<worn as a badge> a necromantic death shroud
<worn on head> the royal crown of Aravne [poor] (magic)
<worn on eyes> a pair of goggles of faerie sight (magic) [67%]
<worn in ear> a twisted bronze earring [71%]
<worn in ear> a dangling spider earring (magic) [60%]
<worn on face> a white hot mask of living flame [poor] (glowing)
<worn around neck> a troglodyte witchdoctor's spirit pouch (magic) (glowing) [57%]
<worn around neck> a shimmering adamantium choker [75%]
<worn on body> a suit of durethium chainmail [74%]
<worn about body> an imperceptible cloak of the winds [superior] (invis)
<worn about waist> a thick duergar-hide belt with a mithril buckle
<worn on belt buckle>a rugged adventurers satchel (magic) [43%]
<worn on arms> a pair of sleeves woven from mist
<worn around wrist> a string of lily pads [87%]
<worn around wrist> a string of lily pads [86%]
<worn on hands> the gloves of immolation (glowing) [88%]
<worn on finger> a small clerical ring of pure mithril [superior] [63%]
<worn on finger> a small clerical ring of pure mithril [superior]
<primary weapon> the stone mace 'Godsfury' (magic)[193h 29m 32s]
<held> a rod of electrical manipulation [poor] (magic) (glowing)
<worn on legs> some ruby studded greaves (magic) (glowing) [86%]
<worn on feet> some plain clerical ash-covered sandals [superior] [39%]
< 1024h/1024H 289v/290V Pos: standing >
An elite guard's feeble punch grazes Sgan.
An elite guard's decent punch grazes Najj.
An elite guard's decent punch grazes Najj.
< 1024h/1024H 290v/290V Pos: standing >
Tiu assists Sgan heroically.
Tiu misses an elite guard.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
Najj's impressive slash wounds an elite guard.
Najj misses an elite guard.
Najj's impressive slash wounds an elite guard.
Najj's powerful slash strikes an elite guard.
The gate is open.
You extend your sights northward.
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
[4] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
< 1024h/1024H 290v/290V Pos: standing >
Ojo snaps into visibility.
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
Sgan misses an elite guard with a clumsy kick.
< 1024h/1024H 290v/290V Pos: standing >
An elite guard is knocked to the ground by Colc's skillful bash!
Zar futilely tries to rescue Sgan!
< 1024h/1024H 290v/290V Pos: standing >
Sgan misses an elite guard.
Sgan misses an elite guard.
< 1024h/1024H 290v/290V Pos: standing >
Tiu's impressive slash wounds an elite guard.
An elite guard rises to his feet.
Tiu's impressive slash wounds an elite guard.
Tiu's impressive slash wounds an elite guard.
Tiu's impressive slash wounds an elite guard.
Tiu's impressive slash wounds an elite guard.
< 1024h/1024H 290v/290V Pos: standing >
Najj clambers to his feet.
< 1024h/1024H 290v/290V Pos: standing >
The gate is open.
You extend your sights northward.
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
[4] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
< 1024h/1024H 290v/290V Pos: standing >
An elite guard's crude punch grazes Sgan.
An elite guard's feeble punch grazes Sgan.
Sgan easily dodges an elite guard's feeble leg sweep.
An elite guard misses Najj.
Najj dodges an elite guard's attack.
< 1024h/1024H 290v/290V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
Zephyr suddenly attacks an elite guard!
Zephyr's impressive punch strikes an elite guard.
< 1024h/1024H 290v/290V Pos: standing >
The gate is open.
You extend your sights northward.
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
[4] The corpse of an elite guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Human (medium) stands here. (Non-Fraggable)(Gold Aura)
Fatwa fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!
< 1024h/1024H 290v/290V Pos: standing >
Colc's impressive crush wounds an elite guard.
Colc's impressive crush strikes an elite guard.
Colc's impressive crush strikes an elite guard.
Colc's powerful crush strikes an elite guard hard.
< 1024h/1024H 290v/290V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1024h/1024H 290v/290V Pos: standing >
Najj's slash seriously wounds an elite guard.
Najj's slash seriously wounds an elite guard.
Najj misses an elite guard.
Najj knee's an elite guard's stomach, knocking the wind out of him.
Najj's impressive slash causes an elite guard to grimace in pain.
< 1024h/1024H 290v/290V Pos: standing >
Tiu's impressive slash wounds an elite guard.
Tiu's impressive slash wounds an elite guard.
Tiu's slash wounds an elite guard.
Tiu misses an elite guard.
Tiu's impressive slash wounds an elite guard.
Tiu's impressive slash wounds an elite guard.
You start chanting...
The magic gathers, then fades away.
< 1024h/1024H 290v/290V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.
Ojo's face flushes white for a moment.
Zar futilely tries to rescue Sgan!
< 1024h/1024H 290v/290V Pos: standing >
It appears to be the corpse of an elite guard.
a small pile of coins
< 1024h/1024H 290v/290V Pos: standing >
Saving Gax.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
Sgan misses an elite guard.
An elite guard dodges Sgan's attack.
An elite guard's feeble punch grazes Sgan.
An elite guard's feeble punch grazes Sgan.
< 1024h/1024H 290v/290V Pos: standing >
Sgan misses an elite guard with a clumsy kick.
Zephyr suddenly attacks an elite guard!
Zephyr's fine punch hits an elite guard across the leg, resulting in a limp stride.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
An elite guard suddenly clutches their head, as if trying to shrug off some unknown malady.
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1024h/1024H 290v/290V Pos: standing >
Tiu's fine slash strikes an elite guard.
Tiu's impressive slash strikes an elite guard.
Tiu's impressive slash strikes an elite guard hard.
Tiu misses an elite guard.
Tiu's powerful slash strikes an elite guard very hard.
Tiu's slash strikes an elite guard hard.
Tiu's slash strikes an elite guard hard.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Zurag.
< 1024h/1024H 290v/290V Pos: standing >
An elite guard's eyes briefly cloud over as his body is painfully ripped apart from within.
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an elite guard cause a sickening chill to run up your spine.
< 1024h/1024H 290v/290V Pos: standing >
It appears to be the corpse of an elite guard.
a small pile of coins
< 1024h/1024H 290v/290V Pos: standing >
Saving Gax.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
You start chanting...
The magic gathers, then fades away.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
Fatwa sneaks south.
Najj leaves south.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Sgan enters from the north.
Dziph enters from the north.
Zephyr enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
Fatwa returns to normal as his rage abates.
< 1024h/1024H 289v/290V Pos: standing >
Najj leaves east.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -E -W
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Sgan enters from the west.
Dziph enters from the west.
Zephyr enters from the west.
Zai enters from the west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Alarm bells sound, signalling an invasion!
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 1024h/1024H 288v/290V Pos: standing >
< 1024h/1024H 288v/290V Pos: standing >
Fatwa sneaks east.
Najj leaves east.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A human merchant from another town stands here, perusing Tharnadia.
Sgan enters from the west.
Dziph enters from the west.
Zephyr enters from the west.
Zai enters from the west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
A human merchant blocks Sgan's kick with his arm.
< 1024h/1024H 289v/290V Pos: standing >
Sgan dodges a human merchant's attack.
Sgan dodges a human merchant's attack.
A human merchant misses Sgan with a clumsy kick.
< 1024h/1024H 289v/290V Pos: standing >
A street sweeper enters from the east.
You have memorized the following spells:
(10th circle) 2 - accelerated healing
( 9th circle) 2 - word of recall
2 - unholy word
( 8th circle) 1 - dispel magic
1 - mass heal
3 - virtue
( 7th circle) 5 - full heal
( 6th circle) 1 - curse
4 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 2 - heal
3 - vitality
2 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
5 - invigorate
( 3rd circle) 1 - cure blind
2 - cure critic
1 - remove poison
2 - dispel good
3 - cause critical
( 2nd circle) 6 - blindness
4 - cause serious
( 1st circle) 3 - armor
4 - bless
1 - detect evil
1 - detect good
1 - detect magic
1 - cause light
And you are currently praying for the following spells:
2 seconds: ( 7th) full heal
You can pray no more spells.
Tiu assists Sgan heroically.
Tiu's impressive slash grievously wounds a human merchant.
Najj leaves south.
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -S -W
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A militia guard stands here, fighting Najj.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dziph enters from the north.
Zephyr enters from the north.
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn enters from the north.
A militia guard suddenly attacks Dyffryn!
Najj bravely steps in front of Dyffryn, shielding him from harm!
A militia guard misses Najj.
Zar enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
< 1024h/1024H 288v/290V Pos: standing >
< 1024h/1024H 288v/290V Pos: standing >
A Human enters from the west.
< 1024h/1024H 289v/290V Pos: standing >
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a human merchant.(Red Aura)
A globe of darkness floats near Tiu's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here, fighting a human merchant.(Red Aura)
A human merchant stands here, fighting Sgan.
Dziph enters from the south.
Zephyr enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zai enters from the south.
Mis rides in on a winged hellhound from the south.
Dyffryn enters from the south.
Zar enters from the south.
Zurag enters from the south.
Ojo enters from the south.
Pok enters from the south.
Zloin enters from the south.
Baulz enters from the south.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
A Human enters from the south.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
A human merchant parries Sgan's lunge at him.
Sgan misses a human merchant.
< 1024h/1024H 289v/290V Pos: standing >
Tiu's impressive slash hits a human merchant.
A human merchant is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a human merchant dies in agony.
< 1024h/1024H 289v/290V Pos: standing >
It appears to be the corpse of a human merchant.
[2] a small sword
a leather cloak [poor] (magic)
a pair of mithril leggings [superior]
a leather jacket
a few coins
a wooden shield
some spiked leather armor bearing the insignia of Tharnadia [poor]
< 1024h/1024H 289v/290V Pos: standing >
A Human says 'hi'
Saving Gax.
< 1024h/1024H 289v/290V Pos: standing >
A Human leaves south.
< 1024h/1024H 290v/290V Pos: standing >
You have memorized the following spells:
(10th circle) 2 - accelerated healing
( 9th circle) 2 - word of recall
2 - unholy word
( 8th circle) 1 - dispel magic
1 - mass heal
3 - virtue
( 7th circle) 5 - full heal
( 6th circle) 1 - curse
4 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 2 - heal
3 - vitality
2 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
5 - invigorate
( 3rd circle) 1 - cure blind
2 - cure critic
1 - remove poison
2 - dispel good
3 - cause critical
( 2nd circle) 6 - blindness
4 - cause serious
( 1st circle) 3 - armor
4 - bless
1 - detect evil
1 - detect good
1 - detect magic
1 - cause light
And you are currently praying for the following spells:
2 seconds: ( 7th) full heal
You can pray no more spells.
< 1024h/1024H 290v/290V Pos: standing >
Sparkling magic surrounds Pok as he begins his chant.
Pok starts casting a spell called 'mass invisibility'.
< 1024h/1024H 290v/290V Pos: standing >
Pok completes his spell...
Pok utters the words 'wagg uizuguburuhl'
Baulz slowly fades out of existence.
Colc slowly fades out of existence.
Zloin slowly fades out of existence.
Pok slowly fades out of existence.
Ojo slowly fades out of existence.
Zurag slowly fades out of existence.
Zar slowly fades out of existence.
Dyffryn slowly fades out of existence.
Mis slowly fades out of existence.
A winged hellhound slowly fades out of existence.
Zai slowly fades out of existence.
Zephyr slowly fades out of existence.
Dziph slowly fades out of existence.
You vanish.
Fatwa slowly fades out of existence.
A street sweeper slowly fades out of existence.
Tiu slowly fades out of existence.
Sgan slowly fades out of existence.
< 1024h/1024H 290v/290V Pos: standing >
You wave your hand in the air.. Who's that?
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Fresh blood covers everything in the area.
The corpse of a human merchant is lying here.
*Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Colc's head.
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) stands in mid-air here.(Red Aura)
*Ojo Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
*Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Sgan peers around intently, looking for something.
< 1024h/1024H 290v/290V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Zurag.
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Wall Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the area.
Sgan enters from the west.
Dziph enters from the west.
Zephyr enters from the west.
Zai enters from the west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
You wave your hand in the air.. Who's that?
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Fresh blood covers everything in the area.
The corpse of a human merchant is lying here.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Sgan enters from the east.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Alarm bells sound, signalling an invasion!
Zar enters from the east.
Tiu enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
< 1024h/1024H 288v/290V Pos: standing >
< 1024h/1024H 288v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
You wave your hand in the air.. Who's that?
< 1024h/1024H 290v/290V Pos: standing >
< 1024h/1024H 290v/290V Pos: standing >
You wave your hand in the air.. Who's that?
< 1024h/1024H 290v/290V Pos: standing >
You follow Fatwa.
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -S -W
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A militia guard is lying here, fighting Najj.
A Human (medium) stands here, fighting Najj. (Non-Fraggable)(Gold Aura)
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here, fighting a militia guard.(Red Aura)
A militia guard stands here, fighting Najj.
A militia guard stands here, fighting Najj.
Sgan enters from the north.
Dziph enters from the north.
Zephyr enters from the north.
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
< 1024h/1024H 289v/290V Pos: standing >
You high five a Human. Yeah!
< 1024h/1024H 289v/290V Pos: standing >
Tiu assists Najj heroically.
Tiu snaps into visibility.
Tiu's slash seriously wounds a militia guard.
< 1024h/1024H 289v/290V Pos: standing >
< 1024h/1024H 289v/290V Pos: standing >
Najj dodges a militia guard's attack.
A militia guard misses Najj.
A crunching noise is heard as Najj slams his shield into a Human!
< 1024h/1024H 289v/290V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell called 'sleep'.
Zloin snaps into visibility.
Fatwa madly swings his weapon...
Fatwa snaps into visibility.
Fatwa's bludgeon critically injures a militia guard.
Fatwa misses a militia guard.
Fatwa's impressive bludgeon seriously wounds a Human.
Fatwa's impressive bludgeon enshrouds a Human in a mist of blood.
Fatwa's impressive bludgeon grievously wounds a militia guard.
Fatwa's impressive bludgeon hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
Fatwa's powerful bludgeon hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.
< 1024h/1024H 289v/290V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.
It appears to be the corpse of a militia guard.
a few coins
< 1024h/1024H 289v/290V Pos: standing >
Zloin snaps into visibility.
Zloin completes his spell...
Zloin utters the word 'grzzs'
Saving Gax.
< 1024h/1024H 289v/290V Pos: standing >
A Human misses a kick at Najj due to his small size.
It appears to be the corpse of a militia guard.
a few coins
Zar snaps into visibility.
A dark shroud encases Zar as he charges into battle.
A Human is knocked to the ground by Zar's mighty bash!
Zar dives at a Human skewering her with his large claymore [superior].
A Human's suit of spiked leather armor was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.