<worn as a badge> a glowing blue crystal (magic) [86%]
<worn on head> a relic crown of impunity [superior]
<worn on eyes> devil eyes of the ghargatula [poor] (magic)
<worn in ear> an earring of bone
<worn in ear> a gnomish ear amplifier with a strange dark bloodstone (magic) [82%]
<worn on face> the mask of the plague
<worn around neck> a cloak of dragons (magic) (glowing) [17%]
<worn around neck> the collar of firestones (magic) [89%]
<worn on body> the Living Necroplasm (invis) (magic)[195h 13m 41s]
<worn about body> the robes of the maelstrom of endurance [89%]
<worn on back> a large leather backpack
<worn as quiver> the quiver of dragon hunters
<worn about waist> a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<attached to belt> a tome of wizardry
<attached to belt> a tome of wizardry
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [72%]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn on hands> the gloves of the adept [superior] (magic) [84%]
<worn on finger> a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger> a ring of twisted gray mist
<held> the horn of the harbringer of destruction (magic) (glowing)
<worn on legs> some pantaloons covered in runes [superior] (magic) [71%]
<worn on feet> the boots of the four winds [superior] (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 214v/218V Pos: standing >
< 792h/768H 214v/218V Pos: standing >
Mori floats down.
Ferim floats down.
Sphyris floats down.
Bryken floats down.
Lekie floats down.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This happy chipmunk is busy looking for food.
This happy chipmunk is busy looking for food.
A majestic eagle flies through the air, looking for prey.
This agile swallow flies through the air, searching for food.
Sylvis floats in from above.
Nedo floats in from above.
Score information for Zxat
Level: 48 Race: Shade Class: Sorcerer / Shadowmage Sex: Male
Hit points: 792(768) Moves: 213(218)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 89%
Status: Standing.
Frags: +12.14 Deaths: 29
Detecting: Illusions Invisible Evil Good Magic Heat
Protected from: Fire Gas Acid
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Invisibility Levitation
Combat Pulse: 19 Spell Pulse: 0.70
Leaderboard Points: 1830
Guarded by: Bryken
Active Spells:
--------------
fly (102 minutes)
levitate (51 minutes)
vampiric trance (4 minutes)
farsee (88 minutes)
well-rested bonus (58 minutes)
vitality (3 minutes)
< 792h/768H 213v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
<map>
Zone: The City of Winterhaven.
Room: Along a Gravel Highway
</map>
Along a Gravel Highway
Obvious exits: -N -E -S -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This agile swallow flies through the air, searching for food.
A dryad of the forest sits here, feeding the animals.
A white-tailed deer prances around the forest.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 212v/218V Pos: standing >
An agile swallow leaves east.
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>
<map>
Zone: The City of Winterhaven.
Room: Outside the Eastern Gates of Winterhaven
</map>
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
This agile swallow flies through the air, searching for food.
A majestic eagle flies through the air, looking for prey.
This bluejay sits gracefully on a branch, chirping out a song.
This bluejay sits gracefully on a branch, chirping out a song.
A young doe stands here, grazing on a patch of grass.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 212v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Inside The Eastern Gates of Winterhaven
</map>
<map>
Zone: The City of Winterhaven.
Room: Inside The Eastern Gates of Winterhaven
</map>
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 211v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: A Large Intersection at Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: A Large Intersection at Merchant's Way
</map>
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A female commoner stands here, trying to look busy.(Gold Aura)
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 212v/218V Pos: standing >
< 792h/768H 213v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -E -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A male commoner explores the streets for some entertainment.(Gold Aura)
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 217v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North. (magic)
a pleasant sign hangs on the wall to the South. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
(Q)An Ambassador from The Citadel wanders the streets in search of assistance.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
< 792h/768H 216v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North. (magic)
a small sign hangs on the wall to the South. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North. (magic)
a glass sign hangs on the wall to the South. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A massive guard is patrolling the city of Winterhaven.
A city mason is busy pretending to look busy.(Gold Aura)
A street sweeper stands here, cleaning up other people's crap.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North. (magic)
a weathered sign hangs on the wall to the South. (magic)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 217v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -E -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
< 792h/768H 216v/218V Pos: standing >
< 792h/768H 217v/218V Pos: standing >
A Shade snaps into visibility.
Norabi dances an acrobatic maneuver in battle, and trips up a Shade!
< 792h/768H 218v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: The Grand Intersection of Merchant's Way and the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: The Grand Intersection of Merchant's Way and the Prancing Fawn
</map>
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A white-clad monk is busy chanting in unison with his group.
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 217v/218V Pos: standing >
< 792h/768H 217v/218V Pos: standing >
Mori leaves west.
Ferim leaves west.
Sphyris leaves west.
Bryken leaves west.
Lekie leaves west.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A member of the city militia stands here, looking bored.(Gold Aura)
Sylvis skitters in from the east.
Nedo enters from the east.
< 792h/768H 216v/218V Pos: standing >
< 792h/768H 216v/218V Pos: standing >
< 792h/768H 217v/218V Pos: standing >
< 792h/768H 218v/218V Pos: standing >
Mori leaves east.
Ferim leaves east.
Sphyris leaves east.
Bryken leaves east.
Lekie leaves east.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: The Grand Intersection of Merchant's Way and the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: The Grand Intersection of Merchant's Way and the Prancing Fawn
</map>
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
A white-clad monk is busy chanting in unison with his group.
Sylvis skitters in from the west.
Nedo enters from the west.
< 792h/768H 217v/218V Pos: standing >
Mori leaves east.
Ferim leaves east.
Sphyris leaves east.
Bryken leaves east.
Lekie leaves east.
You follow Mori.
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
<map>
Zone: The City of Winterhaven.
Room: Along Merchant's Way
</map>
Along Merchant's Way
Obvious exits: -E -W
Lekie |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
*Bryken *-* The Veterans of Bloodlust *-* (Ogre)(huge) stands in mid-air here.(Red Aura)
*Sphyris |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Ferim *-* The Veterans of Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Matak Covert Operations *-* The Veterans of Bloodlust *-* (Minotaur)(large) stands in mid-air here.(Red Aura)
*Mori SUM1 CALL HR! *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
*A Shade (small) Gungnir (_/Eye of Odin\_) sits in mid-air here, fighting Norabi.
Norabi *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here, fighting a Shade.(Red Aura)
A globe of darkness floats near Norabi's head.
A black crow flaps its wings and caws at you.(Red Aura)
A male commoner explores the streets for some entertainment.(Gold Aura)
A street sweeper stands here, cleaning the road.
Sylvis skitters in from the west.
Nedo enters from the west.
< 792h/768H 216v/218V Pos: standing >
You start chanting...
You snap into visibility.
< 792h/768H 216v/218V Pos: standing >
Mori starts casting an offensive spell.
Mori snaps into visibility.
< 792h/768H 218v/218V Pos: standing >
A street sweeper looks at his broom and sighs.
Casting: bigbys crushing hand
< 792h/768H 218v/218V Pos: standing >
You complete your spell...
A Shade snaps into visibility.
[Damage: 147 ] -=[A Shade is grabbed by your giant fist, which begins crushing him.]=-
< 841h/768H 218v/218V Pos: standing >
Bryken misses a Shade with a clumsy kick.
Bryken snaps into visibility.
< 841h/768H 218v/218V Pos: standing >
Mori completes his spell...
Mori utters the words 'paffue xurhuio'
A Shade snaps into visibility.
A Shade begins to dry and wilt.
A Shade snaps into visibility.
Bryken's powerful bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's slash strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's impressive bludgeon strikes a Shade very hard.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Bryken's powerful bludgeon seriously wounds a Shade.
A Shade snaps into visibility.
Bryken snaps into visibility.
Bryken is burned severely as he hits a Shade!
Norabi parries a Shade's lunge at him.
Norabi parries a Shade's lunge at him.
Norabi parries a Shade's lunge at him.
Norabi dodges a Shade's attack.
A Shade snaps into visibility.
< 841h/768H 218v/218V Pos: standing >
Sylvis starts casting an offensive spell.
< 841h/768H 218v/218V Pos: standing >
Norabi misses a Shade.
A Shade snaps into visibility.
Norabi's fine pierce strikes a Shade.
A Shade snaps into visibility.
Norabi is burned severely as he hits a Shade!
Norabi's impressive slash strikes a Shade hard.
A Shade snaps into visibility.
Norabi is burned severely as he hits a Shade!
< 841h/768H 218v/218V Pos: standing >
Mori starts casting an offensive spell.
Mori snaps into visibility.
You start chanting...
You snap into visibility.
< 841h/768H 218v/218V Pos: standing >
Nedo snaps into visibility.
< 841h/768H 218v/218V Pos: standing >
Mori completes his spell...
Mori utters the words 'paffue xurhuio'
Mori snaps into visibility.
A Shade snaps into visibility.
A Shade begins to dry and wilt.
Casting: bigbys crushing hand
< 841h/768H 218v/218V Pos: standing >
A Shade suddenly clutches their head, as if trying to shrug off some unknown malady.
A Shade snaps into visibility.
A Shade's eyes briefly cloud over as his body is painfully ripped apart from within.
A Shade's some vambraces depicting a stylized hurricane [superior] shattered in bits as the tortured body spasms and quivers!
A Shade's some heavily-spiked blood crystal leg plates shattered in bits as the tortured body spasms and quivers!
A Shade's a steel hoop earring [superior] shattered in bits as the tortured body spasms and quivers!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Zxat by 6666666.
The smell of fresh blood enters your body, infusing you with power!