Pos: on your ass >
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 1526h/1526H 271v/278V Pos: on your ass >
Esy completes his spell...
Esy utters the words 'ofzahzf gajr eughjfbaiqz'
Esy points at a Centaur.
Esy snaps into visibility.
A Centaur's entire body spasms uncontrollably as her soul is viciously attacked by Esy.
You clamber to your feet.

< 1526h/1526H 275v/278V Pos: standing >
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
Kerf starts casting an offensive spell.

< 1526h/1526H 277v/278V Pos: standing >
Esy starts casting an offensive spell.
Esy snaps into visibility.

< 1526h/1526H 278v/278V Pos: standing >
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 1526h/1526H 278v/278V Pos: standing >
You complete your spell...
You point at a Centaur.
[Damage: 58 ] -=[Your iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.]=-
A Centaur's some ringmail bearing the crest of Clan BloodyFist [superior] freezes and shatters into million pieces from the intense cold!
A Centaur's griffon feather cloak [superior] freezes and shatters into million pieces from the intense cold!
A Centaur's wooden amulet of the ancient tree spirit [poor] freezes and shatters into million pieces from the intense cold!
A Centaur's patched obsidian visor from Darkfall Forest freezes and shatters into million pieces from the intense cold!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kaji by 13333333.
The smell of fresh blood enters your body, infusing you with power!