The death of [ 1 Paladin] Mongoloid (Human)

in Keats Street

from the perspective of [ 1 Paladin] Mongoloid (Human)

<worn on head>       a bronze skull cap
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<held>               a small leather-bound book
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots


< 5h/24H 111v/112V Pos: standing >

< 5h/24H 111v/112V Pos: standing >
Grand Hallway
Obvious exits: -E -S

< 5h/24H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/24H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/24H 110v/112V Pos: standing >
The Path of Holy Warriors
Obvious exits: -N -S

< 5h/24H 109v/112V Pos: standing >
The sun starts to set in the south.
The Northern Wall Road
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 5h/24H 109v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
Fresh blood covers everything in the area.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A young man in leather armor seems to be patrolling the walls.

< 5h/24H 109v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 6h/24H 109v/112V Pos: standing >
A Burned-out Home
Obvious exits: -N

< 6h/24H 109v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Fresh blood covers everything in the area.

< 6h/24H 109v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A young man in leather armor seems to be patrolling the walls.

< 6h/24H 108v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 6h/24H 107v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W

< 6h/24H 107v/112V Pos: standing >
A militia guard enters from the east.
The Tharnadian Stables
Obvious exits: -N

< 6h/24H 106v/112V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the area.

< 6h/24H 107v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U

< 7h/24H 106v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 7h/24H 105v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A young man in leather armor seems to be patrolling the walls.

< 7h/24H 105v/112V Pos: standing >
Ulili enters from the west.

< 7h/24H 106v/112V Pos: standing >
A militia guard enters from the north.
Ok.

< 7h/24H 107v/112V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
Kieta is stocking the shelves of her store.(Gold Aura)

< 7h/24H 107v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.

< 7h/24H 107v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 8h/24H 106v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 8h/24H 105v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 8h/24H 105v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 8h/24H 104v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 8h/24H 103v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[4] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
Ddie (Human)(medium) stands here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 8h/24H 102v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 8h/24H 102v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 8h/24H 101v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 8h/24H 100v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 8h/24H 99v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/24H 100v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.

< 9h/24H 99v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 9h/24H 99v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 9h/24H 97v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.

< 9h/24H 96v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.

< 9h/24H 95v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 9h/24H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/24H 93v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 9h/24H 93v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Githzerai is lying here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
[10] A small bandage rests upon the ground here.

< 9h/24H 91v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 9h/24H 90v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 10h/24H 88v/112V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.

< 10h/24H 87v/112V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *C+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.

< 10h/24H 86v/112V Pos: standing >
 
   M^**^*.^^    
    *******..   
     *C+**^**.  
      ^+++++++  
     *M@*^*.**  
    M^******..  
  MMMM^***^..^  
  MMMMM*^*..^   
   MMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 10h/24H 86v/112V Pos: standing >
 
 *M+*^  
 ^*@**  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 10h/24H 86v/112V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 10h/24H 84v/112V Pos: standing >
 
    M^**^*.^    
     *******.   
      *C+**^**  
       ^++++++  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 10h/24H 84v/112V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 10h/24H 83v/112V Pos: standing >
Ok.

< 10h/24H 85v/112V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 11h/24H 84v/112V Pos: standing >
Ok.

< 11h/24H 85v/112V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 11h/24H 85v/112V Pos: standing >
Keats Street
Obvious exits: -N -S
The corpse of a homeless child is lying here.
A working-class whore is standing here, catwalking around.

< 11h/24H 85v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 11h/24H 85v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 11h/24H 84v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.

< 11h/24H 84v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the area.

< 11h/24H 83v/112V Pos: standing >

< 11h/24H 83v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 12h/24H 85v/112V Pos: standing >

< 12h/24H 88v/112V Pos: standing >
A militia guard enters from the south.

< 12h/24H 89v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 14h/24H 95v/112V Pos: standing >
Alarm bells sound, signalling an invasion!

< 14h/24H 97v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.

< 14h/24H 99v/112V Pos: standing >
Brinn's Weaponry
Obvious exits: -E
The shop's weapon smith stands here, polishing his sword.

< 15h/24H 99v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 15h/24H 99v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
An Ogre (huge) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Duergar's head.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting a militia guard.(Red Aura)
A militia guard stands here, fighting a Duergar.
A militia guard stands here, fighting a Duergar.

< 15h/24H 99v/112V Pos: standing >
A Duergar leaves north.
A Drow Elf leaves north.
A Githyanki leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf leaves north.
A Githyanki leaves north.
An Ogre leaves north.
A ShadowBeast leaves north.
A ShadowBeast leaves north.

< 15h/24H 99v/112V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
An Ogre (huge) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.(Red Aura)
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.(Red Aura)
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.(Red Aura)
A globe of darkness floats near a Duergar's head.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here, fighting a human merchant.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood stands in mid-air here, fighting a human merchant.(Red Aura)
A human merchant stands here, fighting a Troll.

< 15h/24H 99v/112V Pos: standing >
A human merchant parries a Troll's lunge at him.
A Troll misses a human merchant.

< 15h/24H 100v/112V Pos: standing >
A Drow Elf's impressive slash hits a human merchant.
A human merchant is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a human merchant dies in agony.

< 15h/24H 100v/112V Pos: standing >
Saving Mongoloid.

< 15h/24H 100v/112V Pos: standing >
You say 'hi'

< 15h/24H 100v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here, fighting a militia guard.(Red Aura)
A militia guard stands here, fighting a Duergar.
A militia guard stands here, fighting a Duergar.

< 15h/24H 100v/112V Pos: standing >
A Duergar blocks a militia guard's lunge at him.
A militia guard misses a kick at a Duergar due to his small size.
A militia guard misses a Duergar.
A Duergar parries a militia guard's lunge at him.
A militia guard kicks a Duergar in the stomach, rendering him breathless.

< 16h/24H 101v/112V Pos: standing >
A Duergar's impressive slash strikes a militia guard.
A Duergar's impressive slash strikes a militia guard.
A Duergar's impressive slash strikes a militia guard.
A Duergar's impressive slash strikes a militia guard.

< 16h/24H 102v/112V Pos: standing >
You say 'hi'

< 16h/24H 102v/112V Pos: standing >

< 16h/24H 103v/112V Pos: standing >
You misjudge a Duergar's height and kick well above his head.
Divine power encases you as you turn to battle evil.

< 16h/24H 105v/112V Pos: standing >
< T: guard TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 A Duergar blocks your futile lunge at him.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 A Duergar blocks a militia guard's lunge at him.
A Duergar parries a militia guard's lunge at him.
A Duergar parries a militia guard's lunge at him.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 A militia guard enters from the south.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 A militia guard dodges a Duergar's attack.
A Duergar's impressive slash strikes a militia guard.
A Duergar's slash strikes a militia guard.
A Duergar's powerful slash seriously wounds a militia guard.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar avoids being bashed by a militia guard, who loses his balance and falls.
A militia guard misses a Duergar.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 You miss a Duergar.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A militia guard misses a Duergar.
A militia guard misses a kick at a Duergar due to his small size.
A Duergar parries a militia guard's lunge at him.
A Duergar parries a militia guard's lunge at him.
A militia guard kicks a Duergar in the stomach, rendering him breathless.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar parries a militia guard's lunge at him.

< 110h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar's powerful slash seriously wounds a militia guard.
A Duergar's impressive slash strikes a militia guard hard.
A Duergar's powerful slash enshrouds a militia guard in a mist of blood.
A Duergar's impressive slash seriously wounds a militia guard.
[Damage:  2 ] -=[Your kick hits a Duergar right in the stomach, rendering him breathless.]=-
-=[Your spirit suffers from contact with a Duergar's aura!]=-

< 109h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A Duergar parries your futile lunge at him.

< 109h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A Duergar dodges a militia guard's attack.
A Duergar dodges a militia guard's attack.
A Duergar parries a militia guard's lunge at him.

< 109h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 Someone hi-fives you! Yeah!

< 109h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 Someone assists a Duergar heroically.
A Drow Elf snaps into visibility.
A Drow Elf's slash seriously wounds a militia guard.

< 109h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A Duergar dodges a militia guard's attack.
A militia guard misses a Duergar.
-=[You stagger as a Duergar slams his shield into you.]=-
OUCH!  That really did HURT!

< 68h/118H 105v/112V Pos: standing >
< T: guard TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 Sparkling magic surrounds someone as he begins his chant.
A Drow Elf snaps into visibility.
A Troll snaps into visibility.
A Troll's bludgeon critically injures a militia guard.
A Troll misses a militia guard.
-=[A Troll's impressive bludgeon seriously wounds you.]=-
OUCH!  That really did HURT!
-=[A Troll's impressive bludgeon enshrouds you in a mist of blood.]=-
OUCH!  That really did HURT!
A Troll's impressive bludgeon grievously wounds a militia guard.
A Troll's impressive bludgeon hits a militia guard.
A militia guard is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
A Troll's powerful bludgeon hits a militia guard.
A militia guard is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.

< 29h/118H 105v/112V Pos: standing >
<A faint hum can be heard from the stone mace 'Godsfury' carried by someone.

< 29h/118H 105v/112V Pos: standing >
<A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the word 'grzzs'

< 29h/118H 105v/112V Pos: standing >
<You misjudge a Duergar's height and kick well above his head.
A Githyanki snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Githyanki's mighty bash!
A Githyanki grins as he skewers you with his large claymore [superior].
Your suit of spiked leather armor was completely destroyed by the massive blow!