<worn as a badge> a light bronze badge
<worn on head> the helm of light (illuminating)
<worn on eyes> the bloody battle goggles
<worn in ear> a dwarven earring (magic)
<worn in ear> a lightning earring [poor]
<worn on face> a stone mask [poor] (magic)
<worn around neck> a mithril-chain clerical amulet [superior] [80%]
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> a darksteel chainmail shirt [superior] (magic) (glowing)
<worn about body> a cloak of the elves [poor] (glowing)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a shield lined with silver fangs (magic)
<worn around wrist> a bracelet of astrology [superior]
<worn around wrist> a bracelet of dracolich teeth [poor] (magic) (glowing) [82%]
<worn on hands> the gloves of the storm
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring of twisted gray mist
<held> a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs> leggings woven of frozen icy threads
<worn on feet> a pair of tight blue sandals (magic)
Obvious exits: -E -W
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A large dog wanders around here, looking for food.
A dwarven commoner is here, shopping around the square.
Alarm bells sound, signalling an invasion!
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 661h/688H 138v/142V Pos: standing >
The path continues upwards to the west.
You extend your sights westward.
Inclined Pathway
Obvious exits: -N# -E -S# -W
A large dog wanders around here, looking for food.
< 661h/688H 139v/142V Pos: standing >
You follow Beltorin.
Inclined Pathway
Obvious exits: -N# -E -S# -W
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A large dog wanders around here, looking for food.
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 661h/688H 138v/142V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
Inclined Pathway
Obvious exits: -E -U
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Alarm bells sound, signalling an invasion!
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 661h/688H 139v/142V Pos: standing >
You see nothing special...
< 661h/688H 141v/142V Pos: standing >
Beltorin sneaks up.
You follow Beltorin.
Inclined Pathway
Obvious exits: -U -D
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from below.
Zloin floats in from below.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
A large xorn enters from below.
A LARGE earth elemental enters from below.
A HUGE stone golem enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dziph enters from below.
< 662h/688H 140v/142V Pos: standing >
You see nothing special...
< 662h/688H 140v/142V Pos: standing >
You follow Beltorin.
Inclined Pathway
Obvious exits: -W -D
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin floats in from below.
Alarm bells sound, signalling an invasion!
Zloin enters from below.
Alarm bells sound, signalling an invasion!
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
A large xorn enters from below.
A LARGE earth elemental enters from below.
A HUGE stone golem enters from below.
Dziph enters from below.
< 662h/688H 138v/142V Pos: standing >
The path continues upwards to the west.
You extend your sights westward.
Inclined Pathway
Obvious exits: -N# -E -W
A huge rat scurries along here, whiskers wiggling.
< 662h/688H 138v/142V Pos: standing >
The path continues upwards to the west.
You extend your sights westward.
Inclined Pathway
Obvious exits: -N# -E -W
A huge rat scurries along here, whiskers wiggling.
Beltorin sneaks west.
You follow Beltorin.
Inclined Pathway
Obvious exits: -N# -E -W
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A huge rat scurries along here, whiskers wiggling.
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dziph enters from the east.
< 662h/688H 138v/142V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Beltorin.
Inclined Pathway
Obvious exits: -E -U
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 662h/688H 139v/142V Pos: standing >
You see nothing special...
< 663h/688H 140v/142V Pos: standing >
You see nothing special...
Beltorin sneaks up.
You follow Beltorin.
Above an Enclosed Valley
Obvious exits: -W -D
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Semat sneaks in from below.
Naj skitters in from below.
Zloin floats in from below.
Zloin enters from below.
Zloin enters from below.
Zloin enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from below.
A large xorn enters from below.
A LARGE earth elemental enters from below.
A HUGE stone golem enters from below.
Dziph enters from below.
< 663h/688H 140v/142V Pos: standing >
The gate is open.
You extend your sights westward.
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
< 663h/688H 140v/142V Pos: standing >
The gate is open.
You extend your sights westward.
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
You follow Beltorin.
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant travels through here.
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
Semat sneaks in from the east.
Naj skitters in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
Alarm bells sound, signalling an invasion!
< 663h/688H 138v/142V Pos: standing >
A dwarven merchant suddenly attacks Naj!
A dwarven merchant misses Naj.
< 663h/688H 138v/142V Pos: standing >
An elite guard specialist suddenly attacks Naj!
An elite guard specialist's weak punch grazes Naj.
< 663h/688H 139v/142V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant stands here, fighting Naj.
An elite guard specialist stands here, fighting Naj.
< 663h/688H 141v/142V Pos: standing >
Your group consists of (13/30):
( Head) 713/713 hit, 216/216 move Zloin
(Front) 743/766 hit, 218/218 move Beltorin
(Front) 751/751 hit, 269/271 move Semat
(Front) 935/939 hit, 235/239 move Naj
(Front) 610/610 hit, 197/198 move Dziph
(Front) 663/688 hit, 141/142 move Gell
(Front) 1045/1045 hit, 183/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 186/192 move a HUGE stone golem
(Front) 1157/1157 hit, 187/193 move a large xorn
(Front) 1/1 hit, 149/152 move Zloin
(Front) 1/1 hit, 152/155 move Zloin
(Front) 1/1 hit, 169/172 move Zloin
(Front) 1/1 hit, 160/163 move Zloin
< 663h/688H 141v/142V Pos: standing >
You sit down and relax.
< 663h/688H 142v/142V Pos: sitting >
You have memorized the following spells:
( 9th circle) 1 - word of recall
1 - resurrect
( 8th circle) 1 - dispel magic
2 - mass heal
1 - regeneration
( 7th circle) 4 - full heal
1 - endurance
( 6th circle) 1 - flame strike
1 - negative energy barrier
3 - healing salve
( 5th circle) 4 - heal
2 - vitality
1 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
5 - invigorate
( 3rd circle) 7 - cause critical
( 2nd circle) 2 - cure serious
6 - cause serious
( 1st circle) 2 - armor
1 - bless
1 - detect magic
6 - cause light
And you are currently praying for the following spells:
3 seconds: ( 6th) healing salve
You can pray 1 1st, 2 2nd and 2 3rd circle spell(s).
You continue your praying.
Beltorin sits down in a comfortable spot.
< 664h/688H 142v/142V Pos: sitting >
You start meditating...
Beltorin stares off into space, entering a meditative trance.
< 664h/688H 142v/142V Pos: sitting >
Naj starts casting an offensive spell.
< 664h/688H 142v/142V Pos: sitting >
Semat snaps into visibility.
Semat moves in the shadows, suddenly reappearing behind an elite guard specialist!
< 664h/688H 142v/142V Pos: sitting >
A dwarven merchant misses Naj.
A dwarven merchant misses Naj.
A dwarven merchant suddenly looks stronger!
Zloin starts casting a spell.
< 664h/688H 142v/142V Pos: sitting >
An elite guard specialist's weak punch grazes Naj.
A sense of WiLD HAtE surrounds an elite guard specialist as his crude punch wounds Naj.
A sense of WiLD HAtE surrounds an elite guard specialist as his crude punch wounds Naj.
An elite guard specialist's punch grazes Naj.
An elite guard specialist's weak punch grazes Naj.
An elite guard specialist suddenly looks stronger!
< 664h/688H 142v/142V Pos: sitting >
Naj completes his spell...
Naj's fist beats the life out of an elite guard specialist, blood pours from his body!
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
< 664h/688H 142v/142V Pos: sitting >
You have finished praying for healing salve.
Your prayers are complete.
< 664h/688H 142v/142V Pos: sitting >
Dziph completes his spell...
Dziph's fist beats the life out of an elite guard specialist, blood pours from his body!
Naj starts casting an offensive spell.
< 665h/688H 142v/142V Pos: sitting >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant. (Casting) (Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting an elite guard specialist.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) sits resting.(Red Aura)
A dwarven merchant stands here, fighting Naj.
An elite guard specialist stands here, fighting Naj.
< 665h/688H 142v/142V Pos: sitting >
Score information for Gell
Level: 42 Race: Drow Elf Class: Cleric / Healer Sex: Male
Hit points: 665(688) Moves: 142(142)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Sitting around, resting.
Coldshielded
Frags: +0.00 Deaths: 2
Detecting: Invisible Evil Magic Life
Protected from: Cold Gas Acid
Enchantments: Ultravision Farsee Fly Armor Haste GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 422
Active Spells:
--------------
stone skin (less than a minute remaining)
well-rested bonus (145 minutes)
armor (less than a minute remaining)
bless (1 minute)
detect magic (19 minutes)
vitality (4 minutes)
globe of darkness (1 minute)
endurance (less than a minute remaining)
< 665h/688H 142v/142V Pos: sitting >
You clamber to your feet.
< 665h/688H 142v/142V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'ofajs ghaiz gtui'
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Beltorin's flesh.
Living stone sprouts up and covers Semat's flesh.
Living stone sprouts up and covers Naj's flesh.
Living stone sprouts up and covers Dziph's flesh.
Living stone sprouts up and covers a LARGE earth elemental's flesh.
Living stone sprouts up and covers a HUGE stone golem's flesh.
Living stone sprouts up and covers a large xorn's flesh.
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Zloin's flesh.
Semat suddenly appears a bit confused!
Semat snaps into visibility.
An elite guard specialist screams in pain as Semat's pierce tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
An elite guard specialist screams in pain as Semat's pierce tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
< 665h/688H 142v/142V Pos: standing >
Dziph snaps into visibility.
An elite guard specialist's weak punch grazes Naj.
An elite guard specialist's weak punch grazes Naj.
Naj dodges an elite guard specialist's attack.
An elite guard specialist's weak punch grazes Naj.
An elite guard specialist fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
Naj dodges a dwarven merchant's attack.
Naj dodges a dwarven merchant's attack.
Your group consists of (13/30):
( Head) 713/713 hit, 216/216 move Zloin
(Front) 745/766 hit, 218/218 move Beltorin
(Front) 751/751 hit, 269/271 move Semat
(Front) 881/939 hit, 235/239 move Naj
(Front) 610/610 hit, 198/198 move Dziph
(Front) 665/688 hit, 142/142 move Gell
(Front) 1045/1045 hit, 188/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 192/192 move a HUGE stone golem
(Front) 1157/1157 hit, 193/193 move a large xorn
(Front) 1/1 hit, 152/152 move Zloin
(Front) 1/1 hit, 155/155 move Zloin
(Front) 1/1 hit, 172/172 move Zloin
(Front) 1/1 hit, 163/163 move Zloin
< 665h/688H 142v/142V Pos: standing >
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of an elite guard specialist, blood pours from his body!
< 665h/688H 142v/142V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'buoblg qfjgpuio paie'
An elite guard specialist is encircled by a huge fist sent by Dziph, which begins to crush his body.
< 665h/688H 142v/142V Pos: standing >
An elite guard specialist's crude punch grazes Naj.
An elite guard specialist's weak punch grazes Naj.
An elite guard specialist's weak punch grazes Naj.
An elite guard specialist's weak punch grazes Naj.
< 666h/688H 142v/142V Pos: standing >
You start chanting...
Naj starts casting an offensive spell.
< 666h/688H 142v/142V Pos: standing >
Beltorin snaps out of his meditative trance, grinning widely.
< 666h/688H 142v/142V Pos: standing >
Beltorin clambers to his feet.
< 666h/688H 142v/142V Pos: standing >
A Human enters from the west.
< 666h/688H 142v/142V Pos: standing >
Casting: vitality **
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
Zloin sits down in a comfortable spot.
< 666h/688H 142v/142V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
Zloin opens a black leather bound spellbook [poor] and begins studying it intently.
< 666h/688H 142v/142V Pos: standing >
Semat snaps into visibility.
An elite guard specialist screams in pain as Semat's pierce tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
An elite guard specialist screams in pain as Semat's pierce tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
An elite guard specialist screams in pain as Semat's slash tears into his flesh.
Semat's King's blade of Aravne with a strange black stone murmurs some strange incantations...
Semat's concussion blast rips into an elite guard specialist, shattering his soul!
You feel your skin soften and return to normal.
You feel less protected.
Your endurance fades away.
< 666h/688H 142v/142V Pos: standing >
An elite guard specialist's fine punch wounds Naj.
An elite guard specialist's punch wounds Naj.
An elite guard specialist's punch wounds Naj.
Naj dodges an elite guard specialist's attack.
A sense of WiLD HAtE surrounds an elite guard specialist as his punch strikes Naj.
A Human leaves west.
< 666h/688H 142v/142V Pos: standing >
Zloin closes his book and grins malevolently.
< 666h/688H 142v/142V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at an elite guard specialist.
Beltorin's iceball shatters upon impacting an elite guard specialist, rending flesh and sending blood flying.
An elite guard specialist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gell by 1460.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an elite guard specialist dies in agony.
As an elite guard specialist falls to the ground, a small shard of their lifeforce manifests.
Dziph stops invoking abruptly!
Naj stops invoking abruptly!
< 666h/688H 142v/142V Pos: standing >
Casting: vitality
< 666h/688H 142v/142V Pos: standing >
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.
Naj misses a dwarven merchant.
Naj's impressive punch strikes a dwarven merchant.
Naj dodges a dwarven merchant's attack.
A dwarven merchant misses Naj.
< 666h/688H 142v/142V Pos: standing >
Zloin clambers to his feet.
< 666h/688H 142v/142V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard specialist is lying here.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant stands here, fighting Naj.
< 667h/688H 142v/142V Pos: standing >
Your group consists of (13/30):
( Head) 713/713 hit, 216/216 move Zloin
(Front) 746/766 hit, 218/218 move Beltorin
(Front) 751/751 hit, 269/271 move Semat
(Front) 763/939 hit, 235/239 move Naj
(Front) 610/610 hit, 198/198 move Dziph
(Front) 667/688 hit, 142/142 move Gell
(Front) 1045/1045 hit, 188/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 192/192 move a HUGE stone golem
(Front) 1157/1157 hit, 193/193 move a large xorn
(Front) 1/1 hit, 152/152 move Zloin
(Front) 1/1 hit, 155/155 move Zloin
(Front) 1/1 hit, 172/172 move Zloin
(Front) 1/1 hit, 163/163 move Zloin
< 667h/688H 142v/142V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard specialist is lying here.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant stands here, fighting Naj.
< 667h/688H 142v/142V Pos: standing >
You get a small pile of coins from the corpse of an elite guard specialist.
There were: 2 platinum coins, 43 gold coins.
< 667h/688H 142v/142V Pos: standing >
Ok.
You put 2 platinum, 43 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.
< 667h/688H 142v/142V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 15 hours.
The corpse of an elite guard specialist is made of flesh and appears to be of average quality.
The corpse of an elite guard specialist has an item value of 1.
It appears to be the corpse of an elite guard specialist.
an ethereal soul shard (humming) (illuminating)
< 667h/688H 142v/142V Pos: standing >
Slay whom?
< 667h/688H 142v/142V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard specialist is lying here.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant stands here, fighting Naj.
< 667h/688H 142v/142V Pos: standing >
Inside the Gates of Kimordril
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite guard specialist is lying here.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a dwarven merchant.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A dwarven merchant stands here, fighting Naj.
Naj starts casting an offensive spell.
< 667h/688H 142v/142V Pos: standing >
Naj completes his spell...
Naj utters the word 'yufzbarr'
You receive your share of experience.