<worn as a badge> the insignia of swirling feathers and flowing water [73%]
<worn on head> a blood hawk headdress [48%]
<worn on eyes> a black duergar eyepatch [superior] [74%]
<worn in ear> a wad of spawn goo of precision (magic) (humming)
<worn in ear> a dangling dematite earring [superior] [76%]
<worn on face> a grotesque quasit-skin mask (magic) [77%]
<worn around neck> a studded dragonscale neckguard of endurance [60%]
<worn around neck> a studded dragonscale neckguard [superior] [88%]
<worn on body> the chameleon suit of transformation [poor] [65%]
<worn about body> the cloak of enternal anguish of health (magic) (glowing) [59%]
<worn as quiver> a quiver smeared with blood [67%]
<worn about waist> the belt of lifted burdens [poor] (invis) (magic) [67%]
<worn on belt buckle>a hand-carved yo-yo [70%]
<worn on arms> a skull shoulder guard lined with feathers [poor] [78%]
<worn around wrist> a bracelet of dracolich hide of wisdom (magic) (humming) [49%]
<worn around wrist> a bracelet of woven willow leaves [poor] (magic) [68%]
<worn on hands> the gauntlets of the lifestealer (magic) (glowing) [83%]
<worn on finger> a ring of despair [superior] (magic)
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on legs> the leggings of ripping [superior] [79%]
<worn on feet> some black leather boots fit with adamantium heel blades of damage [85%]
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.
< 739h/732H 218v/220V Pos: standing >
Rhak leaves west riding on a winged hellhound.
Tiu leaves west.
Spideykel leaves west.
Ojo leaves west.
Shah leaves west.
Dzie leaves west.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and north. A building, to the west, proudly bears the words Kylara's Pet
Shoppe in its front window. You can vaguely make out the shapes of animals
through the dirty glass.
Obvious exits: -North -East -West
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the east.
Jaq enters from the east.
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.
< 739h/732H 217v/220V Pos: standing >
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
Tiu leaves north.
Spideykel leaves north.
Ojo leaves north.
Alarm bells sound, signalling an invasion!
Shah leaves north.
Dzie leaves north.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the south.
Obvious exits: -North -South
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the south.
Nussa enters from the south.
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Tiu leaves north.
Spideykel leaves north.
Ojo leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Shah leaves north.
Dzie leaves north.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
to the west and to the south.
Obvious exits: -South -West
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here, fighting a militia guard.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A militia guard is lying here, fighting Tiu.
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting Spideykel.
A stray tomcat is darting after rodents, here.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Nussa enters from the south.
Alarm bells sound, signalling an invasion!
Slay whom?
< 739h/732H 218v/220V Pos: standing >
Tiu parries a militia guard's lunge at him.
Slay whom?
< 739h/732H 218v/220V Pos: standing >
A militia guard avoids being bashed by Tiu, who loses his balance and falls.
Rhak snaps into visibility.
Rhak brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving a militia guard from his target!
A dark shroud encases Rhak as he charges into battle.
Rhak heroically rescues Spideykel.
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak's slash strikes a militia guard.
Rhak's impressive slash strikes a militia guard hard.
Rhak's fine slash strikes a militia guard.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Tiu's impressive slash enshrouds a militia guard in a mist of blood.
Tiu's impressive slash enshrouds a militia guard in a mist of blood.
Tiu's impressive slash hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.
Tiu's crude slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Shah assists Rhak heroically.
Shah's impressive bludgeon strikes a militia guard hard.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Spideykel gets a few coins from the corpse of a militia guard.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak parries a militia guard's lunge at him.
A militia guard suddenly appears a bit confused!
A militia guard's punch grazes Rhak.
Rhak blocks a militia guard's kick with his arm.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak snaps into visibility.
Rhak's impressive slash strikes a militia guard very hard.
Rhak's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a militia guard!
A militia guard screams in utter terror as he is damned by Rhak's God.
Rhak's impressive slash causes a militia guard to grimace in pain.
Rhak's impressive slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
A stray cat leaves west.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Spideykel gets a few coins from the corpse of a militia guard.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Tiu clambers to his feet.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak shouts out loudly.. MOVING!!!!
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak leaves south riding on a winged hellhound.
Tiu leaves south.
Spideykel leaves south.
Ojo leaves south.
Shah leaves south.
Dzie leaves south.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. The road continues both
to the north and to the south.
Obvious exits: -North -South
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the north.
Nussa enters from the north.
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Rhak leaves south riding on a winged hellhound.
Tiu leaves south.
Spideykel leaves south.
Ojo leaves south.
Shah leaves south.
Dzie leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and north. A building, to the west, proudly bears the words Kylara's Pet
Shoppe in its front window. You can vaguely make out the shapes of animals
through the dirty glass.
Obvious exits: -North -East -West #
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.
< 739h/732H 218v/220V Pos: standing >
Slay whom?
< 739h/732H 218v/220V Pos: standing >
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak leaves east riding on a winged hellhound.
Tiu leaves east.
Spideykel leaves east.
Ojo leaves east.
Shah leaves east.
Dzie leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite. The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick. When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people. This portion of the
road is enclosed by a tower which rises overhead. A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates. The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Rhak leaves west riding on a winged hellhound.
Tiu leaves west.
Spideykel leaves west.
Ojo leaves west.
Shah leaves west.
Dzie leaves west.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
The defensive walls rise up nearly fifty feet here, and are almost ten feet
thick. When Lord Kaynor had the city built he made sure it was protected,
even though the twin keeps were built as the last mainstay of defense for the
people. A moderately sized road runs along the inner edge of the high city
walls here, paved with large flat slabs of granite. The road continues both
east and north. A building, to the west, proudly bears the words Kylara's Pet
Shoppe in its front window. You can vaguely make out the shapes of animals
through the dirty glass.
Obvious exits: -North -East -West #
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Maestro enters from the east.
Jaq enters from the east.
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.
Slay whom?
< 739h/732H 218v/220V Pos: standing >
Slay whom?
< 739h/732H 218v/220V Pos: standing >
Slay whom?
< 739h/732H 219v/220V Pos: standing >
Rhak opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Rhak opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Dzie opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Dzie opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
Slay whom?
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Rhak opens the glass.
< 739h/732H 220v/220V Pos: standing >
Ojo vibrates for a second, then is still.
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
Ojo leaves west.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Jaq opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
It's already open!
< 739h/732H 220v/220V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Quen opens the glass.
< 739h/732H 220v/220V Pos: standing >
Tiu opens the glass.
Nussa leaves west.
Rhak leaves west riding on a winged hellhound.
Tiu leaves west.
Spideykel leaves west.
Shah leaves west.
Dzie leaves west.
You follow Rhak.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Kylara's Pet Shoppe
Several rows of cages are stacked up against the walls of this pet shop,
filled with the smells of animals. A small metal counter at the back of the
shop serves as the room's only furniture, and an glass door leads out of the
shop to the east.
There is a large sign posted on the west wall.
Obvious exits: -East
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
Nussa *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
A Githzerai (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
Kylara sits behind the counter, tending to her animals.(Gold Aura)
Maestro enters from the east.
Jaq enters from the east.
Alarm bells sound, signalling an invasion!
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
< 739h/732H 219v/220V Pos: standing >
A Githzerai closes the glass.
< 739h/732H 219v/220V Pos: standing >
Dzie starts casting an offensive spell.
< 739h/732H 219v/220V Pos: standing >
A Githzerai is knocked to the ground by Tiu's skillful bash!
< 739h/732H 219v/220V Pos: standing >
Ojo wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai's the ultrathin robes of probability shattered in bits as the tortured body spasms and quivers!
A Githzerai's magical spyglass shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!