<worn as a badge> an exquisite brass badge
<worn on head> golden crown of the frost giant kings (magic)
<worn on eyes> a priest's shayla of the maelstrom
<worn in ear> a shark tooth earring (magic)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a glittering ivory veil from The Savannah of Broken Trusts
<worn around neck> a mermaid scale necklace (magic) (illuminating)
<worn around neck> an unique brass choker from The Savannah of Broken Trusts [85%]
<worn on body> a long robe of starbursts (magic) (glowing)
<worn about body> a scarlet cavalier's cloak
<worn as quiver> a quiver smeared with blood [86%]
<worn about waist> a tarnished silver belt
<worn on belt buckle>a rugged adventurers satchel (magic) [85%]
<worn on arms> sleeves smeared with blood [80%]
<held as shield> a misshaped emerald heater shield
<worn around wrist> a rusty copper bracer from Shairak and Smokeveil Forest
<worn on hands> some disease covered spiked talons [superior]
<worn on finger> a ring of intelligence [poor]
<worn on finger> a knight's granite signet
<held> the lyre of the Svalich Minotaur [superior]
<worn on legs> a pleated red and yellow kilt
<worn on feet> a pair of bear-hide mountain boots
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
A massive guard stands here protecting the gates from invaders.
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 809h/809H 145v/157V Pos: standing >
You quickly scan the area.
A retired sailor who is in the distance to your south.
< 809h/809H 145v/157V Pos: standing >
< 809h/809H 146v/157V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E# -S -W#
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A retired sailor who is rather far off to your south.
A young guard who is in the distance to your south.
< 809h/809H 145v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 145v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E -S
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 144v/157V Pos: standing >
You quickly scan the area.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
A huge guard who is a brief walk away to your north.
Thurdorf who is close by to your east.
A retired sailor who is not far off to your south.
A retired sailor who is a brief walk away to your south.
A young girl who is rather far off to your south.
< 809h/809H 144v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 144v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young girl who is close by to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A retired sailor who is close by to your south.
A young guard who is close by to your south.
A young girl who is not far off to your south.
A retired sailor who is close by to your west.
< 809h/809H 143v/157V Pos: standing >
You quickly scan the area.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
A retired sailor who is close by to your south.
A young guard who is close by to your south.
A young girl who is not far off to your south.
A retired sailor who is close by to your west.
< 809h/809H 144v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -S
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A retired sailor who is close by to your north.
A young girl who is close by to your south.
< 809h/809H 144v/157V Pos: standing >
Gou leaves south.
You follow Laz.
Talerenn Way
Obvious exits: -N -E -S
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A young girl runs around here carelessly.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 143v/157V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is in the distance to your south.
A young guard who is in the distance to your south.
< 809h/809H 144v/157V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is close by to your north.
An elven woman who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is in the distance to your south.
< 809h/809H 144v/157V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
An elven woman who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Riralin, the innkeeper who is close by to your east.
An elite guard who is a brief walk away to your south.
Elemak, captain of the guards who is a brief walk away to your south.
A young guard who is in the distance to your south.
< 809h/809H 145v/157V Pos: standing >
Gou leaves south.
You follow Laz.
The Market
Obvious exits: -N -E -S -W
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 144v/157V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Nib.
< 809h/809H 145v/157V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A retired sailor who is not far off to your north.
A young guard who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A smiling halfling who is close by to your east.
An elite guard who is not far off to your south.
Elemak, captain of the guards who is not far off to your south.
A young guard who is rather far off to your south.
A young guard who is rather far off to your south.
A dwarven merchant who is close by to your west.
< 809h/809H 145v/157V Pos: standing >
Gou leaves south.
You follow Laz.
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
You quickly scan the area.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
Bisil who is not far off to your east.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.
< 809h/809H 145v/157V Pos: standing >
Bisil enters from the east.
< 809h/809H 146v/157V Pos: standing >
Bisil leaves west.
< 809h/809H 146v/157V Pos: standing >
You quickly scan the area.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
Bisil who is close by to your west.
A retired sailor who is close by to your west.
< 809h/809H 146v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
Bisil who is close by to your west.
A retired sailor who is close by to your west.
Bisil enters from the west.
< 809h/809H 147v/157V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 809h/809H 147v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.
< 809h/809H 148v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.
< 809h/809H 148v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
An elven woman who is not far off to your east.
A young guard who is not far off to your east.
A young guard who is a brief walk away to your east.
An elite guard who is close by to your south.
A young guard who is a brief walk away to your south.
A retired sailor who is close by to your west.
< 809h/809H 149v/157V Pos: standing >
A retired sailor enters from the west.
< 809h/809H 150v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
An elite guard who is close by to your south.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
< 809h/809H 151v/157V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 809h/809H 152v/157V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
A young girl who is not far off to your north.
A retired sailor who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your east.
A young guard who is not far off to your east.
An elven woman who is not far off to your east.
Elemak, captain of the guards who is close by to your south.
A young guard who is a brief walk away to your south.
A young guard who is a brief walk away to your south.
A Gnome who is not far off to your west.
A Human who is not far off to your west.
A Human who is not far off to your west.
A Dwarf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Dwarf who is not far off to your west.
A Grey Elf who is not far off to your west.
A Centaur who is not far off to your west.
A Lich who is not far off to your west.
A Gnome who is not far off to your west.
A Barbarian who is not far off to your west.
A Centaur who is not far off to your west.
A Barbarian who is not far off to your west.
A Dwarf who is not far off to your west.
A Grey Elf who is not far off to your west.
< 809h/809H 152v/157V Pos: standing >
Gou leaves south.
You follow Laz.
The Market
Obvious exits: -N -E -S -W
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(Gold Aura)
Nib enters from the north.
Bryken enters from the north.
Fer enters from the north.
Iruzl enters from the north.
Noz rides in on a winged hellhound from the north.
< 809h/809H 151v/157V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
A Human who is close by to your north.
A Human who is close by to your north.
A Dwarf who is close by to your north.
A Grey Elf who is close by to your north.
A Grey Elf who is close by to your north.
A Centaur who is close by to your north.
A Githzerai who is close by to your north.
A Githzerai who is close by to your north.
A Lich who is close by to your north.
A Thri-Kreen who is close by to your north.
A Gnome who is close by to your north.
A Grey Elf who is close by to your north.
A Centaur who is close by to your north.
A Barbarian who is close by to your north.
A Dwarf who is close by to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A gloomy looking human who is close by to your east.
A young guard who is not far off to your south.
A young guard who is not far off to your south.
A retired sailor who is close by to your west.
< 809h/809H 152v/157V Pos: standing >
Gou leaves north.
You follow Laz.
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
*Gou La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Gou's head.
*Bardo La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Laz La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A Barbarian (large) Legionary of The Empire stands in mid-air here, fighting Bisil.(Gold Aura)
An old sailor looks uneasy on land here.
Bisil La Resistance (Orc)(medium) sits in mid-air here, fighting a Barbarian.(Red Aura)
Nib enters from the south.
Bryken enters from the south.
Fer enters from the south.
Iruzl enters from the south.
Noz rides in on a winged hellhound from the south.
< 809h/809H 152v/157V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Laz.
< 809h/809H 152v/157V Pos: standing >
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Barbarian enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Gnome enters from the east.
A Thri-Kreen enters from the east.
A Lich enters from the east.
A Githzerai enters from the east.
A Githzerai enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Human enters from the east.
A Human enters from the east.
A Gnome enters from the east.
A Gnome starts casting an offensive spell.
Fer suddenly attacks a Gnome!
< 809h/809H 152v/157V Pos: standing >
A dark shroud encases Iruzl as he charges into battle.
A Barbarian is knocked to the ground by Iruzl's mighty bash!
A Thri-Kreen suddenly attacks Laz!
Iruzl bravely steps in front of Laz, shielding him from harm!
< 809h/809H 152v/157V Pos: standing >
A Centaur starts casting a spell.
A Grey Elf heroically rescues a Gnome.
< 809h/809H 153v/157V Pos: standing >
A Grey Elf starts casting an offensive spell.
Laz is knocked to the ground by a Centaur's skillful bash!
A Grey Elf starts casting an offensive spell.
< 809h/809H 153v/157V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'negative concussion blast'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Centaur deflects Laz's blow and strikes back at him!
Laz attacks a Centaur. [0 hits]
As a Centaur strikes Laz, he smiles as a Centaur tears his flesh!
A Centaur attacks Laz. [3 hits]
Bisil attacks a Barbarian. [0 hits]
A Githzerai starts casting an offensive spell.
< 809h/809H 153v/157V Pos: standing >
Autosaving...
A Human starts casting an offensive spell.
You start chanting...
A dark shroud encases Noz as he charges into battle.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A Dwarf is knocked to the ground!
< 809h/809H 153v/157V Pos: standing >
A Barbarian attacks Iruzl. [2 hits]
Bryken madly swings his weapon...
Bryken's rod of Dispator summons the power of hellfire at a Githzerai.
Bryken calls down a roaring flamestrike at a Githzerai who starts to melt!
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken smirks as his fireball explodes into the face of a Githzerai.
Bryken's spell flows around a Githzerai, leaving him unharmed!
Bryken suffers from contact with the holy aura about a Githzerai.
A Lich snaps into visibility.
Bryken's rod of Dispator summons the power of hellfire at a Lich.
Bryken's spell flows around a Lich, leaving him unharmed!
Bryken's spell flows around a Lich, leaving him unharmed!
A Lich wavers in agony, as the positive energies sent by Bryken purge his essence!
Bryken's spell flows around a Lich, leaving him unharmed!
As Bryken strikes a Gnome, the power of Bryken's ancestors fill them with RAGE!
Bryken's rod of Dispator summons the power of hellfire at a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken smirks as his fireball explodes into the face of a Barbarian.
Bryken calls down a roaring flamestrike at a Barbarian who starts to melt!
< 809h/809H 154v/157V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ghjiilla zuguaig'
A retired sailor turns to focus his attack on Fer!
Noz bravely steps in front of Fer, shielding him from harm!
A retired sailor attacks Bryken. [1 hits]
A Grey Elf attacks Bryken. [0 hits]
Fer completely sidesteps a Grey Elf's blow, shifts his balance, and strikes back at him!
A Grey Elf attacks Fer. [3 hits]
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian suffers from contact with the aura about Bisil.
As a Barbarian strikes Bisil, he smiles as a Barbarian tears his flesh!
A Barbarian attacks Bisil. [2 hits]
< 809h/809H 154v/157V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'electrical execution'
Laz is engulfed by a shower of arcing electricity sent by a Grey Elf.
A Gnome starts casting an offensive spell called 'negative concussion blast'.
< 809h/809H 154v/157V Pos: standing >
Noz attacks a Dwarf. [2 hits]
A Dwarf starts casting an offensive spell.
A winged hellhound suddenly attacks a Dwarf!
< 809h/809H 154v/157V Pos: standing >
Gou snaps into visibility.
Casting: fireball
A dark shroud encases Nib as he charges into battle.
A Grey Elf is knocked to the ground by Nib's mighty bash!
Nib dives at a Grey Elf skewering him with his Avernus life stealer.
< 809h/809H 155v/157V Pos: standing >
A young guard enters from the east.
A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the EARTH to rise up in the shape of a fist!
< 809h/809H 155v/157V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
A Gnome's concussion blast rips into Laz, shattering his soul!
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
A Human attacks Bryken. [0 hits]
A Grey Elf starts casting an offensive spell.
A Gnome starts casting an offensive spell.
< 809h/809H 155v/157V Pos: standing >
A Human completes his spell...
A Human utters the word 'euguihzofahz'
A Human sends a bright green ray of light streaking towards Laz!
A Human cackles as his disintegration ray strikes Laz hard!
You complete your spell...
[Damage: 58 ] Your fireball hits a Githzerai with full force, causing an immediate death.
A Githzerai's ring of citizenship [poor] melted from the intense heat!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!