The death of [ 2 Mercenary] Xanchat (Gnome)

in Outside the Eastern City Gates

from the perspective of [47 Bounty Hunter] Zai Brewed in Blood (Troll)

<worn as a badge>    a necromantic death shroud [60%]
<worn on head>       a severely dented battle helmet of endurance
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        a steel hoop earring [poor]
<worn in ear>        a gloomwing feather
<worn on face>       a face of half-rotted bark [superior]
<worn around neck>   a collar of razor-sharp mithril blades (glowing) [86%]
<worn around neck>   a silver brooch (glowing) [73%]
<worn on body>       a suit of golden platemail (humming) [88%]
<worn about body>    a blue mantle embroided with symbols of fortune [poor]
<worn as quiver>     a tarnished dematite quiver [poor]
<worn about waist>   a moss-covered belt [superior] [60%]
<worn on belt buckle>a gloomwing feather [81%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [68%]
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn around wrist>  some platinum-plated mithril bracers of Kimordril
<worn on hands>      a pair of bone-razored talons [superior] [61%]
<worn on finger>     a three-fingered ring of red rocks (glowing)
<worn on finger>     a glowing faerie ring
<primary weapon>     a diorite shard named 'Seeker'
<secondary weapon>   an icy dragonscale scimitar
<worn on legs>       some leggings of red flames of damage [84%]
<worn on feet>       a pair of black boots [52%]

The Road Leading From Tharnadia
Obvious exits: -W -U
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks.
There are some tracks.
Mis rides in on a winged hellhound from above.
Dyffryn enters from above.
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Baulz enters from above.
Najj enters from above.

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Troll tracks going west.
There are Human tracks going west.
There are some tracks heading east.
There are deep Animal tracks going east.
Mis rides in on a winged hellhound from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 1380h/1380H 230v/234V Pos: standing >

< 1380h/1380H 230v/234V Pos: standing >
A Gnome enters from the east.

< 1380h/1380H 232v/234V Pos: standing >
A Gnome leaves west.
Fatwa sneaks west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A Gnome (small) stands here. (Non-Fraggable)
A large rat is scurrying about here.
There are Human tracks going south.
There are Human tracks going east.
There are deep Animal tracks going east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
You quickly scan the area.
You see nothing.

< 1380h/1380H 231v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
A Gnome leaves south.
You quickly scan the area.
A Gnome who is close by to your south.

< 1380h/1380H 234v/234V Pos: standing >

< 1380h/1380H 234v/234V Pos: standing >
Fatwa sneaks south.
Gax leaves south.
Sgan leaves south.
Dziph leaves south.
Zephyr leaves south.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -N -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are some tracks heading north.
There are some tracks heading north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
Najj enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling outside the gates.
There are Troll tracks going west.
There are Gnome tracks going west.
There are Human tracks going west.
There are deep Animal tracks going east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Alarm bells sound, signalling an invasion!
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 1380h/1380H 230v/234V Pos: standing >

< 1380h/1380H 230v/234V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.
There are Troll tracks going west.
There are Gnome tracks going west.
There are Human tracks going west.
There are some tracks heading east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 1380h/1380H 231v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 234v/234V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
You follow Zephyr.


<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here, fighting an elite guard.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) sits in mid-air here, fighting an elite guard.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An elite guard crouches in mid-air here, fighting Gax.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting Gax.
An elite guard stands in mid-air here, fighting Sgan.
A tharnadian illusionist stands in mid-air here, fighting Gax.
A controller stands in mid-air here, fighting Gax.
An elite guard stands in mid-air here, fighting Gax.
There are Troll tracks going west.
There are Human tracks going west.
There are Human tracks going east.
There are deep Animal tracks going east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Alarm bells sound, signalling an invasion!
Zar enters from the east.
An elite guard suddenly attacks Zar!
Zar snaps into visibility.
An elite guard's weak punch grazes Zar.
A dark shroud encases Zar as he charges into battle.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 1380h/1380H 232v/234V Pos: standing >
A tharnadian illusionist's impressive pierce grazes Gax.
A tharnadian illusionist's mighty pierce wounds Gax.
A tharnadian illusionist's pierce wounds Gax.
An elite guard's weak punch grazes Gax.

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
Fatwa madly swings his weapon...
Fatwa snaps into visibility.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's crude bludgeon grazes a tharnadian illusionist.
Fatwa's weak bludgeon grazes a tharnadian illusionist.
Fatwa's impressive bludgeon strikes a controller hard.
Fatwa's powerful bludgeon seriously wounds a controller.
Fatwa's fine bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's rod of Dispator summons the power of hellfire at an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
Sgan starts casting a spell.
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A Gnome who is close by to your west.
A Human who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 1380h/1380H 232v/234V Pos: standing >

< 1380h/1380H 232v/234V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Mis.
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
Baulz snaps into visibility.

< 1380h/1380H 232v/234V Pos: standing >
Zar's impressive slash wounds an elite guard.
Colc snaps into visibility.
Colc heroically rescues Gax.
Pok sits down in a comfortable spot.

< 1380h/1380H 232v/234V Pos: standing >
An elite guard's feeble punch grazes Zar.
An elite guard's weak punch grazes Zar.
An elite guard whacks Zar in the side with a sound kick.
Sgan dodges an elite guard's attack.
An elite guard suddenly appears a bit confused!
An elite guard's slash grazes Sgan.
An elite guard hits Sgan with a mighty kick to his chest.
An elite guard's impressive pierce grazes Gax.
An elite guard's pierce strikes Gax.
An elite guard kicks Gax in the stomach, rendering him breathless.
A controller misses Gax.
A controller's pierce wounds Gax.
A controller suffers from contact with the holy aura about Gax.
A controller's powerful pierce wounds Gax.
A controller suffers from contact with the holy aura about Gax.
A controller misses a kick at Gax due to his small size.
An elite guard's fine punch strikes Gax.
An elite guard's fine punch strikes Gax.
An elite guard kicks Gax in the stomach, rendering him breathless.
Pok opens a midnight blue tome with silver bindings and begins studying it intently.
Najj snaps into visibility.
Najj heroically rescues Sgan.

< 1380h/1380H 232v/234V Pos: standing >
Colc dodges an elite guard's attack.
A tharnadian illusionist's pierce strikes Gax.
A tharnadian illusionist's pierce strikes Gax.
A tharnadian illusionist's pierce strikes Gax.

< 1380h/1380H 232v/234V Pos: standing >
An elite guard parries Gax's lunge at him.
An elite guard parries Gax's lunge at him.

< 1380h/1380H 232v/234V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
Dziph loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks an elite guard!
A swarm of insects's sting grazes an elite guard.
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph's spell flows around Dyffryn, leaving him unharmed!
Dyffryn snaps into visibility.
Dyffryn snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into Dyffryn!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!

< 1380h/1380H 232v/234V Pos: standing >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.

< 1380h/1380H 232v/234V Pos: standing >
Mis snaps into visibility.
Mis brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Mis as he charges into battle.
Mis heroically rescues Gax.

< 1380h/1380H 232v/234V Pos: standing >
Zephyr suddenly attacks a tharnadian illusionist!
Zephyr snaps into visibility.
Zephyr's feeble punch grazes a tharnadian illusionist.

< 1380h/1380H 232v/234V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A Gnome who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 1380h/1380H 232v/234V Pos: standing >
Pok closes his book and grins malevolently.
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!
The scathing gust of wind hits a swarm of insects, burning flesh from its body.
You receive your share of experience.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits a tharnadian illusionist, burning flesh from his body.
The scathing gust of wind hits a controller, burning flesh from his body.
A controller is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 3.
The last gasps of a controller cause a sickening chill to run up your spine.
The scathing gust of wind hits an elite guard, burning flesh from his body.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 163.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.

< 1380h/1380H 232v/234V Pos: standing >
Fatwa snaps into visibility.
Fatwa's impressive bludgeon strikes an elite guard hard.
Fatwa's impressive crush strikes an elite guard hard.
Fatwa's powerful crush seriously wounds an elite guard.
Fatwa's bludgeon strikes an elite guard very hard.
Fatwa's impressive bludgeon strikes an elite guard very hard.
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.

< 1380h/1380H 232v/234V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.
Zloin starts casting a spell.
Dziph starts casting an offensive spell.

< 1380h/1380H 232v/234V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 163.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
Dziph stops invoking abruptly!
A Gnome enters from the west.
Gax clambers to his feet.
Ojo snaps into visibility.

< 1380h/1380H 232v/234V Pos: standing >
Zar's impressive slash wounds an elite guard.
Zar's impressive slash wounds an elite guard.
Gax starts casting a spell.
Tiu assists Zephyr heroically.
Tiu snaps into visibility.
Tiu's slash wounds a tharnadian illusionist.

< 1380h/1380H 232v/234V Pos: standing >
Mis dodges an elite guard's attack.
Mis parries an elite guard's lunge at him.
Mis snaps into visibility.
Dziph dodges Dyffryn's attack.
Dyffryn snaps into visibility.
Dyffryn's weak bludgeon grazes Dziph.
Najj blocks an elite guard's lunge at him.
An elite guard's slash grazes Najj.
An elite guard's weak punch grazes Zar.
Zar parries an elite guard's lunge at him.
Pok clambers to his feet.

< 1380h/1380H 233v/234V Pos: standing >
Dziph dodges Baulz's attack.
Baulz misses Dziph.
A tharnadian illusionist's pierce wounds Gax.
A tharnadian illusionist's mighty pierce strikes Gax.
A tharnadian illusionist's powerful pierce wounds Gax.
A tharnadian illusionist starts casting an offensive spell.
A Gnome leaves west.

< 1380h/1380H 234v/234V Pos: standing >
Ojo snaps into visibility.
Najj's fine slash wounds an elite guard.
Najj tries to knee an elite guard, but can't quite reach.
Najj's impressive slash wounds an elite guard.
Najj's fine slash wounds an elite guard.
Najj's impressive slash wounds an elite guard.
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.
Najj heroically rescues Gax.
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A Gnome who is close by to your west.
A Human who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A Githzerai who is a brief walk away to your west.

< 1380h/1380H 234v/234V Pos: standing >
Gax gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Gax into Gax's body!
Mis's slash strikes an elite guard.
Mis's slash strikes an elite guard.
Mis's impressive slash strikes an elite guard.

< 1380h/1380H 234v/234V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.

< 1380h/1380H 234v/234V Pos: standing >
Zephyr's punch strikes a tharnadian illusionist.
Zephyr's punch wounds a tharnadian illusionist.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's punch hits a tharnadian illusionist on the torso making him grimace in pain.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's weak punch strikes a tharnadian illusionist hard.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's fine punch enshrouds a tharnadian illusionist in a mist of blood.
Sgan starts casting a spell.

< 1380h/1380H 234v/234V Pos: standing >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
Dyffryn dodges Dziph's attack.
Dyffryn snaps into visibility.
Fatwa fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1380h/1380H 234v/234V Pos: standing >
Tiu's impressive slash causes a tharnadian illusionist to grimace in pain.
Tiu's fine slash critically injures a tharnadian illusionist.
A tharnadian illusionist is mortally wounded, and will die soon, if not aided.
Tiu's slash hits a tharnadian illusionist.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zai by 168.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tharnadian illusionist.
A tharnadian illusionist stops invoking abruptly!
Dziph starts casting a spell.

< 1380h/1380H 234v/234V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'ofajs ghaiz gtui'
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Tiu's flesh.
Living stone sprouts up and covers Mis's flesh.
Living stone sprouts up and covers Gax's flesh.
Living stone sprouts up and covers a winged hellhound's flesh.
Living stone sprouts up and covers Colc's flesh.

< 1380h/1380H 234v/234V Pos: standing >
Gax completes his spell...
Gax utters the words 'yjrr pzar'
A torrent of divine energy flows from Gax into Gax's body, and his wounds begin to heal!
A Gnome enters from the west.

< 1380h/1380H 234v/234V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A Githzerai who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 1380h/1380H 234v/234V Pos: standing >
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.

< 1380h/1380H 234v/234V Pos: standing >
Zar misses an elite guard.
Zar's impressive slash strikes an elite guard.
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 1380h/1380H 234v/234V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn snaps into visibility.
Dyffryn sends a Gnome reeling with an unholy word.
A Gnome's pair of studded leather boots shattered into a million pieces by the divine fury!
A Gnome is dead! R.I.P.
You receive your share of experience.