The death of [52 Forest Druid] Brenne o==(=Mithril=Knights=- (Centaur)

in A Dark Trail, Approaching The Tower

from the perspective of [51 Spiritualist] Esy *-* Clan Ragnarok *-* (Drow Elf)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the black eyepiece of Menzellon [85%]
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn in ear>        a bloody dragonscale earring
<worn on face>       a horned ritualistic mask of Moregeeth (magic) (glowing) [84%]
<worn around neck>   a mystical medallion shaped like an eye (magic) (humming)
<worn around neck>   an amulet of chaos
<worn on body>       a 'Misty Vale #1 Hunter' shirt
<worn about body>    a cloak of eternal fire
<worn as quiver>     a dark limestone quiver
<worn about waist>   a utility belt of poisoning agents
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms>       some dark ruby arm plates
<held as shield>     a well-polished mithril body shield [superior] [86%]
<worn around wrist>  a swirling bracelet of dragon frost
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the cubes of protection [poor] (humming)
<worn on finger>     a jagged ring of Shanatar rock (magic)
<worn on finger>     a ring of protection from evil (magic) [86%]
<held>               a tormented and wailing wraith totem [poor] [89%]
<worn on legs>       a pair of blood-stained wyrm scale leggings [superior] (magic)
<worn on feet>       a pair of flaming boots [superior] (magic) (glowing) (humming)


Obvious exits: -E -S
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 777h/777H 196v/212V Pos: standing >

< 777h/777H 197v/212V Pos: standing >
Kaji sneaks east.
Syl leaves east.
Kerf leaves east.
Loms leaves east.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: By A Huge Rock, In The Swamp
</map>

<map>
Zone: The Outcasts Tower.
Room: By A Huge Rock, In The Swamp
</map>
By A Huge Rock, In The Swamp
Obvious exits: -W -U
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 777h/777H 195v/212V Pos: standing >

< 777h/777H 195v/212V Pos: standing >
Kaji sneaks up.
Syl leaves up.
Kerf leaves up.
Loms leaves up.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Very Steep Mountain Trail
</map>

<map>
Zone: The Outcasts Tower.
Room: A Very Steep Mountain Trail
</map>
A Very Steep Mountain Trail
Obvious exits: -E -D
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 777h/777H 193v/212V Pos: standing >

< 777h/777H 194v/212V Pos: standing >
Kaji sneaks east.
Syl leaves east.
Kerf leaves east.
Loms leaves east.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Mountain Pass
</map>

<map>
Zone: The Outcasts Tower.
Room: A Mountain Pass
</map>
A Mountain Pass
Obvious exits: -N -W -D
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large mountain goat hops up the mountain trail.
A large mountain goat hops up the mountain trail.

< 777h/777H 191v/212V Pos: standing >

< 777h/777H 191v/212V Pos: standing >
A huge mining sack contains:

a bottomless bag of the illithids (magic)
the hands of justice [poor] (magic) (glowing)
some enchanted boots [superior] (magic) [85%]
some heavily-spiked blood crystal leg plates (magic)
the crown of unholy saints
a suit of elven chainmail [superior] (magic) (glowing)
[2] the wooden amulet of the ancient tree spirit [poor]
a lightningstone hammer [superior] with a strange red stone (magic)
a band of eldrich fire [poor] with a strange sharp rubin (magic) (glowing) [84%]
a large gemstone
a rugged adventurers satchel (magic) (illuminating)
a silken backsheath of flight of endurance (magic)
an ear clasp of petrified dragon claws (magic)
a stone mask [superior] (magic)
the third eye of the mindreaver [poor]
a gaseous bracelet (magic)
the armlet of destiny
a belt of swirling shadows [superior] (magic)
a shield of elven nobility of precision (magic)
a pair of frost-rimed cold iron vambraces [poor] (magic)
a small pile of coins
a dragon scale
a fiery red potion
[36] a sparkling impressive lobster
[12] a dark misty potion
a thick chunk of strong bone
a blue dragonscale
[3] an ethereal soul shard (humming) (illuminating)
Kaji sneaks down.
Syl leaves down.
Kerf leaves down.
Loms leaves down.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Trail In the Mountains
</map>

<map>
Zone: The Outcasts Tower.
Room: A Trail In the Mountains
</map>
A Trail In the Mountains
Obvious exits: -S -U
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A large mountain goat hops up the mountain trail.

< 777h/777H 190v/212V Pos: standing >
Kaji sneaks south.
Syl leaves south.
Kerf leaves south.
Loms leaves south.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Tight Squeeze
</map>

<map>
Zone: The Outcasts Tower.
Room: A Tight Squeeze
</map>
A Tight Squeeze
Obvious exits: -N -S
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 777h/777H 188v/212V Pos: standing >

< 777h/777H 188v/212V Pos: standing >
Kaji sneaks south.
Syl leaves south.
Kerf leaves south.
Loms leaves south.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: Before A Cliff Face
</map>

<map>
Zone: The Outcasts Tower.
Room: Before A Cliff Face
</map>
Before A Cliff Face
Obvious exits: -N -S
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.

< 777h/777H 185v/212V Pos: standing >

< 777h/777H 185v/212V Pos: standing >
Syl leaves south.
Kerf leaves south.
Loms leaves south.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Side Trail, East of the Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: A Side Trail, East of the Tower
</map>
A Side Trail, East of the Tower
Obvious exits: -N -SW
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Thugan sneaks in from the north.

< 777h/777H 183v/212V Pos: standing >

< 777h/777H 183v/212V Pos: standing >
Kaji sneaks southwest.
Syl leaves southwest.
Kerf leaves southwest.
Loms leaves southwest.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Side Trail, Heading Eastward
</map>

<map>
Zone: The Outcasts Tower.
Room: A Side Trail, Heading Eastward
</map>
A Side Trail, Heading Eastward
Obvious exits: -W -NE
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.

< 777h/777H 182v/212V Pos: standing >

< 777h/777H 182v/212V Pos: standing >
Kaji sneaks west.
Syl leaves west.
Kerf leaves west.
Loms leaves west.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
Thugan sneaks in from the east.

< 777h/777H 181v/212V Pos: standing >

< 777h/777H 181v/212V Pos: standing >
Kaji sneaks north.
Syl leaves north.
Kerf leaves north.
Loms leaves north.
You follow Kaji.


<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: The Gates To A Dark And Gloomy Tower
</map>
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
*Loms (Troll)(large) stands in mid-air here.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A quiet little man sits before the gates, guarding them.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 777h/777H 181v/212V Pos: standing >

< 777h/777H 182v/212V Pos: standing >

< 777h/777H 193v/212V Pos: standing >

< 777h/777H 196v/212V Pos: standing >
Thugan comforts you, with an understanding look in his eye.

< 777h/777H 197v/212V Pos: standing >
The trail away from the tower winds southward.
You extend your sights southward.
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W

< 777h/777H 198v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W

< 777h/777H 200v/212V Pos: standing >

< 777h/777H 200v/212V Pos: standing >
You see nothing special...

< 777h/777H 201v/212V Pos: standing >
The bushes is open.
A hidden trail winds off around towards the west.
You extend your sights eastward.
A Side Trail, Heading Eastward
Obvious exits: -W -NE

< 777h/777H 201v/212V Pos: standing >
This dark trail through the field continues towards the west.
You extend your sights westward.
A Bend In The Dark Trail
Obvious exits: -E -S

< 777h/777H 202v/212V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W

< 777h/777H 203v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S

< 777h/777H 202v/212V Pos: standing >

< 777h/777H 202v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 777h/777H 202v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 203v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S

< 777h/777H 201v/212V Pos: standing >

< 777h/777H 202v/212V Pos: standing >
Plains of Grass.
You extend your sights southward.
 **^**  
 *****  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 777h/777H 202v/212V Pos: standing >
 **^**  
 **@**  
 *****  
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W

< 777h/777H 201v/212V Pos: standing >

< 777h/777H 201v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 777h/777H 202v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail
</map>
A Dark Trail
Obvious exits: -N -S

< 777h/777H 200v/212V Pos: standing >

< 777h/777H 200v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 777h/777H 201v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 777h/777H 201v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S

< 777h/777H 199v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W

< 777h/777H 198v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Side Trail, Heading Eastward
</map>
A Side Trail, Heading Eastward
Obvious exits: -W -NE

< 777h/777H 196v/212V Pos: standing >

< 777h/777H 196v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
There is a slight disturbance in the spirit realm here.

< 777h/777H 195v/212V Pos: standing >

< 777h/777H 195v/212V Pos: standing >
You sit down and relax.

< 777h/777H 195v/212V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - guardian spirits
(10th circle)  1 - earthen rain
               2 - restoration
               1 - etherportal
( 9th circle)  1 - greater spirit ward
               4 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               1 - reveal true form
               1 - tormenting spirits
( 7th circle)  2 - greater soul disturbance
               1 - elephantstrength
               1 - ravenflight
( 6th circle)  1 - spirit sight
               2 - wellness
               4 - greater mending
( 5th circle)  1 - sense spirit
               7 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               7 - mending
( 3rd circle)  5 - scalding blast
               2 - purify spirit
               1 - cold ward
               1 - fire ward
( 2nd circle)  8 - flameburst
( 1st circle)  8 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) corrosive blast
    6 seconds:  ( 7th) greater soul disturbance
   10 seconds:  ( 7th) greater soul disturbance
   13 seconds:  ( 8th) spirit jump

You can memorize 2 1st, 2 2nd and 1 3rd circle spell(s).
You continue your study.

< 777h/777H 195v/212V Pos: sitting >
You have finished memorizing corrosive blast.

< 777h/777H 207v/212V Pos: sitting >

< 777h/777H 211v/212V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 777h/777H 212v/212V Pos: sitting >
A Centaur trots in from the west.

< 777h/777H 212v/212V Pos: sitting >
You have finished memorizing greater soul disturbance.

< 777h/777H 212v/212V Pos: sitting >

< 777h/777H 212v/212V Pos: sitting >

< 777h/777H 212v/212V Pos: sitting >

< 777h/777H 212v/212V Pos: sitting >

< 777h/777H 212v/212V Pos: sitting >

< 777h/777H 212v/212V Pos: sitting >
You are already resting.
Kaji sneaks in from the north.
Syl skitters in from the north.
Kerf skitters in from the north.
Loms enters from the north.

< 777h/777H 212v/212V Pos: sitting >
A Centaur starts casting an offensive spell.
A Centaur snaps into visibility.

< 777h/777H 212v/212V Pos: sitting >
Kaji snaps into visibility.
In his haste to slam a Centaur around, Kaji slips and falls!
Kaji is stunned!

< 777h/777H 212v/212V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 777h/777H 212v/212V Pos: sitting >
You clamber to your feet.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 777h/777H 212v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Bend In The Dark Trail
</map>
A Bend In The Dark Trail
Obvious exits: -E -S

< 777h/777H 210v/212V Pos: standing >
You are already standing.

< 777h/777H 210v/212V Pos: standing >
Slay whom?

< 777h/777H 210v/212V Pos: standing >

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>

<map>
Zone: The Outcasts Tower.
Room: A Dark Trail, Approaching The Tower
</map>
A Dark Trail, Approaching The Tower
Obvious exits: -N -E -W
*Thugan (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Thugan's head.
*Loms (Troll)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
*Kerf (Drider)(large) stands in mid-air here.(Red Aura)
*Syl (Drider)(huge) stands in mid-air here.(Red Aura)
*Kaji (Troll)(huge) is lying with a stunned look in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kaji's head.
A Centaur (large)  o==(=Mithril=Knights=- is lying in mid-air here, fighting Loms.

< 777h/777H 208v/212V Pos: standing >

		Score information for Esy

Level: 51   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 777(777)  Moves: 208(212)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
         Stornogs Lesser Spheres Negative Shielded Fireshielded
Frags:   +1.76   Deaths:   17
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Fearless GlobeOfDarkness
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1099 

Active Spells:
--------------
globe of darkness (11 minutes)
roar of heroes (2 minutes)
virtue (24 minutes)
elephantstrength (14 minutes)
bless (14 minutes)
hawkvision (27 minutes)
vitality (10 minutes)
sense spirit (62 minutes)
ravenflight (57 minutes)
spirit armor (57 minutes)
greater spirit ward (57 minutes)
pantherspeed (58 minutes)
protection from cold (less than a minute remaining)
protection from gas (less than a minute remaining)
protection from acid (less than a minute remaining)
protection from lightning (less than a minute remaining)
inertial barrier (12 minutes)

Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 777h/777H 208v/212V Pos: standing >
You start chanting...
You snap into visibility.

< 777h/777H 208v/212V Pos: standing >
Kerf starts casting an offensive spell.
Kerf snaps into visibility.

< 777h/777H 208v/212V Pos: standing >
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!
You complete your spell...
You point at a Centaur.
[Damage: 111 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 777h/777H 209v/212V Pos: standing >
Kerf completes his spell...
Kerf utters the words 'unsozfol efaui'
Kerf drains a Centaur - what a waste of energy!

< 777h/777H 210v/212V Pos: standing >
You start chanting...
You snap into visibility.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 777h/777H 210v/212V Pos: standing >
Syl completes his spell...
Syl utters the words 'qpaahuq fussrz'
Syl shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Centaur.
Darkness flows from the rift encasing a Centaur in an impenetrable shell.
A Centaur seems to be blinded!
Syl snaps into visibility.
BOOOOOOOOOM!
a Centaur explodes in flames as a GIGANTIC fireball engulfs him.
A Centaur misses Loms.
Loms dodges a Centaur's attack.
A Centaur misses Loms.
Loms snaps into visibility.
Kerf starts casting an offensive spell.

< 777h/777H 211v/212V Pos: standing >
You complete your spell...
You point at a Centaur.
You snap into visibility.
[Damage: 103 ] -=[A Centaur screams in utter agony as your corrosive blast slams into her body!]=-
The blast of corrosive matter begins to eat through a Centaur's armor!
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!

< 777h/777H 211v/212V Pos: standing >
Loms snaps into visibility.
Loms's impressive punch wounds a Centaur.
Loms snaps into visibility.
Loms shivers as he hits a Centaur.
Loms's impressive punch wounds a Centaur.
Loms snaps into visibility.
Loms shivers as he hits a Centaur.

< 777h/777H 212v/212V Pos: standing >
Kerf completes his spell...
Kerf utters the words 'unsozfol efaui'
Kerf drains a Centaur - what a waste of energy!
You start chanting...
You snap into visibility.
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 777h/777H 212v/212V Pos: standing >
Syl starts casting an offensive spell.
Syl snaps into visibility.

< 777h/777H 212v/212V Pos: standing >
You complete your spell...
You point at a Centaur.
You snap into visibility.
[Damage: 117 ] -=[A Centaur's entire body spasms uncontrollably as her soul is wracked with unbearable pain.]=-
Kaji clambers to his feet.

< 777h/777H 212v/212V Pos: standing >
Thugan completes his spell...
Thugan utters the words 'yrawz ghfutz'
Thugan snaps into visibility.
Thugan snaps into visibility.
Thugan calls down a roaring flamestrike at a Centaur who starts to melt!
Kaji grasps his totem tightly, and begins communing with the spirits.
Kaji starts casting an offensive spell.
Kaji snaps into visibility.
Kerf starts casting an offensive spell.

< 777h/777H 212v/212V Pos: standing >
You start chanting...
You snap into visibility.

< 777h/777H 212v/212V Pos: standing >
Thugan starts casting an offensive spell.
Thugan snaps into visibility.

< 777h/777H 212v/212V Pos: standing >
Kaji completes his spell...
Kaji utters the words 'abrauztg gpahhzfuio uqzbarr'
Kaji points at a Centaur.
Kaji's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
A Centaur's some ringmail bearing the crest of Clan BloodyFist [superior] freezes and shatters into million pieces from the intense cold!
A Centaur's griffon feather cloak [superior] freezes and shatters into million pieces from the intense cold!
A Centaur's wooden amulet of the ancient tree spirit [poor] freezes and shatters into million pieces from the intense cold!
A Centaur's patched obsidian visor from Darkfall Forest freezes and shatters into million pieces from the intense cold!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Esy by 13333333.
The smell of fresh blood enters your body, infusing you with power!