<worn as a badge> a four leaf clover
<worn on head> a boreal sapphire circlet from The Desert City of Venan'Trut
<worn on eyes> the third eye of the mindreaver of constitution [80%]
<worn in ear> a gloomwing feather [superior] (magic)
<worn in ear> a wyrmskin scale [superior] (magic) [70%]
<worn around neck> a blood-stained dragonscale charm
<worn around neck> some kharma mind beads (magic) [83%]
<worn on body> a suit of mithril elvish chainmail (magic) (glowing)
<worn about body> a cloak of swirling mist [poor]
<worn on back> an ermineskin backpack
<worn as quiver> a quiver smeared with blood
<worn about waist> a light dragonscale girth from The Twisting Tunnels of the Durian Underdark
<worn on belt buckle>a giant zvorgast fang [poor]
<worn on arms> the bracers of immolation (glowing)
<held as shield> an unique mithril shield [83%]
<worn around wrist> a bracelet of finger bones [87%]
<worn on hands> a living matrix [poor] (magic) [73%]
<worn on finger> an angelic ivory band
<worn on finger> a titanium ring [superior] (magic) (glowing)
<primary weapon> a steel dagger
<worn on legs> a pair of flayed illithid hide leggings (glowing)
<worn on feet> a pair of clawed demon-hide moccasins [85%]
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young girl runs around here carelessly.
There are residual brain waves in the area.
Nom enters from the east.
Nib enters from the east.
Bryken enters from the east.
Fer enters from the east.
Iruzl enters from the east.
Noz rides in on a winged hellhound from the east.
< 795h/795H 129v/131V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is close by to your west.
A retired sailor who is not far off to your west.
< 795h/795H 129v/131V Pos: standing >
Laz sneaks west.
Bardo sneaks west.
You follow Laz.
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
Nom enters from the east.
Nib enters from the east.
Bryken enters from the east.
Fer enters from the east.
Iruzl enters from the east.
Noz rides in on a winged hellhound from the east.
< 795h/795H 130v/131V Pos: standing >
You quickly scan the area.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young girl who is close by to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A young guard who is close by to your south.
A retired sailor who is not far off to your south.
An elven woman who is not far off to your south.
A young girl who is not far off to your south.
A retired sailor who is close by to your west.
< 795h/795H 130v/131V Pos: standing >
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 129v/131V Pos: standing >
Laz sneaks north.
Bardo sneaks north.
You follow Laz.
Talerenn Way
Obvious exits: -N -E -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 128v/131V Pos: standing >
You quickly scan the area.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A patrolling guard who is in the distance to your north.
Thurdorf who is close by to your east.
A retired sailor who is not far off to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is rather far off to your south.
A young girl who is rather far off to your south.
< 795h/795H 131v/131V Pos: standing >
< 795h/795H 131v/131V Pos: standing >
Laz sneaks north.
Bardo sneaks north.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 130v/131V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 795h/795H 130v/131V Pos: standing >
Laz sneaks north.
Bardo sneaks north.
You follow Laz.
Talerenn Way
Obvious exits: -N -E# -S -W#
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 130v/131V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A patrolling guard who is a brief walk away to your north.
A city guard who is close by to your east.
A retired sailor who is rather far off to your south.
A young guard who is in the distance to your south.
A city guard who is close by to your west.
A city guard who is close by to your west.
A city guard who is close by to your west.
< 795h/795H 130v/131V Pos: standing >
Laz sneaks north.
Bardo sneaks north.
You follow Laz.
Before The Palace Gates
Obvious exits: -N# -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 129v/131V Pos: standing >
< 795h/795H 130v/131V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
Laz sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E# -S -W#
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
There are residual brain waves in the area.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 130v/131V Pos: standing >
Laz sneaks south.
Bardo sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 129v/131V Pos: standing >
Bardo sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 128v/131V Pos: standing >
Laz sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 130v/131V Pos: standing >
You follow Laz.
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 129v/131V Pos: standing >
< 795h/795H 130v/131V Pos: standing >
You quickly scan the area.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young girl who is close by to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A retired sailor who is close by to your south.
A young guard who is close by to your south.
A young girl who is not far off to your south.
A retired sailor who is close by to your west.
< 795h/795H 131v/131V Pos: standing >
Bardo sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 130v/131V Pos: standing >
Bardo sneaks south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E -S
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young girl runs around here carelessly.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 129v/131V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 795h/795H 131v/131V Pos: standing >
Laz sneaks south.
You follow Laz.
The Market
Obvious exits: -N -E -S -W
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 130v/131V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Nib.
< 795h/795H 130v/131V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A young guard who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A smiling halfling who is close by to your east.
An elite guard who is not far off to your south.
Elemak, captain of the guards who is not far off to your south.
A young guard who is rather far off to your south.
A young guard who is rather far off to your south.
A dwarven merchant who is close by to your west.
< 795h/795H 130v/131V Pos: standing >
Laz sneaks south.
You follow Laz.
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 129v/131V Pos: standing >
Bisil enters from the east.
< 795h/795H 129v/131V Pos: standing >
Bisil leaves west.
< 795h/795H 129v/131V Pos: standing >
You quickly scan the area.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
Bisil who is close by to your west.
A retired sailor who is close by to your west.
< 795h/795H 131v/131V Pos: standing >
Bisil enters from the west.
< 795h/795H 131v/131V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 795h/795H 131v/131V Pos: standing >
A retired sailor enters from the west.
< 795h/795H 131v/131V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
Bisil (Orc)(medium) stands in mid-air here.(Red Aura)
Noz (Drow Elf)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
An impenetrable globe of darkness floats near Noz's head.
Iruzl (Githyanki)(medium) stands in mid-air here.(Red Aura)
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
There are residual brain waves in the area.
< 795h/795H 131v/131V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A Gnome who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
A Dwarf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Centaur who is not far off to your west.
A Githzerai who is not far off to your west.
A Githzerai who is not far off to your west.
A Lich who is not far off to your west.
A Thri-Kreen who is not far off to your west.
A Gnome who is not far off to your west.
A Barbarian who is not far off to your west.
A Grey Elf who is not far off to your west.
A Centaur who is not far off to your west.
A Grey Elf who is not far off to your west.
< 795h/795H 131v/131V Pos: standing >
Laz sneaks south.
Bardo sneaks south.
You follow Laz.
The Market
Obvious exits: -N -E -S -W
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
Nom enters from the north.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 795h/795H 130v/131V Pos: standing >
Bardo sneaks north.
You follow Laz.
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Bisil.(Gold Aura)
An old sailor looks uneasy on land here.
Bisil (Orc)(medium) sits in mid-air here, fighting a Barbarian.(Red Aura)
There are residual brain waves in the area.
Nom enters from the south.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 795h/795H 129v/131V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
< 795h/795H 129v/131V Pos: standing >
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Barbarian enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Gnome enters from the east.
A Thri-Kreen enters from the east.
A Lich enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Human enters from the east.
A Human enters from the east.
A Gnome enters from the east.
A Gnome starts casting an offensive spell.
Fer suddenly attacks a Gnome!
< 795h/795H 129v/131V Pos: standing >
A dark shroud encases Iruzl as he charges into battle.
A Barbarian is knocked to the ground by Iruzl's mighty bash!
A Thri-Kreen suddenly attacks Laz!
Iruzl bravely steps in front of Laz, shielding him from harm!
< 795h/795H 130v/131V Pos: standing >
A Centaur starts casting an offensive spell.
A Grey Elf heroically rescues a Gnome.
< 795h/795H 131v/131V Pos: standing >
A Grey Elf starts casting an offensive spell.
Laz is knocked to the ground by a Centaur's skillful bash!
A Grey Elf starts casting an offensive spell.
< 795h/795H 131v/131V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Centaur deflects Laz's blow and strikes back at him!
Laz attacks a Centaur. [0 hits]
As a Centaur strikes Laz, he smiles as a Centaur tears his flesh!
A Centaur attacks Laz. [3 hits]
Bisil attacks a Barbarian. [0 hits]
A Githzerai starts casting an offensive spell.
< 795h/795H 131v/131V Pos: standing >
You begin to focus your will...
A Human starts casting an offensive spell.
Nom starts casting an offensive spell.
A dark shroud encases Noz as he charges into battle.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A Dwarf is knocked to the ground!
< 795h/795H 131v/131V Pos: standing >
A Barbarian attacks Iruzl. [2 hits]
Bryken madly swings his weapon...
Bryken's rod of Dispator summons the power of hellfire at a Githzerai.
Bryken calls down a roaring flamestrike at a Githzerai who starts to melt!
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken's spell flows around a Githzerai, leaving him unharmed!
Bryken suffers from contact with the holy aura about a Githzerai.
A Lich snaps into visibility.
Bryken's rod of Dispator summons the power of hellfire at a Lich.
Bryken's spell flows around a Lich, leaving him unharmed!
Bryken's spell flows around a Lich, leaving him unharmed!
A Lich wavers in agony, as the positive energies sent by Bryken purge his essence!
Bryken's spell flows around a Lich, leaving him unharmed!
As Bryken strikes a Gnome, the power of Bryken's ancestors fill them with RAGE!
Bryken's rod of Dispator summons the power of hellfire at a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
< 795h/795H 131v/131V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ghjiilla zuguaig'
A retired sailor turns to focus his attack on Fer!
Noz bravely steps in front of Fer, shielding him from harm!
A retired sailor attacks Bryken. [1 hits]
A Grey Elf attacks Bryken. [0 hits]
Fer completely sidesteps a Grey Elf's blow, shifts his balance, and strikes back at him!
A Grey Elf attacks Fer. [3 hits]
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian attacks Bisil. [2 hits]
< 795h/795H 131v/131V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
Laz is engulfed by a shower of arcing electricity sent by a Grey Elf.
A Gnome starts casting an offensive spell.
< 795h/795H 131v/131V Pos: standing >
Noz attacks a Dwarf. [2 hits]
A Dwarf starts casting an offensive spell.
A winged hellhound suddenly attacks a Dwarf!
< 795h/795H 131v/131V Pos: standing >
You snap into visibility.
Casting: psychic crush
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!
Nib dives at a Grey Elf skewering him with his Avernus life stealer.
< 795h/795H 131v/131V Pos: standing >
A young guard enters from the east.
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the EARTH to rise up in the shape of a fist!
< 795h/795H 131v/131V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 94 ] A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Human attacks Bryken. [0 hits]
A Grey Elf starts casting an offensive spell.
A Gnome starts casting an offensive spell.
< 795h/795H 131v/131V Pos: standing >
A Human completes his spell...
A Human utters the word 'euguihzofahz'
A Human sends a bright green ray of light streaking towards Laz!
A Human cackles as his disintegration ray strikes Laz hard!
Nom completes his spell...
Nom utters the word 'yufzbarr'
The heat from Nom's fireball turns a Githzerai into a charred corpse.
A Githzerai's ring of citizenship [poor] melted from the intense heat!
A Githzerai is dead! R.I.P.
You receive your share of experience.