The death of [43 Air Magus] Lielz *-* Clan Ragnarok *-* (Drow Elf)

in A Vast Flaming Plain of Heat and Molten Rock

from the perspective of [44 Healer] Balen o==(=Mithril=Knights=- (Grey Elf)

<worn as a badge>    a frost dragon's eye (glowing)
<worn on head>       a mithril-plated gnomish brain force enhancer (humming)
<worn on eyes>       a foggy visor [poor]
<worn in ear>        a pulsating gemstone earring [superior]
<worn in ear>        a shimmering crystal dragon scale (glowing)
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   the wooden amulet of the ancient tree spirit [poor]
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       a suit of drow chainmail [superior]
<worn about body>    a cloak of storm winds [40%]
<worn on back>       an adventurers backpack [65%]
<worn as quiver>     a hunters quiver [82%]
<worn about waist>   a belt of linked bones [poor]
<worn on belt buckle>a fragile flesh belt buckle [88%]
<worn on arms>       some masterly-crafted bronze arm plates [82%]
<held as shield>     a well-polished mithril body shield (illuminating)
<worn around wrist>  a glistening bracelet [superior]
<worn around wrist>  a sunsteel bracer (glowing) [75%]
<worn on hands>      some ancient Tukluk spellshield gloves [poor] [57%]
<worn on finger>     a ring of endurance
<worn on finger>     a ring called 'Soulcatcher' [88%]
<held>               the orb of elemental fire (glowing)[239h 47m 43s]
<worn on legs>       a pair of brimstone leggings of endurance
<worn on feet>       the mage boots of the maelstrom

The mordant substance oozes off of a fire minion.
You have memorized the following spells:
( 9th circle)  1 - word of recall
               2 - plane shift
( 8th circle)  4 - mass heal
               1 - regeneration
( 7th circle)  6 - full heal
( 6th circle)  5 - healing salve
( 5th circle)  1 - heal
               4 - vitality
               2 - destroy undead
( 4th circle)  2 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  3 - cure critic
               1 - remove poison
               1 - sense life
               4 - cause critical
( 2nd circle)  1 - blindness
               3 - cure serious
               3 - protection from fire
               3 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - cure light
               1 - detect evil
               1 - detect magic
               4 - cause light

And you are currently praying for the following spells:
    1 seconds:  ( 6th) healing salve

You can pray no more spells.

< 665h/665H 242v/242V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the west.
Naj enters from the west.
Zar enters from the west.
Poks enters from the west.
Ur sneaks in from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.

< 665h/665H 240v/242V Pos: standing >

< 665h/665H 240v/242V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the west.
Naj enters from the west.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.

< 665h/665H 238v/242V Pos: standing >

< 665h/665H 239v/242V Pos: standing >
Gnomad sings a song to make your heart swell with pride.

< 665h/665H 241v/242V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the south.
Naj enters from the south.
Zar enters from the south.
Poks enters from the south.
Ur sneaks in from the south.
Zloin enters from the south.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.

< 665h/665H 240v/242V Pos: standing >

< 665h/665H 240v/242V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the south.
Naj enters from the south.
Zar enters from the south.
Poks enters from the south.
Zloin enters from the south.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.

< 665h/665H 238v/242V Pos: standing >

< 665h/665H 238v/242V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the east.
Naj enters from the east.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.

< 665h/665H 238v/242V Pos: standing >

< 665h/665H 239v/242V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the east.
Naj enters from the east.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.

< 665h/665H 237v/242V Pos: standing >

< 665h/665H 238v/242V Pos: standing >

< 665h/665H 239v/242V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the east.
Naj enters from the east.
Zar enters from the east.
Poks enters from the east.
Ur sneaks in from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.

< 665h/665H 237v/242V Pos: standing >

< 665h/665H 238v/242V Pos: standing >
Gnomad sings a song to make your heart swell with pride.

< 665h/665H 238v/242V Pos: standing >

		Score information for Balen

Level: 44   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 665(665)  Moves: 242(242)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +1.10   Deaths:   12
Detecting:      Invisible Life Heat
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Farsee Fly Armor Haste Levitation Sneaking
Songs:          Song of Heroism
Combat Pulse:   16 Spell Pulse:  0.77 
Leaderboard Points:  660 
Paladin auras:   Protection Improved Healing Spell Protection

Active Spells:
--------------
bless (16 minutes)
spirit armor (59 minutes)
greater spirit ward (64 minutes)
rested bonus (12 minutes)
pantherspeed (55 minutes)
hawkvision (24 minutes)
ravenflight (54 minutes)
levitate (20 minutes)
fly (71 minutes)
vitality (6 minutes)


< 665h/665H 242v/242V Pos: standing >
Zar gets a sparkling large bass from his large leather backpack.

< 665h/665H 242v/242V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the east.
Naj enters from the east.
Zar enters from the east.
Poks enters from the east.
Ur sneaks in from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.

< 665h/665H 240v/242V Pos: standing >
Zar eats a sparkling large bass.

< 665h/665H 240v/242V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!

< 665h/665H 240v/242V Pos: standing >
Gnomad sings a song to make your heart swell with pride.

< 665h/665H 242v/242V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the north.
Naj enters from the north.
Zar enters from the north.
Poks enters from the north.
Ur sneaks in from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.

< 665h/665H 240v/242V Pos: standing >

< 665h/665H 240v/242V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the north.
Naj enters from the north.
Zar enters from the north.
Poks enters from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.

< 665h/665H 238v/242V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the north.
Naj enters from the north.
Zar enters from the north.
Poks enters from the north.
Ur sneaks in from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.

< 665h/665H 236v/242V Pos: standing >

< 665h/665H 236v/242V Pos: standing >

< 665h/665H 237v/242V Pos: standing >

< 665h/665H 238v/242V Pos: standing >

< 665h/665H 242v/242V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
A dark length of chain protrudes from the side of the volcano.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from the west.
Naj enters from the west.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.

< 665h/665H 240v/242V Pos: standing >

< 665h/665H 240v/242V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A large creature made of fire stands here.
Dulz enters from the west.
Naj enters from the west.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.

< 665h/665H 238v/242V Pos: standing >
A fire minion suddenly attacks Col!
Col snaps into visibility.
Aycer leaves east.
Niki trots east.
Nom leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Dulz enters from elsewhere.
Naj enters from elsewhere.
Zar enters from elsewhere.
Poks enters from elsewhere.
Zloin enters from elsewhere.
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.

< 665h/665H 237v/242V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
You follow Aycer.


<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>

<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -W
Nom  o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer  o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* sits resting.
Dulz enters from elsewhere.
Naj enters from elsewhere.
Zar enters from elsewhere.
Poks enters from elsewhere.
Zloin enters from elsewhere.
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.

< 665h/665H 235v/242V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
Draqus starts casting an offensive spell.
Jethrus suddenly attacks a Drow Elf!
Jethrus snaps into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.

< 665h/665H 236v/242V Pos: standing >
Naj starts casting an offensive spell.

< 665h/665H 236v/242V Pos: standing >
Nom starts casting an offensive spell.
Poks snaps into visibility.

< 665h/665H 237v/242V Pos: standing >
Dze starts casting an offensive spell.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.

< 665h/665H 238v/242V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'buoblg qrunsoqpze yugh'
Draqus's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf clambers to his feet.

< 665h/665H 239v/242V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!

< 665h/665H 239v/242V Pos: standing >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!