The death of [46 Necrolyte] Aikii (_/Eye of Odin\_) (Githzerai)

in Kylara's Pet Shoppe

from the perspective of [50 Guardian] Tiu *-* The Veterans of Bloodlust *-* (Drow Elf)

<worn as a badge>    a masterly crafted obsidian badge [78%]
<worn on head>       the crown of dragons [77%]
<worn on eyes>       the eye of the ogre of constitution (glowing) (humming) [36%]
<worn in ear>        a black pearl earring [superior] [86%]
<worn in ear>        a silver tooth earring
<worn on face>       a serpentine mask [85%]
<worn around neck>   the collar of firestones [86%]
<worn around neck>   a necklace of obsidian and steel beads [83%]
<worn on body>       some platemail of colorless salamander scales[23h 45m 47s]
<worn about body>    a cloak bearing the seal of Bozk [77%]
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight [57%]
<worn about waist>   a belt adorned by shrunken heads [80%]
<worn on belt buckle>a diamondine axe covered in blood [77%]
<worn on arms>       some scintillating sleeves [superior] (invis)
<held as shield>     the shield of the earthwyrm [superior]
<worn around wrist>  a steel wire (glowing) [80%]
<worn around wrist>  a bracelet of influence [superior] [88%]
<worn on hands>      a pair of stone gauntlets of regeneration (glowing)
<worn on finger>     a pulsating jade ring [poor]
<worn on finger>     a ring of fortune
<primary weapon>     a shimmering longsword [poor] (glowing)
<worn on legs>       some wolf hide pants
<worn on feet>       a pair of dusty boots of regeneration (glowing) [86%]

*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the east.
Ojo enters from the east.
Shah enters from the east.
Dzie enters from the east.
Fraglo enters from the east.
Maestro enters from the east.
Jaq enters from the east.
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.

< 802h/802H 96v/150V Pos: standing >
Bash who?

< 802h/802H 96v/150V Pos: standing >

< 802h/802H 97v/150V Pos: standing >
Bash who?

< 802h/802H 97v/150V Pos: standing >
Bash who?

< 802h/802H 97v/150V Pos: standing >
Bash who?

< 802h/802H 98v/150V Pos: standing >
Bash who?

< 802h/802H 98v/150V Pos: standing >
Bash who?

< 802h/802H 99v/150V Pos: standing >
Bash who?

< 802h/802H 100v/150V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!

< 802h/802H 100v/150V Pos: standing >
Bash who?

< 802h/802H 100v/150V Pos: standing >
Rhak leaves north riding on a winged hellhound.
Alarm bells sound, signalling an invasion!
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -N -S
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the south.
Ojo enters from the south.
Alarm bells sound, signalling an invasion!
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the south.
Nussa enters from the south.

< 802h/802H 99v/150V Pos: standing >
Bash who?
Rhak leaves north riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -S -W
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
You dodge a bash from a militia guard, who loses his balance and falls.
Spideykel skitters in from the south.
A militia guard suddenly attacks Spideykel!
A militia guard misses Spideykel.
Ojo enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Shah enters from the south.
Dzie enters from the south.
Fraglo enters from the south.
Maestro enters from the south.
Jaq enters from the south.
Quen skitters in from the south.
A blue dracolich enters from the south.
A blue dracolich enters from the south.
Nussa enters from the south.
Alarm bells sound, signalling an invasion!

< 802h/802H 99v/150V Pos: standing >
< T: Tiu TP: sta TC:excellent E: guard ass EP: excellent >
 You parry a militia guard's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 802h/802H 99v/150V Pos: standing >
< T: Tiu TP: sta TC:excellent E: guard ass EP: excellent >
 As a militia guard avoids your bash, you topple over and fall to the ground.
Rhak snaps into visibility.
Rhak brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving a militia guard from his target!
A dark shroud encases Rhak as he charges into battle.
Rhak heroically rescues Spideykel.

< 802h/802H 99v/150V Pos: sitting >
< T: Tiu TP: sit TC:excellent E: guard ass EP: excellent >
 Rhak's slash strikes a militia guard.
Rhak's impressive slash strikes a militia guard hard.
Rhak's fine slash strikes a militia guard.

< 802h/802H 99v/150V Pos: sitting >
< T: Tiu TP: sit TC:excellent E: guard ass EP: excellent >
 [Damage: 14 ] -=[Your impressive slash enshrouds a militia guard in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive slash enshrouds a militia guard in a mist of blood.]=-
[Damage: 16 ] -=[Your impressive slash hits a militia guard.]=-
A militia guard is mortally wounded, and will die soon, if not aided.
[Damage:  3 ] -=[Your crude slash hits a militia guard.]=-
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
Shah assists Rhak heroically.
Shah's impressive bludgeon strikes a militia guard hard.

< 802h/802H 99v/150V Pos: sitting >
Spideykel gets a few coins from the corpse of a militia guard.

< 802h/802H 99v/150V Pos: sitting >
Rhak parries a militia guard's lunge at him.
A militia guard suddenly appears a bit confused!
A militia guard's punch grazes Rhak.
Rhak blocks a militia guard's kick with his arm.

< 802h/802H 99v/150V Pos: sitting >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!

< 802h/802H 99v/150V Pos: sitting >
Rhak snaps into visibility.
Rhak's impressive slash strikes a militia guard very hard.
Rhak's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a militia guard!
A militia guard screams in utter terror as he is damned by Rhak's God.
Rhak's impressive slash causes a militia guard to grimace in pain.
Rhak's impressive slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.

< 802h/802H 100v/150V Pos: sitting >
A stray cat leaves west.

< 802h/802H 100v/150V Pos: sitting >
Spideykel gets a few coins from the corpse of a militia guard.

< 802h/802H 101v/150V Pos: sitting >
You clamber to your feet.

< 802h/802H 104v/150V Pos: standing >
Bash who?
Rhak shouts out loudly.. MOVING!!!!

< 802h/802H 104v/150V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
The shady youth who is close by to your west.

< 802h/802H 104v/150V Pos: standing >
You are already standing.

< 802h/802H 104v/150V Pos: standing >
Rhak leaves south riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -N -S
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
Alarm bells sound, signalling an invasion!
A blue dracolich enters from the north.
Nussa enters from the north.

< 802h/802H 104v/150V Pos: standing >
Rhak leaves south riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -E -W#
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the north.
Ojo enters from the north.
Shah enters from the north.
Dzie enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the north.
Maestro enters from the north.
Jaq enters from the north.
Quen skitters in from the north.
A blue dracolich enters from the north.
A blue dracolich enters from the north.
Nussa enters from the north.

< 802h/802H 103v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 104v/150V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!

< 802h/802H 105v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.
Rhak leaves east riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the west.
Ojo enters from the west.
Shah enters from the west.
Dzie enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Fraglo enters from the west.
Maestro enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jaq enters from the west.
Quen skitters in from the west.
A blue dracolich enters from the west.
A blue dracolich enters from the west.
Nussa enters from the west.

< 802h/802H 104v/150V Pos: standing >
Rhak leaves west riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -E -W#
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Spideykel skitters in from the east.
Ojo enters from the east.
Shah enters from the east.
Dzie enters from the east.
Fraglo enters from the east.
Maestro enters from the east.
Jaq enters from the east.
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.
Nussa enters from the east.

< 802h/802H 103v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 104v/150V Pos: standing >
Rhak opens the glass.

< 802h/802H 104v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 104v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 105v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 107v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.
Rhak opens the glass.

< 802h/802H 108v/150V Pos: standing >

< 802h/802H 108v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 108v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 109v/150V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!

< 802h/802H 109v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 110v/150V Pos: standing >
Dzie opens the glass.

< 802h/802H 110v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 110v/150V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A shady mercenary who is not far off to your east.
A large rat who is not far off to your east.
A human merchant who is not far off to your east.
A homeless peasant who is in the distance to your east.
A stray cat who is in the distance to your east.

< 802h/802H 111v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 111v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 111v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 111v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 112v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 112v/150V Pos: standing >
Dzie opens the glass.

< 802h/802H 112v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 112v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 113v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 113v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 113v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 114v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 114v/150V Pos: standing >
Quen opens the glass.

< 802h/802H 114v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 114v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 115v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 115v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 115v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 115v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 116v/150V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
Bash who?
Jaq opens the glass.

< 802h/802H 116v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 116v/150V Pos: standing >
Bash who?
Rhak opens the glass.

< 802h/802H 116v/150V Pos: standing >
Ojo vibrates for a second, then is still.
Bash who?
Jaq opens the glass.

< 802h/802H 117v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 117v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 117v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 118v/150V Pos: standing >
Bash who?
Jaq opens the glass.
Ojo leaves west.

< 802h/802H 118v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Jaq opens the glass.

< 802h/802H 118v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 118v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 119v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Jaq opens the glass.

< 802h/802H 119v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 119v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Jaq opens the glass.

< 802h/802H 119v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 120v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Jaq opens the glass.

< 802h/802H 120v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 120v/150V Pos: standing >
Bash who?
Jaq opens the glass.

< 802h/802H 120v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 121v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 121v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 121v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 122v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 122v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 122v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 122v/150V Pos: standing >
Maestro sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Maestro's soothing song!
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 123v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 123v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 123v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 123v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 124v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 124v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 124v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 124v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 125v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 125v/150V Pos: standing >
The glass is closed.
A glass door stands in the doorway.
The closed glass blocks your farsight.
Quen opens the glass.

< 802h/802H 125v/150V Pos: standing >
Bash who?
Quen opens the glass.

< 802h/802H 126v/150V Pos: standing >
Ok.
Nussa leaves west.
Rhak leaves west riding on a winged hellhound.
You follow Rhak.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Kylara's Pet Shoppe
Obvious exits: -E
*Rhak DemonLord *-* The Veterans of Bloodlust *-* (Githyanki)(medium) in mid-air sits atop a winged hellhound.
Nussa  *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.
A Githzerai (medium) Gungnir (_/Eye of Odin\_) stands in mid-air here.
Kylara sits behind the counter, tending to her animals.
Spideykel skitters in from the east.
Shah enters from the east.
Dzie enters from the east.
Fraglo enters from the east.
Maestro enters from the east.
Jaq enters from the east.
Alarm bells sound, signalling an invasion!
Quen skitters in from the east.
A blue dracolich enters from the east.
A blue dracolich enters from the east.

< 802h/802H 125v/150V Pos: standing >
A Githzerai closes the glass.
I see nothing suitable there.

< 802h/802H 125v/150V Pos: standing >
I see nothing suitable there.

< 802h/802H 125v/150V Pos: standing >
I see nothing suitable there.

< 802h/802H 126v/150V Pos: standing >
I see nothing suitable there.

< 802h/802H 126v/150V Pos: standing >
I see nothing suitable there.
Dzie starts casting an offensive spell.

< 802h/802H 126v/150V Pos: standing >
[Damage:  1 ] Your skillful bash knocks a Githzerai to the ground!

< 802h/802H 126v/150V Pos: standing >
< T: Tiu TP: sta TC:excellent E: A Githzerai sit EP: pretty hurt >
 Ojo wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai's the ultrathin robes of probability shattered in bits as the tortured body spasms and quivers!
A Githzerai's magical spyglass shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!