The death of [51 Magician] Ishta The Empire (Githzerai)

in The Market Square

from the perspective of [56 Dark Knight] Iruzl (Githyanki)

<worn as a badge>    an ethereal hexagon of life-force [81%]             
<worn on head>       a crown of burning flames
<worn on eyes>       goggles of the tinkerer [superior] (glowing) [77%]             
<worn in ear>        an emerald nose ring [poor] [89%]             
<worn in ear>        a lightning earring [poor] [76%]             
<worn on face>       the terrifying visage of the great wraith Dranum[233h 49m 22s]
<worn around neck>   a brutal diamond collar from The Behemoth Herders [47%]             
<worn around neck>   the dark amulet of Bloodstone (glowing) [83%]             
<worn on body>       the barbed mail of the battlerager king (humming) [82%]             
<worn about body>    a cloak of deva's feathers [superior] [88%]             
<worn as quiver>     a quiver smeared with blood [82%]             
<worn about waist>   a girdle of giant strength [superior]
<worn on belt buckle>a longsword named 'the Answerer' [poor] (glowing) [69%]             
<attached to belt>   a rugged adventurers satchel [76%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces [poor] [80%]             
<worn around wrist>  a misshaped dragonscale wristguard from The Behemoth Herders [79%]             
<worn around wrist>  a bracelet made from leaves of nightshade [superior] [79%]             
<worn on hands>      some twisted dragonscale gloves [66%]             
<worn on finger>     a death ring of Tezcatlipoca[233h 49m 22s]
<worn on finger>     the glorious titanium ring of physical resistance [82%]             
<wielding twohanded> a blood red sword named 'Death Rider' (glowing)[233h 49m 22s]
<worn on legs>       razorsharp leggings of white-dragon scalemail [superior]
<worn on feet>       a pair of bear-hide mountain boots [56%]             

Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Noz rides in on a winged hellhound from the north.

< 968h/917H 302v/304V Pos: standing >
Laz sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.  A small shop lies to the east.
Obvious exits: -North -East -South
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Noz rides in on a winged hellhound from the north.

< 968h/917H 301v/304V Pos: standing >

< 968h/917H 301v/304V Pos: standing >
Laz sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Noz rides in on a winged hellhound from the north.

< 968h/917H 302v/304V Pos: standing >
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
Noz rides in on a winged hellhound from the north.

< 968h/917H 301v/304V Pos: standing >

< 968h/917H 302v/304V Pos: standing >

< 968h/917H 302v/304V Pos: standing >
You quickly scan the area.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young girl who is close by to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A retired sailor who is close by to your south.
A young guard who is close by to your south.
A young girl who is not far off to your south.
A retired sailor who is close by to your west.

< 968h/917H 303v/304V Pos: standing >
Laz sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A retired sailor who is close by to your north.
A young girl who is close by to your south.

< 968h/917H 303v/304V Pos: standing >
Laz sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young girl runs around here carelessly.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is in the distance to your south.
A young guard who is in the distance to your south.

< 968h/917H 302v/304V Pos: standing >

< 968h/917H 302v/304V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 968h/917H 303v/304V Pos: standing >
Laz sneaks south.
Bardo sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Noz rides in on a winged hellhound from the north.

< 968h/917H 303v/304V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Nib.

< 968h/917H 303v/304V Pos: standing >
Laz sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: The Market Square
</map>

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Noz rides in on a winged hellhound from the north.

< 968h/917H 302v/304V Pos: standing >
Bisil enters from the east.

< 968h/917H 302v/304V Pos: standing >
You quickly scan the area.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.
Bisil leaves west.

< 968h/917H 302v/304V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
Bisil who is close by to your west.
A retired sailor who is close by to your west.

< 968h/917H 302v/304V Pos: standing >
Bisil enters from the west.

< 968h/917H 304v/304V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 968h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.

< 967h/917H 304v/304V Pos: standing >
A retired sailor enters from the west.
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.

< 967h/917H 304v/304V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A Gnome who is a brief walk away to your west.
A Human who is a brief walk away to your west.
A Dwarf who is a brief walk away to your west.
A Dwarf who is a brief walk away to your west.
A Centaur who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.
A Githzerai who is a brief walk away to your west.
A Lich who is a brief walk away to your west.
A Thri-Kreen who is a brief walk away to your west.
A Gnome who is a brief walk away to your west.
A Barbarian who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.
A Centaur who is a brief walk away to your west.
A Grey Elf who is a brief walk away to your west.

< 967h/917H 304v/304V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!

< 967h/917H 304v/304V Pos: standing >
Laz sneaks south.
Bardo sneaks south.
Gou leaves south.
Nom leaves south.
Nib leaves south.
Bryken leaves south.
Fer leaves south.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: The Market
</map>

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
Noz rides in on a winged hellhound from the north.

< 967h/917H 303v/304V Pos: standing >

< 967h/917H 303v/304V Pos: standing >
Bash who?

< 967h/917H 303v/304V Pos: standing >
Laz sneaks north.
Gou leaves north.
Nom leaves north.
Nib leaves north.
Bryken leaves north.
Fer leaves north.
You follow Laz.


<map>
Zone: City of Torrhan.
Room: The Market Square
</map>

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
Fer (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Fer's head.
Bryken (Minotaur)(giant) stands in mid-air here.(Red Aura)
Nib (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Nom (Orc)(medium) stands in mid-air here.(Red Aura)
*Gou (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo (Orc)(medium) stands in mid-air here.(Red Aura)
Laz (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Bisil.(Gold Aura)
An old sailor looks uneasy on land here.
Bisil (Orc)(medium) sits in mid-air here, fighting a Barbarian.(holy)(Red Aura)
Noz rides in on a winged hellhound from the south.

< 967h/917H 302v/304V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
Bash who?

< 967h/917H 302v/304V Pos: standing >
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Barbarian enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Gnome enters from the east.
A Thri-Kreen enters from the east.
A Lich enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Human enters from the east.
A Human enters from the east.
A Gnome enters from the east.
A Gnome starts casting an offensive spell.
Fer suddenly attacks a Gnome!

< 967h/917H 302v/304V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage:  1 ] Your bash knocks a Barbarian to the ground!
A Thri-Kreen suddenly attacks Laz!
You bravely step in front of Laz, shielding him from harm!

< 966h/917H 302v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Centaur starts casting a spell.
A Grey Elf heroically rescues a Gnome.

< 966h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Grey Elf starts casting an offensive spell.
Laz is knocked to the ground by a Centaur's skillful bash!
A Grey Elf starts casting an offensive spell.

< 966h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Centaur deflects Laz's blow and strikes back at him!
Laz attacks a Centaur. [0 hits]
As a Centaur strikes Laz, he smiles as a Centaur tears his flesh!
A Centaur attacks Laz. [3 hits]
Bisil attacks a Barbarian. [0 hits]
A Githzerai starts casting an offensive spell.

< 966h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Human starts casting an offensive spell.
Nom starts casting an offensive spell.
A dark shroud encases Noz as he charges into battle.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A Dwarf is knocked to the ground!

< 967h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 -=[a Barbarian attacks you.]=- [2 hits]
Bryken madly swings his weapon...
Bryken's rod of Dispator summons the power of hellfire at a Githzerai.
Bryken calls down a roaring flamestrike at a Githzerai who starts to melt!
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken's spell flows around a Githzerai, leaving him unharmed!
Bryken suffers from contact with the holy aura about a Githzerai.
A Lich snaps into visibility.
Bryken's rod of Dispator summons the power of hellfire at a Lich.
Bryken's spell flows around a Lich, leaving him unharmed!
Bryken's spell flows around a Lich, leaving him unharmed!
A Lich wavers in agony, as the positive energies sent by Bryken purge his essence!
Bryken's spell flows around a Lich, leaving him unharmed!
As Bryken strikes a Gnome, the power of Bryken's ancestors fill them with RAGE!
Bryken's rod of Dispator summons the power of hellfire at a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'stunning visions'
A retired sailor turns to focus his attack on Fer!
Noz bravely steps in front of Fer, shielding him from harm!
A retired sailor attacks Bryken. [1 hits]
A Grey Elf attacks Bryken. [0 hits]
Fer completely sidesteps a Grey Elf's blow, shifts his balance, and strikes back at him!
A Grey Elf attacks Fer. [3 hits]
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian attacks Bisil. [2 hits]

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
Laz is engulfed by a shower of arcing electricity sent by a Grey Elf.
A Gnome starts casting an offensive spell called 'negative concussion blast'.

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Noz attacks a Dwarf. [2 hits]
A Dwarf starts casting an offensive spell.
A winged hellhound suddenly attacks a Dwarf!

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 Gou snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!
Nib dives at a Grey Elf skewering him with his Avernus life stealer.

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A young guard enters from the east.
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the EARTH to rise up in the shape of a fist!

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human attacks Bryken. [0 hits]
A Grey Elf starts casting an offensive spell.
A Gnome starts casting an offensive spell called 'bigbys crushing hand'.

< 1130h/917H 303v/304V Pos: standing >
< T: Iruzl TP: sta TC:excellent E: A Barbarian sit EP: few scratches >
 A Human completes his spell...
A Human utters the word 'euguihzofahz'
A Human sends a bright green ray of light streaking towards Laz!
A Human cackles as his disintegration ray strikes Laz hard!
Nom completes his spell...
Nom utters the word 'fireball'
The heat from Nom's fireball turns a Githzerai into a charred corpse.
A Githzerai's ring of citizenship [poor] melted from the intense heat!
A Githzerai is dead! R.I.P.
You receive your share of experience.