<worn on head> a bronze skull cap
<worn on body> a suit of spiked leather armor
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on arms> a pair of studded leather sleeves
<held as shield> a small round wooden shield
<worn on hands> some thick leather gloves
<held> an intricately carved wooden tablet
<worn on legs> a pair of studded leather leggings
M....@... M
M^...+...
.M^..M.....
..M.+..^.
...*+....
.....+...
M....+... M
M^...@...
.M^..M.....
...M.+..^..
.^.^M..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 33v/100V Pos: standing >
...*+....
.....+...
M....+... M
M^...@...
.M^..+.....
...M.M..^..
.^.^M..^.
....+...
M....+... M
M^...+...
.M^..@.....
...M.M..^..
*.^.^M..^..
+++++....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 32v/100V Pos: standing >
....+...
M^...+...
.M^..+.....
...M.@..^..
*.^.^M..^..
++++++.....
***.+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A magnificent horse trots through here, looking noble.
An elite highwayman stands here, protecting the roads of Tharnadia.
< 25h/25H 31v/100V Pos: standing >
^...+...
.M^..+.....
...M.M..^..
*.^.^@..^..
++++++.....
****.+.....
...^+....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
< 25h/25H 30v/100V Pos: standing >
M^..+....
...M.M..^..
*.^.^M..^..
+++++@.....
****.+.....
....^+....^
^MM.+.^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 30v/100V Pos: standing >
An elite highwayman enters from the north.
M^..+....
...M.+..^..
*.^.^M..^..
+++++@.....
****.+.....
....^+....^
^MM.+.^^.
< 25h/25H 30v/100V Pos: standing >
.M^..+...
....M.+..^.
**.^.^M..^.
+++++@M....
.****.+....
*....^+....
.^MM.+.^^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 29v/100V Pos: standing >
^.M^..+..
*....M.+..^
^**.^.^M..^
+++++@+M...
*.****.+...
**....^+...
..^MM.+.^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 28v/100V Pos: standing >
^^.M^..+.
**....M.+..
*^**.^.^M..
+++++@++M..
^*.****.+..
***....^+..
^..^MM.+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 28v/100V Pos: standing >
^^.M^..+.
**....M.+..
*^**.^.^+..
+++++@++M..
^*.****.+..
***....^+..
^..^MM.+.
.^^.M^..+
***....M.+.
**^**.^.^+.
+++++@+++M.
*^*.****.+.
****....^+.
*^..^MM.+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 27v/100V Pos: standing >
.^^.M^..+
***....M.+.
**^**.^.^+.
+++++@++MM.
*^*.****.+.
****....^+.
*^..^MM.+
*.^^.M^..
****....M.+
+**^**.^.^+
+++++@+++MM
+*^*.****.+
*****....^+
**^..^MM.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 26v/100V Pos: standing >
^*.^^.M^.
*****....M.
M+**^**.^.^
^++++@++++M
M+*^*.****.
******....^
***^..^MM
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 26v/100V Pos: standing >
*^*.^^.M^
******....M
*M+**^**.^.
^+++@+++++
*M+*^*.****
^******....
^***^..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 25v/100V Pos: standing >
**^*.^^.M
*******....
*M+**^**.^
^++@+++++
*M+*^*.***
M^******...
M^***^..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 24v/100V Pos: standing >
^**^*.^^.
*******...
*M+**^**.
^+@+++++
*M+*^*.**
M^******..
MM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 25h/25H 23v/100V Pos: standing >
^**^*.^^.
*******...
*M+**^**.
^+@+++++
*M+*^*.**
M^******..
MM^***^..
M^**^*.^^
*******..
*M+**^**
^@+++++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
< 25h/25H 23v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
A sturdy looking mount is here, all saddled up and ready to ride.
< 25h/25H 22v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 25h/25H 21v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.
< 25h/25H 19v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
A few drops of fresh blood are scattered around the area.
The corpse of a Githzerai is lying here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
[10] A small bandage rests upon the ground here.
< 25h/25H 18v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U
< 25h/25H 17v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
< 25h/25H 15v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.
A large rat is scurrying about here.
< 25h/25H 13v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 14v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 14v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 25h/25H 15v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W
< 25h/25H 13v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 25h/25H 11v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 25h/25H 9v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 25h/25H 8v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
Notme (Human)(medium) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 25h/25H 7v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 25h/25H 6v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
Notme (Human)(medium) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 25h/25H 7v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 25h/25H 8v/100V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A militia guard who is not far off to your north.
A Githyanki who is close by to your east.
A Troll who is close by to your east.
A Duergar who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is close by to your south.
< 25h/25H 8v/100V Pos: standing >
Try becoming part of a guild first! DUH!
< 25h/25H 8v/100V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
Notme (Human)(medium) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 25h/25H 12v/100V Pos: standing >
You feel a slight gust of hot air.
< 25h/25H 15v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting an elite guard.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here, fighting a Drow Elf.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here, fighting an elite guard.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here, fighting a Drow Elf.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here, fighting a tharnadian illusionist.
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood sits in mid-air here.
A globe of darkness floats near a Duergar's head.
A Troll (large) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
An elite guard stands in mid-air here, fighting a Githyanki.
An elite guard stands in mid-air here, fighting someone.
An elite guard stands in mid-air here, fighting a Duergar.
A tharnadian illusionist stands in mid-air here, fighting a Duergar.
A Duergar clambers to his feet.
A ShadowBeast snaps into visibility.
< 25h/25H 15v/100V Pos: standing >
A Githyanki's impressive slash wounds an elite guard.
A Githyanki's impressive slash wounds an elite guard.
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
A Duergar starts casting a spell.
Someone assists a Githyanki heroically.
A Drow Elf snaps into visibility.
A Drow Elf's slash wounds a tharnadian illusionist.
< 25h/25H 16v/100V Pos: standing >
Someone dodges an elite guard's attack.
Someone parries an elite guard's lunge at him.
A Githyanki snaps into visibility.
A Drow Elf dodges someone's attack.
A Drow Elf snaps into visibility.
A Drow Elf's weak bludgeon grazes a Drow Elf.
A Duergar blocks an elite guard's lunge at him.
An elite guard's slash grazes a Duergar.
An elite guard's weak punch grazes a Githyanki.
A Githyanki parries an elite guard's lunge at him.
< 25h/25H 16v/100V Pos: standing >
A Drow Elf dodges a ShadowBeast's attack.
A ShadowBeast misses a Drow Elf.
A tharnadian illusionist's pierce wounds a Duergar.
A tharnadian illusionist's mighty pierce strikes a Duergar.
A tharnadian illusionist's powerful pierce wounds a Duergar.
A tharnadian illusionist starts casting an offensive spell.
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
Notme (Human)(medium) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 25h/25H 15v/100V Pos: standing >
Quess enters from the west.
< 25h/25H 17v/100V Pos: standing >
< 25h/25H 18v/100V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting an elite guard.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here, fighting a Drow Elf. (Casting)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here. (Casting)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here, fighting an elite guard.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here, fighting someone. (Casting)
A globe of darkness floats near a Drow Elf's head.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood stands in mid-air here. (Casting)
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Duergar's head.
An elite guard stands in mid-air here, fighting a Githyanki.
An elite guard stands in mid-air here, fighting someone.
An elite guard stands in mid-air here, fighting a Duergar.
< 25h/25H 18v/100V Pos: standing >
heading isn't here.
< 25h/25H 18v/100V Pos: standing >
A Drow Elf snaps into visibility.
< 25h/25H 18v/100V Pos: standing >
A Githyanki misses an elite guard.
A Githyanki's impressive slash strikes an elite guard.
A Kobold snaps into visibility.
< 25h/25H 18v/100V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'jiparl xafe'
A Drow Elf snaps into visibility.
-=[You are sent reeling by a Drow Elf's unholy word.]=-
Your pair of studded leather boots shattered into a million pieces by the divine fury!