The death of [41 Forest Druid] Demar (Centaur)

in Along the Aqueduct

from the perspective of [48 Guardian] Colc Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal (magic) [54%]
<worn on head>       Khildarak's battle helmet (magic) [73%]
<worn on eyes>       a pair of goggles of faerie sight with a strange dark bloodstone (magic) [84%]
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        an electrum hoop
<worn on face>       mask of the iron bloodhounds (glowing) [76%]
<worn around neck>   an amulet of chaos [poor]
<worn around neck>   the collar of firestones (magic) [64%]
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[210h 47m 7s]
<worn about body>    a long, flowing cape of hellfire [superior] (magic) (glowing)
<worn on back>       a quiver smeared with blood [77%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of constitution (magic) (glowing)
<worn about waist>   a belt of iron solidarity (magic)[210h 47m 7s]
<worn on belt buckle>a glowing white pearl (glowing) [66%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a mantis skin shield
<worn around wrist>  a steel wire (magic) (glowing) [77%]
<worn around wrist>  a thick adamantium bracelet [superior] (magic)
<worn on hands>      some tricksters gloves (magic) [67%]
<worn on finger>     a ring of invisibility [poor] (magic)
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<primary weapon>     the titan warhammer, 'Purelight' (magic) (glowing)
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[210h 47m 9s]
<worn on feet>       some gnomish rocket boots (magic) (humming) [76%]


< 871h/871H 244v/244V Pos: standing >
Slay whom?

< 871h/871H 244v/244V Pos: standing >
Slay whom?
A Centaur trots in from the south.

< 871h/871H 244v/244V Pos: standing >
A Sheltered Campsite
Obvious exits: -N -E
Baulz enters from the north.

< 871h/871H 242v/244V Pos: standing >

< 871h/871H 242v/244V Pos: standing >
Slay whom?

< 871h/871H 242v/244V Pos: standing >
Slay whom?
Pok enters from the east.

< 871h/871H 242v/244V Pos: standing >
Slay whom?

< 871h/871H 242v/244V Pos: standing >
A Sheltered Campsite
Obvious exits: -E -S
A Centaur (large) stands, floating here, fighting Mis.
Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound, fighting a Centaur.(Red Aura)
A globe of darkness floats near Mis's head.
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
Baulz enters from the south.
Baulz suddenly attacks a Centaur!
Baulz snaps into visibility.
Baulz misses a Centaur.

< 871h/871H 240v/244V Pos: standing >
You miss a Centaur.

< 871h/871H 240v/244V Pos: standing >
< T: Mis TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 A Centaur blocks a winged hellhound's lunge at him.

< 871h/871H 241v/244V Pos: standing >
< T: Mis TP: sta TC:excellent E: A Centaur sta EP:  small wounds >
 Pok enters from the south.
A Centaur attempts to flee.
A Centaur trots east.

< 871h/871H 241v/244V Pos: standing >
Pok leaves east.

< 871h/871H 241v/244V Pos: standing >
You are surrounded by a blood-red glow.

< 871h/871H 241v/244V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here, fighting a Centaur.(Red Aura)
A Centaur (large) stands, floating here, fighting Pok.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
Baulz enters from the west.
Baulz suddenly attacks a Centaur!
Baulz misses a Centaur.
A Centaur attempts to flee.
A Centaur trots south.

< 871h/871H 242v/244V Pos: standing >
The blood-red glow surrounding you fades away.
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)

< 871h/871H 240v/244V Pos: standing >
Slay whom?

< 871h/871H 240v/244V Pos: standing >
Slay whom?

< 871h/871H 240v/244V Pos: standing >

< 871h/871H 242v/244V Pos: standing >
Skip.. Skip.. Skip...

< 871h/871H 243v/244V Pos: standing >

< 871h/871H 244v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E

< 871h/871H 242v/244V Pos: standing >

< 871h/871H 242v/244V Pos: standing >

< 871h/871H 242v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 871h/871H 242v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
Mis rides in on a winged hellhound from the west.

< 871h/871H 240v/244V Pos: standing >
You quickly scan the area.
Beltorin who is close by to your east.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is not far off to your east.
Mussa who is close by to your west.
A Centaur who is close by to your west.
Baulz who is close by to your west.
A large grizzly bear who is close by to your west.
Pok who is close by to your west.
A large grizzly bear who is close by to your west.
A large grizzly bear who is close by to your west.
A little chipmunk who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.

< 871h/871H 240v/244V Pos: standing >

< 871h/871H 241v/244V Pos: standing >

< 871h/871H 242v/244V Pos: standing >

< 871h/871H 244v/244V Pos: standing >
Mis leaves west riding on a winged hellhound.

< 871h/871H 244v/244V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here, fighting Suulod.
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
A large grizzly bear stands here, fighting a Centaur.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here, fighting a Centaur. (Casting) (Red Aura)
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod stands in mid-air here, fighting a Centaur. (Casting) (Red Aura)
Mis snaps into visibility.
A dark shroud encases Mis as he charges into battle.
A winged hellhound's hooves crash into a Centaur's chest with a stunning force.
A winged hellhound is burned severely as he hits a Centaur!

< 871h/871H 242v/244V Pos: standing >
Suulod dodges a Centaur's attack.

< 871h/871H 242v/244V Pos: standing >
A Centaur attempts to flee.
A Centaur trots west.

< 871h/871H 242v/244V Pos: standing >
Pok stops invoking abruptly!

< 871h/871H 242v/244V Pos: standing >
Suulod stops invoking abruptly!

< 871h/871H 242v/244V Pos: standing >
Pok snaps into visibility.
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)

< 871h/871H 240v/244V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A Centaur (large) stands, floating here.
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
Pok starts casting an offensive spell.
Pok snaps into visibility.
A Centaur trots east.

< 871h/871H 238v/244V Pos: standing >
Pok stops invoking abruptly!

< 871h/871H 239v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the west.

< 871h/871H 242v/244V Pos: standing >
Mussa sneaks east.
A Centaur trots in from the east.

< 871h/871H 242v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
*Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the west.

< 871h/871H 240v/244V Pos: standing >
Pardon?
A Centaur trots in from the west.

< 871h/871H 243v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the east.

< 871h/871H 242v/244V Pos: standing >
Pardon?

< 871h/871H 242v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
*Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the west.

< 871h/871H 240v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A large kingfish swims around the reservoir here.(Red Aura)

< 871h/871H 240v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -W
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the north.

< 871h/871H 242v/244V Pos: standing >
You quickly scan the area.
Beltorin who is close by to your north.
A kingfish who is close by to your north.
A duergar foreman who is a brief walk away to your north.
A Centaur who is rather far off to your north.
An orc city guard who is rather far off to your north.
An orc commoner who is rather far off to your north.
Mussa who is in the distance to your north.
An orc commoner who is in the distance to your north.
A kingfish who is close by to your east.

< 871h/871H 242v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 871h/871H 242v/244V Pos: standing >
A kingfish enters from the east.

< 871h/871H 242v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
Baulz enters from the south.

< 871h/871H 240v/244V Pos: standing >
South End of the Aqueduct
Obvious exits: -N -S
Baulz enters from the south.

< 871h/871H 238v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the south.

< 871h/871H 237v/244V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the south.

< 871h/871H 240v/244V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A duergar foreman who is not far off to your north.
A Centaur who is a brief walk away to your north.
Mussa who is a brief walk away to your north.
A black crow who is rather far off to your north.
A young orc soldier who is rather far off to your north.
A black crow who is rather far off to your north.
A duergar foreman who is close by to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is rather far off to your south.
A kingfish who is rather far off to your south.

< 871h/871H 242v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the south.

< 871h/871H 243v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the south.

< 871h/871H 242v/244V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
A Centaur (large) stands, floating here, fighting Mussa.
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
Baulz enters from the south.

< 871h/871H 241v/244V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -S -U
A black crow hops through the streets, pecking at trash.
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.
Baulz enters from the south.

< 871h/871H 240v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 871h/871H 241v/244V Pos: standing >
A Centaur trots in from the south.

< 871h/871H 243v/244V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Baulz enters from the north.

< 871h/871H 243v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the north.

< 871h/871H 242v/244V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Baulz enters from the south.

< 871h/871H 243v/244V Pos: standing >
Mussa leaves north.

< 871h/871H 243v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the north.

< 871h/871H 242v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the north.

< 871h/871H 241v/244V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the north.

< 871h/871H 240v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the south.

< 871h/871H 241v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the south.

< 871h/871H 241v/244V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
Baulz enters from the south.

< 871h/871H 241v/244V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -S -U
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A black crow hops through the streets, pecking at trash.
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
A black crow hops through the streets, pecking at trash.
Baulz enters from the south.

< 871h/871H 241v/244V Pos: standing >
You follow Beltorin.

The Fallen Pillar of Elements
Obvious exits: -D
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
An Orc treasure hunter searches through the debris here.(Red Aura)
Baulz enters from below.
Alas, you cannot go that way. . . .
Baulz suddenly attacks a Centaur!
Baulz misses a Centaur.

< 871h/871H 241v/244V Pos: standing >
You quickly scan the area.
Mussa who is close by below you.
A black crow who is close by below you.
A young orc soldier who is close by below you.
A black crow who is close by below you.

< 871h/871H 242v/244V Pos: standing >
Beltorin suddenly attacks a Centaur!
Beltorin snaps into visibility.
Beltorin misses a Centaur.

< 871h/871H 243v/244V Pos: standing >
Autosaving...

< 871h/871H 244v/244V Pos: standing >
[Damage:  5 ] -=[Your fine crush wounds a Centaur.]=-
-=[You are burned as you hit a Centaur!]=-

< 868h/871H 244v/244V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP:  nasty wounds >
 Mussa floats in from below.
A Centaur attempts to flee.
A Centaur floats down.

< 868h/871H 244v/244V Pos: standing >
A black crow floats in from below.

< 868h/871H 244v/244V Pos: standing >
Mussa floats down.

< 868h/871H 244v/244V Pos: standing >
Beltorin attempts to flee.
Beltorin leaves down.

< 868h/871H 244v/244V Pos: standing >

< 868h/871H 244v/244V Pos: standing >
The Fallen Pillar of Elements
Obvious exits: -S -U
A black crow hops through the streets, pecking at trash.
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
Baulz enters from above.

< 868h/871H 243v/244V Pos: standing >
Slay whom?

< 868h/871H 243v/244V Pos: standing >
Alas, you cannot go that way. . . .

< 868h/871H 243v/244V Pos: standing >
North End of the Aqueduct
Obvious exits: -N -S
Baulz enters from the north.

< 868h/871H 242v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the north.

< 868h/871H 241v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the north.
Pok leaves south.

< 868h/871H 243v/244V Pos: standing >
Beltorin sneaks in from the north.

< 868h/871H 243v/244V Pos: standing >
Beltorin sneaks south.
You follow Beltorin.

A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
A Centaur (large) stands, floating here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
Baulz enters from the north.

< 868h/871H 242v/244V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your north.
A duergar foreman who is not far off to your north.
A black crow who is rather far off to your north.
A young orc soldier who is rather far off to your north.
Mussa who is close by to your south.
A duergar foreman who is close by to your south.
A little chipmunk who is a brief walk away to your south.
A large grizzly bear who is a brief walk away to your south.
A large grizzly bear who is a brief walk away to your south.
Suulod who is a brief walk away to your south.
A kingfish who is a brief walk away to your south.
Mis who is rather far off to your south.
A winged hellhound who is rather far off to your south.
A kingfish who is rather far off to your south.
A kingfish who is rather far off to your south.
Baulz suddenly attacks a Centaur!
Baulz misses a Centaur.

< 868h/871H 242v/244V Pos: standing >
Beltorin sneaks south.
You follow Beltorin.

Along the Aqueduct
Obvious exits: -N -S -D
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)

< 868h/871H 241v/244V Pos: standing >
You follow Beltorin.

South End of the Aqueduct
Obvious exits: -N -S
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A little chipmunk stands here.
A large grizzly bear stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
Mussa enters from the north.

< 868h/871H 241v/244V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)

< 868h/871H 241v/244V Pos: standing >

< 868h/871H 242v/244V Pos: standing >
South End of the Aqueduct
Obvious exits: -N -S
A little chipmunk stands here.
A large grizzly bear stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)

< 868h/871H 242v/244V Pos: standing >
Suulod leaves north.
A large grizzly bear leaves north.
A large grizzly bear leaves north.
A little chipmunk leaves north.
Along the Aqueduct
Obvious exits: -N -S -D
A little chipmunk stands here.
A large grizzly bear stands here.
A large grizzly bear stands here.
Suulod, the Goblin camp leader, watches over the area here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)

< 868h/871H 241v/244V Pos: standing >
You quickly scan the area.
Mussa who is close by to your north.
Beltorin who is close by to your north.
Baulz who is close by to your north.
Pok who is close by to your north.
A Centaur who is close by to your north.
An orc commoner who is close by to your north.
An orc commoner who is not far off to your north.
A duergar foreman who is a brief walk away to your north.
A black crow who is in the distance to your north.
A black crow who is in the distance to your north.
A young orc soldier who is in the distance to your north.
Mis who is not far off to your south.
A winged hellhound who is not far off to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is a brief walk away to your south.

< 869h/871H 242v/244V Pos: standing >

< 869h/871H 243v/244V Pos: standing >
Suulod starts casting a spell.

< 869h/871H 244v/244V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
Shattered bits of ice are scattered about the area.
The aqueduct's huge water wheel keeps the water flowing here.
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)

< 869h/871H 243v/244V Pos: standing >
Beltorin sneaks north.
You follow Beltorin.

Along the Aqueduct
Obvious exits: -N -S
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here.
Baulz enters from the south.
Mussa enters from the south.
Along the Aqueduct
Obvious exits: -N -S -D
An Orc commoner wanders the city here.(Red Aura)
A Duergar foreman checks the aqueduct for problems.(Red Aura)
Baulz enters from the south.

< 869h/871H 241v/244V Pos: standing >

< 869h/871H 241v/244V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here. (Casting) (Red Aura)
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Centaur (large) stands, floating here, fighting Mussa.
Baulz enters from the north.

< 869h/871H 241v/244V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 869h/871H 243v/244V Pos: standing >
Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking a Centaur full on!
Pok snaps into visibility.
A Centaur's ring of sand blasting [superior] melted from the intense heat!
A Centaur's belt of desert sands melted from the intense heat!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Colc by 2858625.