<worn as a badge> a symbol of Malch'hor Ganl [superior]
<worn on head> the adamantium crown of Krethik Keep [poor] (magic)
<worn on eyes> a delicate spider-shaped eyepatch [poor] (magic) [82%]
<worn in ear> a fanged glass earring
<worn on face> a burnt bronze mask
<worn around neck> a thin leather cord [superior]
<worn around neck> a golden collar studded with sapphires [poor] (magic)
<worn on body> a sparkling sapphire platemail from The Surface Realm of Duris
<worn about body> the wings of the shadow dragon [superior] (glowing)
<worn about waist> the frayed ends of sanity (magic) [84%]
<worn on belt buckle>a fragile steel belt buckle
<worn on arms> a set of woven leaf sleeves [superior] (magic) (glowing) (illuminating)
<worn around wrist> a lieutenant's bracer [poor]
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
<worn on hands> some misshaped flesh mitts from Lost Temple of Tikitzopl
<worn on finger> a shark engraved bone ring
<worn on finger> a ring of despair [superior] (magic) [88%]
<wielding twohanded> a large claymore [superior]
<worn on legs> some polished blasbain leggings (magic)
<worn on feet> some boots of water-walking [poor] (magic)
Argh!!! The sun is too bright.
< 1138h/840H 163v/188V Pos: standing >
< 1137h/840H 166v/188V Pos: standing >
Pok starts casting a spell.
< 1137h/840H 170v/188V Pos: standing >
Pok completes his spell...
Pok utters the words 'mass invisibility'
Dziph slowly fades out of existence.
Najj slowly fades out of existence.
Baulz slowly fades out of existence.
Colc slowly fades out of existence.
Zloin slowly fades out of existence.
Pok slowly fades out of existence.
Ojo slowly fades out of existence.
Zurag slowly fades out of existence.
Tiu slowly fades out of existence.
You vanish.
Dyffryn slowly fades out of existence.
Mis slowly fades out of existence.
A winged hellhound slowly fades out of existence.
Zai slowly fades out of existence.
Zephyr slowly fades out of existence.
Sgan slowly fades out of existence.
Gax slowly fades out of existence.
Fatwa slowly fades out of existence.
< 1136h/840H 173v/188V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Zurag.
< 1135h/840H 178v/188V Pos: standing >
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
Zai leaves down.
Mis leaves down riding on a winged hellhound.
Dyffryn leaves down.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Baulz enters from above.
Najj enters from above.
< 1134h/840H 179v/188V Pos: standing >
Argh!!! The sun is too bright.
< 1134h/840H 180v/188V Pos: standing >
The heat from the sun saps your life away!
< 1117h/840H 182v/188V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1117h/840H 181v/188V Pos: standing >
< 1117h/840H 181v/188V Pos: standing >
A Gnome enters from the east.
< 1116h/840H 182v/188V Pos: standing >
A Gnome leaves west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)
A large rat is scurrying about here.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1116h/840H 181v/188V Pos: standing >
< 1116h/840H 181v/188V Pos: standing >
A Gnome leaves south.
< 1116h/840H 183v/188V Pos: standing >
< 1116h/840H 184v/188V Pos: standing >
Gax leaves south.
Sgan leaves south.
Dziph leaves south.
Zephyr leaves south.
Zai leaves south.
Mis leaves south riding on a winged hellhound.
Dyffryn leaves south.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
Najj enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1116h/840H 182v/188V Pos: standing >
< 1116h/840H 183v/188V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling outside the gates.
Tiu enters from the east.
Zurag enters from the east.
Alarm bells sound, signalling an invasion!
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1116h/840H 181v/188V Pos: standing >
< 1115h/840H 182v/188V Pos: standing >
Bash who?
< 1115h/840H 183v/188V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1115h/840H 182v/188V Pos: standing >
< 1115h/840H 182v/188V Pos: standing >
< 1115h/840H 183v/188V Pos: standing >
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
Alarm bells sound, signalling an invasion!
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers. The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers. The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built. A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here, fighting an elite guard.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) sits in mid-air here, fighting an elite guard.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An elite guard crouches in mid-air here, fighting Gax.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting Gax.
An elite guard stands in mid-air here, fighting Sgan.
A tharnadian illusionist stands in mid-air here, fighting Gax.
A controller stands in mid-air here, fighting Gax.(Gold Aura)
An elite guard stands in mid-air here, fighting Gax.
An elite guard suddenly attacks YOU!
You snap into visibility.
You feel unholy power coursing through your limbs!
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1110h/840H 182v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: excellent >
A tharnadian illusionist attacks Gax. [3 Hits]
An elite guard attacks Gax. [1 Hits]
< 1110h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: excellent >
< 1109h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: excellent >
Fatwa madly swings his weapon...
Fatwa snaps into visibility.
Fatwa's rod of Dispator summons the power of hellfire at an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
Sgan starts casting an offensive spell called 'scathing wind'.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
A faint hum can be heard from the holy flamberge of the efreeti carried by Mis.
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
Baulz snaps into visibility.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
[Damage: 10 ] -=[You attack an elite guard.]=- [1 Hits]
Colc snaps into visibility.
Colc heroically rescues Gax.
Pok sits down in a comfortable spot.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
An elite guard's kick hits you in your side.
-=[An elite guard attacks you.]=- [2 Hits]
An elite guard suddenly appears a bit confused!
An elite guard hits Sgan with a mighty kick to his chest.
An elite guard attacks Sgan. [1 Hits]
An elite guard kicks Gax in the stomach, rendering him breathless.
An elite guard attacks Gax. [2 Hits]
A controller misses a kick at Gax due to his small size.
A controller attacks Gax. [2 Hits]
An elite guard kicks Gax in the stomach, rendering him breathless.
An elite guard attacks Gax. [2 Hits]
Pok opens a midnight blue tome with silver bindings and begins studying it intently.
Najj snaps into visibility.
Najj heroically rescues Sgan.
< 1166h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
An elite guard attacks Colc. [0 Hits]
A tharnadian illusionist attacks Gax. [3 Hits]
< 1166h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
Gax attacks an elite guard. [0 Hits]
< 1166h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few scratches >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
Dziph loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph's spell flows around Dyffryn, leaving him unharmed!
Dyffryn snaps into visibility.
Dyffryn snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into Dyffryn!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: small wounds >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: small wounds >
Mis snaps into visibility.
Mis brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Mis as he charges into battle.
Mis heroically rescues Gax.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: small wounds >
Zephyr suddenly attacks a tharnadian illusionist!
Zephyr snaps into visibility.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: small wounds >
Pok closes his book and grins malevolently.
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!
The scathing gust of wind hits a swarm of insects, burning flesh from its body.
You receive your share of experience.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits a tharnadian illusionist, burning flesh from his body.
The scathing gust of wind hits a controller, burning flesh from his body.
A controller is dead! R.I.P.
You receive your share of experience.
The last gasps of a controller cause a sickening chill to run up your spine.
The scathing gust of wind hits an elite guard, burning flesh from his body.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Fatwa snaps into visibility.
Fatwa attacks an elite guard. [5 Hits]
Dyffryn starts casting an offensive spell called 'unholy word'.
Dyffryn snaps into visibility.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
It appears to be the corpse of an elite guard.
a polished steel dagger [superior]
a shield emblazoned with the insignia of Tharnadia
some vorhide leggings [superior]
a small pile of coins
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Dyffryn completes his spell...
Dyffryn utters the words 'unholy word'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.
Saving Zar.
Zloin starts casting a spell.
Dziph starts casting an offensive spell.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
It appears to be the corpse of an elite guard.
a polished steel dagger [superior]
a shield emblazoned with the insignia of Tharnadia
some vorhide leggings [superior]
a small pile of coins
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
Dziph stops invoking abruptly!
A Gnome enters from the west.
Gax clambers to his feet.
Saving Zar.
Ojo snaps into visibility.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
[Damage: 10 ] [Damage: 10 ] -=[You attack an elite guard.]=- [2 Hits]
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type 'attribute' to see if there are any differences.
Gax starts casting a spell.
It appears to be the corpse of an elite guard.
some glassteel dust
a blacksteel coif [superior]
a small pile of coins
Tiu assists Zephyr heroically.
Tiu snaps into visibility.
< 1177h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Saving Zar.
< 1177h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Mis snaps into visibility.
An elite guard attacks Mis. [0 Hits]
Dyffryn snaps into visibility.
Dyffryn attacks Dziph. [1 Hits]
An elite guard attacks Najj. [1 Hits]
-=[An elite guard attacks you.]=- [1 Hits]
It appears to be the corpse of an elite guard.
some glassteel dust
a blacksteel coif [superior]
a small pile of coins
Pok clambers to his feet.
< 1173h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Baulz attacks Dziph. [0 Hits]
A tharnadian illusionist starts casting an offensive spell.
A tharnadian illusionist attacks Gax. [3 Hits]
A Gnome leaves west.
Saving Zar.
< 1173h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Ojo snaps into visibility.
Najj tries to knee an elite guard, but can't quite reach.
Najj attacks an elite guard. [4 Hits]
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.
Najj heroically rescues Gax.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Gax gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Gax into Gax's body!
Mis attacks an elite guard. [3 Hits]
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: few wounds >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: nasty wounds >
Zephyr's punch hits a tharnadian illusionist on the torso making him grimace in pain.
Zephyr attacks a tharnadian illusionist. [8 Hits]
Sgan starts casting an offensive spell.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: nasty wounds >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
Dyffryn snaps into visibility.
Dziph attacks Dyffryn. [0 Hits]
Fatwa fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
A tharnadian illusionist is mortally wounded, and will die soon, if not aided.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tharnadian illusionist.
A tharnadian illusionist stops invoking abruptly!
Dziph starts casting a spell.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
Zloin completes his spell...
Zloin utters the words 'ofajs ghaiz gtui'
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Tiu's flesh.
Living stone sprouts up and covers Mis's flesh.
Living stone sprouts up and covers Gax's flesh.
Living stone sprouts up and covers a winged hellhound's flesh.
Living stone sprouts up and covers Colc's flesh.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
It appears to be the corpse of A tharnadian illusionist.
a polished steel dagger [superior]
a small pile of coins
a blacksteel coif [poor]
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
Gax completes his spell...
Gax utters the words 'yjrr pzar'
A torrent of divine energy flows from Gax into Gax's body, and his wounds begin to heal!
A Gnome enters from the west.
Saving Zar.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
Dyffryn starts casting an offensive spell called 'unholy word'.
Dyffryn snaps into visibility.
< 1174h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
[Damage: 11 ] -=[You attack an elite guard.]=- [1 Hits]
Pok starts casting an offensive spell called 'sleep'.
Pok snaps into visibility.
< 1175h/840H 183v/188V Pos: standing >
< T: Zar TP: sta TC:excellent E: elite sta EP: pretty hurt >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn snaps into visibility.
Dyffryn sends a Gnome reeling with an unholy word.
A Gnome's pair of studded leather boots shattered into a million pieces by the divine fury!
A Gnome is dead! R.I.P.
You receive your share of experience.