The death of [47 Thief] Wysp (_/Eye of Odin\_) (Shade)

in Along Merchant's Way

from the perspective of [47 Thief] Norabi *-* The Veterans of Bloodlust *-* (Goblin)

<worn as a badge>    a necromantic death shroud
<worn on head>       golden crown of the frost giant kings [poor] (magic)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear>        an emerald nose ring [superior] (magic)
<worn in ear>        a pair of silver earrings with red rubies [87%]
<worn on face>       a lithixl beak
<worn around neck>   an iron locket (glowing)
<worn around neck>   the chaotic necklace [superior]
<worn on body>       a mithril-plated gnomish mobility suit (magic) (humming) [72%]
<worn about body>    a cloak of deva's feathers [superior]
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist>   a belt of liquid links
<worn on belt buckle>a hand-carved yo-yo
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  an elven bracelet of precision [poor] (magic)
<worn on hands>      some fists of steel [superior]
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn' (magic)
<secondary weapon>   Silence, the dagger of anguish [superior] (magic) (illuminating)
<worn on legs>       leggings smeared with blood
<worn on feet>       the boots of speed [poor] (magic) [89%]

Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.

< 614h/614H 191v/224V Pos: standing >

< 614h/614H 191v/224V Pos: standing >
Mori floats down.
Matak floats down.
Ferim floats down.
Sphyris floats down.
Bryken floats down.
Lekie floats down.
Zxat floats down.
Sylvis floats down.
Nedo floats down.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This happy chipmunk is busy looking for food.
This happy chipmunk is busy looking for food.
A majestic eagle flies through the air, looking for prey.
This agile swallow flies through the air, searching for food.

< 614h/614H 190v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>

<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This agile swallow flies through the air, searching for food.
A dryad of the forest sits here, feeding the animals.
A white-tailed deer prances around the forest.

< 614h/614H 189v/224V Pos: standing >
An agile swallow leaves east.
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>

<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This agile swallow flies through the air, searching for food.
A majestic eagle flies through the air, looking for prey.
This bluejay sits gracefully on a branch, chirping out a song.
This bluejay sits gracefully on a branch, chirping out a song.
A young doe stands here, grazing on a patch of grass.
You quickly scan the area.
A small hedgehog who is close by to your north.
A graceful bluejay who is close by to your north.
A fat duck who is not far off to your north.
A forest keeper who is not far off to your north.
A white-tailed deer who is a brief walk away to your north.
A royal buck who is a brief walk away to your north.
A hyper squirrel who is rather far off to your north.
A massive elite guard who is in the distance to your north.
A forest dryad who is close by to your east.
A white-tailed deer who is close by to your east.
An agile swallow who is not far off to your east.
A happy chipmunk who is not far off to your east.
A happy chipmunk who is not far off to your east.
A majestic eagle who is not far off to your east.
An agile swallow who is not far off to your east.
A small hedgehog who is close by to your south.
A small rabbit who is close by to your south.
A spotted wildcat who is close by to your south.
A white-tailed deer who is not far off to your south.
A small hedgehog who is a brief walk away to your south.
A graceful bluejay who is rather far off to your south.
A forest dryad who is rather far off to your south.
An agile swallow who is in the distance to your south.
A red fox who is in the distance to your south.
A massive elite guard who is close by to your west.
A massive elite guard who is close by to your west.
A massive elite guard who is close by to your west.
A mighty wizard who is close by to your west.
A Shade who is not far off to your west.
A female commoner who is not far off to your west.
A male commoner who is a brief walk away to your west.
An Ambassador from the Citadel who is rather far off to your west.

< 614h/614H 187v/224V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Inside The Eastern Gates of Winterhaven
</map>

<map>
Zone: The City of Winterhaven.
Room: Inside The Eastern Gates of Winterhaven
</map>
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)

< 614h/614H 186v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: A Large Intersection at Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: A Large Intersection at Merchant's Way
</map>
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A female commoner stands here, trying to look busy.(Gold Aura)

< 614h/614H 186v/224V Pos: standing >

< 614h/614H 186v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -E -W
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A male commoner explores the streets for some entertainment.(Gold Aura)

< 614h/614H 189v/224V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
(Q)An Ambassador from The Citadel wanders the streets in search of assistance.

< 614h/614H 189v/224V Pos: standing >

< 614h/614H 189v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.

< 614h/614H 189v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A massive guard is patrolling the city of Winterhaven.
A city mason is busy pretending to look busy.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.

< 614h/614H 189v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Trip who?

< 614h/614H 188v/224V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.
You follow Mori.


<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>

<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -E -W
*Nedo  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Sylvis  *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken  *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim  *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR!  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.

		Score information for Norabi

Level: 46   Race: Goblin   Class: Rogue / Thief Sex: Male
Hit points: 614(614)  Moves: 188(224)
Coins carried:    0 platinum     9 gold     2 silver     8 copper
Compression ratio: 89%
Status:  Standing.
Frags:   +0.68   Deaths:   12
Detecting:      Invisible Evil Good Magic Life
Protected from: Cold Lightning Gas Acid Living
Enchantments:   Ultravision Farsee Fly Levitation Waterbreathing Listen Sneaking GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.73 
Leaderboard Points:  542 

Active Spells:
--------------
levitate (46 minutes)
detect invisibility (37 minutes)
vitality (2 minutes)
fly (97 minutes)


< 614h/614H 188v/224V Pos: standing >
Trip who?

< 614h/614H 189v/224V Pos: standing >

< 614h/614H 189v/224V Pos: standing >
Trip who?

< 614h/614H 190v/224V Pos: standing >
Trip who?

< 614h/614H 191v/224V Pos: standing >
Trip who?

< 614h/614H 191v/224V Pos: standing >
A Shade snaps into visibility.
You do a fancy maneuver, tripping a Shade.

< 614h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:excellent E: A Shade sit EP: excellent >
 Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
Nedo leaves west.

< 614h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:excellent E: A Shade sit EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 15 ] -=[Your impressive pierce wounds a Shade.]=-
A Shade snaps into visibility.
-=[You are burned as you hit a Shade!]=-
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your powerful slash strikes a Shade.]=-
A Shade snaps into visibility.
-=[You are burned as you hit a Shade!]=-

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 
< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 Mori enters from the west.
Ferim enters from the west.
Sphyris enters from the west.
Bryken enters from the west.
Lekie enters from the west.
Zxat enters from the west.
Sylvis skitters in from the west.
Nedo enters from the west.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 Mori starts casting an offensive spell.
Mori snaps into visibility.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 A street sweeper looks at his broom and sighs.


< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: few scratches >
 Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
A Shade snaps into visibility.
A Shade is encircled by a huge fist sent by Zxat, which begins to crush his body.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP:  few wounds >
 Bryken misses a Shade with a clumsy kick.
Bryken snaps into visibility.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP:  few wounds >
 Mori completes his spell...
Mori utters the words 'paffue xurhuio'
A Shade snaps into visibility.
A Shade begins to dry and wilt.
A Shade snaps into visibility.
Bryken's powerful bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's slash strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's powerful bludgeon seriously wounds a Shade.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
You parry a Shade's lunge at you.
You parry a Shade's lunge at you.
You parry a Shade's lunge at you.
You dodge a Shade's vicious attack.
A Shade snaps into visibility.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
 Sylvis starts casting an offensive spell.

< 582h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
 You miss a Shade.
A Shade snaps into visibility.
[Damage: 12 ] -=[Your fine pierce strikes a Shade.]=-
A Shade snaps into visibility.
-=[You are burned as you hit a Shade!]=-
[Damage: 15 ] -=[Your impressive slash strikes a Shade hard.]=-
A Shade snaps into visibility.
-=[You are burned as you hit a Shade!]=-

< 564h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
 Mori starts casting an offensive spell.
Mori snaps into visibility.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 564h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
 Nedo snaps into visibility.

< 564h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP: pretty hurt >
 Mori completes his spell...
Mori utters the words 'paffue xurhuio'
Mori snaps into visibility.
A Shade snaps into visibility.
A Shade begins to dry and wilt.

< 564h/614H 193v/224V Pos: standing >
< T: Norabi TP: sta TC:few scratches E: A Shade sit EP:  awful >
 A Shade suddenly clutches their head, as if trying to shrug off some unknown malady.
A Shade snaps into visibility.
A Shade's eyes briefly cloud over as his body is painfully ripped apart from within.
A Shade's some vambraces depicting a stylized hurricane [superior] shattered in bits as the tortured body spasms and quivers!
A Shade's some heavily-spiked blood crystal leg plates shattered in bits as the tortured body spasms and quivers!
A Shade's a steel hoop earring [superior] shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Norabi by 6666666.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!