<worn as a badge> a glowing blue crystal
<worn on head> a crude gem hood
<worn on eyes> a foggy visor [poor]
<worn in ear> a strangly glowing ivy leaf [superior] (glowing)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a mask of the minotaur [superior]
<worn around neck> some kharma mind beads
<worn around neck> a choker with red, white and a blue gems
<worn on body> a silky black dress of the sirens
<worn about body> a long robe of the albino minotaur [superior]
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a large tome engulfed in blue flames (humming)
<attached to belt> a tome of wizardry
<worn on arms> a pair of drow-skin sleeves [superior] [86%]
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a bracelet of dracolich teeth [poor] (glowing)
<worn around wrist> a diamond bracelet [85%]
<worn on hands> a pair of crystalized gloves (glowing) (humming) [84%]
<worn on finger> a yellow ring of chrysoberyl [poor]
<worn on finger> the ring of celestial wonders (glowing)
<held> the flaming orb of revenge [83%]
<worn on legs> a pair of blue silk balloon pants [poor]
<worn on feet> the mage boots of the maelstrom
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 633h/633H 291v/293V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 633h/633H 289v/293V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 633h/633H 292v/293V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Dulz leaves north.
Naj leaves north.
Zar leaves north.
Poks leaves north.
Ur sneaks north.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.
< 633h/633H 291v/293V Pos: standing >
< 633h/633H 291v/293V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Balen sneaks north.
Dulz leaves north.
Naj leaves north.
Zar leaves north.
Poks leaves north.
Ur sneaks north.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.x
An evil aura fills the area.
Obvious exits: -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.
< 633h/633H 289v/293V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -East -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 633h/633H 290v/293V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Balen sneaks west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -East -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 633h/633H 289v/293V Pos: standing >
< 633h/633H 290v/293V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
Ur sneaks west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -East -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 633h/633H 289v/293V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 633h/633H 290v/293V Pos: standing >
Zar gets a sparkling large bass from his large leather backpack.
< 633h/633H 293v/293V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Balen sneaks west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -East -South
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 633h/633H 291v/293V Pos: standing >
Zar eats a sparkling large bass.
< 633h/633H 291v/293V Pos: standing >
You failed.
< 633h/633H 291v/293V Pos: standing >
You failed.
< 633h/633H 291v/293V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
< 633h/633H 291v/293V Pos: standing >
You failed.
< 633h/633H 292v/293V Pos: standing >
You failed.
< 633h/633H 293v/293V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 633h/633H 293v/293V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Balen sneaks south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
You failed.
< 633h/633H 291v/293V Pos: standing >
You failed.
< 633h/633H 291v/293V Pos: standing >
You failed.
< 633h/633H 291v/293V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Balen sneaks south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
< 633h/633H 289v/293V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
Ur sneaks south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
You failed.
< 633h/633H 287v/293V Pos: standing >
You failed.
< 633h/633H 287v/293V Pos: standing >
< 633h/633H 288v/293V Pos: standing >
You failed.
< 633h/633H 288v/293V Pos: standing >
You failed.
< 633h/633H 289v/293V Pos: standing >
You failed.
< 633h/633H 290v/293V Pos: standing >
You failed.
< 633h/633H 291v/293V Pos: standing >
< 633h/633H 293v/293V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South -West
A dark length of chain protrudes from the side of the volcano.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 633h/633H 291v/293V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A large creature made of fire stands here.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 633h/633H 289v/293V Pos: standing >
A fire minion suddenly attacks Col!
Col snaps into visibility.
A fire minion's impressive pierce wounds Col.
Aycer leaves east.
Niki trots east.
Nom leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -East -South -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 633h/633H 288v/293V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
An evil aura fills the area.
Obvious exits: -North -West
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* sits resting.(Red Aura)
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 633h/633H 286v/293V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
Draqus starts casting an offensive spell.
Jethrus suddenly attacks a Drow Elf!
Jethrus snaps into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
Jethrus's feeble slash wounds a Drow Elf.
Jethrus's slash strikes a Drow Elf.
< 633h/633H 287v/293V Pos: standing >
Naj starts casting an offensive spell.
< 633h/633H 288v/293V Pos: standing >
Nom starts casting an offensive spell.
You quickly scan the area.
A fire minion who is in the distance to your west.
A fire minion who is in the distance to your west.
A fire minion who is in the distance to your west.
Poks snaps into visibility.
< 633h/633H 288v/293V Pos: standing >
You quickly scan the area.
A fire minion who is in the distance to your west.
A fire minion who is in the distance to your west.
A fire minion who is in the distance to your west.
< 633h/633H 289v/293V Pos: standing >
Dze starts casting an offensive spell called 'fireball'.
You start chanting...
You snap into visibility.
< 633h/633H 289v/293V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'buoblg qrunsoqpze yugh'
Draqus's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf clambers to his feet.
< 633h/633H 290v/293V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
< 633h/633H 291v/293V Pos: standing >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zloin by 2079000.
The smell of fresh blood enters your body, infusing you with power!