<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on head> an ancient crown of elven royalty (glowing) (humming)
<worn on eyes> an eyepatch of swirling shadows (glowing)
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn in ear> a scaled earring [poor]
<worn on face> a mask of eagle feathers
<worn around neck> some kharma mind beads
<worn around neck> a coral torc [poor]
<worn on body> some ringmail bearing the crest of Clan BloodyFist [superior]
<worn about body> a deep hooded cloak of jubilation
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (glowing) [88%]
<worn about waist> a silken sash of raw silk [poor]
<worn on belt buckle>the lost book of 'Magic'
<attached to belt> a potion of greater invisibility
<attached to belt> a potion of greater invisibility
<worn on arms> some moss-covered sleeves [superior] (glowing)
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> a beautiful flesh wristguard
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> some razor-knuckled blood crystal gloves
<worn on finger> the ring of celestial wonders (glowing)
<worn on finger> a ring of the Tentabeast [superior] (glowing)
<held> a dreamcasters scepter of stars
<worn on legs> the centaurian legplates of honor
<worn on feet> boots of endurance [superior]
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Dulz leaves east.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 675h/675H 294v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Dulz leaves north.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the south.
Poks enters from the south.
Zloin enters from the south.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
Aycer leaves north.
Niki trots north.
Nom leaves north.
Col leaves north.
Dulz leaves north.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the south.
Poks enters from the south.
Zloin enters from the south.
Draqus enters from the south.
Dze enters from the south.
Torpsi enters from the south.
Jethrus enters from the south.
Kwirl enters from the south.
Matak enters from the south.
Gnomad enters from the south.
< 675h/675H 293v/297V Pos: standing >
< 675h/675H 293v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 294v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 675h/675H 295v/297V Pos: standing >
< 675h/675H 295v/297V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 675h/675H 294v/297V Pos: standing >
< 675h/675H 295v/297V Pos: standing >
< 675h/675H 297v/297V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 675h/675H 295v/297V Pos: standing >
< 675h/675H 295v/297V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 675h/675H 295v/297V Pos: standing >
You failed.
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
Zar gets a sparkling large bass from his large leather backpack.
< 675h/675H 295v/297V Pos: standing >
Aycer leaves west.
Niki trots west.
Nom leaves west.
Col leaves west.
Dulz leaves west.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -E -S
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the east.
Poks enters from the east.
Zloin enters from the east.
Draqus enters from the east.
Dze enters from the east.
Torpsi enters from the east.
Jethrus enters from the east.
Kwirl enters from the east.
Matak enters from the east.
Gnomad enters from the east.
< 675h/675H 293v/297V Pos: standing >
Zar eats a sparkling large bass.
< 675h/675H 293v/297V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 297v/297V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
< 675h/675H 297v/297V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Dulz leaves south.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the north.
Poks enters from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
< 675h/675H 295v/297V Pos: standing >
< 675h/675H 295v/297V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/675H 295v/297V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Dulz leaves south.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the north.
Poks enters from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
< 675h/675H 293v/297V Pos: standing >
Aycer leaves south.
Niki trots south.
Nom leaves south.
Col leaves south.
Dulz leaves south.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the north.
Poks enters from the north.
Zloin enters from the north.
Draqus enters from the north.
Dze enters from the north.
Torpsi enters from the north.
Jethrus enters from the north.
Kwirl enters from the north.
Matak enters from the north.
Gnomad enters from the north.
< 675h/675H 291v/297V Pos: standing >
< 675h/675H 292v/297V Pos: standing >
You quickly scan the area.
A fire minion who is not far off to your east.
A Drow Elf who is rather far off to your east.
< 675h/675H 293v/297V Pos: standing >
< 675h/675H 296v/297V Pos: standing >
You quickly scan the area.
A fire minion who is not far off to your east.
A Drow Elf who is rather far off to your east.
< 675h/675H 297v/297V Pos: standing >
< 675h/675H 297v/297V Pos: standing >
Dulz sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Dulz's soothing song!
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Dulz leaves east.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
A dark length of chain protrudes from the side of the volcano.
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 675h/675H 295v/297V Pos: standing >
< 675h/675H 295v/297V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Col leaves east.
Dulz leaves east.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
*Col Templar o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A large creature made of fire stands here.
Zar enters from the west.
Poks enters from the west.
Zloin enters from the west.
Draqus enters from the west.
Dze enters from the west.
Torpsi enters from the west.
Jethrus enters from the west.
Kwirl enters from the west.
Matak enters from the west.
Gnomad enters from the west.
< 675h/675H 294v/297V Pos: standing >
A fire minion suddenly attacks Col!
Col snaps into visibility.
A fire minion's impressive pierce wounds Col.
Aycer leaves east.
Niki trots east.
Nom leaves east.
Dulz leaves east.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -E -S -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Zar enters from elsewhere.
Poks enters from elsewhere.
Zloin enters from elsewhere.
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 675h/675H 293v/297V Pos: standing >
Aycer leaves east.
Niki trots east.
Nom leaves east.
Dulz leaves east.
You follow Aycer.
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
<map>
Zone: The Charcoal Palace.
Room: A Vast Flaming Plain of Heat and Molten Rock
</map>
You feel uneasy with so many Good players in The Charcoal Palace.
A Vast Flaming Plain of Heat and Molten Rock
Obvious exits: -N -W
Dulz Foot ~<=Shadow Knights=>~ (Vampire)(medium) stands in mid-air here.
Balen Legitus o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
Nom o==(=Mithril=Knights=- (Gnome)(small) stands in mid-air here.
Niki Foot ~<=Shadow Knights=>~ (Centaur)(large) stands in mid-air here.
Aycer o==(=Mithril=Knights=- (Grey Elf)(medium) stands in mid-air here.
A Drow Elf (medium) Doombringer *-* Clan Ragnarok *-* sits resting.(Red Aura)
Zar enters from elsewhere.
Poks enters from elsewhere.
Zloin enters from elsewhere.
Draqus enters from elsewhere.
Dze enters from elsewhere.
Torpsi enters from elsewhere.
Jethrus enters from elsewhere.
Kwirl enters from elsewhere.
Matak enters from elsewhere.
Gnomad enters from elsewhere.
< 675h/675H 293v/297V Pos: standing >
Gnomad sings a song to make your heart swell with pride.
Draqus starts casting an offensive spell called 'bigbys clenched fist'.
Jethrus suddenly attacks a Drow Elf!
Jethrus snaps into visibility.
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
Jethrus's feeble slash wounds a Drow Elf.
Jethrus's slash strikes a Drow Elf.
< 675h/675H 294v/297V Pos: standing >
You start chanting...
< 675h/675H 295v/297V Pos: standing >
Nom starts casting an offensive spell called 'bigbys clenched fist'.
Poks snaps into visibility.
< 675h/675H 297v/297V Pos: standing >
Dze starts casting an offensive spell.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 675h/675H 297v/297V Pos: standing >
Draqus completes his spell...
Draqus utters the words 'buoblg qrunsoqpze yugh'
Draqus's spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf clambers to his feet.
< 675h/675H 297v/297V Pos: standing >
Casting: acidimmolate
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
< 675h/675H 297v/297V Pos: standing >
Tiny explosions wrack a Drow Elf's body with pain!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!