<worn as a badge> the mark of the dagger (magic)
<worn on head> an ancient, tribal coif [84%]
<worn on eyes> a sapphire eyepiece [76%]
<worn in ear> a crystalized angel tear [superior] (magic) (glowing)
<worn in ear> a lightning earring [superior] [83%]
<worn on face> a beautiful mask made of bird feathers of endurance [67%]
<worn around neck> an emerald pendant of the ice drake [poor] (magic) [79%]
<worn around neck> a slaadi necklace of Chaos (glowing) [81%]
<worn on body> the barbed mail of the battlerager king (magic) (humming) [65%]
<worn about body> the masters cloak (glowing) [78%]
<worn on back> a well crafted backpack (magic) [86%]
<worn as quiver> a silken backsheath of flight (magic) [34%]
<worn about waist> a black leather belt with a crimson coral buckle [63%]
<worn on belt buckle>a glowing white pearl (glowing)
<attached to belt> a glowing azure potion (magic) (glowing) [88%]
<worn on arms> some blue dragonscale shoulder guards (magic)
<worn around wrist> an ancient durithalite bracelet (magic) (glowing) [89%]
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> the sacred stone claws of Aan [poor] (magic) [85%]
<worn on finger> a tiny seashell (invis) (magic)
<worn on finger> a tarnished bronze ring (glowing)
<wielding twohanded> a blood red sword named 'Death Rider' (magic) (glowing)[239h 44m 43s]
<worn on legs> the leggings of a MaDMaN of power (magic) [79%]
<worn on feet> the boots of speed of health (magic) [68%]
Level: 51 Race: Githyanki Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1383(896) Moves: 199(199)
Coins carried: 36 platinum 80 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing in a winged hellhound's saddle.
Hellfire Soulshielded
Frags: +0.05 Deaths: 16
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Fearless Sparkling
Combat Pulse: 17 Spell Pulse: 0.86
Leaderboard Points: 551
Paladin auras: Protection Battle Lust
Active Spells:
--------------
stone skin (4 minutes)
levitate (51 minutes)
minor globe of invulnerability (2 minutes)
vitality (8 minutes)
hellfire (6 minutes)
battle ecstasy (6 minutes)
fly (102 minutes)
< 1383h/896H 199v/199V Pos: standing >
Slay whom?
< 1383h/896H 199v/199V Pos: standing >
< 1382h/896H 199v/199V Pos: standing >
The glass seems to be closed.
< 1382h/896H 199v/199V Pos: standing >
Slay whom?
< 1382h/896H 199v/199V Pos: standing >
The glass seems to be closed.
< 1382h/896H 199v/199V Pos: standing >
The glass seems to be closed.
< 1381h/896H 199v/199V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
Nussa *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Quen *-* The Veterans of Bloodlust *-* (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Quen's head.
Jaq |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Maestro *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Fraglo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
< 1381h/896H 199v/199V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
< 1381h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Alarm bells sound, signalling an invasion!
The Northern Wall Road
Obvious exits: -N -S
Tiu enters from the south.
Spideykel skitters in from the south.
Ojo enters from the south.
Alarm bells sound, signalling an invasion!
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the south.
Nussa enters from the south.
< 1380h/896H 199v/199V Pos: standing >
< 1380h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -S -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
Tiu enters from the south.
Tiu avoids being bashed by a militia guard, who loses his balance and falls.
Spideykel skitters in from the south.
A militia guard suddenly attacks Spideykel!
A militia guard misses Spideykel.
Ojo enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Nussa enters from the south.
Alarm bells sound, signalling an invasion!
< 1380h/896H 199v/199V Pos: standing >
Tiu parries a militia guard's lunge at him.
< 1380h/896H 199v/199V Pos: standing >
A militia guard avoids being bashed by Tiu, who loses his balance and falls.
You snap into visibility.
You deftly maneuver your steed to protect your friend!
You bring down a blood red sword named 'Death Rider' in a mighty slash, cleaving a militia guard from his target!
[Damage: 36 ] You feel unholy power coursing through your limbs!
Banzai! To the rescue...
< 1385h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: small wounds >
< 1384h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: small wounds >
[Damage: 16 ] Your slash strikes a militia guard.
[Damage: 19 ] Your impressive slash strikes a militia guard hard.
This being a hometown, you receive fewer exps...
[Damage: 16 ] Your fine slash strikes a militia guard.
< 1428h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
Tiu's impressive slash enshrouds a militia guard in a mist of blood.
Tiu's impressive slash enshrouds a militia guard in a mist of blood.
Tiu's impressive slash hits a militia guard.
A militia guard is mortally wounded, and will die soon, if not aided.
Tiu's crude slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 2.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Shah assists you heroically.
Shah's impressive bludgeon strikes a militia guard hard.
< 1427h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
< 1427h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
Spideykel gets a few coins from the corpse of a militia guard.
< 1427h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
You parry a militia guard's lunge at you.
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard's punch grazes you.
You block a militia guard's feeble kick with your arm.
< 1425h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
A Bend in the Wall Road
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
Nussa *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Quen *-* The Veterans of Bloodlust *-* (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Quen's head.
Jaq |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Maestro *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Fraglo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Holy)(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits in mid-air here.(Red Aura)
A stray tomcat is darting after rodents, here.
A militia guard stands here, fighting YOU!
A stray tomcat is darting after rodents, here.
< 1425h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
< 1424h/896H 199v/199V Pos: standing >
< T: Rhak TP: sta TC:excellent E: guard sta EP: few wounds >
You snap into visibility.
[Damage: 21 ] Your impressive slash strikes a militia guard very hard.
Your blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a militia guard!
[Damage: 109 ] The power of your God rains down pain and suffering upon a militia guard!
[Damage: 22 ] Your impressive slash causes a militia guard to grimace in pain.
[Damage: 21 ] Your impressive slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 0.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 1428h/896H 199v/199V Pos: standing >
A stray cat leaves west.
< 1428h/896H 199v/199V Pos: standing >
Spideykel gets a few coins from the corpse of a militia guard.
< 1427h/896H 199v/199V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a militia guard is lying here.
Nussa *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Quen *-* The Veterans of Bloodlust *-* (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Quen's head.
Jaq |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Maestro *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Holy)(Red Aura)
*Fraglo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
Dzie *-* The Veterans of Bloodlust *-* (Kobold)(tiny) stands in mid-air here.(Red Aura)
Shah Meower - Baphomet's XXXth Legion (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Spideykel *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits in mid-air here.(Red Aura)
A stray tomcat is darting after rodents, here.
< 1427h/896H 199v/199V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
The shady youth who is close by to your west.
< 1426h/896H 199v/199V Pos: standing >
Tiu clambers to his feet.
< 1426h/896H 199v/199V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 1426h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .
< 1425h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -N -S
Tiu enters from the north.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the north.
Nussa enters from the north.
< 1425h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -E -W#
Tiu enters from the north.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.
< 1425h/896H 199v/199V Pos: standing >
< 1425h/896H 199v/199V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
< 1424h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Tiu enters from the west.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the west.
Maestro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.
< 1424h/896H 199v/199V Pos: standing >
< 1424h/896H 199v/199V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -E -W#
Tiu enters from the east.
Spideykel skitters in from the east.
Ojo enters from the east.
Shah enters from the east.
Dzie enters from the east.
Fraglo enters from the east.
Maestro enters from the east.
Jaq enters from the east.
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.
< 1423h/896H 199v/199V Pos: standing >
< 1423h/896H 199v/199V Pos: standing >
Ok.
< 1423h/896H 199v/199V Pos: standing >
< 1423h/896H 199v/199V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
< 1423h/896H 199v/199V Pos: standing >
Score information for Rhak
Level: 51 Race: Githyanki Class: Anti-Paladin / Demonic Rider Sex: Male
Hit points: 1421(896) Moves: 199(199)
Coins carried: 36 platinum 80 gold 0 silver 0 copper
Compression ratio: 88%
Status: Standing in a winged hellhound's saddle.
Hellfire Soulshielded
Frags: +0.05 Deaths: 16
Detecting: Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation Waterbreathing Fearless Sparkling
Combat Pulse: 17 Spell Pulse: 0.86
Leaderboard Points: 551
Paladin auras: Protection Battle Lust
Active Spells:
--------------
stone skin (3 minutes)
levitate (50 minutes)
minor globe of invulnerability (1 minute)
vitality (7 minutes)
hellfire (5 minutes)
battle ecstasy (5 minutes)
fly (101 minutes)
< 1421h/896H 199v/199V Pos: standing >
Ok.
< 1421h/896H 199v/199V Pos: standing >
< 1420h/896H 199v/199V Pos: standing >
The glass seems to be closed.
< 1420h/896H 199v/199V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
< 1420h/896H 199v/199V Pos: standing >
Dzie opens the glass.
< 1419h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1419h/896H 199v/199V Pos: standing >
< 1419h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1419h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1418h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1418h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1418h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1418h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Dzie opens the glass.
< 1418h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1417h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1416h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1415h/896H 199v/199V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
The glass seems to be closed.
Jaq opens the glass.
< 1415h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1415h/896H 199v/199V Pos: standing >
Ok.
< 1415h/896H 199v/199V Pos: standing >
Ojo vibrates for a second, then is still.
The glass seems to be closed.
Jaq opens the glass.
< 1415h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1415h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1414h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1414h/896H 199v/199V Pos: standing >
Slay whom?
Jaq opens the glass.
Ojo leaves west.
< 1414h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1414h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1414h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1414h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1413h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Jaq opens the glass.
< 1412h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1412h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1412h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1412h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1412h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
Pardon?
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1411h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1410h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1409h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1409h/896H 199v/199V Pos: standing >
The glass seems to be closed.
Quen opens the glass.
< 1409h/896H 199v/199V Pos: standing >
Tiu opens the glass.
Nussa leaves west.
<map>
Zone: Tharnadia - City of Humans.
Room: Kylara's Pet Shoppe
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Kylara's Pet Shoppe
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Kylara's Pet Shoppe
Obvious exits: -E
Nussa *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Holy)(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
A Githzerai (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
Kylara sits behind the counter, tending to her animals.(Gold Aura)
Tiu enters from the east.
Spideykel skitters in from the east.
Shah enters from the east.
Dzie enters from the east.
Fraglo enters from the east.
Maestro enters from the east.
Jaq enters from the east.
Alarm bells sound, signalling an invasion!
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
< 1409h/896H 199v/199V Pos: standing >
A Githzerai closes the glass.
Alas, you cannot go that way. . . .
< 1409h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .
< 1409h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .
< 1408h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .
< 1408h/896H 199v/199V Pos: standing >
Alas, you cannot go that way. . . .
Dzie starts casting an offensive spell.
< 1408h/896H 199v/199V Pos: standing >
A Githzerai is knocked to the ground by Tiu's skillful bash!
Slay whom?
< 1408h/896H 199v/199V Pos: standing >
Ojo wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai's the ultrathin robes of probability shattered in bits as the tortured body spasms and quivers!
A Githzerai's magical spyglass shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rhak by 4242856.
The smell of fresh blood enters your body, infusing you with power!