<worn as a badge> a serpentine seal of Bozk
<worn on head> a helm of the archnalmuth people [superior]
<worn on eyes> a butterfly domino mask (magic) (glowing)
<worn in ear> a gnomish ear amplifier (magic)
<worn in ear> a pair of silver earrings with red rubies
<worn on face> a beautiful mask made of bird feathers
<worn around neck> a masterly-crafted dragonscale collar
<worn around neck> a frozen iron torque from Village of Werrun
<worn on body> a duck and duckling down coat
<worn about body> an exquisite limestone bodycloak
<worn on tail> a brutal sapphire tail protector
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a superior clay belt buckle
<worn on arms> a pair of wildcat-hide sleeves [77%]
<held as shield> a well-polished mithril body shield [superior]
<worn around wrist> a bracelet of woven leaves [superior] [48%]
<worn around wrist> a glowing emerald bracelet [poor] with a strange dark bloodstone (glowing) (humming) [86%]
<worn on hands> a pair of doe-hide gloves
<worn on finger> a gold ring with diamonds (illuminating)
<worn on finger> a ring of barriers [superior] (magic)
<primary weapon> a patched electrum sickle from The Valoisian Castle
<worn on legs> some rusty dragonscale greaves
<worn on feet> some masterly-crafted sapphire boots
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A female commoner stands here, trying to look busy.(Gold Aura)
< 656h/656H 91v/243V Pos: standing >
You quickly scan the area.
A poor commoner who is not far off to your north.
A black crow who is rather far off to your north.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A mighty wizard who is close by to your east.
An agile swallow who is not far off to your east.
A majestic eagle who is not far off to your east.
A graceful bluejay who is not far off to your east.
A young doe who is not far off to your east.
A forest dryad who is a brief walk away to your east.
An agile swallow who is rather far off to your east.
A happy chipmunk who is rather far off to your east.
A happy chipmunk who is rather far off to your east.
An agile swallow who is rather far off to your east.
A member of the city patrol who is in the distance to your south.
A city guard who is in the distance to your south.
A male commoner who is close by to your west.
A Shade who is not far off to your west.
An Ambassador from the Citadel who is not far off to your west.
A member of the city patrol who is rather far off to your west.
A city mason who is rather far off to your west.
A street sweeper who is rather far off to your west.
< 656h/656H 92v/243V Pos: standing >
You quickly scan the area.
A poor commoner who is not far off to your north.
A black crow who is rather far off to your north.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A massive elite guard who is close by to your east.
A mighty wizard who is close by to your east.
An agile swallow who is not far off to your east.
A majestic eagle who is not far off to your east.
A graceful bluejay who is not far off to your east.
A young doe who is not far off to your east.
A forest dryad who is a brief walk away to your east.
A happy chipmunk who is rather far off to your east.
A happy chipmunk who is rather far off to your east.
A majestic eagle who is rather far off to your east.
An agile swallow who is rather far off to your east.
A member of the city patrol who is in the distance to your south.
A city guard who is in the distance to your south.
A male commoner who is close by to your west.
An Ambassador from the Citadel who is not far off to your west.
A Shade who is a brief walk away to your west.
A member of the city patrol who is rather far off to your west.
A city mason who is rather far off to your west.
A street sweeper who is rather far off to your west.
< 656h/656H 93v/243V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East -West
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A male commoner explores the streets for some entertainment.(Gold Aura)
Norabi sneaks in from the east.
< 656h/656H 92v/243V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
(Q)An Ambassador from The Citadel wanders the streets in search of assistance.
< 656h/656H 92v/243V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
Mangrel who is close by to your north.
A male commoner who is close by to your east.
A female commoner who is not far off to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A massive elite guard who is a brief walk away to your east.
A mighty wizard who is a brief walk away to your east.
An agile swallow who is rather far off to your east.
A majestic eagle who is rather far off to your east.
A graceful bluejay who is rather far off to your east.
A graceful bluejay who is rather far off to your east.
A young doe who is rather far off to your east.
A forest dryad who is in the distance to your east.
Rosenthal who is close by to your south.
A bakery merchant who is close by to your south.
A member of the city patrol who is not far off to your west.
A city mason who is not far off to your west.
A street sweeper who is not far off to your west.
A Shade who is a brief walk away to your west.
A black crow who is rather far off to your west.
A male commoner who is rather far off to your west.
A street sweeper who is rather far off to your west.
A white-clad Monk who is in the distance to your west.
< 656h/656H 92v/243V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Norabi sneaks in from the east.
< 656h/656H 91v/243V Pos: standing >
You quickly scan the area.
A local noble who is close by to your north.
An ambassador from the Tribal Oasis who is close by to your north.
Xola who is close by to your north.
A magics merchant who is close by to your north.
An Ambassador from the Citadel who is close by to your east.
A male commoner who is not far off to your east.
A female commoner who is a brief walk away to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A massive elite guard who is rather far off to your east.
A mighty wizard who is rather far off to your east.
A majestic eagle who is in the distance to your east.
A graceful bluejay who is in the distance to your east.
A graceful bluejay who is in the distance to your east.
A young doe who is in the distance to your east.
A street sweeper who is close by to your south.
Thorl who is close by to your south.
A member of the city patrol who is close by to your west.
A city mason who is close by to your west.
A street sweeper who is close by to your west.
A Shade who is a brief walk away to your west.
A black crow who is a brief walk away to your west.
A male commoner who is a brief walk away to your west.
A street sweeper who is a brief walk away to your west.
A white-clad Monk who is rather far off to your west.
A city guard who is in the distance to your west.
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A massive guard is patrolling the city of Winterhaven.
A city mason is busy pretending to look busy.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.
< 656h/656H 91v/243V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -North -East -South -West
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
< 656h/656H 90v/243V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East -West
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
< 656h/656H 89v/243V Pos: standing >
You quickly scan the area.
A member of the city patrol who is not far off to your east.
A city mason who is not far off to your east.
A street sweeper who is not far off to your east.
An Ambassador from the Citadel who is rather far off to your east.
A male commoner who is in the distance to your east.
A Shade who is close by to your west.
A white-clad Monk who is close by to your west.
A city guard who is not far off to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
A filthy beggar who is rather far off to your west.
Klamp who is rather far off to your west.
A member of the city patrol who is rather far off to your west.
A street sweeper who is in the distance to your west.
< 656h/656H 90v/243V Pos: standing >
< 656h/656H 90v/243V Pos: standing >
You quickly scan the area.
A member of the city patrol who is not far off to your east.
A city mason who is not far off to your east.
A street sweeper who is not far off to your east.
A local noble who is a brief walk away to your east.
An Ambassador from the Citadel who is rather far off to your east.
A Shade who is close by to your west.
A white-clad Monk who is close by to your west.
A city guard who is not far off to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
A filthy beggar who is rather far off to your west.
Klamp who is rather far off to your west.
A member of the city patrol who is rather far off to your west.
Muredach who is rather far off to your west.
A Grey Elf who is in the distance to your west.
A Centaur who is in the distance to your west.
A Grey Elf who is in the distance to your west.
A Halfling who is in the distance to your west.
A Shade who is in the distance to your west.
A Shade who is in the distance to your west.
A Shade who is in the distance to your west.
A Shade who is in the distance to your west.
A street sweeper who is in the distance to your west.
< 656h/656H 91v/243V Pos: standing >
A Shade snaps into visibility.
Norabi dances an acrobatic maneuver in battle, and trips up a Shade!
< 656h/656H 91v/243V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
The Grand Intersection of Merchant's Way and the Prancing Fawn
This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East -South -West
A massive statue composed of blue-green water is here. (humming)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A white-clad monk is busy chanting in unison with his group.
< 656h/656H 91v/243V Pos: standing >
You quickly scan the area.
An Ambassador from Zalkapfaan who is close by to your north.
A tiny brown cat who is close by to your north.
A local noble who is not far off to your north.
A Shade who is close by to your east.
Norabi who is close by to your east.
A black crow who is close by to your east.
A male commoner who is close by to your east.
A street sweeper who is close by to your east.
A member of the city patrol who is a brief walk away to your east.
A city mason who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A local noble who is rather far off to your east.
An Ambassador from the Citadel who is in the distance to your east.
A city guard who is close by to your south.
An Ambassador from Labyrinth of No Return who is not far off to your south.
A city guard who is close by to your west.
The High Priest of Winterhaven who is not far off to your west.
A filthy beggar who is a brief walk away to your west.
Klamp who is a brief walk away to your west.
A member of the city patrol who is a brief walk away to your west.
Muredach who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A Grey Elf who is in the distance to your west.
< 656h/656H 91v/243V Pos: standing >
Mori leaves west.
Matak sneaks west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
Zxat leaves west.
Sylvis leaves west.
You follow Mori.
The Celestial Bazaar
This Bazaar is the largest gathering place for the inhabitants of Duris
in the known world. Hundreds of people crowd the streets, offering their goods
and services to passersby. The ground is paved in cobblestones of alternating
black and white colors. The Bazaar itself is more than one thousand feet wide,
with an elegant statue or fountain no more than a hundred feet apart. Towards
the center of the Bazaar you can see what has to be the largest fountain ever
created, sending the occasional blast of water hundreds of feet into the air.
Close to the fountain, you see an enormous guillotine, stained with recently
spilled blood. One can only imagine how strict the Justice of this city need
be to control so many inhabitants. On the Western side of the Bazaar, is the
the famous Bronze Griffon Inn and Tavern. To the East, you can see the city
square and the roads that take explorers on adventures throughout these lands.
Obvious exits: -North -East -South -West -Up
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A member of the city militia stands here, looking bored.(Gold Aura)
< 656h/656H 90v/243V Pos: standing >
You quickly scan the area.
An Ambassador from Venan'Trut who is close by to your north.
A white-clad Monk who is close by to your east.
A Shade who is not far off to your east.
Norabi who is not far off to your east.
A black crow who is not far off to your east.
A male commoner who is not far off to your east.
A street sweeper who is not far off to your east.
A member of the city patrol who is rather far off to your east.
A city mason who is rather far off to your east.
A local noble who is in the distance to your east.
The High Priest of Winterhaven who is close by to your west.
A filthy beggar who is not far off to your west.
Klamp who is not far off to your west.
A member of the city patrol who is not far off to your west.
Muredach who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A Grey Elf who is rather far off to your west.
A receptionist who is rather far off to your west.
A large-chinned barkeep who is in the distance to your west.
Aevenyl who is in the distance to your west.
A drunk patron who is in the distance to your west.
A drunk patron who is in the distance to your west.
A small black dog who is close by above you.
A LARGE water elemental who is close by above you.
A LARGE earth elemental who is close by above you.
A LARGE air elemental who is close by above you.
A traveling mystic who is close by above you.
< 656h/656H 91v/243V Pos: standing >
< 656h/656H 91v/243V Pos: standing >
Mori leaves east.
Ferim leaves east.
Sphyris leaves east.
Bryken leaves east.
Lekie leaves east.
Zxat leaves east.
Sylvis leaves east.
You follow Mori.
The Grand Intersection of Merchant's Way and the Prancing Fawn
This intersection sits squarely at the heart of this great city, and with
good reason. The main avenues of travel, the Prancing Fawn and Merchant's
Way, collide into this square with a flurry of activity. These two massive
roads are eased into one another through the use of an extremely large
roundabout. The traffic of thousands of visitors and citizens flows in a
circle, delivering produce and goods from far away lands to the hands of
shopkeepers and their customers in the city's fabled Celestial Bazaar. A
massive statue of flowing blue-green water stands at the center, suspended
in its current shape by the magical chants of numerous white-clad Monks.
To the East, North and South, the massives roads lead to the city's main
gates. To the West, the enormous Celestial Bazaar makes a grand appearance.
Obvious exits: -North -East -South -West
A massive statue composed of blue-green water is here. (humming)
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A white-clad monk is busy chanting in unison with his group.
< 656h/656H 91v/243V Pos: standing >
You quickly scan the area.
An Ambassador from Zalkapfaan who is close by to your north.
A tiny brown cat who is close by to your north.
A local noble who is not far off to your north.
A Shade who is close by to your east.
Norabi who is close by to your east.
A black crow who is close by to your east.
A male commoner who is close by to your east.
A street sweeper who is close by to your east.
A member of the city patrol who is a brief walk away to your east.
A city mason who is a brief walk away to your east.
A local noble who is rather far off to your east.
An Ambassador from the Citadel who is in the distance to your east.
A city guard who is close by to your south.
An Ambassador from Labyrinth of No Return who is not far off to your south.
A city guard who is close by to your west.
The High Priest of Winterhaven who is not far off to your west.
A filthy beggar who is a brief walk away to your west.
Klamp who is a brief walk away to your west.
A member of the city patrol who is a brief walk away to your west.
Muredach who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A receptionist who is in the distance to your west.
Mori leaves east.
Matak sneaks east.
Ferim leaves east.
Sphyris leaves east.
Bryken leaves east.
Lekie leaves east.
Zxat leaves east.
Sylvis leaves east.
You follow Mori.
Along Merchant's Way
This is the main road of travel in to and out of the the city. Thousands of
people traverse this massive causeway on a daily basis. The ground is paved
in massive ten foot slabs of exotic white granite. A thin median neatly parts
the roads in two halves. The median is blanketed with plants of lavender and
mint, filling the air with sweet smells that soothe the nerves and encourage
a hungry stomach. Dozens of vendors have taken the opportunity to offer a
variety of smoked and cured meats and cheeses as an quick snack for the busy
merchants hurrying towards the Celestial Bazaar towards the West. To the East,
you see lush green pastures and rolling hills just beyond the city gates.
Obvious exits: -East -West
Sylvis *-* The Veterans of Bloodlust *-* (Drider)(large) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
*A Shade (small) Gungnir (_/Eye of Odin\_) sits in mid-air here, fighting Norabi.
Norabi *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here, fighting a Shade.(Red Aura)
A globe of darkness floats near Norabi's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
< 656h/656H 90v/243V Pos: standing >
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
< 656h/656H 90v/243V Pos: standing >
You quickly scan the area.
A member of the city patrol who is not far off to your east.
A city mason who is not far off to your east.
A local noble who is a brief walk away to your east.
A city guard who is rather far off to your east.
An Ambassador from the Citadel who is rather far off to your east.
A male commoner who is in the distance to your east.
A white-clad Monk who is close by to your west.
A city guard who is not far off to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
Klamp who is rather far off to your west.
A member of the city patrol who is rather far off to your west.
Muredach who is rather far off to your west.
A street sweeper who is in the distance to your west.
< 656h/656H 91v/243V Pos: standing >
Mori starts casting an offensive spell.
Mori snaps into visibility.
< 656h/656H 91v/243V Pos: standing >
You quickly scan the area.
A member of the city patrol who is not far off to your east.
A city mason who is not far off to your east.
A local noble who is a brief walk away to your east.
A city guard who is rather far off to your east.
An Ambassador from the Citadel who is rather far off to your east.
A white-clad Monk who is close by to your west.
A city guard who is not far off to your west.
The High Priest of Winterhaven who is a brief walk away to your west.
A filthy beggar who is rather far off to your west.
Klamp who is rather far off to your west.
A member of the city patrol who is rather far off to your west.
Muredach who is rather far off to your west.
A street sweeper who is in the distance to your west.
< 656h/656H 92v/243V Pos: standing >
A street sweeper looks at his broom and sighs.
< 656h/656H 92v/243V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'buoblg qfjgpuio paie'
A Shade snaps into visibility.
A Shade is encircled by a huge fist sent by Zxat, which begins to crush his body.
< 656h/656H 92v/243V Pos: standing >
Bryken misses a Shade with a clumsy kick.
Bryken snaps into visibility.
< 656h/656H 93v/243V Pos: standing >
Mori completes his spell...
Mori utters the words 'paffue xurhuio'
A Shade snaps into visibility.
A Shade begins to dry and wilt.
A Shade snaps into visibility.
A Shade snaps into visibility.
Bryken snaps into visibility.
A Shade snaps into visibility.
Bryken snaps into visibility.
A Shade snaps into visibility.
Bryken snaps into visibility.
A Shade snaps into visibility.
Bryken snaps into visibility.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken attacks a Shade. [5 Hits]
A Shade snaps into visibility.
A Shade attacks Norabi. [0 Hits]
< 656h/656H 93v/243V Pos: standing >
Sylvis starts casting a spell.
< 656h/656H 93v/243V Pos: standing >
A Shade snaps into visibility.
A Shade snaps into visibility.
A Shade snaps into visibility.
Norabi attacks a Shade. [2 Hits]
< 656h/656H 94v/243V Pos: standing >
You begin to focus your will...
< 656h/656H 94v/243V Pos: standing >
Mori starts casting an offensive spell.
Mori snaps into visibility.
Zxat starts casting an offensive spell.
Zxat snaps into visibility.
< 656h/656H 94v/243V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 656h/656H 95v/243V Pos: standing >
Mori completes his spell...
Mori utters the words 'paffue xurhuio'
Mori snaps into visibility.
A Shade snaps into visibility.
A Shade begins to dry and wilt.
< 656h/656H 96v/243V Pos: standing >
Your mental manipulations become a reality...
A Shade suddenly clutches their head, as if trying to shrug off some unknown malady.
A Shade snaps into visibility.
[Damage: 28 ] A Shade's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Shade's some vambraces depicting a stylized hurricane [superior] shattered in bits as the tortured body spasms and quivers!
A Shade's some heavily-spiked blood crystal leg plates shattered in bits as the tortured body spasms and quivers!
A Shade's a steel hoop earring [superior] shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!