<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a fanged electrum cap from The Prisons of Carthapia
<worn on eyes> a patched electrum eyepatch
<worn in ear> a sparkling earring (magic) (glowing)
<worn in ear> a beautiful granite earring
<worn on face> a lithixl beak of health [84%]
<worn around neck> a patched dragonscale medallion from The Prisons of Carthapia
<worn around neck> a necklace of Drow testicles [superior] (magic) [79%]
<worn on body> a suit of elven chainmail of strength (magic) (glowing)
<worn about body> a tangle of magical vine (magic) (humming)
<worn on back> a large leather backpack
<worn on tail> a fine tin tail protector from The Chasm of the Misty Vale
<worn as quiver> a string of lily pads
<worn about waist> a belt of skulls of constitution (magic)
<worn on belt buckle>a ruby globe of majesty (magic)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> a pair of ghostly sleeves (magic)
<held as shield> the shield proclaimed 'Hope'
<worn around wrist> a crystalline wristguard
<worn around wrist> a crystalline wristguard
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a sun ring [poor] (magic) (glowing)
<worn on finger> a glowing ruby ring (magic)
<primary weapon> a brutal diamond stiletto from The Prisons of Carthapia
<worn on legs> some well-crafted reptile scale pants from The Prisons of Carthapia
<worn on feet> boots of brain golem skin of endurance (magic)
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 265v/270V Pos: standing >
You failed.
< 664h/664H 265v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A winged hellhound stands in mid-air here, fighting Suulod. (Minion) (Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) sits in mid-air here.(Red Aura)
A globe of darkness floats near Mis's head.
*Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod stands in mid-air here, fighting a winged hellhound.(Red Aura)
Mis clambers to his feet.
< 664h/664H 265v/270V Pos: standing >
You are surrounded by a blood-red glow.
A winged hellhound attacks Suulod. [0 Hits]
You failed.
< 664h/664H 266v/270V Pos: standing >
< 664h/664H 267v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A winged hellhound stands in mid-air here, fighting Suulod. (Minion) (Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mis's head.
*Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod stands in mid-air here, fighting a winged hellhound.(Red Aura)
< 664h/664H 269v/270V Pos: standing >
You failed.
< 664h/664H 269v/270V Pos: standing >
Mis climbs on and rides a winged hellhound.
< 664h/664H 270v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
Suulod starts casting an offensive spell.
Suulod attacks a winged hellhound. [0 Hits]
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod stands in mid-air here, fighting a winged hellhound. (Casting) (Red Aura)
< 664h/664H 270v/270V Pos: standing >
A little chipmunk suddenly attacks a winged hellhound!
< 664h/664H 270v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
A winged hellhound attacks Suulod. [0 Hits]
< 664h/664H 270v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
Suulod completes her spell...
Suulod utters the words 'ofzahzf zabrahpunso ofags'
The ground suddenly rumbles deeply..
An earthen fist bursts from the ground nearby!
The fist attempts to grasp you tightly, but you avoid it.
An earthen fist bursts from the ground, aiming at a winged hellhound but he manages to avoid it.
An earthen fist bursts from the ground, aiming at Mis but he manages to avoid it.
An earthen fist bursts from the ground, aiming at Baulz but he manages to avoid it.
An earthen fist bursts from the ground, aiming at Colc but he manages to avoid it.
A Sheltered Campsite
Obvious exits: -E -S
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/664H 268v/270V Pos: standing >
< 664h/664H 268v/270V Pos: standing >
The blood-red glow surrounding you fades away.
A Sheltered Campsite
Obvious exits: -N -E
< 664h/664H 266v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -N -W
A Centaur (large) stands, floating here.
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 264v/270V Pos: standing >
< 664h/664H 264v/270V Pos: standing >
You start chanting...
You snap into visibility.
< 664h/664H 265v/270V Pos: standing >
A Centaur trots west.
< 664h/664H 267v/270V Pos: standing >
You abort your spell before it's done!
< 664h/664H 268v/270V Pos: standing >
< 664h/664H 269v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -N -E
*Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
You failed.
< 664h/664H 268v/270V Pos: standing >
Baulz leaves north.
< 664h/664H 268v/270V Pos: standing >
Slay whom?
< 664h/664H 268v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -N -E
< 664h/664H 268v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -E -S
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here, fighting a Centaur.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a Centaur.(Red Aura)
A Centaur (large) stands, floating here, fighting Mis.
Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound, fighting a Centaur.(Red Aura)
A globe of darkness floats near Mis's head.
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
A Centaur attempts to flee.
A Centaur trots east.
< 664h/664H 266v/270V Pos: standing >
Slay whom?
< 664h/664H 266v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A Centaur (large) stands, floating here.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here. (casting) (Red Aura)
< 664h/664H 265v/270V Pos: standing >
Suulod completes her spell...
Suulod utters the words 'gjwwai bzagh'
A bear, tearing through nearby underbrush, appears by Suulod's side.
A large grizzly bear now follows Suulod.
< 664h/664H 267v/270V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 7 ] You snap into visibility.
< 660h/664H 267v/270V Pos: standing >
< T: Pok TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Baulz enters from the west.
Baulz suddenly attacks a Centaur!
A Centaur attempts to flee.
A Centaur trots south.
< 660h/664H 268v/270V Pos: standing >
Colc sneaks east.
< 660h/664H 268v/270V Pos: standing >
< 660h/664H 268v/270V Pos: standing >
< 660h/664H 268v/270V Pos: standing >
A Centaur trots in from the south.
< 660h/664H 268v/270V Pos: standing >
Suulod suddenly attacks a Centaur!
< 660h/664H 268v/270V Pos: standing >
You raise your voice.. SPOOOOOOOOOOOOOOOOON!
< 662h/664H 268v/270V Pos: standing >
You start chanting...
You snap into visibility.
< 663h/664H 268v/270V Pos: standing >
Mussa sneaks in from the south.
< 664h/664H 268v/270V Pos: standing >
< 664h/664H 268v/270V Pos: standing >
Mis rides in on a winged hellhound from the west.
< 664h/664H 268v/270V Pos: standing >
Casting: immolate
Mis leaves east riding on a winged hellhound.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 664h/664H 268v/270V Pos: standing >
A large grizzly bear suddenly attacks a Centaur!
You complete your spell...
Your fiery blast strikes a Centaur full on!
You snap into visibility.
[Damage: 39 ] Mussa snaps into visibility.
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Baulz suddenly attacks a Centaur!
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Suulod starts casting an offensive spell.
Suulod attacks a Centaur. [1 Hits]
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 664h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 5 ] You snap into visibility.
-=[You attack a Centaur.]=- [1 Hits]
You start chanting...
Mis rides in on a winged hellhound from the east.
< 661h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: small wounds >
A Centaur suddenly clutches their head, as if trying to shrug off some unknown malady.
A Centaur's eyes briefly cloud over as his body is painfully ripped apart from within.
Colc sneaks in from the east.
Mis snaps into visibility.
A dark shroud encases Mis as he charges into battle.
A winged hellhound's hooves crash into a Centaur's chest with a stunning force.
< 661h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur attacks Suulod. [0 Hits]
< 661h/664H 268v/270V Pos: standing >
< T: goblin TP: sta TC:few scratches E: A Centaur sta EP: few wounds >
A Centaur attempts to flee.
A Centaur trots west.
< 661h/664H 268v/270V Pos: standing >
You abort your spell before it's done!
< 661h/664H 268v/270V Pos: standing >
Suulod stops invoking abruptly!
< 661h/664H 268v/270V Pos: standing >
You snap into visibility.
[Damage: 20 ] Flames smother a Centaur, searing and baking him.
Colc sneaks east.
< 661h/664H 268v/270V Pos: standing >
You are surrounded by a blood-red glow.
Alas, you cannot go that way. . . .
A Centaur trots in from the west.
< 661h/664H 268v/270V Pos: standing >
You start chanting...
You snap into visibility.
A Centaur trots east.
< 661h/664H 268v/270V Pos: standing >
You abort your spell before it's done!
< 662h/664H 269v/270V Pos: standing >
Colc sneaks east.
Baulz leaves east.
Mussa sneaks east.
< 664h/664H 270v/270V Pos: standing >
Suulod starts casting a spell called 'lesser mending'.
You failed.
< 664h/664H 270v/270V Pos: standing >
You raise your voice.. SPOOOOOOOOOOOOOOOOON!
< 664h/664H 270v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -E -S
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
You snap into visibility.
[Damage: 21 ] Flames smother a Centaur, searing and baking him.
Slay whom?
< 664h/664H 268v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
A large grizzly bear stands here.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here. (casting) (Red Aura)
< 664h/664H 266v/270V Pos: standing >
Slay whom?
< 664h/664H 266v/270V Pos: standing >
Suulod completes her spell...
Suulod utters the words 'rzggzf wunsoeuio'
Suulod is surrounded by a flashing green aura!
< 664h/664H 267v/270V Pos: standing >
You failed.
< 664h/664H 269v/270V Pos: standing >
< 664h/664H 270v/270V Pos: standing >
Alas, you cannot go that way. . . .
Mis leaves west riding on a winged hellhound.
< 664h/664H 270v/270V Pos: standing >
You failed.
< 664h/664H 270v/270V Pos: standing >
Mis rides in on a winged hellhound from the west.
< 664h/664H 270v/270V Pos: standing >
You snap into visibility.
[Damage: 18 ] Flames smother a Centaur, searing and baking him.
A Sheltered Campsite
Obvious exits: -E -S
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
You failed.
< 664h/664H 268v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/664H 270v/270V Pos: standing >
You failed.
< 664h/664H 270v/270V Pos: standing >
The blood-red glow surrounding you fades away.
A Sheltered Campsite
Obvious exits: -N -E
< 664h/664H 268v/270V Pos: standing >
You failed.
< 664h/664H 268v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -N -W
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 267v/270V Pos: standing >
You failed.
< 664h/664H 267v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound, fighting Suulod.(Red Aura)
A globe of darkness floats near Mis's head.
A large grizzly bear stands here, fighting Mis.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod stands in mid-air here, fighting Mis. (Casting) (Red Aura)
< 664h/664H 268v/270V Pos: standing >
Mis attacks Suulod. [1 Hits]
You failed.
< 664h/664H 268v/270V Pos: standing >
Mis attempts to flee.
Mis leaves west riding on a winged hellhound.
< 664h/664H 268v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A large grizzly bear stands here.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here. (casting) (Red Aura)
< 664h/664H 268v/270V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
Mis who is close by to your west.
A winged hellhound who is close by to your west.
A resting goblin who is close by to your west.
Mis rides in on a winged hellhound from the west.
< 664h/664H 268v/270V Pos: standing >
Mis leaves east riding on a winged hellhound.
< 664h/664H 268v/270V Pos: standing >
Suulod stops invoking abruptly!
< 664h/664H 268v/270V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
Mis who is not far off to your east.
A winged hellhound who is not far off to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
A resting goblin who is close by to your west.
A resting goblin who is close by to your west.
< 664h/664H 268v/270V Pos: standing >
< 664h/664H 268v/270V Pos: standing >
Suulod starts casting a spell called 'greater spirit ward'.
< 664h/664H 268v/270V Pos: standing >
A Sheltered Campsite
Obvious exits: -E -S
A small Goblin rests at the campsite here.(Red Aura)
A small Goblin rests at the campsite here.(Red Aura)
< 664h/664H 266v/270V Pos: standing >
You quickly scan the area.
A large grizzly bear who is close by to your east.
A large grizzly bear who is close by to your east.
A little chipmunk who is close by to your east.
Suulod who is close by to your east.
A kingfish who is a brief walk away to your east.
Mis who is a brief walk away to your east.
A kingfish who is rather far off to your east.
A kingfish who is rather far off to your east.
< 664h/664H 266v/270V Pos: standing >
A Campsite on the Edge of the Reservoir
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Grey Elf is lying here.
A large grizzly bear stands here.
A large grizzly bear stands here.
A large grizzly bear is lying here, incapacitated.
A little chipmunk stands here.
Suulod, the Goblin camp leader, watches over the area here. (casting) (Red Aura)
< 664h/664H 266v/270V Pos: standing >
Suulod completes her spell...
Suulod utters the words 'ofzahzf gsufuh xabrae'
Suulod points at a large grizzly bear.
A large grizzly bear glows visibly as a faint white halo surrounds it.
Alas, you cannot go that way. . . .
< 664h/664H 267v/270V Pos: standing >
You quickly scan the area.
A kingfish who is not far off to your east.
A winged hellhound who is a brief walk away to your east.
A kingfish who is a brief walk away to your east.
A kingfish who is a brief walk away to your east.
A kingfish who is a brief walk away to your east.
A resting goblin who is close by to your south.
A resting goblin who is close by to your west.
A resting goblin who is close by to your west.
< 664h/664H 268v/270V Pos: standing >
On a Small Reservoir
Obvious exits: -E -S -W
< 664h/664H 268v/270V Pos: standing >
You quickly scan the area.
A kingfish who is close by to your east.
A kingfish who is not far off to your east.
A kingfish who is not far off to your east.
A kingfish who is not far off to your east.
A large grizzly bear who is close by to your west.
A large grizzly bear who is close by to your west.
A large grizzly bear who is close by to your west.
A little chipmunk who is close by to your west.
Suulod who is close by to your west.
A resting goblin who is not far off to your west.
A resting goblin who is not far off to your west.
< 664h/664H 268v/270V Pos: standing >
On a Small Reservoir
Obvious exits: -N -E -S -W
A large kingfish swims around the reservoir here.(Red Aura)
Mis rides in on a winged hellhound from the east.
< 664h/664H 266v/270V Pos: standing >
You quickly scan the area.
A duergar foreman who is not far off to your north.
An orc city guard who is a brief walk away to your north.
An orc commoner who is a brief walk away to your north.
An orc commoner who is rather far off to your north.
A duergar foreman who is in the distance to your north.
A kingfish who is close by to your east.
A kingfish who is close by to your east.
A kingfish who is close by to your east.
A kingfish who is close by to your south.
A kingfish who is close by to your south.
A large grizzly bear who is not far off to your west.
A large grizzly bear who is not far off to your west.
A large grizzly bear who is not far off to your west.
A little chipmunk who is not far off to your west.
Suulod who is not far off to your west.
A resting goblin who is a brief walk away to your west.
A resting goblin who is a brief walk away to your west.
< 664h/664H 266v/270V Pos: standing >
Mis leaves west riding on a winged hellhound.
< 664h/664H 266v/270V Pos: standing >
South End of the Aqueduct
Obvious exits: -N -S
< 664h/664H 267v/270V Pos: standing >
You quickly scan the area.
A duergar foreman who is close by to your north.
An orc city guard who is not far off to your north.
An orc commoner who is not far off to your north.
An orc commoner who is a brief walk away to your north.
A duergar foreman who is rather far off to your north.
A kingfish who is close by to your south.
A kingfish who is not far off to your south.
A kingfish who is not far off to your south.
< 664h/664H 268v/270V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)
< 664h/664H 269v/270V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc commoner who is close by to your north.
An orc commoner who is not far off to your north.
A duergar foreman who is a brief walk away to your north.
A Centaur who is rather far off to your north.
Beltorin who is in the distance to your north.
Mussa who is in the distance to your north.
A black crow who is in the distance to your north.
A young orc soldier who is in the distance to your north.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.
A kingfish who is a brief walk away to your south.
< 664h/664H 269v/270V Pos: standing >
< 664h/664H 269v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/664H 269v/270V Pos: standing >
Alas, you cannot go that way. . . .
< 664h/664H 269v/270V Pos: standing >
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
A Centaur (large) stands, floating here.
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S
An Orc commoner wanders the city here.(Red Aura)
< 664h/664H 267v/270V Pos: standing >
You failed.
< 664h/664H 268v/270V Pos: standing >
Baulz enters from the north.
A Water Wheel On the Aqueduct
Obvious exits: -N -S
The aqueduct's huge water wheel keeps the water flowing here.
A Centaur (large) stands, floating here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
< 664h/664H 268v/270V Pos: standing >
You start chanting...
You snap into visibility.
< 664h/664H 269v/270V Pos: standing >
Beltorin sneaks in from the north.
Baulz enters from the north.
< 664h/664H 269v/270V Pos: standing >
Baulz suddenly attacks a Centaur!
< 664h/664H 270v/270V Pos: standing >
Beltorin sneaks south.
< 664h/664H 270v/270V Pos: standing >
Casting: immolate
< 664h/664H 270v/270V Pos: standing >
You complete your spell...
Your fiery blast strikes a Centaur full on!
You snap into visibility.
[Damage: 38 ]
< 664h/664H 270v/270V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
An orc city guard is waving a platinum coin around wanting to make a bet on the outcome.
An orc city guard leaves south.
< 664h/664H 270v/270V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Mussa enters from the south.
< 664h/664H 270v/270V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
You start chanting...
You snap into visibility.
< 664h/664H 270v/270V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
< 664h/664H 270v/270V Pos: standing >
< T: Baulz TP: sta TC:excellent E: A Centaur sta EP: nasty wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Centaur.
Beltorin's iceball shatters upon impacting a Centaur, rending flesh and sending blood flying.
Casting: immolate
A Centaur attempts to flee.
A Centaur trots north.
< 664h/664H 270v/270V Pos: standing >
You abort your spell before it's done!
< 664h/664H 270v/270V Pos: standing >
Colc sneaks in from the south.
< 664h/664H 270v/270V Pos: standing >
Colc sneaks north.
Baulz leaves north.
Mussa leaves north.
< 664h/664H 270v/270V Pos: standing >
You snap into visibility.
[Damage: 19 ] Flames smother a Centaur, searing and baking him.
Along the Aqueduct
Obvious exits: -N -S
Mussa Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Centaur (large) stands at ease.
< 664h/664H 269v/270V Pos: standing >
Mussa suddenly attacks a Centaur!
You start chanting...
You snap into visibility.
< 664h/664H 269v/270V Pos: standing >
Colc sneaks in from the north.
Baulz enters from the north.
< 664h/664H 269v/270V Pos: standing >
Beltorin starts casting an offensive spell called 'arieks shattering iceball'.
Beltorin snaps into visibility.
< 664h/664H 270v/270V Pos: standing >
Casting: immolate
< 664h/664H 270v/270V Pos: standing >
You complete your spell...
Your fiery blast strikes a Centaur full on!
You snap into visibility.
[Damage: 10 ] A Centaur's ring of sand blasting [superior] melted from the intense heat!
A Centaur's belt of desert sands melted from the intense heat!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Pok by 5197500.