The death of [51 Magician] Ishta The Empire (Githzerai)

in The Market Square

from the perspective of [56 Decay Priest] Kalei La Resistance (Orc)

<worn as a badge>    a crude adamantium badge
<worn on head>       the royal crown of Aravne [superior] (magic)
<worn on eyes>       a foggy visor [poor] [81%]             
<worn in ear>        a blue Cimmerian earring [superior]
<worn in ear>        a gloomwing feather (magic)
<worn on face>       a mask of sewn flesh (magic) [63%]             
<worn around neck>   the necklace of wisdom [poor] [89%]             
<worn around neck>   a humming gem charm [80%]             
<worn on body>       the armor of purity [poor]
<worn about body>    a light ruby cloak from The Forest City of Aravne [89%]             
<worn as quiver>     a stylish platinum quiver from Myrabolus [71%]             
<worn about waist>   an elven priestess sash [superior] (magic)
<worn on arms>       some dark gold vambraces
<held as shield>     a blood-stained dragonscale tower shield
<worn around wrist>  a well-crafted iron bracelet
<worn around wrist>  a magical marble wristguard [87%]             
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a silvery ring studded with gems [poor] (magic)
<worn on finger>     a ring of twisted gray mist
<primary weapon>     the glorious rod of sanctity (magic)
<worn on legs>       some exquisite gold greaves
<worn on feet>       a pair of shadowsteel boots (magic)


Obvious exits: -North -East
A small brown bear wanders through the forest.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 872h/872H 125v/160V Pos: standing >
Bardo looks at you.

< 872h/872H 148v/160V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 872h/872H 150v/160V Pos: standing >

< 872h/872H 156v/160V Pos: standing >
Gou leaves north.
Nom leaves north.
Nib leaves north.
Bryken leaves north.
Fer leaves north.
Iruzl leaves north.
Noz leaves north riding on a winged hellhound.

< 872h/872H 160v/160V Pos: standing >

< 872h/872H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 872h/872H 160v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 872h/872H 158v/160V Pos: standing >
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
Iruzl leaves south.
Noz leaves south riding on a winged hellhound.

< 872h/872H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
A bright light fills this area.
Obvious exits: -North -East
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A small brown bear wanders through the forest.

< 872h/872H 156v/160V Pos: standing >
Laz sneaks north.
Gou leaves north.
Nom leaves north.
Nib leaves north.
Bryken leaves north.
Fer leaves north.
Iruzl leaves north.
Noz leaves north riding on a winged hellhound.

< 872h/872H 160v/160V Pos: standing >
The purple glow surrounding you fades away.
The blood-red glow surrounding you fades away.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South -West

< 821h/821H 158v/160V Pos: standing >
 
   .. ****+***    
  ... ..**+****   
 ...   D**+*.*..  
 ..^    **+*....  
 .^^   ^@*+.M.^.  
 ^^    ++++....M  
       **....^M^  
        ..^DM^M   
         ..^^^    
Dark Woods of the Rhanale Forest
Obvious exits: -North -East -South -West

< 821h/821H 156v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South -West

< 821h/821H 158v/160V Pos: standing >
You quickly scan the area.
The Incarnate of Air who is in the distance to your east.

< 821h/821H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South

< 821h/821H 154v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 155v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 821h/821H 156v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -North -West

< 821h/821H 157v/160V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your west.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South

< 821h/821H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South -West

< 821h/821H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
A bright light fills this area.
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 156v/160V Pos: standing >
You shift back into your own shape.

< 821h/821H 160v/160V Pos: standing >

< 821h/821H 160v/160V Pos: standing >

< 821h/821H 160v/160V Pos: standing >

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
Obvious exits: -North -East
A small brown bear wanders through the forest.

< 821h/821H 160v/160V Pos: standing >

< 821h/821H 160v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South -West

< 821h/821H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -East -South

< 821h/821H 154v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 158v/160V Pos: standing >
Deep Within Rhanale Forest
    The trees seem to move in closer together here as travel
becomes more difficult but not impossible.  It's evident not
many have journeyed this path, the ground carpeted in fallen
leaves and branches.  Rays of sunlight break through the
thick canopy of leaves still, while the noises of wildlife
surrounds you here.
Obvious exits: -North -West

< 821h/821H 157v/160V Pos: standing >
Deep Within Rhanale Forest
   Although there is no path here, travel is fairly easy.  Light filters
through the canopy above, and as you walk a light crunching can be
heard from the heavy underbrush of fallen leaves.  The chitterings
and scurrying of animals is more evident here.  Travel is possible
towards the east and back west lies the forest path.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
End of the Path Through Rhanale Forest
   The path comes to an end here, leading deeper into the forest of
Rhanale.  Many stories and tales have been told of adventurers finding
great fortunes within this forest, or of discovering lands unknown to the
average man.  From here, though, this appears to be just another ordinary
forest, with great trees on every side and the sun creeping through the
dense canopy above, casting rays of light upon the ground.  The sounds of
birds and other animals scurrying through the underbrush fills the forest
with lively sounds.  The path leads back west, where the forest appears
to thin out, while the trees become thick to the east.
Obvious exits: -East -West
A raccoon scurries through the forest.

< 821h/821H 156v/160V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East -South

< 821h/821H 155v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 156v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 158v/160V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)

< 821h/821H 157v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 160v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 821h/821H 160v/160V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves north from here.
Obvious exits: -North -West
A man with an insane spark in his eye darts about.(Gold Aura)

< 821h/821H 158v/160V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Shaiennar Road can be seen.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
A Path Through Rhanale Forest
   The beginnings of a path begin here, leading into the forest.  This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city.  This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass.  The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance.  The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East -West

< 821h/821H 154v/160V Pos: standing >
The End of Shaiennar Road
    It becomes much quieter here as the street ends abruptly
and is taken over by trees instead.  Towering high above you
in nearly every direction it's amazing they were not noticed
before.  The pleasant sound of wildlife can be heard quietly
here.  Shaiennar Street continues back west.
Obvious exits: -East -West

< 821h/821H 153v/160V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -East -West

< 821h/821H 156v/160V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.

< 821h/821H 156v/160V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
An elven woman shops around town here.(Gold Aura)
A young member of the city guard strolls by here.

< 821h/821H 157v/160V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West

< 821h/821H 157v/160V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 821h/821H 157v/160V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East -South -West
An old sailor looks uneasy on land here.

< 821h/821H 158v/160V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 821h/821H 159v/160V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 821h/821H 159v/160V Pos: standing >
The Market Square
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl La Resistance (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken La Resistance (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Nom La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.

< 821h/821H 159v/160V Pos: standing >
You are surrounded by a blood-red glow.
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.

< 821h/821H 159v/160V Pos: standing >
A retired sailor enters from the west.

< 821h/821H 160v/160V Pos: standing >
You are surrounded by a purple glow.

< 821h/821H 160v/160V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 872h/872H 160v/160V Pos: standing >
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
Iruzl leaves south.
Noz leaves south riding on a winged hellhound.

< 872h/872H 160v/160V Pos: standing >
A Grey Elf enters from the west.
A Dwarf enters from the west.
A Barbarian enters from the west.
A Centaur trots in from the west.
A Grey Elf enters from the west.
A Barbarian enters from the west.
A Gnome enters from the west.
A Thri-Kreen enters from the west.
A Lich enters from the west.
A Githzerai enters from the west.
A Githzerai enters from the west.
A Centaur trots in from the west.
A Grey Elf enters from the west.
A Dwarf enters from the west.
A Grey Elf enters from the west.
A Dwarf enters from the west.
A Human enters from the west.
A Human enters from the west.
A Gnome enters from the west.
The Market Square
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
A Gnome (small) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A Human (medium) Legionary of The Empire stands in mid-air here.
A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
A Dwarf (medium) Pontifex Maximus of The Empire stands, floating here.
A Grey Elf (medium) Legionary of The Empire stands, floating here.(Gold Aura)
A Centaur (large) Legionary of The Empire stands in mid-air here.
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
A Githzerai (medium) Legionary of The Empire stands here.(Gold Aura)
*A Lich (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A globe of darkness floats near a Lich's head.
A Thri-Kreen (medium) Legionary of The Empire stands here.(Gold Aura)
A globe of darkness floats near a Thri-Kreen's head.
A Gnome (small) Pontifex Maximus of The Empire stands in mid-air here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.(Gold Aura)
A Centaur (large) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Barbarian (large) Legionary of The Empire stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(Gold Aura)
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.(Gold Aura)
An old sailor looks uneasy on land here.

< 872h/872H 160v/160V Pos: standing >
[Damage:  1 ] A Barbarian suffers from contact with the aura about you.
[Damage:  1 ] As a Barbarian strikes you, you smile as he tears his flesh!
You are knocked to the ground by a Barbarian's skillful bash!
A Grey Elf leaves east.
A Dwarf leaves east.
A Barbarian leaves east.
A Centaur trots east.
A Grey Elf leaves east.
A Gnome leaves east.
A Thri-Kreen leaves east.
A Lich leaves east.
A Githzerai leaves east.
A Githzerai leaves east.
A Centaur trots east.
A Grey Elf leaves east.
A Dwarf leaves east.
A Grey Elf leaves east.
A Dwarf leaves east.
A Human leaves east.
A Human leaves east.
A Gnome leaves east.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 Gou enters from the south.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A faint hum can be heard from Tsunami, the trident of storms carried by Laz.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Grey Elf enters from the east.
A Dwarf enters from the east.
A Barbarian enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Gnome enters from the east.
A Thri-Kreen enters from the east.
A Lich enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Human enters from the east.
A Human enters from the east.
A Gnome enters from the east.
A Gnome starts casting an offensive spell.
Fer suddenly attacks a Gnome!

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A dark shroud encases Iruzl as he charges into battle.
A Barbarian is knocked to the ground by Iruzl's mighty bash!
A Thri-Kreen suddenly attacks Laz!
Iruzl bravely steps in front of Laz, shielding him from harm!

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Centaur starts casting an offensive spell.
A Grey Elf heroically rescues a Gnome.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.
Laz is knocked to the ground by a Centaur's skillful bash!
A Grey Elf starts casting an offensive spell.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Centaur deflects Laz's blow and strikes back at him!
Laz attacks a Centaur. [0 hits]
As a Centaur strikes Laz, he smiles as a Centaur tears his flesh!
A Centaur attacks Laz. [3 hits]
-=[You attack a Barbarian.]=- [0 hits]
A Githzerai starts casting an offensive spell.

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Human starts casting an offensive spell.
Nom starts casting an offensive spell.
A dark shroud encases Noz as he charges into battle.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A Dwarf is knocked to the ground!

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP: few scratches >
 A Barbarian attacks Iruzl. [2 hits]
Bryken madly swings his weapon...
Bryken's rod of Dispator summons the power of hellfire at a Githzerai.
Bryken calls down a roaring flamestrike at a Githzerai who starts to melt!
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken's spell flows around a Githzerai, leaving him unharmed!
Bryken suffers from contact with the holy aura about a Githzerai.
A Lich snaps into visibility.
Bryken's rod of Dispator summons the power of hellfire at a Lich.
Bryken's spell flows around a Lich, leaving him unharmed!
Bryken's spell flows around a Lich, leaving him unharmed!
A Lich wavers in agony, as the positive energies sent by Bryken purge his essence!
Bryken's spell flows around a Lich, leaving him unharmed!
As Bryken strikes a Gnome, the power of Bryken's ancestors fill them with RAGE!
Bryken's rod of Dispator summons the power of hellfire at a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!

< 870h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'stunning visions'
A retired sailor turns to focus his attack on Fer!
Noz bravely steps in front of Fer, shielding him from harm!
A retired sailor attacks Bryken. [1 hits]
A Grey Elf attacks Bryken. [0 hits]
Fer completely sidesteps a Grey Elf's blow, shifts his balance, and strikes back at him!
A Grey Elf attacks Fer. [3 hits]
[Damage:  1 ] A Barbarian suffers from contact with the aura about you.
[Damage:  1 ] As a Barbarian strikes you, you smile as he tears his flesh!
[Damage:  1 ] A Barbarian suffers from contact with the aura about you.
[Damage:  1 ] As a Barbarian strikes you, you smile as he tears his flesh!
-=[a Barbarian attacks you.]=- [2 hits]

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
Laz is engulfed by a shower of arcing electricity sent by a Grey Elf.
A Gnome starts casting an offensive spell.

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 Noz attacks a Dwarf. [2 hits]
A Dwarf starts casting an offensive spell.
A winged hellhound suddenly attacks a Dwarf!

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 Gou snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!
Nib dives at a Grey Elf skewering him with his Avernus life stealer.

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 A young guard enters from the east.
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the EARTH to rise up in the shape of a fist!

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human attacks Bryken. [0 hits]
A Grey Elf starts casting an offensive spell.
A Gnome starts casting an offensive spell.

< 854h/872H 160v/160V Pos: sitting >
< T: Bisil TP: sit TC:few scratches E: A Barbarian sta EP:  few wounds >
 A Human completes his spell...
A Human utters the word 'euguihzofahz'
A Human sends a bright green ray of light streaking towards Laz!
A Human cackles as his disintegration ray strikes Laz hard!
Nom completes his spell...
Nom utters the word 'yufzbarr'
The heat from Nom's fireball turns a Githzerai into a charred corpse.
A Githzerai's ring of citizenship [poor] melted from the intense heat!
A Githzerai is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!