<worn as a badge> a necromantic death shroud [79%]
<worn on head> the royal crown of Aravne (magic) [73%]
<worn on eyes> the eye of the ogre [poor] (magic) (glowing) (humming) [37%]
<worn in ear> a pulsating gemstone earring
<worn in ear> a tiny diorite ear stud (magic)
<worn on face> mask of the iron bloodhounds (glowing) [88%]
<worn around neck> some kharma mind beads (magic) [88%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a frozen iron ringmail
<worn about body> a hooded black cape (magic) (glowing) [88%]
<worn as quiver> a messenger bag embroidered with mystical sigils (magic) (glowing) [74%]
<worn about waist> the braid of the windtalkers [superior]
<worn on belt buckle>an orb of mental toughness [superior] with a strange dark bloodstone (magic) (humming) [86%]
<attached to belt> an illithid-skin sack [superior] (magic) (glowing)
<worn on arms> a pair of chromium dragonscale vambraces (magic)
<held as shield> the royal shield of Aravne (magic) [77%]
<worn around wrist> a smooth bracelet of dwarven kind (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [83%]
<worn on hands> the gloves of the mind [poor] (magic)
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a wisp of deadly mist
<primary weapon> a glittering jeweled scepter (glowing)
<worn on legs> some mantis leggings
<worn on feet> some black leather boots glowing with faerie fire (magic) (glowing) [80%]
< 769h/769H 164v/171V Pos: standing >
MM.^****^M^
MMM.^^**^^^^
MM^^.^***^^^
MM+...**^^M
^M^@+^***.^
MMM.+..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
Matak sneaks in from the west.
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 163v/171V Pos: standing >
M.^****^M^^
MMM.^^**^^^^^
MM^^.^***^^^.
MM+...**^^M^
^M^P@^***.^^
MMM.+..*..^.
MMM++++^...
MMMMM.+^.^
MMMMM+++
Along a Gravel Highway
Obvious exits: -N -E -S -W
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 163v/171V Pos: standing >
.^****^M^^.
MM.^^**^^^^^.
MM^^.^***^^^.*
MM+...**^^M^.
^M^+P@***.^^^
MMM.+..*..^..
MMM++++^...^
MMMMM.+^.^.
MMMMM++++
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 163v/171V Pos: standing >
^****^M^^.*
M.^^**^^^^^.*
MM^^.^***^^^.**
MM+...**^^M^..
^M^++P@**.^^^*
MMM.+..*..^..*
MMM++++^...^.
MMMMM.+^.^.^
MMMMM+++++
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 162v/171V Pos: standing >
< 769h/769H 165v/171V Pos: standing >
****^M^^.**
.^^**^^^^^.**
M^^.^***^^^.***
MM+...**^^M^..*
^M^++^P@*.^^^**
MMM.+..*..^..**
MMM++++^...^..
MMMMM.+^.^.^.
MMMMM++++++
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 164v/171V Pos: standing >
***^M^^.***
^^**^^^^^.***
^^.^***^^^.****
M+...**^^M^..**
M^++^*P@.^^^***
MM.+..*..^..***
MMM++++^...^...
MMMM.+^.^.^.*
MMMM+++++++
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 163v/171V Pos: standing >
< 769h/769H 170v/171V Pos: standing >
****^M^^.**
.^^**^^^^^.**
M^^.^***^^^.***
MM+...**^^M^..*
^M^++^*@P.^^^**
MMM.+..*..^..**
MMM++++^...^..
MMMMM.+^.^.^.
MMMMM++++++
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 169v/171V Pos: standing >
< 769h/769H 169v/171V Pos: standing >
^****^M^^.*
M.^^**^^^^^.*
MM^^.^***^^^.**
MM+...**^^M^..
^M^++^@P*.^^^*
MMM.+..*..^..*
MMM++++^...^.
MMMMM.+^.^.^
MMMMM+++++
A Cold and Windy Forest
Obvious exits: -N -E -S -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 167v/171V Pos: standing >
.^****^M^^.
MM.^^**^^^^^.
MM^^.^***^^^.*
MM+...**^^M^.
^M^++@***.^^^
MMM.+..*..^..
MMM++++^...^
MMMMM.+^.^.
MMMMM++++
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 165v/171V Pos: standing >
M.^****^M^^
MMM.^^**^^^^^
MM^^.^***^^^.
MM+...**^^M^
^M^+@P***.^^
MMM.+..*..^.
MMM++++^...
MMMMM.+^.^
MMMMM+++
Along a Gravel Highway
Obvious exits: -N -E -S -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 164v/171V Pos: standing >
MM.^****^M^
MMM.^^**^^^^
MM^^.^***^^^
MM+...**^^M
^M^@P^***.^
MMM.+..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 164v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 164v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 163v/171V Pos: standing >
< 769h/769H 169v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 168v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
Matak sneaks in from the east.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 167v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 769h/769H 169v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
This happy chipmunk is busy looking for food.
This happy chipmunk is busy looking for food.
A majestic eagle flies through the air, looking for prey.
This agile swallow flies through the air, searching for food.
Matak floats in from above.
Ferim floats in from above.
Sphyris floats in from above.
Bryken floats in from above.
Lekie floats in from above.
Zxat floats in from above.
Sylvis floats in from above.
Nedo floats in from above.
Norabi floats in from above.
< 769h/769H 168v/171V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
This agile swallow flies through the air, searching for food.
A dryad of the forest sits here, feeding the animals.
A white-tailed deer prances around the forest.
Matak sneaks in from the east.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 167v/171V Pos: standing >
An agile swallow leaves east.
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
This agile swallow flies through the air, searching for food.
A majestic eagle flies through the air, looking for prey.
This bluejay sits gracefully on a branch, chirping out a song.
This bluejay sits gracefully on a branch, chirping out a song.
A young doe stands here, grazing on a patch of grass.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 166v/171V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 165v/171V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)
Matak sneaks in from the east.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 165v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A male commoner explores the streets for some entertainment.(Gold Aura)
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 170v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
(Q)An Ambassador from The Citadel wanders the streets in search of assistance.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 169v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 169v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
A massive guard is patrolling the city of Winterhaven.
A city mason is busy pretending to look busy.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.
Matak sneaks in from the east.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 169v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 169v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
Norabi sneaks in from the east.
< 769h/769H 169v/171V Pos: standing >
< 769h/769H 171v/171V Pos: standing >
A Shade snaps into visibility.
Norabi dances an acrobatic maneuver in battle, and trips up a Shade!
< 769h/769H 171v/171V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
Matak sneaks in from the east.
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 170v/171V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A member of the city militia stands here, looking bored.(Gold Aura)
Ferim enters from the east.
Sphyris enters from the east.
Bryken enters from the east.
Lekie enters from the east.
Zxat enters from the east.
Sylvis skitters in from the east.
Nedo enters from the east.
< 769h/769H 169v/171V Pos: standing >
< 769h/769H 171v/171V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 170v/171V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
*A Shade (small) Gungnir (_/Eye of Odin\_) sits in mid-air here, fighting Norabi.
Norabi *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here, fighting a Shade.(Red Aura)
A globe of darkness floats near Norabi's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.
< 769h/769H 169v/171V Pos: standing >
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
< 769h/769H 169v/171V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 769h/769H 171v/171V Pos: standing >
A street sweeper looks at his broom and sighs.
< 769h/769H 171v/171V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
A Shade snaps into visibility.
A Shade is encircled by a huge fist sent by Zxat, which begins to crush his body.
< 769h/769H 171v/171V Pos: standing >
Bryken misses a Shade with a clumsy kick.
Bryken snaps into visibility.
< 769h/769H 171v/171V Pos: standing >
You complete your spell...
A Shade snaps into visibility.
[Damage: 122 ] -=[A Shade begins to dry and wilt.]=-
A Shade snaps into visibility.
Bryken's powerful bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's slash strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's powerful bludgeon seriously wounds a Shade.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Norabi parries a Shade's lunge at him.
Norabi parries a Shade's lunge at him.
Norabi parries a Shade's lunge at him.
Norabi dodges a Shade's attack.
A Shade snaps into visibility.
< 769h/769H 171v/171V Pos: standing >
Sylvis starts casting an offensive spell.
< 769h/769H 171v/171V Pos: standing >
Norabi misses a Shade.
A Shade snaps into visibility.
Norabi's fine pierce strikes a Shade.
A Shade snaps into visibility.
Norabi is burned severely as he hits a Shade!
Norabi's impressive slash strikes a Shade hard.
A Shade snaps into visibility.
Norabi is burned severely as he hits a Shade!
< 769h/769H 171v/171V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
< 769h/769H 171v/171V Pos: standing >
Nedo snaps into visibility.
< 769h/769H 171v/171V Pos: standing >
You complete your spell...
You snap into visibility.
A Shade snaps into visibility.
[Damage: 105 ] -=[A Shade begins to dry and wilt.]=-
< 769h/769H 171v/171V Pos: standing >
A Shade suddenly clutches their head, as if trying to shrug off some unknown malady.
A Shade snaps into visibility.
A Shade's eyes briefly cloud over as his body is painfully ripped apart from within.
A Shade's some vambraces depicting a stylized hurricane [superior] shattered in bits as the tortured body spasms and quivers!
A Shade's some heavily-spiked blood crystal leg plates shattered in bits as the tortured body spasms and quivers!
A Shade's a steel hoop earring [superior] shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!