<worn as a badge> emblem of the maelstrom of endurance
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a bloody onyx ear stud (magic) [66%]
<worn in ear> an ancient dragon tooth earring [poor] (magic)
<worn on face> a humming gold mask
<worn around neck> a sapphire and amethyst necklace
<worn around neck> an unholy necklace of Baal (magic)
<worn on body> a suit of soulstone plate (magic)
<worn about body> the cloak of shadow dragons
<worn on back> a double-buckled Alatorin backpack [61%]
<worn as quiver> a sinister electrum quiver [82%]
<worn about waist> a silken sash of raw silk
<worn on belt buckle>lucky alchemist sack [62%]
<worn on arms> a pair of sleeves woven from mist
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[239h 47m 56s]
<worn around wrist> a bracelet of astrology
<worn around wrist> a sinister obsidian bracer [68%]
<worn on hands> some hardened granite gloves [89%]
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> an exquisite garnet ring
<primary weapon> a gem-studded mace (magic)
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> some boots of forest running
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Zloin leaves east.
Draqus leaves east.
Dze leaves east.
Torpsi leaves east.
Jethrus leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the west.
Gnomad enters from the west.
< 853h/853H 384v/387V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 853h/853H 387v/387V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Balen sneaks north.
Dulz leaves north.
Naj leaves north.
Zar leaves north.
Poks leaves north.
Ur sneaks north.
Zloin leaves north.
Draqus leaves north.
Dze leaves north.
Torpsi leaves north.
Jethrus leaves north.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the south.
Gnomad enters from the south.
< 853h/853H 385v/387V Pos: standing >
< 853h/853H 385v/387V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Dulz leaves north.
Naj leaves north.
Zar leaves north.
Poks leaves north.
Ur sneaks north.
Zloin leaves north.
Draqus leaves north.
Dze leaves north.
Torpsi leaves north.
Jethrus leaves north.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.x
Obvious exits: -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the south.
Gnomad enters from the south.
< 853h/853H 383v/387V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
Zloin leaves west.
Draqus leaves west.
Dze leaves west.
Torpsi leaves west.
Jethrus leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -East -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the east.
Gnomad enters from the east.
< 853h/853H 385v/387V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Balen sneaks west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
Ur sneaks west.
Zloin leaves west.
Draqus leaves west.
Dze leaves west.
Torpsi leaves west.
Jethrus leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -East -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the east.
Gnomad enters from the east.
< 853h/853H 384v/387V Pos: standing >
< 853h/853H 386v/387V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Balen sneaks west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
Zloin leaves west.
Draqus leaves west.
Dze leaves west.
Torpsi leaves west.
Jethrus leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -East -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the east.
Gnomad enters from the east.
< 853h/853H 385v/387V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 853h/853H 385v/387V Pos: standing >
Zar gets a sparkling large bass from his large leather backpack.
< 853h/853H 385v/387V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Balen sneaks west.
Dulz leaves west.
Naj leaves west.
Zar leaves west.
Poks leaves west.
Zloin leaves west.
Draqus leaves west.
Dze leaves west.
Torpsi leaves west.
Jethrus leaves west.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -East -South
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the east.
Gnomad enters from the east.
< 853h/853H 383v/387V Pos: standing >
Zar eats a sparkling large bass.
< 853h/853H 383v/387V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
< 853h/853H 387v/387V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 853h/853H 387v/387V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Balen sneaks south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
Ur sneaks south.
Zloin leaves south.
Draqus leaves south.
Dze leaves south.
Torpsi leaves south.
Jethrus leaves south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the north.
Gnomad enters from the north.
< 853h/853H 385v/387V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Balen sneaks south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
Zloin leaves south.
Draqus leaves south.
Dze leaves south.
Torpsi leaves south.
Jethrus leaves south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the north.
Gnomad enters from the north.
< 853h/853H 383v/387V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Dulz leaves south.
Naj leaves south.
Zar leaves south.
Poks leaves south.
Zloin leaves south.
Draqus leaves south.
Dze leaves south.
Torpsi leaves south.
Jethrus leaves south.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the north.
Gnomad enters from the north.
< 853h/853H 381v/387V Pos: standing >
< 853h/853H 383v/387V Pos: standing >
< 853h/853H 385v/387V Pos: standing >
< 853h/853H 387v/387V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Zloin leaves east.
Draqus leaves east.
Dze leaves east.
Torpsi leaves east.
Jethrus leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South -West
A dark length of chain protrudes from the side of the volcano.
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from the west.
Gnomad enters from the west.
< 853h/853H 385v/387V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
Zloin leaves east.
Draqus leaves east.
Dze leaves east.
Torpsi leaves east.
Jethrus leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A large creature made of fire stands here.
Matak enters from the west.
Gnomad enters from the west.
< 853h/853H 384v/387V Pos: standing >
A fire minion suddenly attacks Col!
Col snaps into visibility.
A fire minion's impressive pierce wounds Col.
Aycer leaves east.
Niki trots east.
Nom leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
Zloin leaves east.
Draqus leaves east.
Dze leaves east.
Torpsi leaves east.
Jethrus leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -East -South -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 853h/853H 383v/387V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Balen sneaks east.
Dulz leaves east.
Naj leaves east.
Zar leaves east.
Poks leaves east.
Ur sneaks east.
Zloin leaves east.
Draqus leaves east.
Dze leaves east.
Torpsi leaves east.
Jethrus leaves east.
You follow Aycer.
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Large floating landmasses of near molten rock drift slowly upon the liquid
magma beneath this vast plain. Great sprays of lava spurt from cracks between
the masses, sending a mist of hot ash throughout the area. The everpresent
heat and orange glow work together to give this plain it's nickname of "The
Furnace". Elemental creatures can be seen moving along the rivers of magma
and crossing the plain on whatever journey they have chosen to embark upon.
Obvious exits: -North -West
*Jethrus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Torpsi Foot ~<=Shadow Knights=>~ (Githzerai)(medium) stands in mid-air here.
Dze Battleboi o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Draqus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Zloin Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Ur o==(=Mithril=Knights=- (Barbarian)(large) stands in mid-air here.
*Poks I <3 U POK 5000 o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Zar o==(=Mithril=Knights=- (Githzerai)(medium) stands in mid-air here.
Naj \/---\/ o==(=Mithril=Knights=- (Vampire)(medium) stands in mid-air here.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* sits resting.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 853h/853H 382v/387V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
Draqus starts casting an offensive spell.
Jethrus suddenly attacks a Drow Elf!
Jethrus snaps into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
Jethrus's feeble slash wounds a Drow Elf.
Jethrus's slash strikes a Drow Elf.
< 853h/853H 383v/387V Pos: standing >
Naj starts casting an offensive spell.
< 853h/853H 384v/387V Pos: standing >
Nom starts casting an offensive spell.
Poks snaps into visibility.
< 853h/853H 385v/387V Pos: standing >
Dze starts casting an offensive spell.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 853h/853H 387v/387V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'buoblg qrunsoqpze yugh'
Draqus's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf clambers to his feet.
< 853h/853H 387v/387V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
< 853h/853H 387v/387V Pos: standing >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Kwirl by 3118500.
The smell of fresh blood enters your body, infusing you with power!