The death of [ 2 Mercenary] Xanchat (Gnome)

in Outside the Eastern City Gates

from the perspective of [47 Pyrokinetic] Ojo Brewed in Blood (ShadowBeast)

<worn as a badge>    a glowing blue crystal (magic) [75%]
<worn on horns>      a sunstone horn clasp [superior] [80%]
<worn on head>       a silver-lined purple silk hood [superior] (magic) (glowing) [81%]
<worn on eyes>       a magical spyglass (magic) [72%]
<worn in ear>        a glowing jade earring (glowing) [59%]
<worn in ear>        an earring of entwined roots (magic)
<worn on face>       mask of battles past [superior]
<worn around neck>   a necklace of orbiting psi-crystals [superior] (humming) [85%]
<worn around neck>   the pendant of the aboleth [superior] (magic) [79%]
<worn on body>       a 'Misty Vale #1 Hunter' shirt [65%]
<worn about body>    a cloak of eternal fire [poor] (invis) [83%]
<worn on tail>       a braid of war beads (magic)
<worn as quiver>     the quiver of dragon hunters
<worn about waist>   a utility belt of poisoning agents [poor]
<worn on belt buckle>a gloomwing feather (magic) [87%]
<attached to belt>   a rugged adventurers satchel (magic) [46%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale [poor] (magic)
<held as shield>     a well-polished mithril body shield [poor] (illuminating)
<worn around wrist>  a dark religious bracer [superior]
<worn around wrist>  a sunsteel bracer (magic) (glowing) [86%]
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a bone band (magic) (humming)
<worn on finger>     a silver ring encrusted with a black sapphire [superior] (magic) (humming)
<held>               a gem of reflection [superior] (magic) [80%]
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       boots of endurance [superior] [89%]

Zloin slowly fades out of existence.
Pok slowly fades out of existence.
You vanish.
Zurag slowly fades out of existence.
Tiu slowly fades out of existence.
Zar slowly fades out of existence.
Dyffryn slowly fades out of existence.
Mis slowly fades out of existence.
A winged hellhound slowly fades out of existence.
Zai slowly fades out of existence.
Zephyr slowly fades out of existence.
Sgan slowly fades out of existence.
Gax slowly fades out of existence.
Fatwa slowly fades out of existence.

< 866h/866H 256v/256V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Zurag.

< 866h/866H 256v/256V Pos: standing >
Fatwa sneaks down.
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
Zai leaves down.
Mis leaves down riding on a winged hellhound.
Dyffryn leaves down.
Zar leaves down.
Tiu leaves down.
Zurag floats down.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from above.
Zloin floats in from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Baulz enters from above.
Najj enters from above.

< 866h/866H 254v/256V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn leaves west.
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 866h/866H 252v/256V Pos: standing >
A Gnome enters from the east.

< 866h/866H 254v/256V Pos: standing >
A Gnome leaves west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)
A large rat is scurrying about here.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 866h/866H 253v/256V Pos: standing >

< 866h/866H 254v/256V Pos: standing >
A Gnome leaves south.

< 866h/866H 256v/256V Pos: standing >

< 866h/866H 256v/256V Pos: standing >
Gax leaves south.
Sgan leaves south.
Dziph leaves south.
Zephyr leaves south.
Zai leaves south.
Mis leaves south riding on a winged hellhound.
Dyffryn leaves south.
Zar leaves south.
Tiu leaves south.
Zurag leaves south.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the north.
Zloin enters from the north.
Colc sneaks in from the north.
Baulz enters from the north.
Najj enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 866h/866H 254v/256V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
Alarm bells sound, signalling an invasion!
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling outside the gates.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 866h/866H 252v/256V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 866h/866H 253v/256V Pos: standing >

< 866h/866H 256v/256V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
Sgan leaves west.
Dziph leaves west.
Zephyr leaves west.
Zai leaves west.
Mis leaves west riding on a winged hellhound.
Dyffryn leaves west.
Alarm bells sound, signalling an invasion!
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.

You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting an elite guard.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here, fighting an elite guard.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) sits in mid-air here, fighting an elite guard.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An elite guard crouches in mid-air here, fighting Gax.
An elite guard stands in mid-air here, fighting Zar.
An elite guard stands in mid-air here, fighting Gax.
An elite guard stands in mid-air here, fighting Sgan.
A tharnadian illusionist stands in mid-air here, fighting Gax.
A controller stands in mid-air here, fighting Gax.(Gold Aura)
An elite guard stands in mid-air here, fighting Gax.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.

< 866h/866H 254v/256V Pos: standing >
A tharnadian illusionist's impressive pierce grazes Gax.
A tharnadian illusionist's mighty pierce wounds Gax.
A tharnadian illusionist's pierce wounds Gax.
An elite guard's weak punch grazes Gax.

< 866h/866H 254v/256V Pos: standing >

< 866h/866H 254v/256V Pos: standing >
Fatwa madly swings his weapon...
Fatwa snaps into visibility.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's bludgeon wounds an elite guard.
Fatwa's crude bludgeon grazes a tharnadian illusionist.
Fatwa's weak bludgeon grazes a tharnadian illusionist.
Fatwa's impressive bludgeon strikes a controller hard.
Fatwa's powerful bludgeon seriously wounds a controller.
Fatwa's fine bludgeon wounds an elite guard.
Fatwa's impressive bludgeon wounds an elite guard.
Fatwa's rod of Dispator summons the power of hellfire at an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa smirks as his fireball explodes into the face of an elite guard.
Fatwa calls down a roaring flamestrike at an elite guard who starts to melt!

< 866h/866H 254v/256V Pos: standing >
Sgan starts casting a spell.

< 866h/866H 254v/256V Pos: standing >

< 866h/866H 254v/256V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Mis.
Dziph starts casting an offensive spell.
Dziph snaps into visibility.
Baulz snaps into visibility.

< 866h/866H 254v/256V Pos: standing >
Zar's impressive slash wounds an elite guard.
Colc snaps into visibility.
Colc heroically rescues Gax.
Pok sits down in a comfortable spot.

< 866h/866H 254v/256V Pos: standing >
An elite guard's feeble punch grazes Zar.
An elite guard's weak punch grazes Zar.
An elite guard whacks Zar in the side with a sound kick.
Sgan dodges an elite guard's attack.
An elite guard suddenly appears a bit confused!
An elite guard's slash grazes Sgan.
An elite guard hits Sgan with a mighty kick to his chest.
An elite guard's impressive pierce grazes Gax.
An elite guard's pierce strikes Gax.
An elite guard kicks Gax in the stomach, rendering him breathless.
A controller misses Gax.
A controller's pierce wounds Gax.
A controller suffers from contact with the holy aura about Gax.
A controller's powerful pierce wounds Gax.
A controller suffers from contact with the holy aura about Gax.
A controller misses a kick at Gax due to his small size.
An elite guard's fine punch strikes Gax.
An elite guard's fine punch strikes Gax.
An elite guard kicks Gax in the stomach, rendering him breathless.
Pok opens a midnight blue tome with silver bindings and begins studying it intently.
Najj snaps into visibility.
Najj heroically rescues Sgan.

< 866h/866H 254v/256V Pos: standing >
Colc dodges an elite guard's attack.
A tharnadian illusionist's pierce strikes Gax.
A tharnadian illusionist's pierce strikes Gax.
A tharnadian illusionist's pierce strikes Gax.

< 866h/866H 254v/256V Pos: standing >
An elite guard parries Gax's lunge at him.
An elite guard parries Gax's lunge at him.

< 866h/866H 254v/256V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
Dziph loses control over the raging magic sending ChAoTiC energy writhing throughout the room.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks an elite guard!
A swarm of insects's sting grazes an elite guard.
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph has a blank expression as his ChAOtiC bolts slam into Baulz!
Dziph's spell flows around Dyffryn, leaving him unharmed!
Dyffryn snaps into visibility.
Dyffryn snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into Dyffryn!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a tharnadian illusionist!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into a controller!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!
Dziph has a blank expression as his ChAOtiC bolts slam into an elite guard!

< 866h/866H 254v/256V Pos: standing >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.

< 866h/866H 254v/256V Pos: standing >
Mis snaps into visibility.
Mis brings down the holy flamberge of the efreeti in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Mis as he charges into battle.
Mis heroically rescues Gax.

< 866h/866H 254v/256V Pos: standing >
Zephyr suddenly attacks a tharnadian illusionist!
Zephyr snaps into visibility.
Zephyr's feeble punch grazes a tharnadian illusionist.

< 866h/866H 254v/256V Pos: standing >
Pok closes his book and grins malevolently.
Sgan completes his spell...
Sgan utters the words 'gqahpuio xuie'
A scathing gust of wind bursts from Sgan's fingertips!
The scathing gust of wind hits a swarm of insects, burning flesh from its body.
You receive your share of experience.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits an elite guard, burning flesh from his body.
The scathing gust of wind hits a tharnadian illusionist, burning flesh from his body.
The scathing gust of wind hits a controller, burning flesh from his body.
A controller is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 6.
The last gasps of a controller cause a sickening chill to run up your spine.
The scathing gust of wind hits an elite guard, burning flesh from his body.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 287.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an elite guard's last actions in this world.

< 866h/866H 254v/256V Pos: standing >
Fatwa snaps into visibility.
Fatwa's impressive bludgeon strikes an elite guard hard.
Fatwa's impressive crush strikes an elite guard hard.
Fatwa's powerful crush seriously wounds an elite guard.
Fatwa's bludgeon strikes an elite guard very hard.
Fatwa's impressive bludgeon strikes an elite guard very hard.
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.

< 866h/866H 254v/256V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.
Zloin starts casting a spell.
Dziph starts casting an offensive spell.

< 866h/866H 254v/256V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 287.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an elite guard.
Dziph stops invoking abruptly!
A Gnome enters from the west.
Gax clambers to his feet.
You begin to focus your will...
You snap into visibility.

< 866h/866H 254v/256V Pos: standing >
Zar's impressive slash wounds an elite guard.
Zar's impressive slash wounds an elite guard.
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
Gax starts casting a spell.
Tiu assists Zephyr heroically.
Tiu snaps into visibility.
Tiu's slash wounds a tharnadian illusionist.

< 866h/866H 254v/256V Pos: standing >
Mis dodges an elite guard's attack.
Mis parries an elite guard's lunge at him.
Mis snaps into visibility.
Dziph dodges Dyffryn's attack.
Dyffryn snaps into visibility.
Dyffryn's weak bludgeon grazes Dziph.
Najj blocks an elite guard's lunge at him.
An elite guard's slash grazes Najj.
An elite guard's weak punch grazes Zar.
Zar parries an elite guard's lunge at him.
Pok clambers to his feet.

< 866h/866H 255v/256V Pos: standing >
Dziph dodges Baulz's attack.
Baulz misses Dziph.
A tharnadian illusionist's pierce wounds Gax.
A tharnadian illusionist's mighty pierce strikes Gax.
A tharnadian illusionist's powerful pierce wounds Gax.
A tharnadian illusionist starts casting a spell.
A Gnome leaves west.

< 866h/866H 256v/256V Pos: standing >
You snap into visibility.
Casting: psychic crush *
Najj's fine slash wounds an elite guard.
Najj tries to knee an elite guard, but can't quite reach.
Najj's impressive slash wounds an elite guard.
Najj's fine slash wounds an elite guard.
Najj's impressive slash wounds an elite guard.
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.
Najj heroically rescues Gax.

< 866h/866H 256v/256V Pos: standing >
Gax gasps slightly as the stone mace 'Godsfury' infuses him with energy.
Healing energy flows from Gax into Gax's body!
Mis's slash strikes an elite guard.
Mis's slash strikes an elite guard.
Mis's impressive slash strikes an elite guard.

< 866h/866H 256v/256V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends an elite guard reeling with an unholy word.
Dyffryn sends a tharnadian illusionist reeling with an unholy word.

< 866h/866H 256v/256V Pos: standing >
Zephyr's punch strikes a tharnadian illusionist.
Zephyr's punch wounds a tharnadian illusionist.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's punch hits a tharnadian illusionist on the torso making him grimace in pain.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's weak punch strikes a tharnadian illusionist hard.
Zephyr's feeble punch wounds a tharnadian illusionist.
Zephyr's fine punch enshrouds a tharnadian illusionist in a mist of blood.
Sgan starts casting a spell.

< 866h/866H 256v/256V Pos: standing >
Your mental manipulations become a reality...
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 137 ] -=[An elite guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
Dyffryn dodges Dziph's attack.
Dyffryn snaps into visibility.
Fatwa fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 866h/866H 256v/256V Pos: standing >
Tiu's impressive slash causes a tharnadian illusionist to grimace in pain.
Tiu's fine slash critically injures a tharnadian illusionist.
A tharnadian illusionist is mortally wounded, and will die soon, if not aided.
Tiu's slash hits a tharnadian illusionist.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 296.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a tharnadian illusionist.
A tharnadian illusionist stops invoking abruptly!
Dziph starts casting a spell.

< 866h/866H 256v/256V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'ofajs ghaiz gtui'
Living stone sprouts up and covers Zloin's flesh.
Living stone sprouts up and covers Tiu's flesh.
Living stone sprouts up and covers Mis's flesh.
Living stone sprouts up and covers Gax's flesh.
Living stone sprouts up and covers a winged hellhound's flesh.
Living stone sprouts up and covers Colc's flesh.
You begin to focus your will...

< 866h/866H 256v/256V Pos: standing >
Gax completes his spell...
Gax utters the words 'yjrr pzar'
A torrent of divine energy flows from Gax into Gax's body, and his wounds begin to heal!
A Gnome enters from the west.

< 866h/866H 256v/256V Pos: standing >
Casting: psychic crush *
Dyffryn starts casting an offensive spell.
Dyffryn snaps into visibility.

< 866h/866H 256v/256V Pos: standing >
Zar misses an elite guard.
Zar's impressive slash strikes an elite guard.
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 866h/866H 256v/256V Pos: standing >
Dyffryn completes his spell...
Dyffryn utters the words 'jiparl xafe'
Dyffryn snaps into visibility.
Dyffryn sends a Gnome reeling with an unholy word.
A Gnome's pair of studded leather boots shattered into a million pieces by the divine fury!
A Gnome is dead! R.I.P.
You receive your share of experience.